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14 commits

Author SHA1 Message Date
Joe Wilm
c8fd2c090c Add license headers to source files 2016-06-29 20:59:14 -07:00
Joe Wilm
22789f35c7 Implement terminal resizing
The resize event is received from glutin on the update thread, but the
renderer needs to be informed as well for updating the viewport and
projection matrix. This is achieved with an mpsc::channel.

To support resizing, the grid now offers methods for growing and
shrinking, and there are several implementations available for
clear_region based on different Range* types.

Core resize logic is all in Term::resize. It attempts to keep as much
context as possible when shinking the window. When growing, it's
basically just adding rows.
2016-06-29 10:21:02 -07:00
Joe Wilm
69ed81d249 Refactor Tty and Grid creation into Term::new
This moves more logic out of main() and prepares the Term type to handle
resizing. By providing all size data to Term, it is now possible to
implement a resize function there which handles all resizing logic save
for the rendering subsystem.
2016-06-28 09:18:54 -07:00
Joe Wilm
bd8bd26c8b
Add support for macOS
Alacritty now runs on macOS using CoreText for font rendering.

The font rendering subsystems were moved into a separate crate called
`font`. The font crate provides a unified (albeit limited) API which
wraps CoreText on macOS and FreeType/FontConfig on other platforms. The
unified API differed slightly from what the original Rasterizer for
freetype implemented, and it was updated accordingly.

The cell separation properties (sep_x and sep_y) are now premultiplied
into the cell width and height. They were previously passed through as
uniforms to the shaders; removing them prevents a lot of redundant work.

`libc` has some differences between Linux and macOS. `__errno_location`
is not available on macOS, and the `errno` crate was brought in to
provide a cross-platform API for dealing with errno.

Differences in `openpty` were handled by implementing a macOS specific
version. It would be worth investigating a way to unify the
implementations at some point.

A type mismatch with TIOCSCTTY was resolved with a cast.

Differences in libc::passwd struct fields were resolved by using
std::mem::uninitialized instead of zeroing the struct ourselves. This
has the benefit of being much cleaner.

The thread setup had to be changed to support both macOS and Linux.
macOS requires that events from the window be handled on the main
thread. Failure to do so will prevent the glutin window from even
showing up! For this reason, the renderer and parser were moved to their
own thread, and the input is received on the main thread. This is
essentially reverse the setup prior to this commit. Renderer
initialization (and thus font cache initialization) had to be moved to
the rendering thread as well since there's no way to make_context(null)
with glx on Linux. Trying to just call make_context a second time on the
rendering thread had resulted in a panic!.
2016-06-14 07:39:06 -07:00
Joe Wilm
8126841ed3
Add support for scrolling regions
It's now possible to move around within Vim without the screen becoming
corrupt!

The ANSI parser now calls a (new) `set_scrolling_region` on the handler
when the DECSTBM CSI is received. In order to provide a sensible default
in case that the sequence doesn't include arguments, a TermInfo trait
was added which currently has methods for inspecting number of rows and
columns. This was added as an additional trait instead of being included
on Handler since they have semantically different purposes. The tests
had to be updated to account for the additional trait bounds.

The utilities module now has a `Rotate` trait which is implemented for
the built-in slice type. This means that slices and anything derefing to
a slice can be rotated. Since VecDeque doesn't support slicing (it's
a circular buffer), the grid rows are now held in a Vec to support
rotation.

For ergomomic access to the grid for scrolling and clearing regions,
additional Index/IndexMut implementations were added to the grid::Row
type.

Finally, a `reset` method was added to `Cell` which properly resets the
state to default (instead of just clearing the char). This supports
region clearing and also fixed a bug where cell backgrounds would remain
after being cleared.
2016-06-08 10:39:49 -07:00
Joe Wilm
581eb6b69f
Tweak some Grid methods
Adds some #[inline] tags, and delegates to internals for num_rows and
num_cols. In case these become different than the expected values, this
should help to fail sooner.
2016-06-06 17:45:09 -07:00
Joe Wilm
7834bd177f
Fix bug where there were extra grid rows
Apparently VecDeque::with_capacity is more of a suggestion.
2016-06-06 17:44:06 -07:00
Joe Wilm
1a7eda7b05
Terminal sets more attributes on grid Cells 2016-06-06 17:43:14 -07:00
Joe Wilm
cdea958e71
Add support for drawing background colors 2016-06-06 16:54:15 -07:00
Joe Wilm
4fdd5280f1
Add iterator methods to Grid and Row types
The iterator methods simplify logic in the main grid render function. To
disambiguate iterator methods from those returning counts (and to free
up names), the `rows()` and `cols()` methods on `Grid` have been renamed
to `num_rows()` and `num_cols()`, respectively.
2016-06-04 19:40:30 -07:00
Joe Wilm
30ec145109
Initial support for Terminal Emulation (woo!)
This patch introduces basic support for terminal emulation. Basic means
commands that don't use paging and are not full screen applications like
vim or tmux. Some paging applications are working properly, such as as
`git log`. Other pagers work reasonably well as long as the help menu is
not accessed.

There is now a central Rgb color type which is shared by the renderer,
terminal emulation, and the pty parser.

The parser no longer owns a Handler. Instead, a mutable reference to a
Handler is provided whenever advancing the parser. This resolved some
potential ownership issues (eg parser owning the `Term` type would've
been unworkable).
2016-06-02 19:42:28 -07:00
Joe Wilm
855ae75697
Add render time meter
Optimization is impossible without measurement!
2016-05-21 11:08:50 -07:00
Joe Wilm
e794bc11b9
Use subpixel font rendering
OpenGL only supports shared alpha blending. Subpixel font rendering
requires using the font RGB values as alpha masks for the corresponding
RGB channels. To support this, blending is implemented in the fragment
shader.
2016-04-11 08:05:19 -07:00
Joe Wilm
b84eb9e921
Add a Grid
The grid holds the state of the terminal with row-major ordering.
Eventually, the grid::Cell type will hold other attributes such as
color, background color, decorations, and weight.

An initialization list is added for common ASCII symbols.
2016-04-10 16:25:05 -07:00