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Fix deb build

Since cargo-deb builds all members of the workspace by default, it is
necessary that the winpty subcrate can be built on all operating
systems, since it's not possible to have OS-specific workspace members.

To achieve this the crate has been changed to be empty by default on
non-windows systems. It might make sense to do something similar with
winpty-sys, but it's not strictly necessary at this point since we don't
directly depend on it.

This fixes #1716.
This commit is contained in:
Christian Duerr 2018-10-31 19:47:21 +00:00 committed by GitHub
parent cc1ad49172
commit 5a8a34304f
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GPG key ID: 4AEE18F83AFDEB23
3 changed files with 476 additions and 469 deletions

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@ -5,12 +5,12 @@ authors = ["Zac Pullar-Strecker <zacmps@gmail.com>"]
license = "MIT" license = "MIT"
description = "Safe rust bindings for winpty" description = "Safe rust bindings for winpty"
[dependencies] [target.'cfg(windows)'.dependencies]
# TODO: Replace with official repo # TODO: Replace with official repo
winpty-sys = { git = "https://github.com/zacps/winpty", branch = "rust" } winpty-sys = { git = "https://github.com/zacps/winpty", branch = "rust" }
bitflags = "1.0" bitflags = "1.0"
widestring = "0.2.2" widestring = "0.2.2"
[dev-dependencies] [target.'cfg(windows)'.dev-dependencies]
named_pipe = "0.3" named_pipe = "0.3"
winapi = { version = "0.3", features = ["winnt", "processthreadsapi"] } winapi = { version = "0.3", features = ["winnt", "processthreadsapi"] }

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@ -1,475 +1,15 @@
#![cfg_attr(feature = "cargo-clippy", deny(clippy, if_not_else, enum_glob_use, wrong_pub_self_convention))] #![cfg_attr(feature = "cargo-clippy", deny(clippy, if_not_else, enum_glob_use, wrong_pub_self_convention))]
#[macro_use] #[macro_use]
#[cfg(windows)]
extern crate bitflags; extern crate bitflags;
#[cfg(windows)]
extern crate widestring; extern crate widestring;
#[cfg(windows)]
extern crate winpty_sys; extern crate winpty_sys;
use std::error::Error; #[cfg(windows)]
use std::fmt; pub mod windows;
use std::path::PathBuf;
use std::result::Result;
use std::os::windows::io::RawHandle;
use std::ptr::{null, null_mut};
use fmt::{Display, Formatter};
use winpty_sys::*; #[cfg(windows)]
pub use windows::*;
use widestring::WideCString;
pub enum ErrorCodes {
Success,
OutOfMemory,
SpawnCreateProcessFailed,
LostConnection,
AgentExeMissing,
Unspecified,
AgentDied,
AgentTimeout,
AgentCreationFailed,
}
pub enum MouseMode {
None,
Auto,
Force,
}
bitflags!(
pub struct SpawnFlags: u64 {
const AUTO_SHUTDOWN = 0x1;
const EXIT_AFTER_SHUTDOWN = 0x2;
}
);
bitflags!(
pub struct ConfigFlags: u64 {
const CONERR = 0x1;
const PLAIN_OUTPUT = 0x2;
const COLOR_ESCAPES = 0x4;
}
);
#[derive(Debug)]
pub struct Err<'a> {
ptr: &'a mut winpty_error_t,
code: u32,
message: String,
}
// Check to see whether winpty gave us an error
fn check_err<'a>(e: *mut winpty_error_t) -> Option<Err<'a>> {
let err = unsafe {
let raw = winpty_error_msg(e);
Err {
ptr: &mut *e,
code: winpty_error_code(e),
message: String::from_utf16_lossy(std::slice::from_raw_parts(raw, wcslen(raw))),
}
};
if err.code == 0 {
None
} else {
Some(err)
}
}
impl<'a> Drop for Err<'a> {
fn drop(&mut self) {
unsafe {
winpty_error_free(self.ptr);
}
}
}
impl<'a> Display for Err<'a> {
fn fmt(&self, f: &mut Formatter) -> Result<(), fmt::Error> {
