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fix some typos in comments
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10 changed files with 21 additions and 21 deletions
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@ -184,7 +184,7 @@ Oct Hex Name * (* marks function used in DEC VT series or LA series terminals)
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230 98 X Reserved for for future standard
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230 98 X Reserved for for future standard
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231 99 Y Reserved
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231 99 Y Reserved
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232 9A Z * Reserved, but causes DEC terminals to respond with DA codes
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232 9A Z * Reserved, but causes DEC terminals to respond with DA codes
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233 9B [ CSI * Control Sequence Introducer (described in a seperate table)
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233 9B [ CSI * Control Sequence Introducer (described in a separate table)
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234 9C \ ST * String Terminator (VT125 exits graphics)
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234 9C \ ST * String Terminator (VT125 exits graphics)
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235 9D ] OSC Operating System Command (reprograms intelligent terminal)
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235 9D ] OSC Operating System Command (reprograms intelligent terminal)
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236 9E ^ PM Privacy Message (password verification), terminated by ST
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236 9E ^ PM Privacy Message (password verification), terminated by ST
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@ -268,7 +268,7 @@ Oct Hex * (* marks function used in DEC VT series or LA series terminals)
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073 3B ;
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073 3B ;
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074 3C < * DECANSI - Switch from VT52 mode to VT100 mode
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074 3C < * DECANSI - Switch from VT52 mode to VT100 mode
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075 3D = * DECKPAM - Set keypad to applications mode (ESCape instead of digits)
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075 3D = * DECKPAM - Set keypad to applications mode (ESCape instead of digits)
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076 3E > * DECKPNM - Set keypad to numeric mode (digits intead of ESCape seq)
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076 3E > * DECKPNM - Set keypad to numeric mode (digits instead of ESCape seq)
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077 3F ?
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077 3F ?
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DCS Device Control Strings used by DEC terminals (ends with ST)
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DCS Device Control Strings used by DEC terminals (ends with ST)
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@ -71,7 +71,7 @@ impl<'a> StringPropertyIter<'a> {
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}
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}
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}
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}
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/// Iterator over interger properties
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/// Iterator over integer properties
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pub struct BooleanPropertyIter<'a> {
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pub struct BooleanPropertyIter<'a> {
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pattern: &'a PatternRef,
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pattern: &'a PatternRef,
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object: &'a [u8],
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object: &'a [u8],
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@ -108,7 +108,7 @@ impl<'a> BooleanPropertyIter<'a> {
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}
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}
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}
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}
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/// Iterator over interger properties
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/// Iterator over integer properties
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pub struct IntPropertyIter<'a> {
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pub struct IntPropertyIter<'a> {
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pattern: &'a PatternRef,
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pattern: &'a PatternRef,
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object: &'a [u8],
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object: &'a [u8],
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@ -226,7 +226,7 @@ impl<'a> LcdFilterPropertyIter<'a> {
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}
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}
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}
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}
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/// Iterator over interger properties
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/// Iterator over integer properties
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pub struct DoublePropertyIter<'a> {
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pub struct DoublePropertyIter<'a> {
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pattern: &'a PatternRef,
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pattern: &'a PatternRef,
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object: &'a [u8],
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object: &'a [u8],
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@ -142,7 +142,7 @@ impl IntoFontconfigType for Weight {
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}
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}
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impl FreeTypeRasterizer {
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impl FreeTypeRasterizer {
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/// Load a font face accoring to `FontDesc`
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/// Load a font face according to `FontDesc`
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fn get_face(&mut self, desc: &FontDesc, size: Size) -> Result<FontKey, Error> {
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fn get_face(&mut self, desc: &FontDesc, size: Size) -> Result<FontKey, Error> {
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// Adjust for DPI
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// Adjust for DPI
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let size = Size::new(size.as_f32_pts() * self.device_pixel_ratio * 96. / 72.);
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let size = Size::new(size.as_f32_pts() * self.device_pixel_ratio * 96. / 72.);
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10
src/ansi.rs
10
src/ansi.rs
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@ -299,12 +299,12 @@ pub trait Handler {
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/// DECKPAM - Set keypad to applications mode (ESCape instead of digits)
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/// DECKPAM - Set keypad to applications mode (ESCape instead of digits)
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fn set_keypad_application_mode(&mut self) {}
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fn set_keypad_application_mode(&mut self) {}
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/// DECKPNM - Set keypad to numeric mode (digits intead of ESCape seq)
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/// DECKPNM - Set keypad to numeric mode (digits instead of ESCape seq)
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fn unset_keypad_application_mode(&mut self) {}
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fn unset_keypad_application_mode(&mut self) {}
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/// Set one of the graphic character sets, G0 to G3, as the active charset.
