mirror of
https://github.com/alacritty/alacritty.git
synced 2024-11-11 13:51:01 -05:00
Back Grid with VecDeque
VecDeque offers improved performance beyond a plain Vec for common scrolling situations (full screen scroll). Additionally, VecDeque is necessary for performant scrollback since recycling old rows for a Vec would be expensive (push/pop front would shift entire vec).
This commit is contained in:
parent
fd7c1bf663
commit
bbe276e3a8
3 changed files with 195 additions and 95 deletions
282
src/grid.rs
282
src/grid.rs
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@ -22,9 +22,10 @@
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use std::borrow::ToOwned;
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use std::borrow::ToOwned;
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use std::cmp::Ordering;
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use std::cmp::Ordering;
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use std::collections::{VecDeque, vec_deque};
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use std::iter::IntoIterator;
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use std::iter::IntoIterator;
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use std::ops::{Deref, DerefMut, Range, RangeTo, RangeFrom, RangeFull, Index, IndexMut};
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use std::ops::{Deref, DerefMut, Range, RangeTo, RangeFrom, RangeFull, Index, IndexMut};
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use std::slice::{self, Iter, IterMut};
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use std::slice;
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use index::{self, Point, Line, Column, IndexRange, RangeInclusive};
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use index::{self, Point, Line, Column, IndexRange, RangeInclusive};
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@ -58,7 +59,7 @@ impl<T> Deref for Indexed<T> {
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pub struct Grid<T> {
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pub struct Grid<T> {
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/// Lines in the grid. Each row holds a list of cells corresponding to the
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/// Lines in the grid. Each row holds a list of cells corresponding to the
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/// columns in that row.
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/// columns in that row.
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raw: Vec<Row<T>>,
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raw: VecDeque<Row<T>>,
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/// Number of columns
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/// Number of columns
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cols: index::Column,
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cols: index::Column,
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@ -76,9 +77,9 @@ pub struct GridIterator<'a, T: 'a> {
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impl<T: Clone> Grid<T> {
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impl<T: Clone> Grid<T> {
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pub fn new(lines: index::Line, cols: index::Column, template: &T) -> Grid<T> {
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pub fn new(lines: index::Line, cols: index::Column, template: &T) -> Grid<T> {
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let mut raw = Vec::with_capacity(*lines);
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let mut raw = VecDeque::with_capacity(*lines);
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for _ in IndexRange(index::Line(0)..lines) {
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for _ in IndexRange(index::Line(0)..lines) {
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raw.push(Row::new(cols, template));
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raw.push_back(Row::new(cols, template));
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}
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}
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Grid {
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Grid {
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@ -109,7 +110,7 @@ impl<T: Clone> Grid<T> {
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fn grow_lines(&mut self, lines: index::Line, template: &T) {
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fn grow_lines(&mut self, lines: index::Line, template: &T) {
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for _ in IndexRange(self.num_lines()..lines) {
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for _ in IndexRange(self.num_lines()..lines) {
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self.raw.push(Row::new(self.cols, template));
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self.raw.push_back(Row::new(self.cols, template));
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}
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}
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self.lines = lines;
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self.lines = lines;
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@ -125,14 +126,168 @@ impl<T: Clone> Grid<T> {
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}
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}
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/// A subset of lines in the grid
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///
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/// May be constructed using Grid::region(..)
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pub struct Region<'a, T: 'a> {
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start: Line,
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end: Line,
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raw: &'a VecDeque<Row<T>>,
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}
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/// A mutable subset of lines in the grid
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///
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/// May be constructed using Grid::region_mut(..)
