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Fix selection rotating outside of scrolling region

Fixes #2983.
This commit is contained in:
Christian Duerr 2020-01-24 23:57:22 +01:00 committed by GitHub
parent 7925ac4918
commit bdd28f4766
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GPG key ID: 4AEE18F83AFDEB23
3 changed files with 219 additions and 136 deletions

View file

@ -36,6 +36,7 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
- Backwards bracket selection
- Stack overflow when printing shader creation error
- Underline position for bitmap fonts
- Selection rotating outside of scrolling region
### Removed

View file

@ -492,6 +492,9 @@ impl<T: GridCell + PartialEq + Copy> Grid<T> {
#[inline]
pub fn scroll_down(&mut self, region: &Range<Line>, positions: Line, template: &T) {
let num_lines = self.num_lines().0;
let num_cols = self.num_cols().0;
// Whether or not there is a scrolling region active, as long as it
// starts at the top, we can do a full rotation which just involves
// changing the start index.
@ -501,9 +504,10 @@ impl<T: GridCell + PartialEq + Copy> Grid<T> {
// Rotate the entire line buffer. If there's a scrolling region
// active, the bottom lines are restored in the next step.
self.raw.rotate_up(*positions);
if let Some(ref mut selection) = self.selection {
selection.rotate(-(*positions as isize));
}
self.selection = self
.selection
.take()
.and_then(|s| s.rotate(num_lines, num_cols, region, -(*positions as isize)));
self.decrease_scroll_limit(*positions);
@ -518,6 +522,12 @@ impl<T: GridCell + PartialEq + Copy> Grid<T> {
self.raw[i].reset(&template);
}
} else {
// Rotate selection to track content
self.selection = self
.selection
.take()
.and_then(|s| s.rotate(num_lines, num_cols, region, -(*positions as isize)));
// Subregion rotation
for line in IndexRange((region.start + positions)..region.end).rev() {
self.raw.swap_lines(line, line - positions);
@ -533,11 +543,13 @@ impl<T: GridCell + PartialEq + Copy> Grid<T> {
///
/// This is the performance-sensitive part of scrolling.
pub fn scroll_up(&mut self, region: &Range<Line>, positions: Line, template: &T) {
let num_lines = self.num_lines().0;
let num_cols = self.num_cols().0;
if region.start == Line(0) {
// Update display offset when not pinned to active area
if self.display_offset != 0 {
self.display_offset =
min(self.display_offset + *positions, self.len() - self.num_lines().0);
self.display_offset = min(self.display_offset + *positions, self.len() - num_lines);
}
self.increase_scroll_limit(*positions, template);
@ -545,15 +557,16 @@ impl<T: GridCell + PartialEq + Copy> Grid<T> {
// Rotate the entire line buffer. If there's a scrolling region
// active, the bottom lines are restored in the next step.
self.raw.rotate(-(*positions as isize));
if let Some(ref mut selection) = self.selection {
selection.rotate(*positions as isize);
}
self.selection = self
.selection
.take()
.and_then(|s| s.rotate(num_lines, num_cols, region, *positions as isize));
// This next loop swaps "fixed" lines outside of a scroll region
// back into place after the rotation. The work is done in buffer-
// space rather than terminal-space to avoid redundant
// transformations.
let fixed_lines = *self.num_lines() - *region.end;
let fixed_lines = num_lines - *region.end;
for i in 0..fixed_lines {
self.raw.swap(i, i + *positions);
@ -566,6 +579,12 @@ impl<T: GridCell + PartialEq + Copy> Grid<T> {
self.raw[i + fixed_lines].reset(&template);
}
} else {
// Rotate selection to track content
self.selection = self
.selection
.take()
.and_then(|s| s.rotate(num_lines, num_cols, region, *positions as isize));
// Subregion rotation
for line in IndexRange(region.start..(region.end - positions)) {
self.raw.swap_lines(line, line + positions);

View file

@ -22,12 +22,12 @@ use std::convert::TryFrom;
use std::mem;
use std::ops::Range;
use crate::index::{Column, Point, Side};
use crate::index::{Column, Line, Point, Side};
use crate::term::cell::Flags;
use crate::term::{Search, Term};
/// A Point and side within that point.
