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Author SHA1 Message Date
Kirill Chibisov
673710487a
Extract SizeInfo from alacritty_terminal
The `SizeInfo` is a SizeInfo used for rendering, which contains
information about padding, and such, however all the terminal need is
number of visible lines and columns.
2022-04-06 13:06:39 +03:00
Christian Duerr
3bd5ac221a
Unify the grid line indexing types
Previously Alacritty was using two different ways to reference lines in
the terminal. Either a `usize`, or a `Line(usize)`. These indexing
systems both served different purposes, but made it difficult to reason
about logic involving these systems because of its inconsistency.

To resolve this issue, a single new `Line(i32)` type has been
introduced.  All existing references to lines and points now rely on
this definition of a line.

The indexing starts at the top of the terminal region with the line 0,
which matches the line 1 used by escape sequences. Each line in the
history becomes increasingly negative and the bottommost line is equal
to the number of visible lines minus one.

Having a system which goes into the negatives allows following the
escape sequence's indexing system closely, while at the same time making
it trivial to implement `Ord` for points.

The Alacritty UI crate is the only place which has a different indexing
system, since rendering and input puts the zero line at the top of the
viewport, rather than the top of the terminal region.

All instances which refer to a number of lines/columns instead of just a
single Line/Column have also been changed to use a `usize` instead. This
way a Line/Column will always refer to a specific place in the grid and
no confusion is created by having a count of lines as a possible index
into the grid storage.
2021-03-30 23:25:38 +00:00
ii41
a754d06b44
Add support for single line terminals
This changes the minimum terminal dimensions from 2 lines and 2 columns,
to 1 line and 2 columns.

This also reworks the `SizeInfo` to store the number of columns and
lines and consistently has only the terminal lines/columns stored,
instead of including the message bar and search in some places of the
Alacritty renderer/input.

These new changes also make it easy to properly start the selection
scrolling as soon as the mouse is over the message bar, instead of
waiting until it is beyond it.

Fixes #4207.

Co-authored-by: Christian Duerr <contact@christianduerr.com>
2020-09-27 22:36:08 +00:00
Kirill Chibisov
5aaa350e1a Update outdated reftests 2020-01-04 23:55:10 +00:00
Theodore Dubois
dbd8538762 Split alacritty into a separate crates
The crate containing the entry point is called alacritty, and the crate
containing everything else is called alacritty_terminal.
2019-04-28 13:24:58 +00:00
Renamed from tests/ref/fish_cc/size.json (Browse further)