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Add super hacky underline drawing
Using underscores because it's easy. It's also wrong. cc #11
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1 changed files with 19 additions and 3 deletions
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@ -753,9 +753,25 @@ impl<'a> RenderApi<'a> {
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};
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};
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// Add cell to batch if glyph available
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// Add cell to batch if glyph available
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if let Some(glyph) = glyph_cache.get(&glyph_key, self) {
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glyph_cache.get(&glyph_key, self)
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self.add_render_item(&cell, glyph);
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.map(|glyph| self.add_render_item(&cell, glyph))
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}
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.and_then(|_| {
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// FIXME This is a super hacky way to do underlined text. During
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// a time crunch to release 0.1, this seemed like a really
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// easy, clean hack.
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if cell.flags.contains(cell::UNDERLINE) {
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let glyph_key = GlyphKey {
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font_key: font_key,
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size: glyph_cache.font_size,
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c: '_'
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};
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glyph_cache.get(&glyph_key, self)
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} else {
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None
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}
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})
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.map(|underscore| self.add_render_item(&cell, underscore));
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}
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}
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}
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}
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}
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}
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