#[derive(Debug, Clone, PartialEq)]
#[derive(Debug, Copy, Clone, PartialEq)]
pub struct Anchor {
point: Point<usize>,
side: Side,
@ -66,87 +66,147 @@ impl<L> SelectionRange<L> {
}
}
/// Different kinds of selection.
#[derive(Debug, Copy, Clone, PartialEq)]
enum SelectionType {
Simple,
Block,
Semantic,
Lines,
}
/// Describes a region of a 2-dimensional area.
///
/// Used to track a text selection. There are three supported modes, each with its own constructor:
/// [`simple`], [`semantic`], and [`lines`]. The [`simple`] mode precisely tracks which cells are
/// selected without any expansion. [`semantic`] mode expands the initial selection to the nearest
/// semantic escape char in either direction. [`lines`] will always select entire lines.
/// Used to track a text selection. There are four supported modes, each with its own constructor:
/// [`simple`], [`block`], [`semantic`], and [`lines`]. The [`simple`] mode precisely tracks which
/// cells are selected without any expansion. [`block`] will select rectangular regions.
/// [`semantic`] mode expands the initial selection to the nearest semantic escape char in either
/// direction. [`lines`] will always select entire lines.
///
/// Calls to [`update`] operate different based on the selection kind. The [`simple`] mode does
/// nothing special, simply tracks points and sides. [`semantic`] will continue to expand out to
/// semantic boundaries as the selection point changes. Similarly, [`lines`] will always expand the
/// new point to encompass entire lines.
/// Calls to [`update`] operate different based on the selection kind. The [`simple`] and [`block`]
/// mode do nothing special, simply track points and sides. [`semantic`] will continue to expand
/// out to semantic boundaries as the selection point changes. Similarly, [`lines`] will always
/// expand the new point to encompass entire lines.
///
/// [`simple`]: enum.Selection.html#method.simple
/// [`block`]: enum.Selection.html#method.block
/// [`semantic`]: enum.Selection.html#method.semantic
/// [`lines`]: enum.Selection.html#method.lines
/// [`update`]: enum.Selection.html#method.update
#[derive(Debug, Clone, PartialEq)]
pub enum Selection {
Simple {
/// The region representing start and end of cursor movement.
region: Range<Anchor>,
},
Block {
/// The region representing start and end of cursor movement.
region: Range<Anchor>,
},
Semantic {
/// The region representing start and end of cursor movement.
region: Range<Point<usize>>,
},
Lines {
/// The region representing start and end of cursor movement.
