2016-06-30 12:04:06 -04:00
|
|
|
# Configuration for Alacritty, the GPU enhanced terminal emulator
|
|
|
|
|
|
|
|
# The FreeType rasterizer needs to know the device DPI for best results
|
2016-10-28 12:26:16 -04:00
|
|
|
# (changes require restart)
|
2016-06-30 12:04:06 -04:00
|
|
|
dpi:
|
|
|
|
x: 96.0
|
|
|
|
y: 96.0
|
|
|
|
|
2016-10-28 12:26:16 -04:00
|
|
|
# Display tabs using this many cells (changes require restart)
|
|
|
|
tabspaces: 8
|
|
|
|
|
2017-01-02 21:52:41 -05:00
|
|
|
# When true, bold text is drawn using the bright variant of colors.
|
2016-10-28 12:26:16 -04:00
|
|
|
draw_bold_text_with_bright_colors: true
|
|
|
|
|
|
|
|
# Font configuration (changes require restart)
|
2016-06-30 12:04:06 -04:00
|
|
|
font:
|
2017-01-02 21:52:41 -05:00
|
|
|
# The normal (roman) font face to use.
|
|
|
|
normal:
|
|
|
|
family: monospace # should be "Menlo" or something on macOS.
|
|
|
|
# Style can be specified to pick a specific face.
|
|
|
|
# style: Regular
|
|
|
|
|
|
|
|
# The bold font face
|
|
|
|
bold:
|
|
|
|
family: monospace # should be "Menlo" or something on macOS.
|
|
|
|
# Style can be specified to pick a specific face.
|
|
|
|
# style: Bold
|
|
|
|
|
|
|
|
# The italic font face
|
|
|
|
italic:
|
|
|
|
family: monospace # should be "Menlo" or something on macOS.
|
|
|
|
# Style can be specified to pick a specific face.
|
|
|
|
# style: Italic
|
|
|
|
|
2016-06-30 12:04:06 -04:00
|
|
|
# Point size of the font
|
|
|
|
size: 11.0
|
|
|
|
# Offset is the extra space around each character. offset.y can be thought of
|
|
|
|
# as modifying the linespacing, and offset.x as modifying the letter spacing.
|
|
|
|
offset:
|
2017-01-06 14:16:57 -05:00
|
|
|
x: 2.0
|
|
|
|
y: -7.0
|
2016-06-30 12:04:06 -04:00
|
|
|
|
|
|
|
# Should display the render timer
|
|
|
|
render_timer: false
|
2016-07-01 00:26:26 -04:00
|
|
|
|
2016-10-15 18:56:27 -04:00
|
|
|
# Colors (Tomorrow Night Bright)
|
2016-07-01 00:26:26 -04:00
|
|
|
colors:
|
|
|
|
# Default colors
|
2016-10-15 18:56:27 -04:00
|
|
|
primary:
|
|
|
|
background: '0x000000'
|
|
|
|
foreground: '0xeaeaea'
|
2016-07-01 00:26:26 -04:00
|
|
|
|
|
|
|
# Normal colors
|
|
|
|
normal:
|
2016-10-15 18:56:27 -04:00
|
|
|
black: '0x000000'
|
|
|
|
red: '0xd54e53'
|
|
|
|
green: '0xb9ca4a'
|
|
|
|
yellow: '0xe6c547'
|
|
|
|
blue: '0x7aa6da'
|
|
|
|
magenta: '0xc397d8'
|
|
|
|
cyan: '0x70c0ba'
|
|
|
|
white: '0x424242'
|
2016-07-01 00:26:26 -04:00
|
|
|
|
|
|
|
# Bright colors
|
|
|
|
bright:
|
2016-10-15 18:56:27 -04:00
|
|
|
black: '0x666666'
|
|
|
|
red: '0xff3334'
|
|
|
|
green: '0x9ec400'
|
|
|
|
yellow: '0xe7c547'
|
|
|
|
blue: '0x7aa6da'
|
|
|
|
magenta: '0xb77ee0'
|
|
|
|
cyan: '0x54ced6'
|
|
|
|
white: '0x2a2a2a'
