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Fix feature checking in cross builds

Checking for target os in build.rs doesn't work, since build.rs
is running for host, so checking should be done in src. Thus moving
'compile_error!' check from build.rs to main.rs.
This commit is contained in:
Kirill Chibisov 2020-10-10 00:25:39 +03:00 committed by GitHub
parent 67db9b228d
commit 860adde457
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3 changed files with 4 additions and 3 deletions

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@ -64,6 +64,7 @@ The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/).
- Touchpad scrolling scrolled less than it should on macOS/Wayland on scaled outputs
- Incorrect modifiers at startup on X11
- `Add` and `Subtract` keys are now named `NumpadAdd` and `NumpadSubtract` respectively
- Feature checking when cross compiling between different operating systems
## 0.5.0

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@ -1,6 +1,3 @@
#[cfg(not(any(feature = "x11", feature = "wayland", target_os = "macos", windows)))]
compile_error!(r#"at least one of the "x11"/"wayland" features must be enabled"#);
use gl_generator::{Api, Fallbacks, GlobalGenerator, Profile, Registry};
use std::env;

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@ -8,6 +8,9 @@
// See https://msdn.microsoft.com/en-us/library/4cc7ya5b.aspx for more details.
#![windows_subsystem = "windows"]
#[cfg(not(any(feature = "x11", feature = "wayland", target_os = "macos", windows)))]
compile_error!(r#"at least one of the "x11"/"wayland" features must be enabled"#);
#[cfg(target_os = "macos")]
use std::env;
use std::error::Error;