alacritty/alacritty/src/window.rs

474 lines
16 KiB
Rust

#[rustfmt::skip]
#[cfg(not(any(target_os = "macos", windows)))]
use {
std::sync::atomic::AtomicBool,
std::sync::Arc,
glutin::platform::unix::{WindowBuilderExtUnix, WindowExtUnix},
};
#[rustfmt::skip]
#[cfg(all(feature = "wayland", not(any(target_os = "macos", windows))))]
use {
wayland_client::protocol::wl_surface::WlSurface,
wayland_client::{Attached, EventQueue, Proxy},
glutin::platform::unix::EventLoopWindowTargetExtUnix,
alacritty_terminal::config::Colors,
crate::wayland_theme::AlacrittyWaylandTheme,
};
#[cfg(all(feature = "x11", not(any(target_os = "macos", windows))))]
use x11_dl::xlib::{Display as XDisplay, PropModeReplace, XErrorEvent, Xlib};
use std::fmt::{self, Display, Formatter};
use glutin::dpi::{PhysicalPosition, PhysicalSize};
use glutin::event_loop::EventLoop;
#[cfg(target_os = "macos")]
use glutin::platform::macos::{WindowBuilderExtMacOS, WindowExtMacOS};
#[cfg(windows)]
use glutin::platform::windows::IconExtWindows;
use glutin::window::{
CursorIcon, Fullscreen, UserAttentionType, Window as GlutinWindow, WindowBuilder, WindowId,
};
use glutin::{self, ContextBuilder, PossiblyCurrent, WindowedContext};
#[cfg(windows)]
use winapi::shared::minwindef::WORD;
use alacritty_terminal::index::Point;
use alacritty_terminal::term::SizeInfo;
use crate::config::window::{Decorations, WindowConfig};
use crate::config::Config;
use crate::gl;
// It's required to be in this directory due to the `windows.rc` file.
#[cfg(all(feature = "x11", not(any(target_os = "macos", windows))))]
static WINDOW_ICON: &[u8] = include_bytes!("../alacritty.ico");
// This should match the definition of IDI_ICON from `windows.rc`.
#[cfg(windows)]
const IDI_ICON: WORD = 0x101;
/// Window errors.
#[derive(Debug)]
pub enum Error {
/// Error creating the window.
ContextCreation(glutin::CreationError),
/// Error dealing with fonts.
Font(crossfont::Error),
/// Error manipulating the rendering context.
Context(glutin::ContextError),
}
/// Result of fallible operations concerning a Window.
type Result<T> = std::result::Result<T, Error>;
impl std::error::Error for Error {
fn source(&self) -> Option<&(dyn std::error::Error + 'static)> {
match self {
Error::ContextCreation(err) => err.source(),
Error::Context(err) => err.source(),
Error::Font(err) => err.source(),
}
}
}
impl Display for Error {
fn fmt(&self, f: &mut Formatter<'_>) -> fmt::Result {
match self {
Error::ContextCreation(err) => write!(f, "Error creating GL context; {}", err),
Error::Context(err) => write!(f, "Error operating on render context; {}", err),
Error::Font(err) => err.fmt(f),
}
}
}
impl From<glutin::CreationError> for Error {
fn from(val: glutin::CreationError) -> Self {
Error::ContextCreation(val)
}
}
impl From<glutin::ContextError> for Error {
fn from(val: glutin::ContextError) -> Self {
Error::Context(val)
}
}
impl From<crossfont::Error> for Error {
fn from(val: crossfont::Error) -> Self {
Error::Font(val)
}
}
fn create_gl_window<E>(
mut window: WindowBuilder,
event_loop: &EventLoop<E>,
srgb: bool,
vsync: bool,
dimensions: Option<PhysicalSize<u32>>,
) -> Result<WindowedContext<PossiblyCurrent>> {
if let Some(dimensions) = dimensions {
window = window.with_inner_size(dimensions);
}
let windowed_context = ContextBuilder::new()
.with_srgb(srgb)
.with_vsync(vsync)
.with_hardware_acceleration(None)
.build_windowed(window, event_loop)?;
// Make the context current so OpenGL operations can run.
let windowed_context = unsafe { windowed_context.make_current().map_err(|(_, err)| err)? };
Ok(windowed_context)
}
/// A window which can be used for displaying the terminal.
///
/// Wraps the underlying windowing library to provide a stable API in Alacritty.
pub struct Window {
/// Flag tracking frame redraw requests from Wayland compositor.
#[cfg(not(any(target_os = "macos", windows)))]
pub should_draw: Arc<AtomicBool>,
/// Attached Wayland surface to request new frame events.
#[cfg(all(feature = "wayland", not(any(target_os = "macos", windows))))]
pub wayland_surface: Option<Attached<WlSurface>>,
/// Cached DPR for quickly scaling pixel sizes.
pub dpr: f64,
windowed_context: WindowedContext<PossiblyCurrent>,
current_mouse_cursor: CursorIcon,
mouse_visible: bool,
}
impl Window {
/// Create a new window.