write!(f, "Code: {}, Message: {}", self.code, self.message)
}
}
impl<'a> Error for Err<'a> {
fn description(&self) -> &str {
&self.message
}
}
#[derive(Debug)]
/// Winpty agent config
pub struct Config<'a>(&'a mut winpty_config_t);
impl<'a, 'b> Config<'a> {
pub fn new(flags: ConfigFlags) -> Result<Self, Err<'b>> {
let mut err = null_mut() as *mut winpty_error_t;
let config = unsafe { winpty_config_new(flags.bits(), &mut err) };
if let Some(err) = check_err(err) {
Result::Err(err)
} else {
unsafe { Ok(Config(&mut *config)) }
}
}
/// Set the initial size of the console window
pub fn set_initial_size(&mut self, cols: i32, rows: i32) {
unsafe {
winpty_config_set_initial_size(self.0, cols, rows);
}
}
/// Set the mouse mode
pub fn set_mouse_mode(&mut self, mode: &MouseMode) {
let m = match mode {
MouseMode::None => 0,
MouseMode::Auto => 1,
MouseMode::Force => 2,
};
unsafe {
winpty_config_set_mouse_mode(self.0, m);
}
}
/// Amount of time to wait for the agent to startup and to wait for any given
/// agent RPC request. Must be greater than 0. Can be INFINITE.
// Might be a better way to represent this while still retaining infinite capability?
// Enum?
pub fn set_agent_timeout(&mut self, timeout: u32) {
unsafe {
winpty_config_set_agent_timeout(self.0, timeout);
}
}
}
impl<'a> Drop for Config<'a> {
fn drop(&mut self) {
unsafe {
winpty_config_free(self.0);
}
}
}
#[derive(Debug)]
/// A struct representing the winpty agent process
pub struct Winpty<'a>(&'a mut winpty_t);
impl<'a, 'b> Winpty<'a> {
/// Starts the agent. This process will connect to the agent
/// over a control pipe, and the agent will open data pipes
/// (e.g. CONIN and CONOUT).
pub fn open(cfg: &Config) -> Result<Self, Err<'b>> {
let mut err = null_mut() as *mut winpty_error_t;
unsafe {
let winpty = winpty_open(cfg.0, &mut err);
let err = check_err(err);
if let Some(err) = err {
Result::Err(err)
} else {
Ok(Winpty(&mut *winpty))
}
}
}
/// Returns the handle to the winpty agent process
pub fn raw_handle(&mut self) -> RawHandle {
unsafe { winpty_agent_process(self.0) }
}
/// Returns the name of the input pipe.
/// Pipe is half-duplex.
pub fn conin_name(&mut self) -> PathBuf {
unsafe {
let raw = winpty_conin_name(self.0);
PathBuf::from(&String::from_utf16_lossy(std::slice::from_raw_parts(
raw,
wcslen(raw),
)))
}
}
/// Returns the name of the output pipe.
/// Pipe is half-duplex.
pub fn conout_name(&mut self) -> PathBuf {
unsafe {
let raw = winpty_conout_name(self.0);
PathBuf::from(&String::from_utf16_lossy(std::slice::from_raw_parts(
raw,
wcslen(raw),
)))
}
}
/// Returns the name of the error pipe.
/// The name will only be valid if ConfigFlags::CONERR was specified.
/// Pipe is half-duplex.
pub fn conerr_name(&mut self) -> PathBuf {
unsafe {
let raw = winpty_conerr_name(self.0);
PathBuf::from(&String::from_utf16_lossy(std::slice::from_raw_parts(
raw,
wcslen(raw),
)))
}
}
/// Change the size of the Windows console window.
///
/// cols & rows MUST be greater than 0
pub fn set_size(&mut self, cols: usize, rows: usize) -> Result<(), Err> {
assert!(cols > 0 && rows > 0);
let mut err = null_mut() as *mut winpty_error_t;
unsafe {
winpty_set_size(self.0, cols as i32, rows as i32, &mut err);
}
if let Some(err) = check_err(err) {
Result::Err(err)
} else {
Ok(())
}
}
/// Get the list of processses running in the winpty agent. Returns <= count processes
///
/// `count` must be greater than 0. Larger values cause a larger allocation.