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/// Set one of the graphic character sets, G0 to G3, as the active charset.
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///
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///
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/// 'Invoke' one of G0 to G3 in the GL area. Also refered to as shift in,
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/// 'Invoke' one of G0 to G3 in the GL area. Also referred to as shift in,
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/// shift out and locking shift depending on the set being activated
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/// shift out and locking shift depending on the set being activated
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fn set_active_charset(&mut self, CharsetIndex) {}
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fn set_active_charset(&mut self, CharsetIndex) {}
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@ -1234,7 +1234,7 @@ pub mod C0 {
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///
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///
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/// 0x80 (@), 0x81 (A), 0x82 (B), 0x83 (C) are reserved
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/// 0x80 (@), 0x81 (A), 0x82 (B), 0x83 (C) are reserved
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/// 0x98 (X), 0x99 (Y) are reserved
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/// 0x98 (X), 0x99 (Y) are reserved
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/// 0x9a (Z) is resezved, but causes DEC terminals to respond with DA codes
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/// 0x9a (Z) is 'reserved', but causes DEC terminals to respond with DA codes
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#[allow(non_snake_case)]
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#[allow(non_snake_case)]
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pub mod C1 {
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pub mod C1 {
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/// Reserved
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/// Reserved
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@ -1249,7 +1249,7 @@ pub mod C1 {
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pub const IND: u8 = 0x84;
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pub const IND: u8 = 0x84;
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/// New line, moves done one line and to first column (CR+LF)
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/// New line, moves done one line and to first column (CR+LF)
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pub const NEL: u8 = 0x85;
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pub const NEL: u8 = 0x85;
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/// Start of Selected Area to be as charsent to auxiliary output device
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/// Start of Selected Area to be sent to auxiliary output device
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pub const SSA: u8 = 0x86;
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pub const SSA: u8 = 0x86;
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/// End of Selected Area to be sent to auxiliary output device
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/// End of Selected Area to be sent to auxiliary output device
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pub const ESA: u8 = 0x87;
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pub const ESA: u8 = 0x87;
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@ -1291,7 +1291,7 @@ pub mod C1 {
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pub const SGCI: u8 = 0x99;
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pub const SGCI: u8 = 0x99;
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/// DECID - Identify Terminal
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/// DECID - Identify Terminal
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pub const DECID: u8 = 0x9a;
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pub const DECID: u8 = 0x9a;
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/// Control Sequence Introducer (described in a seperate table)
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/// Control Sequence Introducer
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pub const CSI: u8 = 0x9B;
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pub const CSI: u8 = 0x9B;
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/// String Terminator (VT125 exits graphics)
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/// String Terminator (VT125 exits graphics)
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pub const ST: u8 = 0x9C;
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pub const ST: u8 = 0x9C;
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@ -235,7 +235,7 @@ pub struct Config {
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#[serde(default)]
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#[serde(default)]
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custom_cursor_colors: bool,
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custom_cursor_colors: bool,
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/// Should draw bold text with brighter colors intead of bold font
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/// Should draw bold text with brighter colors instead of bold font
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#[serde(default="true_bool")]
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#[serde(default="true_bool")]
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draw_bold_text_with_bright_colors: bool,
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draw_bold_text_with_bright_colors: bool,
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@ -139,7 +139,7 @@ impl Display {
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// Create the window where Alacritty will be displayed
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// Create the window where Alacritty will be displayed
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let mut window = Window::new(&options.title)?;
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let mut window = Window::new(&options.title)?;
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// get window properties for initializing the other subsytems
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// get window properties for initializing the other subsystems
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let size = window.inner_size_pixels()
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let size = window.inner_size_pixels()
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.expect("glutin returns window size");
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.expect("glutin returns window size");
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let dpr = window.hidpi_factor();
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let dpr = window.hidpi_factor();
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@ -195,7 +195,7 @@ impl<Io> EventLoop<Io>
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// Drain the channel
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// Drain the channel
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//
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//
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// Returns a `DrainResult` indicating the result of receiving from the channe;
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// Returns a `DrainResult` indicating the result of receiving from the channel
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//
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//
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fn drain_recv_channel(&self, state: &mut State) -> DrainResult {
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fn drain_recv_channel(&self, state: &mut State) -> DrainResult {
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let mut received_item = false;
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let mut received_item = false;
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@ -47,7 +47,7 @@ pub enum Selection {
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/// The region representing start and end of cursor movement
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/// The region representing start and end of cursor movement
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region: Region<Point>,
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region: Region<Point>,
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/// When begining a semantic selection, the grid is searched around the
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/// When beginning a semantic selection, the grid is searched around the
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/// initial point to find semantic escapes, and this initial expansion
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/// initial point to find semantic escapes, and this initial expansion
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/// marks those points.
