//! Handle input from glutin //! //! Certain key combinations should send some escape sequence back to the pty. //! In order to figure that out, state about which modifier keys are pressed //! needs to be tracked. Additionally, we need a bit of a state machine to //! determine what to do when a non-modifier key is pressed. //! //! TODO would be nice to generalize this so it could work with other windowing //! APIs //! //! TODO handling xmodmap would be good use glutin::{ElementState, VirtualKeyCode}; use term::mode::{self, TermMode}; /// Modifier keys /// /// Contains a bitflags for modifier keys which are now namespaced thanks to /// this module wrapper. mod modifier { use glutin::ElementState; bitflags! { /// Flags indicating active modifier keys pub flags Keys: u8 { /// Left shift const SHIFT_LEFT = 0b00000001, /// Right shift const SHIFT_RIGHT = 0b00000010, /// Left meta const META_LEFT = 0b00000100, /// Right meta const META_RIGHT = 0b00001000, /// Left control const CONTROL_LEFT = 0b00010000, /// Right control const CONTROL_RIGHT = 0b00100000, /// Left alt const ALT_LEFT = 0b01000000, /// Right alt const ALT_RIGHT = 0b10000000, /// Any shift key const SHIFT = SHIFT_LEFT.bits | SHIFT_RIGHT.bits, /// Any control key const CONTROL = CONTROL_LEFT.bits | CONTROL_RIGHT.bits, /// Any alt key const ALT = ALT_LEFT.bits | ALT_RIGHT.bits, /// Any meta key const META = META_LEFT.bits | META_RIGHT.bits, /// Any mod const ANY = 0b11111111, /// No mod const NONE = 0b00000000, } } impl Default for Keys { fn default() -> Keys { Keys::empty() } } impl Keys { /// Take appropriate action given a modifier key and its state #[inline] pub fn update(&mut self, state: ElementState, key: Keys) { match state { ElementState::Pressed => self.insert(key), ElementState::Released => self.remove(key), } } } } /// Processes input from glutin. /// /// An escape sequence may be emitted in case specific keys or key combinations /// are activated. /// /// TODO also need terminal state when processing input #[derive(Default)] pub struct Processor { /// Active modifier keys mods: modifier::Keys, } /// Types that are notified of escape sequences from the input::Processor. pub trait Notify { /// Notify that an escape sequence should be written to the pty fn notify(&mut self, &str); } /// Describes a key combination that should emit a control sequence /// /// The actual triggering key is omitted here since bindings are grouped by the trigger key. #[derive(Debug)] pub struct Binding { /// Modifier keys required to activate binding mods: modifier::Keys, /// String to send to pty if mods and mode match send: &'static str, /// Terminal mode required to activate binding mode: TermMode, /// excluded terminal modes where the binding won't be activated notmode: TermMode, } /// Bindings for the LEFT key. static LEFT_BINDINGS: &'static [Binding] = &[ Binding { mods: modifier::SHIFT, send: "\x1b[1;2D", mode: mode::ANY, notmode: mode::NONE }, Binding { mods: modifier::CONTROL, send: "\x1b[1;5D", mode: mode::ANY, notmode: mode::NONE }, Binding { mods: modifier::ALT, send: "\x1b[1;3D", mode: mode::ANY, notmode: mode::NONE }, Binding { mods: modifier::ANY, send: "\x1b[D", mode: mode::ANY, notmode: mode::APP_CURSOR }, Binding { mods: modifier::ANY, send: "\x1bOD", mode: mode::APP_CURSOR, notmode: mode::NONE }, ]; /// Bindings for the RIGHT key static RIGHT_BINDINGS: &'static [Binding] = &[ Binding { mods: modifier::SHIFT, send: "\x1b[1;2C", mode: mode::ANY, notmode: mode::NONE }, Binding { mods: modifier::CONTROL, send: "\x1b[1;5C", mode: mode::ANY, notmode: mode::NONE }, Binding { mods: modifier::ALT, send: "\x1b[1;3C", mode: mode::ANY, notmode: mode::NONE }, Binding { mods: modifier::ANY, send: "\x1b[C", mode: mode::ANY, notmode: mode::APP_CURSOR }, Binding { mods: modifier::ANY, send: "\x1bOC", mode: mode::APP_CURSOR, notmode: mode::NONE }, ]; /// Bindings for the UP key static UP_BINDINGS: &'static [Binding] = &[ Binding { mods: modifier::SHIFT, send: "\x1b[1;2A", mode: mode::ANY, notmode: mode::NONE }, Binding { mods: modifier::CONTROL, send: "\x1b[1;5A", mode: mode::ANY, notmode: mode::NONE }, Binding { mods: modifier::ALT, send: "\x1b[1;3A", mode: mode::ANY, notmode: mode::NONE }, Binding { mods: modifier::ANY, send: "\x1b[A", mode: mode::ANY, notmode: mode::APP_CURSOR }, Binding { mods: modifier::ANY, send: "\x1bOA", mode: mode::APP_CURSOR, notmode: mode::NONE }, ]; /// Bindings for the DOWN key static DOWN_BINDINGS: &'static [Binding] = &[ Binding { mods: modifier::SHIFT, send: "\x1b[1;2B", mode: mode::ANY, notmode: mode::NONE }, Binding { mods: modifier::CONTROL, send: "\x1b[1;5B", mode: mode::ANY, notmode: mode::NONE }, Binding { mods: modifier::ALT, send: "\x1b[1;3B", mode: mode::ANY, notmode: mode::NONE }, Binding { mods: modifier::ANY, send: "\x1b[B", mode: mode::ANY, notmode: mode::APP_CURSOR }, Binding { mods: modifier::ANY, send: "\x1bOB", mode: mode::APP_CURSOR, notmode: mode::NONE }, ]; /// Bindings for the F1 key static F1_BINDINGS: &'static [Binding] = &[ Binding { mods: modifier::ANY, send: "\x1bOP", mode: mode::ANY, notmode: mode::NONE }, ]; /// Bindings for the F2 key static F2_BINDINGS: &'static [Binding] = &[ Binding { mods: modifier::ANY, send: "\x1bOQ", mode: mode::ANY, notmode: mode::NONE }, ]; /// Bindings for the F3 key static F3_BINDINGS: &'static [Binding] = &[ Binding { mods: modifier::ANY, send: "\x1bOR", mode: mode::ANY, notmode: mode::NONE }, ]; /// Bindings for the F4 key static F4_BINDINGS: &'static [Binding] = &[ Binding { mods: modifier::ANY, send: "\x1bOS", mode: mode::ANY, notmode: mode::NONE }, ]; /// Bindings for the F5 key static F5_BINDINGS: &'static [Binding] = &[ Binding { mods: modifier::ANY, send: "\x1b[15~", mode: mode::ANY, notmode: mode::NONE }, ]; /// Bindings for the F6 key static F6_BINDINGS: &'static [Binding] = &[ Binding { mods: modifier::ANY, send: "\x1b[17~", mode: mode::ANY, notmode: mode::NONE }, ]; /// Bindings for the F7 key static F7_BINDINGS: &'static [Binding] = &[ Binding { mods: modifier::ANY, send: "\x1b[18~", mode: mode::ANY, notmode: mode::NONE }, ]; /// Bindings for the F8 key static F8_BINDINGS: &'static [Binding] = &[ Binding { mods: modifier::ANY, send: "\x1b[19~", mode: mode::ANY, notmode: mode::NONE }, ]; /// Bindings for the F9 key static F9_BINDINGS: &'static [Binding] = &[ Binding { mods: modifier::ANY, send: "\x1b[20~", mode: mode::ANY, notmode: mode::NONE }, ]; /// Bindings for the F10 key static F10_BINDINGS: &'static [Binding] = &[ Binding { mods: modifier::ANY, send: "\x1b[21~", mode: mode::ANY, notmode: mode::NONE }, ]; /// Bindings for the F11 key static F11_BINDINGS: &'static [Binding] = &[ Binding { mods: modifier::ANY, send: "\x1b[23~", mode: mode::ANY, notmode: mode::NONE }, ]; /// Bindings for the F11 key static F12_BINDINGS: &'static [Binding] = &[ Binding { mods: modifier::ANY, send: "\x1b[24~", mode: mode::ANY, notmode: mode::NONE }, ]; // key mods escape appkey appcursor crlf // // notes: appkey = DECPAM (application keypad mode); not enabled is "normal keypad" // appcursor = DECCKM (application cursor mode); // crlf = LNM (Linefeed/new line); wtf is this impl Processor { pub fn new() -> Processor { Default::default() } pub fn process(&mut self, state: ElementState, key: Option, notifier: &mut N, mode: TermMode) where N: Notify { if let Some(key) = key { // Handle state updates match key { VirtualKeyCode::LAlt => self.mods.update(state, modifier::ALT_LEFT), VirtualKeyCode::RAlt => self.mods.update(state, modifier::ALT_RIGHT), VirtualKeyCode::LShift => self.mods.update(state, modifier::SHIFT_LEFT), VirtualKeyCode::RShift => self.mods.update(state, modifier::SHIFT_RIGHT), VirtualKeyCode::LControl => self.mods.update(state, modifier::CONTROL_LEFT), VirtualKeyCode::RControl => self.mods.update(state, modifier::CONTROL_RIGHT), VirtualKeyCode::LWin => self.mods.update(state, modifier::META_LEFT), VirtualKeyCode::RWin => self.mods.update(state, modifier::META_RIGHT), _ => () } // Ignore release events if state == ElementState::Released { return; } let bindings = match key { // Arrows VirtualKeyCode::Left => LEFT_BINDINGS, VirtualKeyCode::Up => UP_BINDINGS, VirtualKeyCode::Down => DOWN_BINDINGS, VirtualKeyCode::Right => RIGHT_BINDINGS, // Function keys VirtualKeyCode::F1 => F1_BINDINGS, VirtualKeyCode::F2 => F2_BINDINGS, VirtualKeyCode::F3 => F3_BINDINGS, VirtualKeyCode::F4 => F4_BINDINGS, VirtualKeyCode::F5 => F5_BINDINGS, VirtualKeyCode::F6 => F6_BINDINGS, VirtualKeyCode::F7 => F7_BINDINGS, VirtualKeyCode::F8 => F8_BINDINGS, VirtualKeyCode::F9 => F9_BINDINGS, VirtualKeyCode::F10 => F10_BINDINGS, VirtualKeyCode::F11 => F11_BINDINGS, VirtualKeyCode::F12 => F12_BINDINGS, // Mode keys ignored now VirtualKeyCode::LAlt | VirtualKeyCode::RAlt | VirtualKeyCode::LShift | VirtualKeyCode::RShift | VirtualKeyCode::LControl | VirtualKeyCode::RControl | VirtualKeyCode::LWin | VirtualKeyCode::RWin => return, // All of the alphanumeric keys get passed through here as well, but there's no work // to be done for them. VirtualKeyCode::A | VirtualKeyCode::B | VirtualKeyCode::C | VirtualKeyCode::D | VirtualKeyCode::E | VirtualKeyCode::F | VirtualKeyCode::G | VirtualKeyCode::H | VirtualKeyCode::I | VirtualKeyCode::J | VirtualKeyCode::K | VirtualKeyCode::L | VirtualKeyCode::M | VirtualKeyCode::N | VirtualKeyCode::O | VirtualKeyCode::P | VirtualKeyCode::Q | VirtualKeyCode::R | VirtualKeyCode::S | VirtualKeyCode::T | VirtualKeyCode::U | VirtualKeyCode::V | VirtualKeyCode::W | VirtualKeyCode::X | VirtualKeyCode::Y | VirtualKeyCode::Z => return, VirtualKeyCode::Key1 | VirtualKeyCode::Key2 | VirtualKeyCode::Key3 | VirtualKeyCode::Key4 | VirtualKeyCode::Key5 | VirtualKeyCode::Key6 | VirtualKeyCode::Key7 | VirtualKeyCode::Key8 | VirtualKeyCode::Key9 | VirtualKeyCode::Key0 => return, // Log something by default _ => { println!