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Some changes include: • Use the with_hardware_acceleration function on the ContextBuilder to not require the discrete GPU • Remove the LMenu and RMenu virtual key codes (winit 0.16.0 removed these because Windows now generates LAlt and RAlt instead • Replace set_cursor_state with hide_cursor (winit 0.16.0 removed the set_cursor_state function) • Replace GlWindow::hidpi_factor with GlWindow::get_hidpi_factor and change to expecting an f64 • Use the glutin/winit dpi size and position types where possible Glutin's dpi change event has been implemented. All size events now return logical sizes. As a result of that, the logical sizes are translated in the `display::handle_rezize` method so DPI scaling works correctly. When the DPI is changed, the glyph cache is updated to make use of the correct font size again. Moving a window to a different screen which is a different DPI caused a racing condition where the logical size of the event was sent to the `handle_resize` method in `src/display.rs`, however if there was a DPI change event before `handle_resize` is able to process this message, it would incorrectly use the new DPI to scale the resize event. To solve this issue instead of sending the logical size to the `handle_resize` method and then converting it to a physical size in there, the `LogicalSize` of the resize event is transformed into a `PhysicalSize` as soon as it's received. This fixes potential racing conditions since all events are processed in order. The padding has been changed so it's also scaled by DPR. The `scale_with_dpi` config option has been removed. If it's not present a warning will be emitted. The `winit` dependency on Windows has been removed. All interactions with winit in Alacritty are handled through glutin. |
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Cargo.toml |