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/// marks those points.
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initial_expansion: Region<Point>
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initial_expansion: Region<Point>
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@ -398,7 +398,7 @@ impl ToRange for Span {
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///
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///
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/// There are comments on all of the tests describing the selection. Pictograms
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/// There are comments on all of the tests describing the selection. Pictograms
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/// are used to avoid ambiguity. Grid cells are represented by a [ ]. Only
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/// are used to avoid ambiguity. Grid cells are represented by a [ ]. Only
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/// cells that are comletely covered are counted in a selection. Ends are
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/// cells that are completely covered are counted in a selection. Ends are
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/// represented by `B` and `E` for begin and end, respectively. A selected cell
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/// represented by `B` and `E` for begin and end, respectively. A selected cell
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/// looks like [XX], [BX] (at the start), [XB] (at the end), [XE] (at the end),
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/// looks like [XX], [BX] (at the start), [XB] (at the end), [XE] (at the end),
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/// and [EX] (at the start), or [BE] for a single cell. Partially selected cells
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/// and [EX] (at the start), or [BE] for a single cell. Partially selected cells
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@ -559,7 +559,7 @@ impl VisualBell {
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self.intensity_at_instant(now)
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self.intensity_at_instant(now)
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}
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}
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/// Get the currenty intensity of the visual bell. The bell's intensity
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/// Get the currently intensity of the visual bell. The bell's intensity
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/// ramps down from 1.0 to 0.0 at a rate determined by the bell's duration.
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/// ramps down from 1.0 to 0.0 at a rate determined by the bell's duration.
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pub fn intensity(&self) -> f64 {
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pub fn intensity(&self) -> f64 {
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self.intensity_at_instant(Instant::now())
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self.intensity_at_instant(Instant::now())
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@ -650,7 +650,7 @@ pub struct Term {
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/// This is true after the last column is set with the input function. Any function that
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/// This is true after the last column is set with the input function. Any function that
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/// implicitly sets the line or column needs to set this to false to avoid wrapping twice.
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/// implicitly sets the line or column needs to set this to false to avoid wrapping twice.
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/// input_needs_wrap ensures that cursor.col is always valid for use into indexing into
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/// input_needs_wrap ensures that cursor.col is always valid for use into indexing into
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/// arrays. Without it we wold have to sanitize cursor.col every time we used it.
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/// arrays. Without it we would have to sanitize cursor.col every time we used it.
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input_needs_wrap: bool,
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input_needs_wrap: bool,
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/// Got a request to set title; it's buffered here until next draw.
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/// Got a request to set title; it's buffered here until next draw.
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@ -1474,13 +1474,13 @@ impl ansi::Handler for Term {
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/// LF/NL mode has some interesting history. According to ECMA-48 4th
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/// LF/NL mode has some interesting history. According to ECMA-48 4th
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/// edition, in LINE FEED mode,
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/// edition, in LINE FEED mode,
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///
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///
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/// > The execution of the formator functions LINE FEED (LF), FORM FEED
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/// > The execution of the formatter functions LINE FEED (LF), FORM FEED
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/// (FF), LINE TABULATION (VT) cause only movement of the active position in
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/// (FF), LINE TABULATION (VT) cause only movement of the active position in
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/// the direction of the line progression.
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/// the direction of the line progression.
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///
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///
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/// In NEW LINE mode,
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/// In NEW LINE mode,
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///
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///
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/// > The execution of the formator functions LINE FEED (LF), FORM FEED
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/// > The execution of the formatter functions LINE FEED (LF), FORM FEED
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/// (FF), LINE TABULATION (VT) cause movement to the line home position on
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/// (FF), LINE TABULATION (VT) cause movement to the line home position on
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/// the following line, the following form, etc. In the case of LF this is
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/// the following line, the following form, etc. In the case of LF this is
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/// referred to as the New Line (NL) option.
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/// referred to as the New Line (NL) option.
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///
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///
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/// Calling exit() in the SIGCHLD handler sometimes causes opengl to deadlock,
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/// Calling exit() in the SIGCHLD handler sometimes causes opengl to deadlock,
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/// and the process hangs. Instead, this flag is set, and its status can be
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/// and the process hangs. Instead, this flag is set, and its status can be
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/// cheked via `process_should_exit`.
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/// checked via `process_should_exit`.
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static mut SHOULD_EXIT: bool = false;
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static mut SHOULD_EXIT: bool = false;
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extern "C" fn sigchld(_a: c_int) {
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extern "C" fn sigchld(_a: c_int) {
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