// Copyright 2016 Joe Wilm, The Alacritty Project Contributors // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. //! A generic 2d grid implementation optimized for use in a terminal. //! //! The current implementation uses a vector of vectors to store cell data. //! Reimplementing the store as a single contiguous vector may be desirable in //! the future. Rotation and indexing would need to be reconsidered at that //! time; rotation currently reorganize Vecs in the lines Vec, and indexing with //! ranges is currently supported. use std::cmp::Ordering; use std::collections::{VecDeque, vec_deque}; use std::iter::IntoIterator; use std::ops::{Deref, Range, RangeTo, RangeFrom, RangeFull, Index, IndexMut}; use index::{self, Point, Line, Column, IndexRange, RangeInclusive}; mod row; pub use self::row::Row; #[cfg(test)] mod tests; /// Convert a type to a linear index range. pub trait ToRange { fn to_range(&self) -> RangeInclusive; } /// Bidirection iterator pub trait BidirectionalIterator: Iterator { fn prev(&mut self) -> Option; } /// An item in the grid along with its Line and Column. pub struct Indexed { pub inner: T, pub line: Line, pub column: Column, } impl Deref for Indexed { type Target = T; #[inline] fn deref(&self) -> &T { &self.inner } } /// Represents the terminal display contents #[derive(Clone, Debug, Deserialize, Serialize, Eq, PartialEq)] pub struct Grid { /// Lines in the grid. Each row holds a list of cells corresponding to the /// columns in that row. raw: VecDeque>, /// Number of columns cols: index::Column, /// Number of lines. /// /// Invariant: lines is equivalent to raw.len() lines: index::Line, /// Template row. /// /// This is used to quickly populate new lines and clear recycled lines /// during scroll wrapping. template_row: Row, /// Template cell for populating template_row template: T, } pub struct GridIterator<'a, T: 'a> { grid: &'a Grid, pub cur: Point, } impl Grid { pub fn new(lines: index::Line, cols: index::Column, template: T) -> Grid { let mut raw = VecDeque::with_capacity(*lines); let template_row = Row::new(cols, &template); for _ in IndexRange(index::Line(0)..lines) { raw.push_back(template_row.clone()); } Grid { raw, cols, lines, template_row, template, } } pub fn resize(&mut self, lines: index::Line, cols: index::Column) { // Check that there's actually work to do and return early if not if lines == self.lines && cols == self.cols { return; } match self.lines.cmp(&lines) { Ordering::Less => self.grow_lines(lines), Ordering::Greater => self.shrink_lines(lines), Ordering::Equal => (), } match self.cols.cmp(&cols) { Ordering::Less => self.grow_cols(cols), Ordering::Greater => self.shrink_cols(cols), Ordering::Equal => (), } } fn grow_lines(&mut self, lines: index::Line) { for _ in IndexRange(self.num_lines()..lines) { self.raw.push_back(self.template_row.clone()); } self.lines = lines; } fn grow_cols(&mut self, cols: index::Column) { for row in self.raw.iter_mut() { row.grow(cols, &self.template); } // Update self cols self.cols = cols; // Also update template_row to be the correct length self.template_row.grow(cols, &self.template); } #[inline] pub fn scroll_down(&mut self, region: &Range, positions: index::Line) { if region.start == Line(0) && region.end == self.num_lines() { // Full rotation for _ in 0..positions.0 { let mut item = self.raw.pop_back().unwrap(); item.reset(&self.template_row); self.raw.push_front(item); } } else { // Subregion rotation for line in IndexRange((region.start + positions)..region.end).rev() { self.swap_lines(line, line - positions); } let template = &self.template_row; for i in IndexRange(Line(0)..positions) { self.raw .get_mut(*(region.start + i)) .map(|row| row.reset(template)); } } } #[inline] pub fn scroll_up(&mut self, region: &Range, positions: index::Line) { if region.start == Line(0) && region.end == self.num_lines() { // Full rotation for _ in 0..positions.0 { let mut item = self.raw.pop_front().unwrap(); item.reset(&self.template_row); self.raw.push_back(item); } } else { // Subregion rotation for line in IndexRange(region.start..(region.end - positions)) { self.swap_lines(line, line + positions); } // Clear reused lines let template = &self.template_row; for i in IndexRange(Line(0)..positions) { self.raw .get_mut(*(region.end - i - 1)) .map(|row| row.reset(template)); } } } } impl Grid { #[inline] pub fn num_lines(&self) -> index::Line { self.lines } #[inline] pub fn num_cols(&self) -> index::Column { self.cols } pub fn iter_from(&self, point: Point) -> GridIterator { GridIterator { grid: self, cur: point, } } #[inline] pub fn contains(&self, point: &Point) -> bool { self.lines > point.line && self.cols > point.col } /// Swap two lines in the grid /// /// This could have used slice::swap internally, but we are able to have /// better error messages by doing the bounds checking ourselves. #[inline] pub fn swap_lines(&mut self, src: index::Line, dst: index::Line) { self.raw.swap(*src, *dst); } fn shrink_lines(&mut self, lines: index::Line) { while index::Line(self.raw.len()) != lines { self.raw.pop_back(); } self.lines = lines; } fn shrink_cols(&mut self, cols: index::Column) { for row in self.raw.iter_mut() { row.shrink(cols); } self.cols = cols; self.template_row.shrink(cols); } } impl<'a, T> Iterator