region: Range<Point<usize>>,
},
pub struct Selection {
region: Range<Anchor>,
ty: SelectionType,
}
impl Selection {
pub fn simple(location: Point<usize>, side: Side) -> Selection {
Selection::Simple {
Self {
region: Range { start: Anchor::new(location, side), end: Anchor::new(location, side) },
ty: SelectionType::Simple,
}
}
pub fn block(location: Point<usize>, side: Side) -> Selection {
Selection::Block {
Self {
region: Range { start: Anchor::new(location, side), end: Anchor::new(location, side) },
ty: SelectionType::Block,
}
}
pub fn semantic(point: Point<usize>) -> Selection {
Selection::Semantic { region: Range { start: point, end: point } }
pub fn semantic(location: Point<usize>) -> Selection {
Self {
region: Range {
start: Anchor::new(location, Side::Left),
end: Anchor::new(location, Side::Right),
},
ty: SelectionType::Semantic,
}
}
pub fn lines(point: Point<usize>) -> Selection {
Selection::Lines { region: Range { start: point, end: point } }
pub fn lines(location: Point<usize>) -> Selection {
Self {
region: Range {
start: Anchor::new(location, Side::Left),
end: Anchor::new(location, Side::Right),
},
ty: SelectionType::Lines,
}
}
pub fn update(&mut self, location: Point<usize>, side: Side) {
let (_, end) = self.points_mut();
*end = location;
if let Some((_, end_side)) = self.sides_mut() {
*end_side = side;
}
self.region.end.point = location;
self.region.end.side = side;
}
pub fn rotate(&mut self, offset: isize) {
let (start, end) = self.points_mut();
start.line = usize::try_from(start.line as isize + offset).unwrap_or(0);
end.line = usize::try_from(end.line as isize + offset).unwrap_or(0);
pub fn rotate(
mut self,
num_lines: usize,
num_cols: usize,
scrolling_region: &Range<Line>,
offset: isize,
) -> Option<Selection> {
// Convert scrolling region from viewport to buffer coordinates
let region_start = num_lines - scrolling_region.start.0;
let region_end = num_lines - scrolling_region.end.0;
let (mut start, mut end) = (&mut self.region.start, &mut self.region.end);
if Self::points_need_swap(start.point, end.point) {
mem::swap(&mut start, &mut end);
}
// Rotate start of selection
if (start.point.line < region_start || region_start == num_lines)
&& start.point.line >= region_end
{
start.point.line = usize::try_from(start.point.line as isize + offset).unwrap_or(0);
// If end is within the same region, delete selection once start rotates out
if start.point.line < region_end && end.point.line >= region_end {
return None;
}
// Clamp selection to start of region
if start.point.line >= region_start && region_start != num_lines {
if self.ty != SelectionType::Block {
start.point.col = Column(0);
start.side = Side::Left;
}
start.point.line = region_start - 1;
}
}
// Rotate end of selection
if (end.point.line < region_start || region_start == num_lines)
&& end.point.line >= region_end
{
end.point.line = usize::try_from(end.point.line as isize + offset).unwrap_or(0);
// Delete selection if end has overtaken the start
if end.point.line > start.point.line {
return None;
}
// Clamp selection to end of region
if end.point.line < region_end {
if self.ty != SelectionType::Block {
end.point.col = Column(num_cols - 1);
end.side = Side::Right;
}
end.point.line = region_end;
}
}
Some(self)
}
pub fn is_empty(&self) -> bool {
match self {
Selection::Simple { ref region } => {
let (start, end) =
if Selection::points_need_swap(region.start.point, region.end.point) {
(&region.end, &region.start)
} else {
(&region.start, &region.end)
};
match self.ty {
SelectionType::Simple => {
let (mut start, mut end) = (self.region.start, self.region.end);
if Selection::points_need_swap(start.point, end.point) {
mem::swap(&mut start, &mut end);
}
// Simple selection is empty when the points are identical