///
/// This creates a window and fully initializes a window.
pub fn new<E>(
event_loop: &EventLoop<E>,
config: &Config,
size: Option<PhysicalSize<u32>>,
#[cfg(all(feature = "wayland", not(any(target_os = "macos", windows))))]
wayland_event_queue: Option<&EventQueue>,
) -> Result<Window> {
let window_config = &config.ui_config.window;
let window_builder = Window::get_platform_window(&window_config.title, &window_config);
// Check if we're running Wayland to disable vsync.
#[cfg(all(feature = "wayland", not(any(target_os = "macos", windows))))]
let is_wayland = event_loop.is_wayland();
#[cfg(any(not(feature = "wayland"), target_os = "macos", windows))]
let is_wayland = false;
let windowed_context =
create_gl_window(window_builder.clone(), &event_loop, false, !is_wayland, size)
.or_else(|_| {
create_gl_window(window_builder, &event_loop, true, !is_wayland, size)
})?;
// Text cursor.
let current_mouse_cursor = CursorIcon::Text;
windowed_context.window().set_cursor_icon(current_mouse_cursor);
// Set OpenGL symbol loader. This call MUST be after window.make_current on windows.
gl::load_with(|symbol| windowed_context.get_proc_address(symbol) as *const _);
#[cfg(all(feature = "x11", not(any(target_os = "macos", windows))))]
if !is_wayland {
// On X11, embed the window inside another if the parent ID has been set.
if let Some(parent_window_id) = window_config.embed {
x_embed_window(windowed_context.window(), parent_window_id);
}
}
#[cfg(all(feature = "wayland", not(any(target_os = "macos", windows))))]
let wayland_surface = if is_wayland {
// Apply client side decorations theme.
let theme = AlacrittyWaylandTheme::new(&config.colors);
windowed_context.window().set_wayland_theme(theme);
// Attach surface to Alacritty's internal wayland queue to handle frame callbacks.
let surface = windowed_context.window().wayland_surface().unwrap();
let proxy: Proxy<WlSurface> = unsafe { Proxy::from_c_ptr(surface as _) };
Some(proxy.attach(wayland_event_queue.as_ref().unwrap().token()))
} else {
None
};
let dpr = windowed_context.window().scale_factor();
Ok(Self {
current_mouse_cursor,
mouse_visible: true,
windowed_context,
#[cfg(not(any(target_os = "macos", windows)))]
should_draw: Arc::new(AtomicBool::new(true)),
#[cfg(all(feature = "wayland", not(any(target_os = "macos", windows))))]
wayland_surface,
dpr,
})
}
pub fn set_inner_size(&mut self, size: PhysicalSize<u32>) {
self.window().set_inner_size(size);
}
pub fn inner_size(&self) -> PhysicalSize<u32> {
self.window().inner_size()
}
#[inline]
pub fn set_visible(&self, visibility: bool) {
self.window().set_visible(visibility);
}
/// Set the window title.
#[inline]
pub fn set_title(&self, title: &str) {
self.window().set_title(title);
}
#[inline]
pub fn set_mouse_cursor(&mut self, cursor: CursorIcon) {
if cursor != self.current_mouse_cursor {
self.current_mouse_cursor = cursor;
self.window().set_cursor_icon(cursor);
}
}
/// Set mouse cursor visible.