|
2016-07-01 00:26:26 -04:00
|
|
|
|
2016-10-15 18:56:27 -04:00
|
|
|
# Colors (Solarized Dark)
|
|
|
|
# colors:
|
|
|
|
# # Default colors
|
|
|
|
# primary:
|
|
|
|
# background: '0x002b36'
|
|
|
|
# foreground: '0x839496'
|
|
|
|
#
|
|
|
|
# # Normal colors
|
|
|
|
# normal:
|
|
|
|
# black: '0x073642'
|
|
|
|
# red: '0xdc322f'
|
|
|
|
# green: '0x859900'
|
|
|
|
# yellow: '0xb58900'
|
|
|
|
# blue: '0x268bd2'
|
|
|
|
# magenta: '0xd33682'
|
|
|
|
# cyan: '0x2aa198'
|
|
|
|
# white: '0xeee8d5'
|
|
|
|
#
|
|
|
|
# # Bright colors
|
|
|
|
# bright:
|
|
|
|
# black: '0x002b36'
|
|
|
|
# red: '0xcb4b16'
|
|
|
|
# green: '0x586e75'
|
|
|
|
# yellow: '0x657b83'
|
|
|
|
# blue: '0x839496'
|
|
|
|
# magenta: '0x6c71c4'
|
|
|
|
# cyan: '0x93a1a1'
|
|
|
|
# white: '0xfdf6e3'
|
2016-11-15 12:38:50 -05:00
|
|
|
|
|
|
|
# Key bindings
|
|
|
|
#
|
|
|
|
# Each binding is defined as an object with some properties. Most of the
|
|
|
|
# properties are optional. All of the alphabetical keys should have a letter for
|
|
|
|
# the `key` value such as `V`. Function keys are probably what you would expect
|
|
|
|
# as well (F1, F2, ..). The number keys above the main keyboard are encoded as
|
|
|
|
# `Key1`, `Key2`, etc. Keys on the number pad are encoded `Number1`, `Number2`,
|
|
|
|
# etc. These all match the glutin::VirtualKeyCode variants.
|
|
|
|
#
|
|
|
|
# Possible values for `mods`
|
|
|
|
# `Command`, `Super` refer to the super/command/windows key
|
|
|
|
# `Control` for the control key
|
|
|
|
# `Shift` for the Shift key
|
|
|
|
# `Alt` and `Option` refer to alt/option
|
|
|
|
#
|
|
|
|
# mods may be combined with a `|`. For example, requiring control and shift
|
|
|
|
# looks like:
|
|
|
|
#
|
|
|
|
# mods: Control|Shift
|
|
|
|
#
|
|
|
|
# The parser is currently quite sensitive to whitespace and capitalization -
|
|
|
|
# capitalization must match exactly, and piped items must not have whitespace
|
|
|
|
# around them.
|
|
|
|
#
|
|
|
|
# Either an `action` or `chars` field must be present. `chars` writes the
|
|
|
|
# specified string every time that binding is activated. These should generally
|
|
|
|
# be escape sequences, but they can be configured to send arbitrary strings of
|
|
|
|
# bytes. Possible values of `action` include `Paste` and `PasteSelection`.
|
|
|
|
key_bindings:
|
|
|
|
- { key: V, mods: Command, action: Paste }
|
2016-12-26 22:52:37 -05:00
|
|
|
- { key: C, mods: Command, action: Copy }
|
2016-11-15 12:38:50 -05:00
|
|
|
- { key: Home, chars: "\x1b[H", mode: ~AppCursor }
|
|
|
|
- { key: Home, chars: "\x1b[1~", mode: AppCursor }
|
|
|
|
- { key: End, chars: "\x1b[F", mode: ~AppCursor }