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pub struct RegionMut<'a, T: 'a> {
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start: Line,
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end: Line,
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raw: &'a mut VecDeque<Row<T>>,
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}
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pub trait IndexRegion<I, T> {
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/// Get an immutable region of Self
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fn region<'a>(&'a self, _: I) -> Region<'a, T>;
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/// Get a mutable region of Self
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fn region_mut<'a>(&'a mut self, _: I) -> RegionMut<'a, T>;
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}
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impl<T> IndexRegion<Range<Line>, T> for Grid<T> {
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fn region(&self, index: Range<Line>) -> Region<T> {
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assert!(index.start < self.num_lines());
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assert!(index.end <= self.num_lines());
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assert!(index.start <= index.end);
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Region {
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start: index.start,
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end: index.end,
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raw: &self.raw
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}
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}
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fn region_mut(&mut self, index: Range<Line>) -> RegionMut<T> {
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assert!(index.start < self.num_lines());
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assert!(index.end <= self.num_lines());
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assert!(index.start <= index.end);
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RegionMut {
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start: index.start,
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end: index.end,
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raw: &mut self.raw
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}
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}
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}
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impl<T> IndexRegion<RangeTo<Line>, T> for Grid<T> {
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fn region(&self, index: RangeTo<Line>) -> Region<T> {
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assert!(index.end <= self.num_lines());
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Region {
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start: Line(0),
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end: index.end,
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raw: &self.raw
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}
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}
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fn region_mut(&mut self, index: RangeTo<Line>) -> RegionMut<T> {
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assert!(index.end <= self.num_lines());
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RegionMut {
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start: Line(0),
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end: index.end,
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raw: &mut self.raw
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}
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}
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}
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impl<T> IndexRegion<RangeFrom<Line>, T> for Grid<T> {
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fn region(&self, index: RangeFrom<Line>) -> Region<T> {
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assert!(index.start < self.num_lines());
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Region {
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start: index.start,
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end: self.num_lines(),
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raw: &self.raw
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}
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}
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fn region_mut(&mut self, index: RangeFrom<Line>) -> RegionMut<T> {
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assert!(index.start < self.num_lines());
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RegionMut {
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start: index.start,
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end: self.num_lines(),
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raw: &mut self.raw
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}
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}
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}
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pub struct RegionIter<'a, T: 'a> {
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end: Line,
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cur: Line,
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raw: &'a VecDeque<Row<T>>,
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}
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pub struct RegionIterMut<'a, T: 'a> {
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end: Line,
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cur: Line,
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raw: &'a mut VecDeque<Row<T>>,
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}
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impl<'a, T> IntoIterator for Region<'a, T> {
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type Item = &'a Row<T>;
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type IntoIter = RegionIter<'a, T>;
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fn into_iter(self) -> Self::IntoIter {
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RegionIter {
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end: self.end,
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cur: self.start,
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raw: self.raw
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}
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}
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}
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impl<'a, T> IntoIterator for RegionMut<'a, T> {
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type Item = &'a mut Row<T>;
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type IntoIter = RegionIterMut<'a, T>;
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fn into_iter(self) -> Self::IntoIter {
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RegionIterMut {
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end: self.end,
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cur: self.start,
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raw: self.raw
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}
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}
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}
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impl<'a, T> Iterator for RegionIter<'a, T> {
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type Item = &'a Row<T>;
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fn next(&mut self) -> Option<Self::Item> {
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if self.cur < self.end {
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let index = self.cur;
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self.cur += 1;
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Some(&self.raw[*index])
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} else {
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None
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}
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}
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}
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impl<'a, T> Iterator for RegionIterMut<'a, T> {
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type Item = &'a mut Row<T>;
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fn next(&mut self) -> Option<Self::Item> {
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if self.cur < self.end {
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let index = self.cur;
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self.cur += 1;
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unsafe {
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Some(&mut *(&mut self.raw[index.0] as *mut _))
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}
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} else {
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None
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}
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}
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}
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impl<T> Grid<T> {
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impl<T> Grid<T> {
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#[inline]
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#[inline]
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pub fn lines(&self) -> Iter<Row<T>> {
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pub fn lines(&self) -> vec_deque::Iter<Row<T>> {
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self.raw.iter()
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self.raw.iter()
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}
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}
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#[inline]
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#[inline]
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pub fn lines_mut(&mut self) -> IterMut<Row<T>> {
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pub fn lines_mut(&mut self) -> vec_deque::IterMut<Row<T>> {
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self.raw.iter_mut()
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self.raw.iter_mut()
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}
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}
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self.cols
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self.cols
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}
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}
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pub fn iter_rows(&self) -> slice::Iter<Row<T>> {
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self.raw.iter()
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}
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#[inline]
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#[inline]
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pub fn scroll_down(&mut self, region: &Range<index::Line>, positions: index::Line) {
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pub fn scroll_down(&mut self, region: &Range<index::Line>, positions: index::Line) {
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for line in IndexRange((region.start + positions)..region.end).rev() {
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if region.start == Line(0) && region.end == self.num_lines() {
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self.swap_lines(line, line - positions);
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// Full rotation
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for _ in 0..positions.0 {
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let item = self.raw.pop_back().unwrap();
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self.raw.push_front(item);
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}
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} else {
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// Subregion rotation
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for line in IndexRange((region.start + positions)..region.end).rev() {
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self.swap_lines(line, line - positions);
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}
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}
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}
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}
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}
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#[inline]
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#[inline]
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pub fn scroll_up(&mut self, region: &Range<index::Line>, positions: index::Line) {
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pub fn scroll_up(&mut self, region: &Range<index::Line>, positions: index::Line) {
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for line in IndexRange(region.start..(region.end - positions)) {
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if region.start == Line(0) && region.end == self.num_lines() {
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self.swap_lines(line, line + positions);
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// Full rotation
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for _ in 0..positions.0 {
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let item = self.raw.pop_front().unwrap();
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self.raw.push_back(item);
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}
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} else {
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// Subregion rotation
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for line in IndexRange(region.start..(region.end - positions)) {
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self.swap_lines(line, line + positions);
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}
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}
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}
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}
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}
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/// better error messages by doing the bounds checking ourselves.
