//! Tests for the Grid. use super::{BidirectionalIterator, Dimensions, Grid, GridCell}; use crate::index::{Column, Line, Point}; use crate::term::cell::{Cell, Flags}; impl GridCell for usize { fn is_empty(&self) -> bool { *self == 0 } fn flags(&self) -> &Flags { unimplemented!(); } fn flags_mut(&mut self) -> &mut Flags { unimplemented!(); } fn fast_eq(&self, other: Self) -> bool { self == &other } } #[test] fn grid_clamp_buffer_point() { let mut grid = Grid::new(Line(10), Column(10), 1_000, 0); grid.display_offset = 5; let point = grid.clamp_buffer_to_visible(Point::new(10, Column(3))); assert_eq!(point, Point::new(Line(4), Column(3))); let point = grid.clamp_buffer_to_visible(Point::new(15, Column(3))); assert_eq!(point, Point::new(Line(0), Column(0))); let point = grid.clamp_buffer_to_visible(Point::new(4, Column(3))); assert_eq!(point, Point::new(Line(9), Column(9))); grid.display_offset = 0; let point = grid.clamp_buffer_to_visible(Point::new(4, Column(3))); assert_eq!(point, Point::new(Line(5), Column(3))); } #[test] fn visible_to_buffer() { let mut grid = Grid::new(Line(10), Column(10), 1_000, 0); grid.display_offset = 5; let point = grid.visible_to_buffer(Point::new(Line(4), Column(3))); assert_eq!(point, Point::new(10, Column(3))); grid.display_offset = 0; let point = grid.visible_to_buffer(Point::new(Line(5), Column(3))); assert_eq!(point, Point::new(4, Column(3))); } // Scroll up moves lines upward. #[test] fn scroll_up() { let mut grid = Grid::new(Line(10), Column(1), 0, 0); for i in 0..10 { grid[Line(i)][Column(0)] = i; } grid.scroll_up(&(Line(0)..Line(10)), Line(2), 0); assert_eq!(grid[Line(0)][Column(0)], 2); assert_eq!(grid[Line(0)].occ, 1); assert_eq!(grid[Line(1)][Column(0)], 3); assert_eq!(grid[Line(1)].occ, 1); assert_eq!(grid[Line(2)][Column(0)], 4); assert_eq!(grid[Line(2)].occ, 1); assert_eq!(grid[Line(3)][Column(0)], 5); assert_eq!(grid[Line(3)].occ, 1); assert_eq!(grid[Line(4)][Column(0)], 6); assert_eq!(grid[Line(4)].occ, 1); assert_eq!(grid[Line(5)][Column(0)], 7); assert_eq!(grid[Line(5)].occ, 1); assert_eq!(grid[Line(6)][Column(0)], 8); assert_eq!(grid[Line(6)].occ, 1); assert_eq!(grid[Line(7)][Column(0)], 9); assert_eq!(grid[Line(7)].occ, 1); assert_eq!(grid[Line(8)][Column(0)], 0); // was 0. assert_eq!(grid[Line(8)].occ, 0); assert_eq!(grid[Line(9)][Column(0)], 0); // was 1. assert_eq!(grid[Line(9)].occ, 0); } // Scroll down moves lines downward. #[test] fn scroll_down() { let mut grid = Grid::new(Line(10), Column(1), 0, 0); for i in 0..10 { grid[Line(i)][Column(0)] = i; } grid.scroll_down(&(Line(0)..Line(10)), Line(2), 0); assert_eq!(grid[Line(0)][Column(0)], 0); // was 8. assert_eq!(grid[Line(0)].occ, 0); assert_eq!(grid[Line(1)][Column(0)], 0); // was 9. assert_eq!(grid[Line(1)].occ, 0); assert_eq!(grid[Line(2)][Column(0)], 0); assert_eq!(grid[Line(2)].occ, 1); assert_eq!(grid[Line(3)][Column(0)], 1); assert_eq!(grid[Line(3)].occ, 1); assert_eq!(grid[Line(4)][Column(0)], 2); assert_eq!(grid[Line(4)].occ, 1); assert_eq!(grid[Line(5)][Column(0)], 3); assert_eq!(grid[Line(5)].occ, 1); assert_eq!(grid[Line(6)][Column(0)], 4); assert_eq!(grid[Line(6)].occ, 1); assert_eq!(grid[Line(7)][Column(0)], 5); assert_eq!(grid[Line(7)].occ, 1); assert_eq!(grid[Line(8)][Column(0)], 6); assert_eq!