// or two adjacent cells have the sides right -> left
@ -156,7 +216,9 @@ impl Selection {
&& (start.point.line == end.point.line)
&& start.point.col + 1 == end.point.col)
},
Selection::Block { region: Range { ref start, ref end } } => {
SelectionType::Block => {
let (start, end) = (self.region.start, self.region.end);
// Block selection is empty when the points' columns and sides are identical
// or two cells with adjacent columns have the sides right -> left,
// regardless of their lines
@ -168,7 +230,7 @@ impl Selection {
&& start.side == Side::Left
&& end.side == Side::Right)
},
Selection::Semantic { .. } | Selection::Lines { .. } => false,
SelectionType::Semantic | SelectionType::Lines => false,
}
}
@ -177,29 +239,21 @@ impl Selection {
let grid = term.grid();
let num_cols = grid.num_cols();
// Get selection boundaries
let points = self.points();
let (start, end) = (*points.0, *points.1);
// Get selection sides, falling back to `Side::Left` if it will not be used
let sides = self.sides().unwrap_or((&Side::Left, &Side::Left));
let (start_side, end_side) = (*sides.0, *sides.1);
// Order start above the end
let (start, end) = if Self::points_need_swap(start, end) {
(Anchor { point: end, side: end_side }, Anchor { point: start, side: start_side })
} else {
(Anchor { point: start, side: start_side }, Anchor { point: end, side: end_side })
};
let (mut start, mut end) = (self.region.start, self.region.end);
if Self::points_need_swap(start.point, end.point) {
mem::swap(&mut start, &mut end);
}
// Clamp to inside the grid buffer
let (start, end) = Self::grid_clamp(start, end, self.is_block(), grid.len()).ok()?;
let is_block = self.ty == SelectionType::Block;
let (start, end) = Self::grid_clamp(start, end, is_block, grid.len()).ok()?;
let range = match self {
Self::Simple { .. } => self.range_simple(start, end, num_cols),
Self::Block { .. } => self.range_block(start, end),
Self::Semantic { .. } => Self::range_semantic(term, start.point, end.point),
Self::Lines { .. } => Self::range_lines(term, start.point, end.point),
let range = match self.ty {
SelectionType::Simple => self.range_simple(start, end, num_cols),
SelectionType::Block => self.range_block(start, end),
SelectionType::Semantic => Self::range_semantic(term, start.point, end.point),
SelectionType::Lines => Self::range_lines(term, start.point, end.point),
};
// Expand selection across fullwidth cells
@ -376,53 +430,6 @@ impl Selection {
Some(SelectionRange { start: start.point, end: end.point, is_block: true })
}
fn points(&self) -> (&Point<usize>, &Point<usize>) {
match self {
Self::Simple { ref region } | Self::Block { ref region } => {
(&region.start.point, &region.end.point)
},
Self::Semantic { ref region } | Self::Lines { ref region } => {
(&region.start, &region.end)
},
}
}
fn points_mut(&mut self) -> (&mut Point<usize>, &mut Point<usize>) {
match self {
Self::Simple { ref mut region } | Self::Block { ref mut region } => {
(&mut region.start.point, &mut region.end.point)
},
Self::Semantic { ref mut region } | Self::Lines { ref mut region } => {
(&mut region.start, &mut region.end)
},
}
}
fn sides(&self) -> Option<(&Side, &Side)> {
match self {
Self::Simple { ref region } | Self::Block { ref region } => {
Some((&region.start.side, &region.end.side))
},
Self::Semantic { .. } | Self::Lines { .. } => None,
}
}
fn sides_mut(&mut self) -> Option<(&mut Side, &mut Side)> {
match self {
Self::Simple { ref mut region } | Self::Block { ref mut region } => {
Some((&mut region.start.side, &mut region.end.side))
},
Self::Semantic { .. } | Self::Lines { .. } => None,
}
}
fn is_block(&self) -> bool {
match self {
Self::Block { .. } => true,
_ => false,
}
}
}
/// Tests for selection.