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/// better error messages by doing the bounds checking ourselves.
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#[inline]
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#[inline]
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pub fn swap_lines(&mut self, src: index::Line, dst: index::Line) {
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pub fn swap_lines(&mut self, src: index::Line, dst: index::Line) {
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use util::unlikely;
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self.raw.swap(*src, *dst);
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unsafe {
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// check that src/dst are in bounds. Since index::Line newtypes usize,
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// we can assume values are positive.
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if unlikely(src >= self.lines) {
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panic!("swap_lines src out of bounds; len={}, src={}", self.raw.len(), src);
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}
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if unlikely(dst >= self.lines) {
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panic!("swap_lines dst out of bounds; len={}, dst={}", self.raw.len(), dst);
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}
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let src: *mut _ = self.raw.get_unchecked_mut(src.0);
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let dst: *mut _ = self.raw.get_unchecked_mut(dst.0);
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::std::ptr::swap(src, dst);
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}
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}
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}
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#[inline]
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#[inline]
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fn shrink_lines(&mut self, lines: index::Line) {
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fn shrink_lines(&mut self, lines: index::Line) {
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while index::Line(self.raw.len()) != lines {
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while index::Line(self.raw.len()) != lines {
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self.raw.pop();
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self.raw.pop_back();
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}
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}
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self.lines = lines;
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self.lines = lines;
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@ -324,22 +476,22 @@ impl<T> Row<T> {
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}
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}
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#[inline]
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#[inline]
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pub fn cells(&self) -> Iter<T> {
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pub fn cells(&self) -> slice::Iter<T> {
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self.0.iter()
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self.0.iter()
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}
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}
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#[inline]
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#[inline]
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pub fn cells_mut(&mut self) -> IterMut<T> {
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pub fn cells_mut(&mut self) -> slice::IterMut<T> {
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self.0.iter_mut()
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self.0.iter_mut()
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}
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}
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}
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}
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impl<'a, T> IntoIterator for &'a Grid<T> {
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impl<'a, T> IntoIterator for &'a Grid<T> {
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type Item = &'a Row<T>;
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type Item = &'a Row<T>;
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type IntoIter = slice::Iter<'a, Row<T>>;
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type IntoIter = vec_deque::Iter<'a, Row<T>>;
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#[inline]
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#[inline]
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fn into_iter(self) -> slice::Iter<'a, Row<T>> {
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fn into_iter(self) -> vec_deque::Iter<'a, Row<T>> {
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self.raw.iter()
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self.raw.iter()
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}
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}
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}
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}
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@ -421,58 +573,6 @@ row_index_range!(RangeTo<usize>);
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row_index_range!(RangeFrom<usize>);
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row_index_range!(RangeFrom<usize>);
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row_index_range!(RangeFull);
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row_index_range!(RangeFull);
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// -----------------------------------------------------------------------------
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// Row ranges for Grid
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// -----------------------------------------------------------------------------
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impl<T> Index<Range<index::Line>> for Grid<T> {
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type Output = [Row<T>];
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#[inline]
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fn index(&self, index: Range<index::Line>) -> &[Row<T>] {
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&self.raw[(index.start.0)..(index.end.0)]
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}
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}
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impl<T> IndexMut<Range<index::Line>> for Grid<T> {
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#[inline]
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fn index_mut(&mut self, index: Range<index::Line>) -> &mut [Row<T>] {
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&mut self.raw[(index.start.0)..(index.end.0)]
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}
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}
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impl<T> Index<RangeTo<index::Line>> for Grid<T> {
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type Output = [Row<T>];
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#[inline]
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fn index(&self, index: RangeTo<index::Line>) -> &[Row<T>] {
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&self.raw[..(index.end.0)]
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}
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}
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impl<T> IndexMut<RangeTo<index::Line>> for Grid<T> {
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#[inline]
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fn index_mut(&mut self, index: RangeTo<index::Line>) -> &mut [Row<T>] {
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&mut self.raw[..(index.end.0)]
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}
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}
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impl<T> Index<RangeFrom<index::Line>> for Grid<T> {
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type Output = [Row<T>];
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#[inline]
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fn index(&self, index: RangeFrom<index::Line>) -> &[Row<T>] {
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&self.raw[(index.start.0)..]