(grid[Line(8)].occ, 1); assert_eq!(grid[Line(9)][Column(0)], 7); assert_eq!(grid[Line(9)].occ, 1); } // Test that GridIterator works. #[test] fn test_iter() { let mut grid = Grid::new(Line(5), Column(5), 0, 0); for i in 0..5 { for j in 0..5 { grid[Line(i)][Column(j)] = i * 5 + j; } } let mut iter = grid.iter_from(Point { line: 4, col: Column(0) }); assert_eq!(None, iter.prev()); assert_eq!(Some(&1), iter.next()); assert_eq!(Column(1), iter.point().col); assert_eq!(4, iter.point().line); assert_eq!(Some(&2), iter.next()); assert_eq!(Some(&3), iter.next()); assert_eq!(Some(&4), iter.next()); // Test line-wrapping. assert_eq!(Some(&5), iter.next()); assert_eq!(Column(0), iter.point().col); assert_eq!(3, iter.point().line); assert_eq!(Some(&4), iter.prev()); assert_eq!(Column(4), iter.point().col); assert_eq!(4, iter.point().line); // Make sure iter.cell() returns the current iterator position. assert_eq!(&4, iter.cell()); // Test that iter ends at end of grid. let mut final_iter = grid.iter_from(Point { line: 0, col: Column(4) }); assert_eq!(None, final_iter.next()); assert_eq!(Some(&23), final_iter.prev()); } #[test] fn shrink_reflow() { let mut grid = Grid::new(Line(1), Column(5), 2, cell('x')); grid[Line(0)][Column(0)] = cell('1'); grid[Line(0)][Column(1)] = cell('2'); grid[Line(0)][Column(2)] = cell('3'); grid[Line(0)][Column(3)] = cell('4'); grid[Line(0)][Column(4)] = cell('5'); grid.resize(true, Line(1), Column(2)); assert_eq!(grid.total_lines(), 3); assert_eq!(grid[2].len(), 2); assert_eq!(grid[2][Column(0)], cell('1')); assert_eq!(grid[2][Column(1)], wrap_cell('2')); assert_eq!(grid[1].len(), 2); assert_eq!(grid[1][Column(0)], cell('3')); assert_eq!(grid[1][Column(1)], wrap_cell('4')); assert_eq!(grid[0].len(), 2); assert_eq!(grid[0][Column(0)], cell('5')); assert_eq!(grid[0][Column(1)], Cell::default()); } #[test] fn shrink_reflow_twice() { let mut grid = Grid::new(Line(1), Column(5), 2, cell('x')); grid[Line(0)][Column(0)] = cell('1'); grid[Line(0)][Column(1)] = cell('2'); grid[Line(0)][Column(2)] = cell('3'); grid[Line(0)][Column(3)] = cell('4'); grid[Line(0)][Column(4)] = cell('5'); grid.resize(true, Line(1), Column(4)); grid.resize(true, Line(1), Column(2)); assert_eq!(grid.total_lines(), 3); assert_eq!(grid[2].len(), 2); assert_eq!(grid[2][Column(0)], cell('1')); assert_eq!(grid[2][Column(1)], wrap_cell('2')); assert_eq!(grid[1].len(), 2); assert_eq!(grid[1][Column(0)], cell('3')); assert_eq!(grid[1][Column(1)], wrap_cell('4')); assert_eq!(grid[0].len(), 2); assert_eq!(grid[0][Column(0)], cell('5')); assert_eq!(grid[0][Column(1)], Cell::default()); } #[test] fn shrink_reflow_empty_cell_inside_line() { let mut grid = Grid::new(Line(1), Column(5), 3, cell('x')); grid[Line(0)][Column(0)] = cell('1'); grid[Line(0)][Column(1)] = Cell::default(); grid[Line(0)][Column(2)] = cell('3'); grid[Line(0)][Column(3)] = cell('4'); grid[Line(0)][Column(4)] = Cell::default(); grid.resize(true, Line(1), Column(2)); assert_eq!(grid.total_lines(), 2); assert_eq!(grid[1].len(), 2); assert_eq!(grid[1][Column(0)], cell('1')); assert_eq!(grid[1][Column(1)], wrap_cell(' ')); assert_eq!(grid[0].len(), 2); assert_eq!(grid[0][Column(0)], cell('3')); assert_eq!(grid[0][Column(1)], cell('4')); grid.resize(true, Line(1), Column(1)); assert_eq!(grid.total_lines(), 4); assert_eq!