// Copyright 2016 Joe Wilm, The Alacritty Project Contributors // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #![allow(clippy::let_unit_value)] #![cfg(target_os = "macos")] use libc::{LC_CTYPE, setlocale}; use std::ffi::{CString, CStr}; use std::os::raw::c_char; use std::ptr::null; use std::slice; use std::str; use std::env; use objc::runtime::{Class, Object}; pub fn set_locale_environment() { let locale_id = unsafe { let locale_class = Class::get("NSLocale").unwrap(); let locale: *const Object = msg_send![locale_class, currentLocale]; let _ : () = msg_send![locale_class, release]; // `localeIdentifier` returns extra metadata with the locale (including currency and // collator) on newer versions of macOS. This is not a valid locale, so we use // `languageCode` and `countryCode`, if they're available (macOS 10.12+): // https://developer.apple.com/documentation/foundation/nslocale/1416263-localeidentifier?language=objc // https://developer.apple.com/documentation/foundation/nslocale/1643060-countrycode?language=objc // https://developer.apple.com/documentation/foundation/nslocale/1643026-languagecode?language=objc let is_language_code_supported: bool = msg_send![locale, respondsToSelector:sel!(languageCode)]; let is_country_code_supported: bool = msg_send![locale, respondsToSelector:sel!(countryCode)]; let locale_id = if is_language_code_supported && is_country_code_supported { let language_code: *const Object = msg_send![locale, languageCode]; let country_code: *const Object = msg_send![locale, countryCode]; let language_code_str = nsstring_as_str(language_code).to_owned(); let _ : () = msg_send![language_code, release]; let country_code_str = nsstring_as_str(country_code).to_owned(); let _ : () = msg_send![country_code, release]; format!("{}_{}.UTF-8", &language_code_str, &country_code_str) } else { let identifier: *const Object = msg_send![locale, localeIdentifier]; let identifier_str = nsstring_as_str(identifier).to_owned(); let _ : () = msg_send![identifier, release]; identifier_str + ".UTF-8" }; let _ : () = msg_send![locale, release]; locale_id }; // check if locale_id is valid let locale_c_str = CString::new(locale_id.to_owned()).unwrap(); let locale_ptr = locale_c_str.as_ptr(); let locale_id = unsafe { // save a copy of original setting let original = setlocale(LC_CTYPE, null()); let saved_original = if original.is_null() { CString::new("").unwrap() } else { CStr::from_ptr(original).to_owned() }; // try setting `locale_id` let modified = setlocale(LC_CTYPE, locale_ptr); let result = if modified.is_null() { String::new() } else { locale_id }; // restore original setting setlocale(LC_CTYPE, saved_original.as_ptr()); result }; env::set_var("LANG", &locale_id); } const UTF8_ENCODING: usize = 4; unsafe fn nsstring_as_str<'a>(nsstring: *const Object) -> &'a str { let cstr: *const c_char = msg_send![nsstring, UTF8String]; let len: usize = msg_send![nsstring, lengthOfBytesUsingEncoding: UTF8_ENCODING]; str::from_utf8(slice::from_raw_parts(cstr as *const u8, len)).unwrap() } #[cfg(not(target_os = "macos"))] pub fn set_locale_environment() {}