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}
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}
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impl<T> IndexMut<RangeFrom<index::Line>> for Grid<T> {
|
|
||||||
#[inline]
|
|
||||||
fn index_mut(&mut self, index: RangeFrom<index::Line>) -> &mut [Row<T>] {
|
|
||||||
&mut self.raw[(index.start.0)..]
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
// -----------------------------------------------------------------------------
|
// -----------------------------------------------------------------------------
|
||||||
// Column ranges for Row
|
// Column ranges for Row
|
||||||
// -----------------------------------------------------------------------------
|
// -----------------------------------------------------------------------------
|
||||||
|
@ -533,7 +633,7 @@ macro_rules! clear_region_impl {
|
||||||
($range:ty) => {
|
($range:ty) => {
|
||||||
impl<T> ClearRegion<$range, T> for Grid<T> {
|
impl<T> ClearRegion<$range, T> for Grid<T> {
|
||||||
fn clear_region<F: Fn(&mut T)>(&mut self, region: $range, func: F) {
|
fn clear_region<F: Fn(&mut T)>(&mut self, region: $range, func: F) {
|
||||||
for row in self[region].iter_mut() {
|
for row in self.region_mut(region) {
|
||||||
for cell in row {
|
for cell in row {
|
||||||
func(cell);
|
func(cell);
|
||||||
}
|
}
|
||||||
|
|
|
@ -24,7 +24,7 @@ use unicode_width::UnicodeWidthChar;
|
||||||
|
|
||||||
use font::{self, Size};
|
use font::{self, Size};
|
||||||
use ansi::{self, Color, NamedColor, Attr, Handler, CharsetIndex, StandardCharset, CursorStyle};
|
use ansi::{self, Color, NamedColor, Attr, Handler, CharsetIndex, StandardCharset, CursorStyle};
|
||||||
use grid::{BidirectionalIterator, Grid, ClearRegion, ToRange, Indexed};
|
use grid::{BidirectionalIterator, Grid, ClearRegion, ToRange, Indexed, IndexRegion};
|
||||||
use index::{self, Point, Column, Line, Linear, IndexRange, Contains, RangeInclusive};
|
use index::{self, Point, Column, Line, Linear, IndexRange, Contains, RangeInclusive};
|
||||||
use selection::{self, Span, Selection};
|
use selection::{self, Span, Selection};
|
||||||
use config::{Config, VisualBellAnimation};
|
use config::{Config, VisualBellAnimation};
|
||||||
|
@ -1708,7 +1708,7 @@ impl ansi::Handler for Term {
|
||||||
cell.reset(&template);
|
cell.reset(&template);
|
||||||
}
|
}
|
||||||
if self.cursor.point.line < self.grid.num_lines() - 1 {
|
if self.cursor.point.line < self.grid.num_lines() - 1 {
|
||||||
for row in &mut self.grid[(self.cursor.point.line + 1)..] {
|
for row in self.grid.region_mut((self.cursor.point.line + 1)..) {
|
||||||
for cell in row {
|
for cell in row {
|
||||||
cell.reset(&template);
|
cell.reset(&template);
|
||||||
}
|
}
|
||||||
|
@ -1722,7 +1722,7 @@ impl ansi::Handler for Term {
|
||||||
// If clearing more than one line
|
// If clearing more than one line
|
||||||
if self.cursor.point.line > Line(1) {
|
if self.cursor.point.line > Line(1) {
|
||||||
// Fully clear all lines before the current line
|
// Fully clear all lines before the current line
|
||||||
for row in &mut self.grid[..self.cursor.point.line] {
|
for row in self.grid.region_mut(..self.cursor.point.line) {
|
||||||
for cell in row {
|
for cell in row {
|
||||||
cell.reset(&template);
|
cell.reset(&template);
|
||||||
}
|
}
|
||||||
|
|
|
@ -84,7 +84,7 @@ fn ref_test(dir: &Path) {
|
||||||
}
|
}
|
||||||
|
|
||||||
if grid != *terminal.grid() {
|
if grid != *terminal.grid() {
|
||||||
for (i, row) in terminal.grid().iter_rows().enumerate() {
|
for (i, row) in terminal.grid().lines().enumerate() {
|
||||||
for (j, cell) in row.iter().enumerate() {
|
for (j, cell) in row.iter().enumerate() {
|
||||||
let original_cell = &grid[Line(i)][Column(j)];
|
let original_cell = &grid[Line(i)][Column(j)];
|
||||||
if *original_cell != *cell {
|
if *original_cell != *cell {
|
||||||
|
|
Loading…
Reference in a new issue