@ -572,11 +579,13 @@ mod test {
#[test]
fn line_selection() {
let num_lines = 10;
let num_cols = 5;
let mut selection = Selection::lines(Point::new(0, Column(1)));
selection.update(Point::new(5, Column(1)), Side::Right);
selection.rotate(7);
selection = selection.rotate(num_lines, num_cols, &(Line(0)..Line(num_lines)), 7).unwrap();
assert_eq!(selection.to_range(&term(5, 10)).unwrap(), SelectionRange {
assert_eq!(selection.to_range(&term(num_cols, num_lines)).unwrap(), SelectionRange {
start: Point::new(9, Column(0)),
end: Point::new(7, Column(4)),
is_block: false,
@ -585,11 +594,13 @@ mod test {
#[test]
fn semantic_selection() {
let num_lines = 10;
let num_cols = 5;
let mut selection = Selection::semantic(Point::new(0, Column(3)));
selection.update(Point::new(5, Column(1)), Side::Right);
selection.rotate(7);
selection = selection.rotate(num_lines, num_cols, &(Line(0)..Line(num_lines)), 7).unwrap();
assert_eq!(selection.to_range(&term(5, 10)).unwrap(), SelectionRange {
assert_eq!(selection.to_range(&term(num_cols, num_lines)).unwrap(), SelectionRange {
start: Point::new(9, Column(0)),
end: Point::new(7, Column(3)),
is_block: false,
@ -598,11 +609,13 @@ mod test {
#[test]
fn simple_selection() {
let num_lines = 10;
let num_cols = 5;
let mut selection = Selection::simple(Point::new(0, Column(3)), Side::Right);
selection.update(Point::new(5, Column(1)), Side::Right);
selection.rotate(7);
selection = selection.rotate(num_lines, num_cols, &(Line(0)..Line(num_lines)), 7).unwrap();
assert_eq!(selection.to_range(&term(5, 10)).unwrap(), SelectionRange {
assert_eq!(selection.to_range(&term(num_cols, num_lines)).unwrap(), SelectionRange {
start: Point::new(9, Column(0)),
end: Point::new(7, Column(3)),
is_block: false,
@ -611,11 +624,13 @@ mod test {
#[test]
fn block_selection() {
let num_lines = 10;
let num_cols = 5;
let mut selection = Selection::block(Point::new(0, Column(3)), Side::Right);
selection.update(Point::new(5, Column(1)), Side::Right);
selection.rotate(7);
selection = selection.rotate(num_lines, num_cols, &(Line(0)..Line(num_lines)), 7).unwrap();
assert_eq!(selection.to_range(&term(5, 10)).unwrap(), SelectionRange {
assert_eq!(selection.to_range(&term(num_cols, num_lines)).unwrap(), SelectionRange {
start: Point::new(9, Column(2)),
end: Point::new(7, Column(3)),
is_block: true
@ -667,4 +682,52 @@ mod test {
selection.update(Point::new(1, Column(1)), Side::Right);
assert!(!selection.is_empty());
}
#[test]
fn rotate_in_region_up() {
let num_lines = 10;
let num_cols = 5;
let mut selection = Selection::simple(Point::new(2, Column(3)), Side::Right);
selection.update(Point::new(5, Column(1)), Side::Right);
selection =
selection.rotate(num_lines, num_cols, &(Line(1)..Line(num_lines - 1)), 4).unwrap();
assert_eq!(selection.to_range(&term(num_cols, num_lines)).unwrap(), SelectionRange {
start: Point::new(8, Column(0)),
end: Point::new(6, Column(3)),
is_block: false,
});
}
#[test]
fn rotate_in_region_down() {
let num_lines = 10;
let num_cols = 5;
let mut selection = Selection::simple(Point::new(5, Column(3)), Side::Right);
selection.update(Point::new(8, Column(1)), Side::Left);
selection =
selection.rotate(num_lines, num_cols, &(Line(1)..Line(num_lines - 1)), -5).unwrap();
assert_eq!(selection.to_range(&term(num_cols, num_lines)).unwrap(), SelectionRange {
start: Point::new(3, Column(1)),
end: Point::new(1, Column(num_cols - 1)),
is_block: false,
});
}
#[test]
fn rotate_in_region_up_block() {
let num_lines = 10;
let num_cols = 5;
let mut selection = Selection::block(Point::new(2, Column(3)), Side::Right);
selection.update(Point::new(5, Column(1)), Side::Right);
selection =
selection.rotate(num_lines, num_cols, &(Line(1)..Line(num_lines - 1)), 4).unwrap();
assert_eq!(selection.to_range(&term(num_cols, num_lines)).unwrap(), SelectionRange {
start: Point::new(8, Column(2)),
end: Point::new(6, Column(3)),
is_block: true,
});
}
}