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Add 'debug.renderer' config option

This should help trouble shooting the renderer being created and
different renderer options to determine when something like dual-source
rendering isn't working.
This commit is contained in:
Kirill Chibisov 2022-11-28 13:12:53 +03:00 committed by GitHub
parent 19120f40be
commit 2d619850ae
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GPG key ID: 4AEE18F83AFDEB23
5 changed files with 48 additions and 7 deletions

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@ -888,6 +888,12 @@
# - Trace
#log_level: Warn
# Renderer override.
# - glsl3
# - gles2
# - gles2_pure
#renderer: None
# Print all received window events.
#print_events: false

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@ -1,5 +1,7 @@
use log::LevelFilter;
use serde::Deserialize;
use alacritty_config_derive::ConfigDeserialize;
/// Debugging options.
@ -18,6 +20,9 @@ pub struct Debug {
/// Highlight damage information produced by alacritty.
pub highlight_damage: bool,
/// The renderer alacritty should be using.
pub renderer: Option<RendererPreference>,
/// Record ref test.
#[config(skip)]
pub ref_test: bool,
@ -32,6 +37,23 @@ impl Default for Debug {
render_timer: Default::default(),
highlight_damage: Default::default(),
ref_test: Default::default(),
renderer: Default::default(),
}
}
}
/// The renderer configuration options.
#[derive(Deserialize, Copy, Clone, Debug, PartialEq, Eq, PartialOrd, Ord)]
pub enum RendererPreference {
/// OpenGL 3.3 renderer.
#[serde(rename = "glsl3")]
Glsl3,
/// GLES 2 renderer, with optional extensions like dual source blending.
#[serde(rename = "gles2")]
Gles2,
/// Pure GLES 2 renderer.
#[serde(rename = "gles2_pure")]
Gles2Pure,
}

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@ -420,7 +420,7 @@ impl Display {
let context = gl_context.make_current(&surface)?;
// Create renderer.
let mut renderer = Renderer::new(&context)?;
let mut renderer = Renderer::new(&context, config.debug.renderer)?;
// Load font common glyphs to accelerate rendering.
debug!("Filling glyph cache with common glyphs");

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@ -13,6 +13,7 @@ use alacritty_terminal::index::Point;
use alacritty_terminal::term::cell::Flags;
use alacritty_terminal::term::color::Rgb;
use crate::config::debug::RendererPreference;
use crate::display::content::RenderableCell;
use crate::display::SizeInfo;
use crate::gl;
@ -87,7 +88,10 @@ impl Renderer {
///
/// This will automatically pick between the GLES2 and GLSL3 renderer based on the GPU's
/// supported OpenGL version.
pub fn new(context: &PossiblyCurrentContext) -> Result<Self, Error> {
pub fn new(
context: &PossiblyCurrentContext,
renderer_prefernce: Option<RendererPreference>,
) -> Result<Self, Error> {
// We need to load OpenGL functions once per instance, but only after we make our context
// current due to WGL limitations.
if !GL_FUNS_LOADED.swap(true, Ordering::Relaxed) {
@ -106,12 +110,20 @@ impl Renderer {
info!("Running on {}", renderer);
let (text_renderer, rect_renderer) = if version.as_ref() >= "3.3" {
// Use the config option to enforce a particular renderer configuration.
let (use_glsl3, allow_dsb) = match renderer_prefernce {
Some(RendererPreference::Glsl3) => (true, true),
Some(RendererPreference::Gles2) => (false, true),
Some(RendererPreference::Gles2Pure) => (false, false),
None => (version.as_ref() >= "3.3", true),
};
let (text_renderer, rect_renderer) = if use_glsl3 {
let text_renderer = TextRendererProvider::Glsl3(Glsl3Renderer::new()?);
let rect_renderer = RectRenderer::new(ShaderVersion::Glsl3)?;
(text_renderer, rect_renderer)
} else {
let text_renderer = TextRendererProvider::Gles2(Gles2Renderer::new()?);
let text_renderer = TextRendererProvider::Gles2(Gles2Renderer::new(allow_dsb)?);
let rect_renderer = RectRenderer::new(ShaderVersion::Gles2)?;
(text_renderer, rect_renderer)
};

View file

@ -37,11 +37,12 @@ pub struct Gles2Renderer {
}
impl Gles2Renderer {
pub fn new() -> Result<Self, Error> {
pub fn new(allow_dsb: bool) -> Result<Self, Error> {
info!("Using OpenGL ES 2.0 renderer");
let dual_source_blending = GlExtensions::contains("GL_EXT_blend_func_extended")
|| GlExtensions::contains("GL_ARB_blend_func_extended");
let dual_source_blending = allow_dsb
&& (GlExtensions::contains("GL_EXT_blend_func_extended")
|| GlExtensions::contains("GL_ARB_blend_func_extended"));
if dual_source_blending {
info!("Using dual source blending");