|
|
|
|
- { key: End, chars: "\x1b[4~", mode: AppCursor }
|
|
|
|
- { key: PageUp, chars: "\x1b[5~" }
|
|
|
|
- { key: PageDown, chars: "\x1b[6~" }
|
|
|
|
- { key: Left, mods: Shift, chars: "\x1b[1;2D" }
|
|
|
|
- { key: Left, mods: Control, chars: "\x1b[1;5D" }
|
|
|
|
- { key: Left, mods: Alt, chars: "\x1b[1;3D" }
|
|
|
|
- { key: Left, chars: "\x1b[D", mode: ~AppCursor }
|
|
|
|
- { key: Left, chars: "\x1bOD", mode: AppCursor }
|
|
|
|
- { key: Right, mods: Shift, chars: "\x1b[1;2C" }
|
|
|
|
- { key: Right, mods: Control, chars: "\x1b[1;5C" }
|
|
|
|
- { key: Right, mods: Alt, chars: "\x1b[1;3C" }
|
|
|
|
- { key: Right, chars: "\x1b[C", mode: ~AppCursor }
|
|
|
|
- { key: Right, chars: "\x1bOC", mode: AppCursor }
|
|
|
|
- { key: Up, mods: Shift, chars: "\x1b[1;2A" }
|
|
|
|
- { key: Up, mods: Control, chars: "\x1b[1;5A" }
|
|
|
|
- { key: Up, mods: Alt, chars: "\x1b[1;3A" }
|
|
|
|
- { key: Up, chars: "\x1b[A", mode: ~AppCursor }
|
|
|
|
- { key: Up, chars: "\x1bOA", mode: AppCursor }
|
|
|
|
- { key: Down, mods: Shift, chars: "\x1b[1;2B" }
|
|
|
|
- { key: Down, mods: Control, chars: "\x1b[1;5B" }
|
|
|
|
- { key: Down, mods: Alt, chars: "\x1b[1;3B" }
|
|
|
|
- { key: Down, chars: "\x1b[B", mode: ~AppCursor }
|
|
|
|
- { key: Down, chars: "\x1bOB", mode: AppCursor }
|
|
|
|
- { key: F1, chars: "\x1bOP" }
|
|
|
|
- { key: F2, chars: "\x1bOQ" }
|
|
|
|
- { key: F3, chars: "\x1bOR" }
|
|
|
|
- { key: F4, chars: "\x1bOS" }
|
|
|
|
- { key: F5, chars: "\x1b[15~" }
|
|
|
|
- { key: F6, chars: "\x1b[17~" }
|
|
|
|
- { key: F7, chars: "\x1b[18~" }
|
|
|
|
- { key: F8, chars: "\x1b[19~" }
|
|
|
|
- { key: F9, chars: "\x1b[20~" }
|
|
|
|
- { key: F10, chars: "\x1b[21~" }
|
|
|
|
- { key: F11, chars: "\x1b[23~" }
|
|
|
|
- { key: F12, chars: "\x1b[24~" }
|
|
|
|
- { key: Back, chars: "\x7f" }
|
|
|
|
- { key: Delete, chars: "\x1b[3~", mode: AppKeypad }
|
|
|
|
- { key: Delete, chars: "\x1b[P", mode: ~AppKeypad }
|
|
|
|
|
|
|
|
# Mouse bindings
|
|
|
|
#
|
|
|
|
# Currently doesn't support modifiers. Both the `mouse` and `action` fields must
|
|
|
|
# be specified.
|
|
|
|
#
|
|
|
|
# Values for `mouse`:
|
|
|
|
# - Middle
|
|
|
|
# - Left
|
|
|
|
# - Right
|
|
|
|
# - Numeric identifier such as `5`
|
|
|
|
#
|
|
|
|
# Values for `action`:
|
|
|
|
# - Paste
|
|
|
|
# - PasteSelection
|
|
|
|
# - Copy (TODO)
|
2016-11-20 00:47:51 -05:00
|
|
|
mouse_bindings:
|
2016-11-15 12:38:50 -05:00
|
|
|
- { mouse: Middle, action: PasteSelection }
|
|
|
|
|
2017-01-06 21:06:45 -05:00
|
|
|
|
|
|
|
# Shell
|
|
|
|
#
|
|
|
|
# You can set this to a path to your favorite shell, e.g. /bin/fish
|
|
|
|
shell:
|