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Improve touchpad scrolling
By scaling fractional scaling by scrolling multiplier before conversion to lines it is now possible to scroll much more accurately with touchpads. The `scrolling.multiplier` now also applies to touchpads.
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5e0d740943
commit
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2 changed files with 39 additions and 43 deletions
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@ -6,6 +6,11 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
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## [Unreleased]
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### Changed
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- Smoother scrolling for touchpads (also affects scrolling with some mice that send fractional scrolling values)
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- `scrolling.multiplier` now affects normal scrolling with touchpads
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### Fixed
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- Resolved off-by-one issue with erasing characters in the last column
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75
src/input.rs
75
src/input.rs
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@ -605,19 +605,8 @@ impl<'a, A: ActionContext + 'a> Processor<'a, A> {
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pub fn on_mouse_wheel(&mut self, delta: MouseScrollDelta, phase: TouchPhase, modifiers: ModifiersState) {
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match delta {
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MouseScrollDelta::LineDelta(_columns, lines) => {
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let to_scroll = self.ctx.mouse().lines_scrolled + lines;
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let code = if to_scroll > 0.0 {
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64
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} else {
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65
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};
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let scrolling_multiplier = self.scrolling_config.multiplier;
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for _ in 0..(to_scroll.abs() as usize) {
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self.scroll_terminal(code, modifiers, scrolling_multiplier)
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}
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self.ctx.mouse_mut().lines_scrolled = to_scroll % 1.0;
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let new_scroll_px = lines * self.ctx.size_info().cell_height;
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self.scroll_terminal(modifiers, new_scroll_px as i32);
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},
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MouseScrollDelta::PixelDelta(lpos) => {
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match phase {
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@ -626,21 +615,7 @@ impl<'a, A: ActionContext + 'a> Processor<'a, A> {
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self.ctx.mouse_mut().scroll_px = 0;
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},
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TouchPhase::Moved => {
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let (_x, y): (i32, i32) = lpos.into();
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self.ctx.mouse_mut().scroll_px += y;
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let height = self.ctx.size_info().cell_height as i32;
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while self.ctx.mouse().scroll_px.abs() >= height {
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let code = if self.ctx.mouse().scroll_px > 0 {
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self.ctx.mouse_mut().scroll_px -= height;
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64
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} else {
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self.ctx.mouse_mut().scroll_px += height;
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65
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};
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self.scroll_terminal(code, modifiers, 1)
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}
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self.scroll_terminal(modifiers, lpos.y as i32);
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},
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_ => (),
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}
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@ -648,36 +623,52 @@ impl<'a, A: ActionContext + 'a> Processor<'a, A> {
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}
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}
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fn scroll_terminal(&mut self, code: u8, modifiers: ModifiersState, scroll_multiplier: u8) {
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debug_assert!(code == 64 || code == 65);
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let mouse_modes = TermMode::MOUSE_REPORT_CLICK | TermMode::MOUSE_DRAG | TermMode::MOUSE_MOTION;
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fn scroll_terminal(&mut self, modifiers: ModifiersState, new_scroll_px: i32) {
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let mouse_modes =
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TermMode::MOUSE_REPORT_CLICK | TermMode::MOUSE_DRAG | TermMode::MOUSE_MOTION;
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let height = self.ctx.size_info().cell_height as i32;
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// Make sure the new and deprecated setting are both allowed
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let faux_scrolling_lines = self.mouse_config
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let faux_multiplier = self
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.mouse_config
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.faux_scrollback_lines
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.unwrap_or(self.scrolling_config.faux_multiplier as usize);
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if self.ctx.terminal_mode().intersects(mouse_modes) {
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self.ctx.mouse_mut().scroll_px += new_scroll_px;
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let code = if new_scroll_px > 0 { 64 } else { 65 };
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let lines = (self.ctx.mouse().scroll_px / height).abs();
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for _ in 0..lines {
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self.mouse_report(code, ElementState::Pressed, modifiers);
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}
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} else if self.ctx.terminal_mode().contains(TermMode::ALT_SCREEN)
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&& faux_scrolling_lines > 0 && !modifiers.shift
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&& faux_multiplier > 0
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&& !modifiers.shift
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{
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// Faux scrolling
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let cmd = code + 1; // 64 + 1 = A, 65 + 1 = B
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let mut content = Vec::with_capacity(faux_scrolling_lines as usize * 3);
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for _ in 0..faux_scrolling_lines {
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self.ctx.mouse_mut().scroll_px += new_scroll_px * faux_multiplier as i32;
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let cmd = if new_scroll_px > 0 { b'A' } else { b'B' };
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let lines = (self.ctx.mouse().scroll_px / height).abs();
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let mut content = Vec::with_capacity(lines as usize * 3);
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for _ in 0..lines {
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content.push(0x1b);
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content.push(b'O');
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content.push(cmd);
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}
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self.ctx.write_to_pty(content);
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} else {
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for _ in 0..scroll_multiplier {
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// Transform the reported button codes 64 and 65 into 1 and -1 lines to scroll
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self.ctx.scroll(Scroll::Lines(-(code as isize * 2 - 129)));
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}
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let multiplier = i32::from(self.scrolling_config.multiplier);
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self.ctx.mouse_mut().scroll_px += new_scroll_px * multiplier;
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let lines = self.ctx.mouse().scroll_px / height;
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self.ctx.scroll(Scroll::Lines(lines as isize));
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}
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self.ctx.mouse_mut().scroll_px %= height;
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}
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pub fn on_focus_change(&mut self, is_focused: bool) {
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