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Add DrainResult enum
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1 changed files with 47 additions and 8 deletions
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@ -46,6 +46,44 @@ struct Writing {
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written: usize,
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written: usize,
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}
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}
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/// Indicates the result of draining the mio channel
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#[derive(Debug)]
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enum DrainResult {
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/// At least one new item was received
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ReceivedItem,
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/// Nothing was available to receive
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Empty,
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/// A shutdown message was received
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Shutdown
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}
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impl DrainResult {
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pub fn is_shutdown(&self) -> bool {
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match *self {
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DrainResult::Shutdown => true,
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_ => false
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}
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}
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#[allow(dead_code)]
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pub fn is_empty(&self) -> bool {
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match *self {
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DrainResult::Empty => true,
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_ => false
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}
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}
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#[allow(dead_code)]
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pub fn is_item(&self) -> bool {
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match *self {
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DrainResult::ReceivedItem => true,
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_ => false
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}
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}
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}
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/// All of the mutable state needed to run the event loop
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/// All of the mutable state needed to run the event loop
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///
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///
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/// Contains list of items to write, current write state, etc. Anything that
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/// Contains list of items to write, current write state, etc. Anything that
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@ -172,11 +210,9 @@ impl<Io> EventLoop<Io>
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// Drain the channel
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// Drain the channel
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//
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//
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// Returns `Ok` if the `EventLoop` should continue running.
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// Returns a `DrainResult` indicating the result of receiving from the channe;
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// `Ok(true)`is returned if items were received
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//
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//
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// An `Err` indicates that the event loop should shut down
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fn drain_recv_channel(&self, state: &mut State) -> DrainResult {
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fn drain_recv_channel(&self, state: &mut State) -> Result<bool, ()> {
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let mut received_item = false;
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let mut received_item = false;
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while let Ok(msg) = self.rx.try_recv() {
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while let Ok(msg) = self.rx.try_recv() {
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received_item = true;
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received_item = true;
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@ -185,18 +221,18 @@ impl<Io> EventLoop<Io>
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state.write_list.push_back(input);
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state.write_list.push_back(input);
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},
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},
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Msg::Shutdown => {
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Msg::Shutdown => {
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return Err(())
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return DrainResult::Shutdown;
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}
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}
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}
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}
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}
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}
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Ok(received_item)
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return if received_item { DrainResult::ReceivedItem } else { DrainResult::Empty };
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}
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}
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// Returns a `bool` indicating whether or not the event loop should continue running
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// Returns a `bool` indicating whether or not the event loop should continue running
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#[inline]
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#[inline]
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fn channel_event(&mut self, state: &mut State) -> bool {
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fn channel_event(&mut self, state: &mut State) -> bool {
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if self.drain_recv_channel(state).is_err() {
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if self.drain_recv_channel(state).is_shutdown() {
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return false;
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return false;
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}
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}
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@ -259,7 +295,10 @@ impl<Io> EventLoop<Io>
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// (new items came in for writing) or `Err` (we need to shut down)
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// (new items came in for writing) or `Err` (we need to shut down)
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if state.writing.is_some()
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if state.writing.is_some()
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|| !state.write_list.is_empty()
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|| !state.write_list.is_empty()
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|| self.drain_recv_channel(state).unwrap_or_else(|_| true)
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|| match self.drain_recv_channel(state) {
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DrainResult::Shutdown | DrainResult::ReceivedItem => true,
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_ => false
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}
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{
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{
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break;
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break;
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}
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}
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