// Copyright 2016 Joe Wilm, The Alacritty Project Contributors // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. use std::convert::From; use std::fmt::{self, Display}; use std::ops::Deref; use std::sync::Mutex; use gl; use glutin; /// Resize handling for Mac and maybe other platforms /// /// This delegates to a statically referenced closure for convenience. The /// C-style callback doesn't receive a pointer or anything, so we are forced to /// use static storage. /// /// This will fail horribly if more than one window is created. Don't do that :) fn window_resize_handler(width: u32, height: u32) { RESIZE_CALLBACK.lock().unwrap().as_ref().map(|func| (*func)(width, height)); } lazy_static! { /// The resize callback invoked by `window_resize_handler` static ref RESIZE_CALLBACK: Mutex>> = Mutex::new(None); } /// Window errors #[derive(Debug)] pub enum Error { /// Error creating the window Creation(glutin::CreationError), /// Error manipulating the rendering context Context(glutin::ContextError), } /// Result of fallible operations concerning a Window. type Result = ::std::result::Result; /// A window which can be used for displaying the terminal /// /// Wraps the underlying windowing library to provide a stable API in Alacritty pub struct Window { glutin_window: glutin::Window, } /// Threadsafe APIs for the window pub struct Proxy { inner: glutin::WindowProxy, } /// Information about where the window is being displayed /// /// Useful for subsystems like the font rasterized which depend on DPI and scale /// factor. pub struct DeviceProperties { /// Scale factor for pixels <-> points. /// /// This will be 1. on standard displays and may have a different value on /// hidpi displays. pub scale_factor: f32, } /// Size of the window #[derive(Debug, Copy, Clone)] pub struct Size { pub width: T, pub height: T, } /// Strongly typed Pixels unit #[derive(Debug, Copy, Clone)] pub struct Pixels(pub T); /// Strongly typed Points unit /// /// Points are like pixels but adjusted for DPI. #[derive(Debug, Copy, Clone)] pub struct Points(pub T); pub trait ToPoints { fn to_points(&self, scale: f32) -> Size>; } impl ToPoints for Size> { #[inline] fn to_points(&self, _scale: f32) -> Size> { *self } } impl ToPoints for Size> { fn to_points(&self, scale: f32) -> Size> { let width_pts = (*self.width as f32 / scale) as u32; let height_pts = (*self.height as f32 / scale) as u32; Size { width: Points(width_pts), height: Points(height_pts) } } } impl Display for Size { fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result { write!(f, "{} × {}", self.width, self.height) } } macro_rules! deref_newtype { ($($src:ty),+) => { $( impl Deref for $src { type Target = T; #[inline] fn deref(&self) -> &Self::Target { &self.0 } } )+ } } deref_newtype! { Points, Pixels } impl Display for Pixels { fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result { write!(f, "{}px", self.0) } } impl Display for Points { fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result { write!(f, "{}pts", self.0) } } impl ::std::error::Error for Error { fn cause(&self) -> Option<&::std::error::Error> { match *self { Error::Creation(ref err) => Some(err), Error::Context(ref err) => Some(err), } } fn description(&self) -> &str { match *self { Error::Creation(ref _err) => "Error creating glutin Window", Error::Context(ref _err) => "Error operating on render context", } } } impl Display for Error { fn fmt(&self, f: &mut ::std::fmt::Formatter) -> ::std::fmt::Result { match *self { Error::Creation(ref err) => { write!(f, "Error creating glutin::Window; {}", err) }, Error::Context(ref err) => { write!(f, "Error operating on render context; {}", err) }, } } } impl From for Error { fn from(val: glutin::CreationError) -> Error { Error::Creation(val) } } impl From for Error { fn from(val: glutin::ContextError) -> Error { Error::Context(val) } } impl Window { /// Create a new window /// /// This creates a window and fully initializes a window. pub fn new( title: &str ) -> Result { /// Create a glutin::Window let mut window = glutin::WindowBuilder::new() .with_vsync() .with_title(title) .build()?; /// Set the glutin window resize callback for *this* window. The /// function pointer must be a C-style callback. This sets such a /// callback which simply delegates to a statically referenced Rust /// closure. window.set_window_resize_callback(Some(window_resize_handler as fn(u32, u32))); /// Set OpenGL symbol loader gl::load_with(|symbol| window.get_proc_address(symbol) as *const _); /// Make the window's context current so OpenGL operations can run unsafe { window.make_current()?; } Ok(Window { glutin_window: window, }) } /// Get some properties about the device /// /// Some window properties are provided since subsystems like font /// rasterization depend on DPI and scale factor. pub fn device_properties(&self) -> DeviceProperties { DeviceProperties { scale_factor: self.glutin_window.hidpi_factor(), } } /// Set the window resize callback /// /// Pass a `move` closure which will be called with the new width and height /// when the window is resized. According to the glutin docs, this can be /// used to draw during resizing. /// /// This method takes self mutably to ensure there's no race condition /// setting the callback. pub fn set_resize_callback(&mut self, func: F) { let mut guard = RESIZE_CALLBACK.lock().unwrap(); *guard = Some(Box::new(func)); } pub fn inner_size_pixels(&self) -> Option>> { self.glutin_window .get_inner_size_pixels() .map(|(w, h)| Size { width: Pixels(w), height: Pixels(h) }) } #[inline] pub fn hidpi_factor(&self) -> f32 { self.glutin_window.hidpi_factor() } #[inline] pub fn create_window_proxy(&self) -> Proxy { Proxy { inner: self.glutin_window.create_window_proxy(), } } #[inline] pub fn swap_buffers(&self) -> Result<()> { self.glutin_window .swap_buffers() .map_err(From::from) } /// Poll for any available events #[inline] pub fn poll_events(&self) -> glutin::PollEventsIterator { self.glutin_window.poll_events() } /// Block waiting for events /// /// FIXME should return our own type #[inline] pub fn wait_events(&self) -> glutin::WaitEventsIterator { self.glutin_window.wait_events() } /// Set the window title #[inline] pub fn set_title(&self, title: &str) { self.glutin_window.set_title(title); } } impl Proxy { /// Wakes up the event loop of the window /// /// This is useful for triggering a draw when the renderer would otherwise /// be waiting on user input. pub fn wakeup_event_loop(&self) { self.inner.wakeup_event_loop(); } } pub trait SetInnerSize { fn set_inner_size(&mut self, size: S); } impl SetInnerSize> for Window { fn set_inner_size(&mut self, size: T) { let size = size.to_points(self.hidpi_factor()); self.glutin_window.set_inner_size(*size.width as _, *size.height as _); } }