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Remove unused variable
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@ -417,7 +417,6 @@ impl Display {
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// If strikethrough hasn't been reset, draw until the last cell
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// If strikethrough hasn't been reset, draw until the last cell
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if let Some(start) = start_strikethrough {
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if let Some(start) = start_strikethrough {
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let flag = cell::Flags::STRIKE_THROUGH;
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cell_line_rects.push(
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cell_line_rects.push(
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cell_line_rect(
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cell_line_rect(
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&start,
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&start,
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