// TODO: This should return Vec<Handle> instead of Vec<i32>
pub fn console_process_list(&mut self, count: usize) -> Result<Vec<i32>, Err> {
assert!(count > 0);
let mut err = null_mut() as *mut winpty_error_t;
let mut process_list = Vec::with_capacity(count);
unsafe {
let len = winpty_get_console_process_list(self.0, process_list.as_mut_ptr(), count as i32, &mut err) as usize;
process_list.set_len(len);
}
if let Some(err) = check_err(err) {
Result::Err(err)
} else {
Ok(process_list)
}
}
/// Spawns the new process.
///
/// spawn can only be called once per Winpty object. If it is called
/// before the output data pipe(s) is/are connected, then collected output is
/// buffered until the pipes are connected, rather than being discarded.
/// (https://blogs.msdn.microsoft.com/oldnewthing/20110107-00/?p=11803)
// TODO: Support getting the process and thread handle of the spawned process (Not the agent)
// TODO: Support returning the error from CreateProcess
pub fn spawn(
&mut self,
cfg: &SpawnConfig,
) -> Result<(), Err> {
let mut err = null_mut() as *mut winpty_error_t;
unsafe {
let ok = winpty_spawn(
self.0,
cfg.0 as *const winpty_spawn_config_s,
null_mut(), // Process handle
null_mut(), // Thread handle
null_mut(), // Create process error
&mut err,
);
if ok == 0 { return Ok(());}
}
if let Some(err) = check_err(err) {
Result::Err(err)
} else {
Ok(())
}
}
}
// winpty_t is thread-safe
unsafe impl<'a> Sync for Winpty<'a> {}
unsafe impl<'a> Send for Winpty<'a> {}
impl<'a> Drop for Winpty<'a> {
fn drop(&mut self) {
unsafe {
winpty_free(self.0);
}
}
}
#[derive(Debug)]
/// Information about a process for winpty to spawn
pub struct SpawnConfig<'a>(&'a mut winpty_spawn_config_t);
impl<'a, 'b> SpawnConfig<'a> {
/// Creates a new spawnconfig
pub fn new(
spawnflags: SpawnFlags,
appname: Option<&str>,
cmdline: Option<&str>,
cwd: Option<&str>,
end: Option<&str>,
) -> Result<Self, Err<'b>> {
let mut err = null_mut() as *mut winpty_error_t;
let (appname, cmdline, cwd, end) = (
appname.map_or(null(), |s| WideCString::from_str(s).unwrap().into_raw()),
cmdline.map_or(null(), |s| WideCString::from_str(s).unwrap().into_raw()),
cwd.map_or(null(), |s| WideCString::from_str(s).unwrap().into_raw()),
end.map_or(null(), |s| WideCString::from_str(s).unwrap().into_raw()),
);
let spawn_config = unsafe {
winpty_spawn_config_new(spawnflags.bits(), appname, cmdline, cwd, end, &mut err)
};
// Required to free the strings
unsafe {
if !appname.is_null() {
WideCString::from_raw(appname as *mut u16);
}
if !cmdline.is_null() {
WideCString::from_raw(cmdline as *mut u16);
}
if !cwd.is_null() {
WideCString::from_raw(cwd as *mut u16);
}
if !end.is_null() {
WideCString::from_raw(end as *mut u16);
}
}
if let Some(err) = check_err(err) {
Result::Err(err)
} else {
unsafe { Ok(SpawnConfig(&mut *spawn_config)) }
}
}
}
impl<'a> Drop for SpawnConfig<'a> {
fn drop(&mut self) {
unsafe {
winpty_spawn_config_free(self.0);
}
}
}
#[cfg(test)]
mod tests {
extern crate named_pipe;
extern crate winapi;
use self::named_pipe::PipeClient;
use self::winapi::um::processthreadsapi::OpenProcess;
use self::winapi::um::winnt::READ_CONTROL;
use {Config, ConfigFlags, SpawnConfig, SpawnFlags, Winpty};
#[test]
