From 72296b89d53c2d3ae0c4f176a46cb6f3a51c39e3 Mon Sep 17 00:00:00 2001 From: Celti Burroughs Date: Fri, 26 Jan 2018 15:23:04 -0700 Subject: [PATCH] Rename button_state to prev_state for clarity --- src/input.rs | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/input.rs b/src/input.rs index 06fd5e5b..f765eefc 100644 --- a/src/input.rs +++ b/src/input.rs @@ -494,7 +494,7 @@ impl<'a, A: ActionContext + 'a> Processor<'a, A> { } pub fn mouse_input(&mut self, state: ElementState, button: MouseButton, modifiers: ModifiersState) { - let button_state = match button { + let prev_state = match button { MouseButton::Left => Some(mem::replace(&mut self.ctx.mouse_mut().left_button_state, state)), MouseButton::Middle => Some(mem::replace(&mut self.ctx.mouse_mut().middle_button_state, state)), MouseButton::Right => Some(mem::replace(&mut self.ctx.mouse_mut().right_button_state, state)), @@ -502,8 +502,8 @@ impl<'a, A: ActionContext + 'a> Processor<'a, A> { MouseButton::Other(_) => None, }; - if let Some(button_state) = button_state { - if button_state != state { + if let Some(prev_state) = prev_state { + if prev_state != state { match state { ElementState::Pressed => self.on_mouse_press(button, modifiers), ElementState::Released => self.on_mouse_release(button, modifiers),