(grid[3].len(), 1); assert_eq!(grid[3][Column(0)], wrap_cell('1')); assert_eq!(grid[2].len(), 1); assert_eq!(grid[2][Column(0)], wrap_cell(' ')); assert_eq!(grid[1].len(), 1); assert_eq!(grid[1][Column(0)], wrap_cell('3')); assert_eq!(grid[0].len(), 1); assert_eq!(grid[0][Column(0)], cell('4')); } #[test] fn grow_reflow() { let mut grid = Grid::new(Line(2), Column(2), 0, cell('x')); grid[Line(0)][Column(0)] = cell('1'); grid[Line(0)][Column(1)] = wrap_cell('2'); grid[Line(1)][Column(0)] = cell('3'); grid[Line(1)][Column(1)] = Cell::default(); grid.resize(true, Line(2), Column(3)); assert_eq!(grid.total_lines(), 2); assert_eq!(grid[1].len(), 3); assert_eq!(grid[1][Column(0)], cell('1')); assert_eq!(grid[1][Column(1)], cell('2')); assert_eq!(grid[1][Column(2)], cell('3')); // Make sure rest of grid is empty. assert_eq!(grid[0].len(), 3); assert_eq!(grid[0][Column(0)], Cell::default()); assert_eq!(grid[0][Column(1)], Cell::default()); assert_eq!(grid[0][Column(2)], Cell::default()); } #[test] fn grow_reflow_multiline() { let mut grid = Grid::new(Line(3), Column(2), 0, cell('x')); grid[Line(0)][Column(0)] = cell('1'); grid[Line(0)][Column(1)] = wrap_cell('2'); grid[Line(1)][Column(0)] = cell('3'); grid[Line(1)][Column(1)] = wrap_cell('4'); grid[Line(2)][Column(0)] = cell('5'); grid[Line(2)][Column(1)] = cell('6'); grid.resize(true, Line(3), Column(6)); assert_eq!(grid.total_lines(), 3); assert_eq!(grid[2].len(), 6); assert_eq!(grid[2][Column(0)], cell('1')); assert_eq!(grid[2][Column(1)], cell('2')); assert_eq!(grid[2][Column(2)], cell('3')); assert_eq!(grid[2][Column(3)], cell('4')); assert_eq!(grid[2][Column(4)], cell('5')); assert_eq!(grid[2][Column(5)], cell('6')); // Make sure rest of grid is empty. // https://github.com/rust-lang/rust-clippy/issues/3788 #[allow(clippy::needless_range_loop)] for r in 0..2 { assert_eq!(grid[r].len(), 6); for c in 0..6 { assert_eq!(grid[r][Column(c)], Cell::default()); } } } #[test] fn grow_reflow_disabled() { let mut grid = Grid::new(Line(2), Column(2), 0, cell('x')); grid[Line(0)][Column(0)] = cell('1'); grid[Line(0)][Column(1)] = wrap_cell('2'); grid[Line(1)][Column(0)] = cell('3'); grid[Line(1)][Column(1)] = Cell::default(); grid.resize(false, Line(2), Column(3)); assert_eq!(grid.total_lines(), 2); assert_eq!(grid[1].len(), 3); assert_eq!(grid[1][Column(0)], cell('1')); assert_eq!(grid[1][Column(1)], wrap_cell('2')); assert_eq!(grid[1][Column(2)], Cell::default()); assert_eq!(grid[0].len(), 3); assert_eq!(grid[0][Column(0)], cell('3')); assert_eq!(grid[0][Column(1)], Cell::default()); assert_eq!(grid[0][Column(2)], Cell::default()); } #[test] fn shrink_reflow_disabled() { let mut grid = Grid::new(Line(1), Column(5), 2, cell('x')); grid[Line(0)][Column(0)] = cell('1'); grid[Line(0)][Column(1)] = cell('2'); grid[Line(0)][Column(2)] = cell('3'); grid[Line(0)][Column(3)] = cell('4'); grid[Line(0)][Column(4)] = cell('5'); grid.resize(false, Line(1), Column(2)); assert_eq!(grid.total_lines(), 1); assert_eq!(grid[0].len(), 2); assert_eq!(grid[0][Column(0)], cell('1')); assert_eq!(grid[0][Column(1)], cell('2')); } fn cell(c: char) -> Cell { let mut cell = Cell::default(); cell.c = c; cell } fn wrap_cell(c: char) -> Cell { let mut cell = cell(c); cell.flags.insert(Flags::WRAPLINE); cell }