// Test that we can start a process in winpty
fn spawn_process() {
let mut winpty = Winpty::open(
&Config::new(ConfigFlags::empty()).expect("failed to create config")
).expect("failed to create winpty instance");
winpty.spawn(
&SpawnConfig::new(
SpawnFlags::empty(),
None,
Some("cmd"),
None,
None
).expect("failed to create spawn config")
).unwrap();
}
#[test]
// Test that pipes connected before winpty is spawned can be connected to
fn valid_pipe_connect_before() {
let mut winpty = Winpty::open(
&Config::new(ConfigFlags::empty()).expect("failed to create config")
).expect("failed to create winpty instance");
// Check we can connect to both pipes
PipeClient::connect_ms(winpty.conout_name(), 1000).expect("failed to connect to conout pipe");
PipeClient::connect_ms(winpty.conin_name(), 1000).expect("failed to connect to conin pipe");
winpty.spawn(
&SpawnConfig::new(
SpawnFlags::empty(),
None,
Some("cmd"),
None,
None
).expect("failed to create spawn config")
).unwrap();
}
#[test]
// Test that pipes connected after winpty is spawned can be connected to
fn valid_pipe_connect_after() {
let mut winpty = Winpty::open(
&Config::new(ConfigFlags::empty()).expect("failed to create config")
).expect("failed to create winpty instance");
winpty.spawn(
&SpawnConfig::new(
SpawnFlags::empty(),
None,
Some("cmd"),
None,
None
).expect("failed to create spawn config")
).unwrap();
// Check we can connect to both pipes
PipeClient::connect_ms(winpty.conout_name(), 1000).expect("failed to connect to conout pipe");
PipeClient::connect_ms(winpty.conin_name(), 1000).expect("failed to connect to conin pipe");
}
#[test]
fn resize() {
let mut winpty = Winpty::open(
&Config::new(ConfigFlags::empty()).expect("failed to create config")
).expect("failed to create winpty instance");
winpty.spawn(
&SpawnConfig::new(
SpawnFlags::empty(),
None,
Some("cmd"),
None,
None
).expect("failed to create spawn config")
).unwrap();
winpty.set_size(1, 1).unwrap();
}
#[test]
#[ignore]
// Test that each id returned by cosole_process_list points to an actual process
fn console_process_list_valid() {
let mut winpty = Winpty::open(
&Config::new(ConfigFlags::empty()).expect("failed to create config")
).expect("failed to create winpty instance");
winpty.spawn(
&SpawnConfig::new(
SpawnFlags::empty(),
None,
Some("cmd"),
None,
None
).expect("failed to create spawn config")
).unwrap();
let processes = winpty.console_process_list(1000).expect("failed to get console process list");
// Check that each id is valid
processes.iter().for_each(|id| {
let handle = unsafe {
OpenProcess(
READ_CONTROL, // permissions
false as i32, // inheret
*id as u32
)
};
assert!(!handle.is_null());
});
}
}

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winpty/src/windows.rs Normal file
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@ -0,0 +1,467 @@
use std::error::Error;
use std::fmt::{self, Display, Formatter};
use std::path::PathBuf;
use std::result::Result;
use std::os::windows::io::RawHandle;
use std::ptr::{null, null_mut};
use winpty_sys::*;
use widestring::WideCString;
pub enum ErrorCodes {
Success,
OutOfMemory,
SpawnCreateProcessFailed,
LostConnection,
AgentExeMissing,
Unspecified,
AgentDied,
AgentTimeout,
AgentCreationFailed,
}
pub enum MouseMode {
