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Perform clear and buffer swap before showing window

This should fill window with background color while it is offscreen instead of
showing it with uninitilized surface and then performing `clear`. So, the new
behavior should prevent glitches during startup. e.g. content of the windows
below, garbage from drivers and so on.
This commit is contained in:
Kirill Chibisov 2019-06-26 00:34:55 +03:00 committed by Christian Duerr
parent e2e25b3206
commit 0815774cbf
3 changed files with 47 additions and 33 deletions

View file

@ -16,6 +16,7 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
- Text Cursor position when scrolling - Text Cursor position when scrolling
- Performance issues while resizing Alacritty - Performance issues while resizing Alacritty
- First unfullscreen action ignored on window launched in fullscreen mode - First unfullscreen action ignored on window launched in fullscreen mode
- The window is now filled with the background color before displaying
## 0.3.3 ## 0.3.3

View file

@ -224,6 +224,32 @@ impl Display {
api.clear(background_color); api.clear(background_color);
}); });
// We should call `clear` when window is offscreen, so when `window.show()` happens it
// would be with background color instead of uninitialized surface.
window.swap_buffers()?;
window.show();
// Set window position
//
// TODO: replace `set_position` with `with_position` once available
// Upstream issue: https://github.com/tomaka/winit/issues/806
if let Some(position) = config.window.position {
let physical = PhysicalPosition::from((position.x, position.y));
let logical = physical.to_logical(window.hidpi_factor());
window.set_position(logical);
}
#[allow(clippy::single_match)]
match config.window.startup_mode() {
StartupMode::Fullscreen => window.set_fullscreen(true),
#[cfg(target_os = "macos")]
StartupMode::SimpleFullscreen => window.set_simple_fullscreen(true),
#[cfg(not(any(target_os = "macos", windows)))]
StartupMode::Maximized if window.is_x11() => window.set_maximized(true),
_ => (),
}
Ok(Display { Ok(Display {
window, window,
renderer, renderer,

View file

@ -17,7 +17,7 @@ use std::ffi::c_void;
use std::fmt::Display; use std::fmt::Display;
use crate::gl; use crate::gl;
use glutin::dpi::{LogicalPosition, LogicalSize, PhysicalPosition, PhysicalSize}; use glutin::dpi::{LogicalPosition, LogicalSize, PhysicalSize};
#[cfg(target_os = "macos")] #[cfg(target_os = "macos")]
use glutin::os::macos::WindowExt; use glutin::os::macos::WindowExt;
#[cfg(not(any(target_os = "macos", windows)))] #[cfg(not(any(target_os = "macos", windows)))]
@ -158,38 +158,6 @@ impl Window {
create_gl_window(window_builder.clone(), &event_loop, false, dimensions) create_gl_window(window_builder.clone(), &event_loop, false, dimensions)
.or_else(|_| create_gl_window(window_builder, &event_loop, true, dimensions))?; .or_else(|_| create_gl_window(window_builder, &event_loop, true, dimensions))?;
let window = windowed_context.window(); let window = windowed_context.window();
window.show();
// Maximize window after mapping in X11
#[cfg(not(any(target_os = "macos", windows)))]
{
if event_loop.is_x11() && config.window.startup_mode() == StartupMode::Maximized {
window.set_maximized(true);
}
}
// Set window position
//
// TODO: replace `set_position` with `with_position` once available
// Upstream issue: https://github.com/tomaka/winit/issues/806
if let Some(position) = config.window.position {
let physical = PhysicalPosition::from((position.x, position.y));
let logical = physical.to_logical(window.get_hidpi_factor());
window.set_position(logical);
}
if let StartupMode::Fullscreen = config.window.startup_mode() {
let current_monitor = window.get_current_monitor();
window.set_fullscreen(Some(current_monitor));
}
#[cfg(target_os = "macos")]
{
if let StartupMode::SimpleFullscreen = config.window.startup_mode() {
use glutin::os::macos::WindowExt;
window.set_simple_fullscreen(true);
}
}
// Text cursor // Text cursor
window.set_cursor(MouseCursor::Text); window.set_cursor(MouseCursor::Text);
@ -250,6 +218,12 @@ impl Window {
self.windowed_context.resize(size); self.windowed_context.resize(size);
} }
/// Show window
#[inline]
pub fn show(&self) {
self.window().show();
}
/// Block waiting for events /// Block waiting for events
#[inline] #[inline]
pub fn wait_events<F>(&mut self, func: F) pub fn wait_events<F>(&mut self, func: F)
@ -379,6 +353,10 @@ impl Window {
self.window().set_ime_spot(pos); self.window().set_ime_spot(pos);
} }
pub fn set_position(&self, pos: LogicalPosition) {
self.window().set_position(pos);
}
#[cfg(not(any(target_os = "macos", target_os = "windows")))] #[cfg(not(any(target_os = "macos", target_os = "windows")))]
pub fn get_window_id(&self) -> Option<usize> { pub fn get_window_id(&self) -> Option<usize> {
match self.window().get_xlib_window() { match self.window().get_xlib_window() {
@ -387,6 +365,11 @@ impl Window {
} }
} }
#[cfg(not(any(target_os = "macos", target_os = "windows")))]
pub fn is_x11(&self) -> bool {
self.event_loop.is_x11()
}
#[cfg(any(target_os = "macos", target_os = "windows"))] #[cfg(any(target_os = "macos", target_os = "windows"))]
pub fn get_window_id(&self) -> Option<usize> { pub fn get_window_id(&self) -> Option<usize> {
None None
@ -408,6 +391,10 @@ impl Window {
} }
} }
pub fn set_maximized(&self, maximized: bool) {
self.window().set_maximized(maximized);
}
#[cfg(target_os = "macos")] #[cfg(target_os = "macos")]
pub fn set_simple_fullscreen(&self, fullscreen: bool) { pub fn set_simple_fullscreen(&self, fullscreen: bool) {
use glutin::os::macos::WindowExt; use glutin::os::macos::WindowExt;