Reduce file watcher debounce period
500ms introduced a visual lag between file save and display update.
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@ -1474,7 +1474,7 @@ impl Monitor {
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Monitor {
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_thread: ::util::thread::spawn_named("config watcher", move || {
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let (tx, rx) = mpsc::channel();
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let mut watcher = watcher(tx, Duration::from_millis(500)).unwrap();
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let mut watcher = watcher(tx, Duration::from_millis(10)).unwrap();
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let config_path = ::std::fs::canonicalize(path)
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.expect("canonicalize config path");
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@ -537,7 +537,7 @@ impl QuadRenderer {
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if cfg!(feature = "live-shader-reload") {
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::std::thread::spawn(move || {
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let (tx, rx) = ::std::sync::mpsc::channel();
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let mut watcher = watcher(tx, Duration::from_millis(500)).expect("create file watcher");
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let mut watcher = watcher(tx, Duration::from_millis(10)).expect("create file watcher");
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watcher.watch(TEXT_SHADER_F_PATH, RecursiveMode::NonRecursive)
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.expect("watch fragment shader");
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watcher.watch(TEXT_SHADER_V_PATH, RecursiveMode::NonRecursive)
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