None,
Auto,
Force,
}
bitflags!(
pub struct SpawnFlags: u64 {
const AUTO_SHUTDOWN = 0x1;
const EXIT_AFTER_SHUTDOWN = 0x2;
}
);
bitflags!(
pub struct ConfigFlags: u64 {
const CONERR = 0x1;
const PLAIN_OUTPUT = 0x2;
const COLOR_ESCAPES = 0x4;
}
);
#[derive(Debug)]
pub struct Err<'a> {
ptr: &'a mut winpty_error_t,
code: u32,
message: String,
}
// Check to see whether winpty gave us an error
fn check_err<'a>(e: *mut winpty_error_t) -> Option<Err<'a>> {
let err = unsafe {
let raw = winpty_error_msg(e);
Err {
ptr: &mut *e,
code: winpty_error_code(e),
message: String::from_utf16_lossy(std::slice::from_raw_parts(raw, wcslen(raw))),
}
};
if err.code == 0 {
None
} else {
Some(err)
}
}
impl<'a> Drop for Err<'a> {
fn drop(&mut self) {
unsafe {
winpty_error_free(self.ptr);
}
}
}
impl<'a> Display for Err<'a> {
fn fmt(&self, f: &mut Formatter) -> Result<(), fmt::Error> {
write!(f, "Code: {}, Message: {}", self.code, self.message)
}
}
impl<'a> Error for Err<'a> {
fn description(&self) -> &str {
&self.message
}
}
#[derive(Debug)]
/// Winpty agent config
pub struct Config<'a>(&'a mut winpty_config_t);
impl<'a, 'b> Config<'a> {
pub fn new(flags: ConfigFlags) -> Result<Self, Err<'b>> {
let mut err = null_mut() as *mut winpty_error_t;
let config = unsafe { winpty_config_new(flags.bits(), &mut err) };
if let Some(err) = check_err(err) {
Result::Err(err)
} else {
unsafe { Ok(Config(&mut *config)) }
}
}
/// Set the initial size of the console window
pub fn set_initial_size(&mut self, cols: i32, rows: i32) {
unsafe {
winpty_config_set_initial_size(self.0, cols, rows);
}
}
/// Set the mouse mode
pub fn set_mouse_mode(&mut self, mode: &MouseMode) {
let m = match mode {
MouseMode::None => 0,
MouseMode::Auto => 1,
MouseMode::Force => 2,
};
unsafe {
winpty_config_set_mouse_mode(self.0, m);
}
}
/// Amount of time to wait for the agent to startup and to wait for any given
/// agent RPC request. Must be greater than 0. Can be INFINITE.
// Might be a better way to represent this while still retaining infinite capability?
// Enum?
pub fn set_agent_timeout(&mut self, timeout: u32) {
unsafe {
winpty_config_set_agent_timeout(self.0, timeout);
}
}
}
impl<'a> Drop for Config<'a> {
fn drop(&mut self) {
unsafe {
winpty_config_free(self.0);
}
}
}
#[derive(Debug)]
/// A struct representing the winpty agent process
pub struct Winpty<'a>(&'a mut winpty_t);
impl<'a, 'b> Winpty<'a> {
/// Starts the agent. This process will connect to the agent
/// over a control pipe, and the agent will open data pipes
/// (e.g. CONIN and CONOUT).
pub fn open(cfg: &Config) -> Result<Self, Err<'b>> {
let mut err = null_mut() as *mut winpty_error_t;
unsafe {
let winpty = winpty_open(cfg.0, &mut err);
let err = check_err(err);
if let Some(err) = err {
Result::Err(err)
} else {
Ok(Winpty(&mut *winpty))
}
}
}
/// Returns the handle to the winpty agent process
pub fn raw_handle(&mut self) -> RawHandle {
unsafe { winpty_agent_process(self.0) }
}
/// Returns the name of the input pipe.
/// Pipe is half-duplex.
pub fn conin_name(&mut self) -> PathBuf {
unsafe {
let raw = winpty_conin_name(self.0);
PathBuf::from(&String::from_utf16_lossy(std::slice::from_raw_parts(
raw,
wcslen(raw),
)))
}
}
/// Returns the name of the output pipe.
