Fix crash with large negative font offset

Fixes #4363.
This commit is contained in:
Christian Duerr 2020-10-29 22:14:43 +00:00 committed by GitHub
parent a99a9fd84c
commit bede5d5d1c
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3 changed files with 39 additions and 24 deletions

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@ -67,6 +67,7 @@ The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/).
- `Add` and `Subtract` keys are now named `NumpadAdd` and `NumpadSubtract` respectively
- Feature checking when cross compiling between different operating systems
- Crash when writing to the clipboard fails on Wayland
- Crash with large negative `font.offset.x/y`
## 0.5.0

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@ -1,7 +1,5 @@
//! Helpers for creating different cursor glyphs from font metrics.
use std::cmp;
use crossfont::{BitmapBuffer, Metrics, RasterizedGlyph};
use alacritty_terminal::ansi::CursorStyle;
@ -15,10 +13,12 @@ pub fn get_cursor_glyph(
cursor_thickness: f64,
) -> RasterizedGlyph {
// Calculate the cell metrics.
let height = metrics.line_height as i32 + i32::from(offset_y);
let mut width = metrics.average_advance as i32 + i32::from(offset_x);
let line_width = cmp::max((cursor_thickness * f64::from(width)).round() as i32, 1);
//
// NOTE: With Rust 1.47+ `f64 as usize` is defined to clamp automatically:
// https://github.com/rust-lang/rust/commit/14d608f1d8a0b84da5f3bccecb3efb3d35f980dc
let height = (metrics.line_height + f64::from(offset_y)).max(1.) as usize;
let mut width = (metrics.average_advance + f64::from(offset_x)).max(1.) as usize;
let line_width = (cursor_thickness * width as f64).round().max(1.) as usize;
// Double the cursor width if it's above a double-width glyph.
if is_wide {
@ -35,41 +35,41 @@ pub fn get_cursor_glyph(
}
/// Return a custom underline cursor character.
pub fn get_underline_cursor_glyph(width: i32, line_width: i32) -> RasterizedGlyph {
pub fn get_underline_cursor_glyph(width: usize, line_width: usize) -> RasterizedGlyph {
// Create a new rectangle, the height is relative to the font width.
let buf = vec![255u8; (width * line_width * 3) as usize];
let buf = vec![255u8; width * line_width * 3];
// Create a custom glyph with the rectangle data attached to it.
RasterizedGlyph {
c: ' ',
top: line_width,
top: line_width as i32,
left: 0,
height: line_width,
width,
height: line_width as i32,
width: width as i32,
buf: BitmapBuffer::RGB(buf),
}
}
/// Return a custom beam cursor character.
pub fn get_beam_cursor_glyph(height: i32, line_width: i32) -> RasterizedGlyph {
pub fn get_beam_cursor_glyph(height: usize, line_width: usize) -> RasterizedGlyph {
// Create a new rectangle that is at least one pixel wide
let buf = vec![255u8; (line_width * height * 3) as usize];
let buf = vec![255u8; line_width * height * 3];
// Create a custom glyph with the rectangle data attached to it
RasterizedGlyph {
c: ' ',
top: height,
top: height as i32,
left: 0,
height,
width: line_width,
height: height as i32,
width: line_width as i32,
buf: BitmapBuffer::RGB(buf),
}
}
/// Returns a custom box cursor character.
pub fn get_box_cursor_glyph(height: i32, width: i32, line_width: i32) -> RasterizedGlyph {
pub fn get_box_cursor_glyph(height: usize, width: usize, line_width: usize) -> RasterizedGlyph {
// Create a new box outline rectangle.
let mut buf = Vec::with_capacity((width * height * 3) as usize);
let mut buf = Vec::with_capacity(width * height * 3);
for y in 0..height {
for x in 0..width {
if y < line_width
@ -85,14 +85,28 @@ pub fn get_box_cursor_glyph(height: i32, width: i32, line_width: i32) -> Rasteri
}
// Create a custom glyph with the rectangle data attached to it.
RasterizedGlyph { c: ' ', top: height, left: 0, height, width, buf: BitmapBuffer::RGB(buf) }
RasterizedGlyph {
c: ' ',
top: height as i32,
left: 0,
height: height as i32,
width: width as i32,
buf: BitmapBuffer::RGB(buf),
}
}
/// Return a custom block cursor character.
pub fn get_block_cursor_glyph(height: i32, width: i32) -> RasterizedGlyph {
pub fn get_block_cursor_glyph(height: usize, width: usize) -> RasterizedGlyph {
// Create a completely filled glyph.
let buf = vec![255u8; (width * height * 3) as usize];
let buf = vec![255u8; width * height * 3];
// Create a custom glyph with the rectangle data attached to it.
RasterizedGlyph { c: ' ', top: height, left: 0, height, width, buf: BitmapBuffer::RGB(buf) }
RasterizedGlyph {
c: ' ',
top: height as i32,
left: 0,
height: height as i32,
width: width as i32,
buf: BitmapBuffer::RGB(buf),
}
}

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@ -691,8 +691,8 @@ fn compute_cell_size(config: &Config, metrics: &crossfont::Metrics) -> (f32, f32
let offset_x = f64::from(config.ui_config.font.offset.x);
let offset_y = f64::from(config.ui_config.font.offset.y);
(
((metrics.average_advance + offset_x) as f32).floor().max(1.),
((metrics.line_height + offset_y) as f32).floor().max(1.),
(metrics.average_advance + offset_x).floor().max(1.) as f32,
(metrics.line_height + offset_y).floor().max(1.) as f32,
)
}