("Unhandled key: {:?}; state: {:?}; mods: {:?}", key, state, self.mods); return; }, }; self.process_bindings(bindings, mode, notifier); } } fn process_bindings(&self, bindings: &[Binding], mode: TermMode, notifier: &mut N) where N: Notify { // Check each binding for binding in bindings { // TermMode positive if binding.mode.is_all() || mode.intersects(binding.mode) { // TermMode negative if binding.notmode.is_empty() || !mode.intersects(binding.notmode) { // Modifier keys if binding.mods.is_all() || self.mods.intersects(binding.mods) { // everything matches notifier.notify(binding.send); break; } } } } } } #[cfg(test)] mod tests { use term::mode::{self, TermMode}; use super::Processor; use super::modifier; use super::Binding; /// Receiver that keeps a copy of any strings it is notified with #[derive(Default)] struct Receiver { pub got: Option } impl super::Notify for Receiver { fn notify(&mut self, s: &str) { self.got = Some(String::from(s)); } } macro_rules! test_process_binding { { name: $name:ident, binding: $binding:expr, expect: $expect:expr, mode: $mode:expr, mods: $mods:expr } => { #[test] fn $name() { let bindings = &[$binding]; let mut processor = Processor::new(); processor.mods.insert($mods); let mut receiver = Receiver::default(); processor.process_bindings(bindings, $mode, &mut receiver); assert_eq!(receiver.got, $expect); } } } test_process_binding! { name: process_binding_nomode_shiftmod_require_shift, binding: Binding { mods: modifier::SHIFT, send: "\x1b[1;2D", mode: mode::ANY, notmode: mode::NONE }, expect: Some(String::from("\x1b[1;2D")), mode: mode::NONE, mods: modifier::SHIFT } test_process_binding! { name: process_binding_nomode_nomod_require_shift, binding: Binding { mods: modifier::SHIFT, send: "\x1b[1;2D", mode: mode::ANY, notmode: mode::NONE }, expect: None, mode: mode::NONE, mods: modifier::NONE } test_process_binding! { name: process_binding_nomode_controlmod, binding: Binding { mods: modifier::CONTROL, send: "\x1b[1;5D", mode: mode::ANY, notmode: mode::NONE }, expect: Some(String::from("\x1b[1;5D")), mode: mode::NONE, mods: modifier::CONTROL } test_process_binding! { name: process_binding_nomode_nomod_require_not_appcursor, binding: Binding { mods: modifier::ANY, send: "\x1b[D", mode: mode::ANY, notmode: mode::APP_CURSOR }, expect: Some(String::from("\x1b[D")), mode: mode::NONE, mods: modifier::NONE } test_process_binding! { name: process_binding_appcursormode_nomod_require_appcursor, binding: Binding { mods: modifier::ANY, send: "\x1bOD", mode: mode::APP_CURSOR, notmode: mode::NONE }, expect: Some(String::from("\x1bOD")), mode: mode::APP_CURSOR, mods: modifier::NONE } test_process_binding! { name: process_binding_nomode_nomod_require_appcursor, binding: Binding { mods: modifier::ANY, send: "\x1bOD", mode: mode::APP_CURSOR, notmode: mode::NONE }, expect: None, mode: mode::NONE, mods: modifier::NONE } }