/// Pipe is half-duplex.
pub fn conout_name(&mut self) -> PathBuf {
unsafe {
let raw = winpty_conout_name(self.0);
PathBuf::from(&String::from_utf16_lossy(std::slice::from_raw_parts(
raw,
wcslen(raw),
)))
}
}
/// Returns the name of the error pipe.
/// The name will only be valid if ConfigFlags::CONERR was specified.
/// Pipe is half-duplex.
pub fn conerr_name(&mut self) -> PathBuf {
unsafe {
let raw = winpty_conerr_name(self.0);
PathBuf::from(&String::from_utf16_lossy(std::slice::from_raw_parts(
raw,
wcslen(raw),
)))
}
}
/// Change the size of the Windows console window.
///
/// cols & rows MUST be greater than 0
pub fn set_size(&mut self, cols: usize, rows: usize) -> Result<(), Err> {
assert!(cols > 0 && rows > 0);
let mut err = null_mut() as *mut winpty_error_t;
unsafe {
winpty_set_size(self.0, cols as i32, rows as i32, &mut err);
}
if let Some(err) = check_err(err) {
Result::Err(err)
} else {
Ok(())
}
}
/// Get the list of processses running in the winpty agent. Returns <= count processes
///
/// `count` must be greater than 0. Larger values cause a larger allocation.
// TODO: This should return Vec<Handle> instead of Vec<i32>
pub fn console_process_list(&mut self, count: usize) -> Result<Vec<i32>, Err> {
assert!(count > 0);
let mut err = null_mut() as *mut winpty_error_t;
let mut process_list = Vec::with_capacity(count);
unsafe {
let len = winpty_get_console_process_list(self.0, process_list.as_mut_ptr(), count as i32, &mut err) as usize;
process_list.set_len(len);
}
if let Some(err) = check_err(err) {
Result::Err(err)
} else {
Ok(process_list)
}
}
/// Spawns the new process.
///
/// spawn can only be called once per Winpty object. If it is called
/// before the output data pipe(s) is/are connected, then collected output is
/// buffered until the pipes are connected, rather than being discarded.
/// (https://blogs.msdn.microsoft.com/oldnewthing/20110107-00/?p=11803)
// TODO: Support getting the process and thread handle of the spawned process (Not the agent)
// TODO: Support returning the error from CreateProcess
pub fn spawn(
&mut self,
cfg: &SpawnConfig,
) -> Result<(), Err> {
let mut err = null_mut() as *mut winpty_error_t;
unsafe {
let ok = winpty_spawn(
self.0,
cfg.0 as *const winpty_spawn_config_s,
null_mut(), // Process handle
null_mut(), // Thread handle
null_mut(), // Create process error
&mut err,
);
if ok == 0 { return Ok(());}
}
if let Some(err) = check_err(err) {
Result::Err(err)
} else {
Ok(())
}
}
}
// winpty_t is thread-safe
unsafe impl<'a> Sync for Winpty<'a> {}
unsafe impl<'a> Send for Winpty<'a> {}
impl<'a> Drop for Winpty<'a> {
fn drop(&mut self) {
unsafe {
winpty_free(self.0);
}
}
}
#[derive(Debug)]
/// Information about a process for winpty to spawn
pub struct SpawnConfig<'a>(&'a mut winpty_spawn_config_t);
impl<'a, 'b> SpawnConfig<'a> {
/// Creates a new spawnconfig
pub fn new(
spawnflags: SpawnFlags,
appname: Option<&str>,
cmdline: Option<&str>,
cwd: Option<&str>,
end: Option<&str>,
) -> Result<Self, Err<'b>> {
let mut err = null_mut() as *mut winpty_error_t;
let (appname, cmdline, cwd, end) = (
appname.map_or(null(), |s| WideCString::from_str(s).unwrap().into_raw()),
cmdline.map_or(null(), |s| WideCString::from_str(s).unwrap().into_raw()),
cwd.map_or(null(), |s| WideCString::from_str(s).unwrap().into_raw()),
end.map_or(null(), |s| WideCString::from_str(s).unwrap().into_raw()),
);
let spawn_config = unsafe {
winpty_spawn_config_new(spawnflags.bits(), appname, cmdline, cwd, end, &mut err)
