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Eliminate ClearRegion trait
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3619e3df2c
commit
1d7ba0588e
2 changed files with 48 additions and 47 deletions
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@ -23,7 +23,7 @@
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use std::cmp::Ordering;
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use std::collections::{VecDeque, vec_deque};
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use std::iter::IntoIterator;
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use std::ops::{Deref, Range, RangeTo, RangeFrom, Index, IndexMut};
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use std::ops::{Deref, Range, RangeTo, RangeFrom, RangeFull, Index, IndexMut};
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use index::{self, Point, Line, Column, IndexRange, RangeInclusive};
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@ -207,12 +207,6 @@ impl<T> Grid<T> {
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self.raw.swap(*src, *dst);
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}
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#[inline]
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pub fn clear<F: Fn(&mut T)>(&mut self, func: F) {
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let region = index::Line(0)..self.num_lines();
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self.clear_region(region, func);
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}
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fn shrink_lines(&mut self, lines: index::Line) {
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while index::Line(self.raw.len()) != lines {
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self.raw.pop_back();
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@ -315,28 +309,6 @@ impl<'a, T> IntoIterator for &'a Grid<T> {
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}
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}
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pub trait ClearRegion<R, T> {
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fn clear_region<F: Fn(&mut T)>(&mut self, region: R, func: F);
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}
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macro_rules! clear_region_impl {
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($range:ty) => {
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impl<T> ClearRegion<$range, T> for Grid<T> {
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fn clear_region<F: Fn(&mut T)>(&mut self, region: $range, func: F) {
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for row in self.region_mut(region) {
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for cell in row {
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func(cell);
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}
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}
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}
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}
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}
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}
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clear_region_impl!(Range<index::Line>);
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clear_region_impl!(RangeTo<index::Line>);
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clear_region_impl!(RangeFrom<index::Line>);
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// =================================================================================================
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// Regions =========================================================================================
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// =================================================================================================
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@ -359,6 +331,17 @@ pub struct RegionMut<'a, T: 'a> {
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raw: &'a mut VecDeque<Row<T>>,
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}
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impl<'a, T> RegionMut<'a, T> {
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/// Call the provided function for every item in this region
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pub fn each<F: Fn(&mut T)>(self, func: F) {
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for row in self {
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for item in row {
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func(item)
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}
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}
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}
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}
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pub trait IndexRegion<I, T> {
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/// Get an immutable region of Self
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fn region<'a>(&'a self, _: I) -> Region<'a, T>;
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@ -428,6 +411,24 @@ impl<T> IndexRegion<RangeFrom<Line>, T> for Grid<T> {
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}
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}
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impl<T> IndexRegion<RangeFull, T> for Grid<T> {
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fn region(&self, _: RangeFull) -> Region<T> {
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Region {
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start: Line(0),
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end: self.num_lines(),
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raw: &self.raw
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}
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}
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fn region_mut(&mut self, _: RangeFull) -> RegionMut<T> {
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RegionMut {
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start: Line(0),
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end: self.num_lines(),
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raw: &mut self.raw
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}
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}
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}
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pub struct RegionIter<'a, T: 'a> {
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end: Line,
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cur: Line,
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@ -24,7 +24,7 @@ use unicode_width::UnicodeWidthChar;
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use font::{self, Size};
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use ansi::{self, Color, NamedColor, Attr, Handler, CharsetIndex, StandardCharset, CursorStyle};
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use grid::{BidirectionalIterator, Grid, ClearRegion, ToRange, Indexed, IndexRegion};
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use grid::{BidirectionalIterator, Grid, ToRange, Indexed, IndexRegion};
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use index::{self, Point, Column, Line, Linear, IndexRange, Contains, RangeInclusive};
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use selection::{self, Span, Selection};
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use config::{Config, VisualBellAnimation};
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@ -1087,8 +1087,12 @@ impl Term {
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if num_lines > old_lines {
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// Make sure bottom of terminal is clear
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let template = self.cursor.template;
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self.grid.clear_region((self.cursor.point.line + 1).., |c| c.reset(&template));
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self.alt_grid.clear_region((self.cursor_save_alt.point.line + 1).., |c| c.reset(&template));
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self.grid
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.region_mut((self.cursor.point.line + 1)..)
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.each(|c| c.reset(&template));
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self.alt_grid
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.region_mut((self.cursor_save_alt.point.line + 1)..)
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.each(|c| c.reset(&template));
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}
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}
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@ -1111,7 +1115,7 @@ impl Term {
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pub fn swap_alt(&mut self) {
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if self.alt {
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let template = &self.cursor.template;
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self.grid.clear(|c| c.reset(template));
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self.grid.region_mut(..).each(|c| c.reset(template));
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}
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self.alt = !self.alt;
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@ -1133,7 +1137,9 @@ impl Term {
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// Clear `lines` lines at bottom of area
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{
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let start = max(origin, Line(self.scroll_region.end.0.saturating_sub(lines.0)));
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self.grid.clear_region(start..self.scroll_region.end, |c| c.reset(&template));
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self.grid
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.region_mut(start..self.scroll_region.end)
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.each(|c| c.reset(&template));
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}
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// Scroll between origin and bottom
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@ -1155,7 +1161,7 @@ impl Term {
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// Clear `lines` lines starting from origin to origin + lines
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{
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let end = min(origin + lines, self.scroll_region.end);
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self.grid.clear_region(origin..end, |c| c.reset(&template));
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self.grid.region_mut(origin..end).each(|c| c.reset(&template));
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}
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// Scroll from origin to bottom less number of lines
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@ -1170,7 +1176,7 @@ impl Term {
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// Clear grid
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let template = self.cursor.template;
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self.grid.clear(|c| c.reset(&template));
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self.grid.region_mut(..).each(|c| c.reset(&template));
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}
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#[inline]
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@ -1706,25 +1712,19 @@ impl ansi::Handler for Term {
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cell.reset(&template);
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}
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if self.cursor.point.line < self.grid.num_lines() - 1 {
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for row in self.grid.region_mut((self.cursor.point.line + 1)..) {
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for cell in row {
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cell.reset(&template);
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}
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}
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self.grid.region_mut((self.cursor.point.line + 1)..)
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.each(|cell| cell.reset(&template));
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}
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},
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ansi::ClearMode::All => {
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self.grid.clear(|c| c.reset(&template));
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self.grid.region_mut(..).each(|c| c.reset(&template));
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},
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ansi::ClearMode::Above => {
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// If clearing more than one line
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if self.cursor.point.line > Line(1) {
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// Fully clear all lines before the current line
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for row in self.grid.region_mut(..self.cursor.point.line) {
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for cell in row {
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cell.reset(&template);
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}
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}
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self.grid.region_mut(..self.cursor.point.line)
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.each(|cell| cell.reset(&template));
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}
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// Clear up to the current column in the current line
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let end = min(self.cursor.point.col + 1, self.grid.num_cols());
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