alacritty/src/sync.rs

95 lines
2.7 KiB
Rust
Raw Normal View History

// Copyright 2016 Joe Wilm, The Alacritty Project Contributors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//! Synchronization types
//!
//! Most importantly, a priority mutex is included
use std::ops::{Deref, DerefMut};
use parking_lot::{Mutex, MutexGuard};
/// A priority mutex
///
/// A triple locking strategy is used where low priority locks must go through an additional mutex
/// to access the data. The gist is
///
/// Low priority: lock low, lock next, lock data, unlock next, {do work}, unlock data, unlock low
/// High priority: lock next, lock data, unlock next, {do work}, unlock data
///
/// By keeping the low lock active while working on data, a high priority consumer has immediate
/// access to the next mutex.
pub struct PriorityMutex<T> {
/// Data
data: Mutex<T>,
/// Next-to-access
next: Mutex<()>,
/// Low-priority access
low: Mutex<()>,
}
/// Mutex guard for low priority locks
pub struct LowPriorityMutexGuard<'a, T: 'a> {
data: MutexGuard<'a, T>,
_low: MutexGuard<'a, ()>,
}
impl<'a, T> Deref for LowPriorityMutexGuard<'a, T> {
type Target = T;
#[inline]
fn deref(&self) -> &T {
self.data.deref()
}
}
impl<'a, T> DerefMut for LowPriorityMutexGuard<'a, T> {
#[inline]
fn deref_mut(&mut self) -> &mut T {
self.data.deref_mut()
}
}
impl<T> PriorityMutex<T> {
/// Create a new priority mutex
pub fn new(data: T) -> PriorityMutex<T> {
PriorityMutex {
data: Mutex::new(data),
next: Mutex::new(()),
low: Mutex::new(()),
}
}
/// Lock the mutex with high priority
pub fn lock_high(&self) -> MutexGuard<T> {
// Must bind to a temporary or the lock will be freed before going
// into data.lock()
let _next = self.next.lock();
self.data.lock()
}
/// Lock the mutex with low priority
pub fn lock_low(&self) -> LowPriorityMutexGuard<T> {
let low = self.low.lock();
// Must bind to a temporary or the lock will be freed before going
// into data.lock()
let _next = self.next.lock();
let data = self.data.lock();
LowPriorityMutexGuard {
data: data,
_low: low,
}
}
}