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Fix debug.renderer="gles2pure"
documentation
Patch 5685ce8bf
changed the allowed values of the `debug.renderer` enum,
prohibiting the usage of `_` in the `Gles2Pure` variant. This patch
updates the documentation to correct for that.
Co-authored-by: Kirill Chibisov <contact@kchibisov.com>
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a265bb0d4f
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2 changed files with 1 additions and 4 deletions
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@ -48,14 +48,11 @@ impl Default for Debug {
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#[derive(ConfigDeserialize, Copy, Clone, Debug, PartialEq, Eq, PartialOrd, Ord)]
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pub enum RendererPreference {
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/// OpenGL 3.3 renderer.
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#[config(rename = "glsl3")]
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Glsl3,
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/// GLES 2 renderer, with optional extensions like dual source blending.
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#[config(rename = "gles2")]
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Gles2,
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/// Pure GLES 2 renderer.
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#[config(rename = "gles2_pure")]
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Gles2Pure,
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}
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@ -996,7 +996,7 @@ relied upon.
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Example:
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_ALACRITTY_EXTRA_LOG_TARGETS="winit;vte" alacritty -vvv_
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*renderer* = _"glsl3"_ | _"gles2"_ | _"gles2_pure"_ | _"None"_
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*renderer* = _"glsl3"_ | _"gles2"_ | _"gles2pure"_ | _"None"_
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Force use of a specific renderer, _"None"_ will use the highest available
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one.
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