for GridIterator<'a, T> { type Item = &'a T; fn next(&mut self) -> Option { let last_line = self.grid.num_lines() - Line(1); let last_col = self.grid.num_cols() - Column(1); match self.cur { Point { line, col } if (line == last_line) && (col == last_col) => None, Point { col, .. } if (col == last_col) => { self.cur.line += Line(1); self.cur.col = Column(0); Some(&self.grid[self.cur.line][self.cur.col]) }, _ => { self.cur.col += Column(1); Some(&self.grid[self.cur.line][self.cur.col]) } } } } impl<'a, T> BidirectionalIterator for GridIterator<'a, T> { fn prev(&mut self) -> Option { let num_cols = self.grid.num_cols(); match self.cur { Point { line: Line(0), col: Column(0) } => None, Point { col: Column(0), .. } => { self.cur.line -= Line(1); self.cur.col = num_cols - Column(1); Some(&self.grid[self.cur.line][self.cur.col]) }, _ => { self.cur.col -= Column(1); Some(&self.grid[self.cur.line][self.cur.col]) } } } } impl Index for Grid { type Output = Row; #[inline] fn index(&self, index: index::Line) -> &Row { &self.raw[index.0] } } impl IndexMut for Grid { #[inline] fn index_mut(&mut self, index: index::Line) -> &mut Row { &mut self.raw[index.0] } } impl<'point, T> Index<&'point Point> for Grid { type Output = T; #[inline] fn index<'a>(&'a self, point: &Point) -> &'a T { &self.raw[point.line.0][point.col] } } impl<'point, T> IndexMut<&'point Point> for Grid { #[inline] fn index_mut<'a, 'b>(&'a mut self, point: &'b Point) -> &'a mut T { &mut self.raw[point.line.0][point.col] } } impl<'a, T> IntoIterator for &'a Grid { type Item = &'a Row; type IntoIter = vec_deque::Iter<'a, Row>; #[inline] fn into_iter(self) -> vec_deque::Iter<'a, Row> { self.raw.iter() } } // ================================================================================================= // Regions ========================================================================================= // ================================================================================================= /// A subset of lines in the grid /// /// May be constructed using Grid::region(..) pub struct Region<'a, T: 'a> { start: Line, end: Line, raw: &'a VecDeque>, } /// A mutable subset of lines in the grid /// /// May be constructed using Grid::region_mut(..) pub struct RegionMut<'a, T: 'a> { start: Line, end: Line, raw: &'a mut VecDeque>, } impl<'a, T> RegionMut<'a, T> { /// Call the provided function for every item in this region pub fn each(self, func: F) { for row in self { for item in row { func(item) } } } } pub trait IndexRegion { /// Get an immutable region of Self fn region<'a>(&'a self, _: I) -> Region<'a, T>; /// Get a mutable region of Self fn region_mut<'a>(&'a mut self, _: I) -> RegionMut<'a, T>; } impl IndexRegion, T> for Grid { fn region(&self, index: Range) -> Region { assert!(index.start < self.num_lines()); assert!(index.end <= self.num_lines()); assert!(index.start <= index.end); Region { start: index.start, end: index.end, raw: &self.raw } } fn region_mut(&mut self, index: Range) -> RegionMut { assert!(index.start < self.num_lines()); assert!(index.end <= self.num_lines()); assert!(index.start <= index.end); RegionMut { start: index.start, end: index.end, raw: &mut self.raw } } } impl IndexRegion, T> for Grid { fn region(&self, index: RangeTo) -> Region { assert!(index.end <= self.num_lines()); Region { start: Line(0), end: index.end, raw: &self.raw } } fn region_mut(&mut self, index: RangeTo) -> RegionMut { assert!(index.end <= self.num_lines()); RegionMut { start: Line(0), end: index.end, raw: &mut self.raw } } } impl IndexRegion, T> for Grid { fn region(&self, index: RangeFrom) -> Region { assert!(index.start < self.num_lines()); Region { start: index.start, end: self.num_lines(), raw: &self.raw } } fn region_mut(&mut self, index: RangeFrom) -> RegionMut { assert!(index.start < self.num_lines()); RegionMut { start: index.start, end: self.num_lines(), raw: &mut self.raw } } } impl IndexRegion for Grid { fn region(&self, _: RangeFull) -> Region { Region { start: Line(0), end: self.num_lines(), raw: &self.raw } } fn region_mut(&mut self, _: RangeFull) -> RegionMut { RegionMut { start: Line(0), end: self.num_lines(), raw: &mut self.raw } } } pub struct RegionIter<'a, T: 'a> { end: Line, cur: Line, raw: &'a VecDeque>, } pub struct RegionIterMut<'a, T: 'a> { end: Line, cur: Line, raw: &'a mut VecDeque>, } impl<'a, T> IntoIterator for Region<'a, T> { type Item = &'a Row; type IntoIter = RegionIter<'a, T>; fn into_iter(self) -> Self::IntoIter { RegionIter { end: self.end, cur: self.start, raw: self.raw } } } impl<'a, T> IntoIterator for RegionMut<'a, T> { type Item = &'a mut Row; type IntoIter = RegionIterMut<'a, T>; fn into_iter(self) -> Self::IntoIter { RegionIterMut { end: self.end, cur: self.start, raw: self.raw } } } impl<'a, T> Iterator for RegionIter<'a, T> { type Item = &'a Row; fn next(&mut self) -> Option { if self.cur < self.end { let index = self.cur; self.cur += 1; Some(&self.raw[*index]) } else { None } } } impl<'a, T> Iterator for RegionIterMut<'a, T> { type Item = &'a mut Row; fn next(&mut self) -> Option { if self.cur < self.end { let index = self.cur; self.cur += 1; unsafe { Some(&mut *(&mut self.raw[index.0] as *mut _)) } } else { None } } }