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alacritty/Cargo.toml
Joe Wilm c006dae161 Disable LTO
It's nice to be able to use incremental compilation for release builds.

TODO quantify performance impact.
2018-06-02 09:36:27 -07:00

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1.1 KiB
TOML

[package]
name = "alacritty"
version = "0.1.0"
authors = ["Joe Wilm <joe@jwilm.com>"]
license = "Apache-2.0"
build = "build.rs"
description = "GPU-accelerated terminal emulator"
[[bin]]
doc = false
path = "src/main.rs"
name = "alacritty"
[dependencies]
libc = "0.2"
cgmath = "0.16"
notify = "4"
bitflags = "1"
font = { path = "./font" }
errno = "0.2"
parking_lot = "0.5"
serde = "1"
serde_derive = "1"
serde_json = "1"
serde_yaml = "0.7"
vte = "0.3"
mio = "0.6"
mio-more = "0.1"
copypasta = { path = "./copypasta" }
xdg = "2"
log = "0.4"
clap = "2"
fnv = "1"
unicode-width = "0.1"
arraydeque = "0.4"
glutin = "0.16"
clippy = { version = "*", optional = true }
env_logger = "0.5"
base64 = "0.9.0"
[target.'cfg(any(target_os = "linux", target_os = "freebsd", target_os="dragonfly", target_os="openbsd"))'.dependencies]
x11-dl = "2"
[target.'cfg(target_os = "macos")'.dependencies]
objc = "0.2.2"
[features]
default = []
# Enabling this feature makes shaders automatically reload when changed
live-shader-reload = []
nightly = []
bench = []
[build-dependencies]
gl_generator = "0.9"
[profile.release]
debug = 1