1
0
Fork 0
mirror of https://github.com/alacritty/alacritty.git synced 2024-11-25 14:05:41 -05:00

Fix cursor color setting with escape sequence

The cursor rework introduced a regression where cursor color was always picked
from a config file, rather then using `ansi::NamedColor::Cursor` for this
purpose.

This commit also removes `CursorText` option from `NamedColor` enum,
since we can't speculate with `CursorText` during runtime.

Cursor rework commits:
  cfc20d4f34
  371d13f8ef
  0d060d5d80
This commit is contained in:
Kirill Chibisov 2019-07-11 00:24:04 +03:00 committed by Christian Duerr
parent c4d2725e14
commit 9a159a7760
5 changed files with 22 additions and 12 deletions

View file

@ -25,6 +25,7 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
- X11 clipboard hanging when mime type is set
- On macOS, Alacritty will now fallback to Menlo if a font specified in the config cannot be loaded
- Debug ref tests are now written to disk regardless of shutdown method
- Cursor color setting with escape sequence
## 0.3.3

View file

@ -539,8 +539,6 @@ pub enum NamedColor {
Background,
/// Color for the cursor itself
Cursor,
/// Color for the text under the cursor
CursorText,
/// Dim black
DimBlack,
/// Dim red

View file

@ -32,7 +32,7 @@ mod test;
mod visual_bell;
mod window;
use crate::ansi::CursorStyle;
use crate::ansi::{Color, CursorStyle, NamedColor};
use crate::input::{Binding, KeyBinding, MouseBinding};
pub use crate::config::bindings::Key;
@ -44,6 +44,7 @@ pub use crate::config::mouse::{ClickHandler, Mouse};
pub use crate::config::scrolling::Scrolling;
pub use crate::config::visual_bell::{VisualBellAnimation, VisualBellConfig};
pub use crate::config::window::{Decorations, Dimensions, StartupMode, WindowConfig};
use crate::term::color::Rgb;
pub static DEFAULT_ALACRITTY_CONFIG: &str =
include_str!(concat!(env!("CARGO_MANIFEST_DIR"), "/../alacritty.yml"));
@ -190,6 +191,18 @@ impl Config {
self.dynamic_title.0
}
/// Cursor foreground color
#[inline]
pub fn cursor_text_color(&self) -> Option<Rgb> {
self.colors.cursor.text
}
/// Cursor background color
#[inline]
pub fn cursor_cursor_color(&self) -> Option<Color> {
self.colors.cursor.cursor.map(|_| Color::Named(NamedColor::Cursor))
}
#[inline]
pub fn set_dynamic_title(&mut self, dynamic_title: bool) {
self.dynamic_title.0 = dynamic_title;

View file

@ -8,7 +8,7 @@ use serde::{Deserialize, Deserializer};
use crate::ansi;
use crate::config::Colors;
pub const COUNT: usize = 270;
pub const COUNT: usize = 269;
pub const RED: Rgb = Rgb { r: 0xff, g: 0x0, b: 0x0 };
pub const YELLOW: Rgb = Rgb { r: 0xff, g: 0xff, b: 0x0 };
@ -135,9 +135,8 @@ impl FromStr for Rgb {
/// The first 16 entries are the standard ansi named colors. Items 16..232 are
/// the color cube. Items 233..256 are the grayscale ramp. Item 256 is
/// the configured foreground color, item 257 is the configured background
/// color, item 258 is the cursor foreground color, item 259 is the cursor
/// background color. Following that are 8 positions for dim colors.
/// Item 268 is the bright foreground color, 269 the dim foreground.
/// color, item 258 is the cursor color. Following that are 8 positions for dim colors.
/// Item 267 is the bright foreground color, 268 the dim foreground.
#[derive(Copy, Clone)]
pub struct List([Rgb; COUNT]);
@ -182,8 +181,7 @@ impl List {
self[ansi::NamedColor::Foreground] = colors.primary.foreground;
self[ansi::NamedColor::Background] = colors.primary.background;
// Foreground and background for custom cursor colors
self[ansi::NamedColor::CursorText] = colors.cursor.text.unwrap_or_else(Rgb::default);
// Background for custom cursor colors
self[ansi::NamedColor::Cursor] = colors.cursor.cursor.unwrap_or_else(Rgb::default);
// Dims

View file

@ -447,8 +447,8 @@ impl<'a> Iterator for RenderableCellsIter<'a> {
renderable_cell.inner = RenderableCellContent::Cursor(cursor_key);
if let Some(color) = self.config.colors.cursor.cursor {
renderable_cell.fg = color;
if let Some(color) = self.config.cursor_cursor_color() {
renderable_cell.fg = RenderableCell::compute_bg_rgb(self.colors, color);
}
return Some(renderable_cell);
@ -459,7 +459,7 @@ impl<'a> Iterator for RenderableCellsIter<'a> {
if self.cursor_style == CursorStyle::Block {
std::mem::swap(&mut cell.bg, &mut cell.fg);
if let Some(color) = self.config.colors.cursor.text {
if let Some(color) = self.config.cursor_text_color() {
cell.fg = color;
}
}