};
// Required to free the strings
unsafe {
if !appname.is_null() {
WideCString::from_raw(appname as *mut u16);
}
if !cmdline.is_null() {
WideCString::from_raw(cmdline as *mut u16);
}
if !cwd.is_null() {
WideCString::from_raw(cwd as *mut u16);
}
if !end.is_null() {
WideCString::from_raw(end as *mut u16);
}
}
if let Some(err) = check_err(err) {
Result::Err(err)
} else {
unsafe { Ok(SpawnConfig(&mut *spawn_config)) }
}
}
}
impl<'a> Drop for SpawnConfig<'a> {
fn drop(&mut self) {
unsafe {
winpty_spawn_config_free(self.0);
}
}
}
#[cfg(test)]
mod tests {
extern crate named_pipe;
extern crate winapi;
use self::named_pipe::PipeClient;
use self::winapi::um::processthreadsapi::OpenProcess;
use self::winapi::um::winnt::READ_CONTROL;
use {Config, ConfigFlags, SpawnConfig, SpawnFlags, Winpty};
#[test]
// Test that we can start a process in winpty
fn spawn_process() {
let mut winpty = Winpty::open(
&Config::new(ConfigFlags::empty()).expect("failed to create config")
).expect("failed to create winpty instance");
winpty.spawn(
&SpawnConfig::new(
SpawnFlags::empty(),
None,
Some("cmd"),
None,
None
).expect("failed to create spawn config")
).unwrap();
}
#[test]
// Test that pipes connected before winpty is spawned can be connected to
fn valid_pipe_connect_before() {
let mut winpty = Winpty::open(
&Config::new(ConfigFlags::empty()).expect("failed to create config")
).expect("failed to create winpty instance");
// Check we can connect to both pipes
PipeClient::connect_ms(winpty.conout_name(), 1000).expect("failed to connect to conout pipe");
PipeClient::connect_ms(winpty.conin_name(), 1000).expect("failed to connect to conin pipe");
winpty.spawn(
&SpawnConfig::new(
SpawnFlags::empty(),
None,
Some("cmd"),
None,
None
).expect("failed to create spawn config")
).unwrap();
}
#[test]
// Test that pipes connected after winpty is spawned can be connected to
fn valid_pipe_connect_after() {
let mut winpty = Winpty::open(
&Config::new(ConfigFlags::empty()).expect("failed to create config")
).expect("failed to create winpty instance");
winpty.spawn(
&SpawnConfig::new(
SpawnFlags::empty(),
None,
Some("cmd"),
None,
None
).expect("failed to create spawn config")
).unwrap();
// Check we can connect to both pipes
PipeClient::connect_ms(winpty.conout_name(), 1000).expect("failed to connect to conout pipe");
PipeClient::connect_ms(winpty.conin_name(), 1000).expect("failed to connect to conin pipe");
}
#[test]
fn resize() {
let mut winpty = Winpty::open(
&Config::new(ConfigFlags::empty()).expect("failed to create config")
).expect("failed to create winpty instance");
winpty.spawn(
&SpawnConfig::new(
SpawnFlags::empty(),
None,
Some("cmd"),
None,
None
).expect("failed to create spawn config")
).unwrap();
winpty.set_size(1, 1).unwrap();
}
#[test]
#[ignore]
// Test that each id returned by cosole_process_list points to an actual process
fn console_process_list_valid() {
let mut winpty = Winpty::open(
&Config::new(ConfigFlags::empty()).expect("failed to create config")
).expect("failed to create winpty instance");
winpty.spawn(
&SpawnConfig::new(
SpawnFlags::empty(),
None,
Some("cmd"),
None,
None
).expect("failed to create spawn config")
).unwrap();
let processes = winpty.console_process_list(1000).expect("failed to get console process list");
// Check that each id is valid
processes.iter().for_each(|id| {
let handle = unsafe {
OpenProcess(
READ_CONTROL, // permissions
false as i32, // inheret
*id as u32
)
};
assert!(!handle.is_null());
});
}
}