[package] name = "alacritty_terminal" version = "0.4.0" authors = ["Joe Wilm "] license = "Apache-2.0" build = "build.rs" description = "Library for writing terminal emulators" readme = "../README.md" homepage = "https://github.com/jwilm/alacritty" edition = "2018" [dependencies] libc = "0.2" notify = "4" bitflags = "1" font = { path = "../font" } parking_lot = "0.9" serde = { version = "1", features = ["derive"] } serde_yaml = "0.8" vte = "0.3" mio = "0.6.20" mio-extras = "2" log = "0.4" fnv = "1" unicode-width = "0.1" base64 = "0.11.0" terminfo = "0.6.1" url = "2" copypasta = { path = "../copypasta" } [target.'cfg(unix)'.dependencies] nix = "0.15.0" signal-hook = { version = "0.1", features = ["mio-support"] } [target.'cfg(windows)'.dependencies] winpty = { path = "../winpty" } mio-named-pipes = "0.1" miow = "0.3" dunce = "1.0" winapi = { version = "0.3.7", features = ["impl-default", "winuser", "synchapi", "roerrorapi", "winerror", "wincon", "wincontypes"]} widestring = "0.4" mio-anonymous-pipes = "0.1" [target.'cfg(target_os = "macos")'.dependencies] objc = "0.2.2" [features] default = [] # Enabling this feature makes shaders automatically reload when changed live-shader-reload = [] nightly = [] bench = [] [build-dependencies] gl_generator = "0.14.0" [dev-dependencies] serde_json = "1.0.0"