pub fn set_mouse_visible(&mut self, visible: bool) {
if visible != self.mouse_visible {
self.mouse_visible = visible;
self.window().set_cursor_visible(visible);
}
}
#[cfg(not(any(target_os = "macos", windows)))]
pub fn get_platform_window(title: &str, window_config: &WindowConfig) -> WindowBuilder {
#[cfg(feature = "x11")]
let icon = {
let image = image::load_from_memory_with_format(WINDOW_ICON, image::ImageFormat::Ico)
.expect("loading icon")
.to_rgba();
let (width, height) = image.dimensions();
glutin::window::Icon::from_rgba(image.into_raw(), width, height)
};
let class = &window_config.class;
let builder = WindowBuilder::new()
.with_title(title)
.with_visible(false)
.with_transparent(true)
.with_decorations(window_config.decorations != Decorations::None)
.with_maximized(window_config.maximized())
.with_fullscreen(window_config.fullscreen());
#[cfg(feature = "x11")]
let builder = builder.with_window_icon(icon.ok());
#[cfg(feature = "wayland")]
let builder = builder.with_app_id(class.instance.clone());
#[cfg(feature = "x11")]
let builder = builder.with_class(class.instance.clone(), class.general.clone());
#[cfg(feature = "x11")]
let builder = match &window_config.gtk_theme_variant {
Some(val) => builder.with_gtk_theme_variant(val.clone()),
None => builder,
};
builder
}
#[cfg(windows)]
pub fn get_platform_window(title: &str, window_config: &WindowConfig) -> WindowBuilder {
let icon = glutin::window::Icon::from_resource(IDI_ICON, None);
WindowBuilder::new()
.with_title(title)
.with_visible(false)
.with_decorations(window_config.decorations != Decorations::None)
.with_transparent(true)
.with_maximized(window_config.maximized())
.with_fullscreen(window_config.fullscreen())
.with_window_icon(icon.ok())
}
#[cfg(target_os = "macos")]
pub fn get_platform_window(title: &str, window_config: &WindowConfig) -> WindowBuilder {
let window = WindowBuilder::new()
.with_title(title)
.with_visible(false)
.with_transparent(true)
.with_maximized(window_config.maximized())
.with_fullscreen(window_config.fullscreen());
match window_config.decorations {
Decorations::Full => window,
Decorations::Transparent => window
.with_title_hidden(true)
.with_titlebar_transparent(true)
.with_fullsize_content_view(true),
Decorations::Buttonless => window
.with_title_hidden(true)
.with_titlebar_buttons_hidden(true)
.with_titlebar_transparent(true)
.with_fullsize_content_view(true),
Decorations::None => window.with_titlebar_hidden(true),
}
}
pub fn set_urgent(&self, is_urgent: bool) {
let attention = if is_urgent { Some(UserAttentionType::Critical) } else { None };
self.window().request_user_attention(attention);
}
pub fn set_outer_position(&self, pos: PhysicalPosition<i32>) {
self.window().set_outer_position(pos);
}
#[cfg(all(feature = "x11", not(any(target_os = "macos", windows))))]
pub fn x11_window_id(&self) -> Option<usize> {
self.window().xlib_window().map(|xlib_window| xlib_window as usize)
}
#[cfg(any(not(feature = "x11"), target_os = "macos", windows))]
pub fn x11_window_id(&self) -> Option<usize> {
None
}
pub fn window_id(&self) -> WindowId {
self.window().id()
}
#[cfg(not(any(target_os = "macos", windows)))]
pub fn set_maximized(&self, maximized: bool) {
self.window().set_maximized(maximized);
}
pub fn set_minimized(&self, minimized: bool) {
self.window().set_minimized(minimized);
}
/// Toggle the window's fullscreen state.
pub fn toggle_fullscreen(&mut self) {
self.set_fullscreen(self.window().fullscreen().is_none());
}
#[cfg(target_os = "macos")]
pub fn toggle_simple_fullscreen(&mut self) {
self.set_simple_fullscreen(!self.window().simple_fullscreen());
}
pub fn set_fullscreen(&mut self, fullscreen: bool) {
if fullscreen {
self.window().set_fullscreen(Some(Fullscreen::Borderless(None)));
} else {
self.window().set_fullscreen(None);
}
}
#[cfg(target_os = "macos")]
pub fn set_simple_fullscreen(&mut self, simple_fullscreen: bool) {
self.window().set_simple_fullscreen(simple_fullscreen);
}
#[cfg(all(feature = "wayland", not(any(target_os = "macos", windows))))]
pub fn wayland_display(&self) -> Option<*mut std::ffi::c_void> {
self.window().wayland_display()
}
#[cfg(not(any(feature = "wayland", target_os = "macos", windows)))]
pub fn wayland_display(&self) -> Option<*mut std::ffi::c_void> {
None
}
#[cfg(all(feature = "wayland", not(any(target_os = "macos", windows))))]
pub fn wayland_surface(&self) -> Option<&Attached<WlSurface>> {
self.wayland_surface.as_ref()
}
#[cfg(all(feature = "wayland", not(any(target_os = "macos", windows))))]
pub fn set_wayland_theme(&mut self, colors: &Colors) {
self.window().set_wayland_theme(AlacrittyWaylandTheme::new(colors));
}
/// Adjust the IME editor position according to the new location of the cursor.
#[cfg(not(windows))]
pub fn update_ime_position(&mut self, point: Point, size: &SizeInfo) {
let nspot_x = f64::from(size.padding_x() + point.col.0 as f32 * size.cell_width());
let nspot_y = f64::from(size.padding_y() + (point.line.0 + 1) as f32 * size.cell_height());
self.window().set_ime_position(PhysicalPosition::new(nspot_x, nspot_y));
}
/// No-op, since Windows does not support IME positioning.
#[cfg(windows)]
pub fn update_ime_position(&mut self, _point: Point, _size_info: &SizeInfo) {}
pub fn swap_buffers(&self) {
self.windowed_context.swap_buffers().expect("swap buffers");
}
pub fn resize(&self, size: PhysicalSize<u32>) {
self.windowed_context.resize(size);
}
fn window(&self) -> &GlutinWindow {
self.windowed_context.window()
}
}
#[cfg(all(feature = "x11", not(any(target_os = "macos", windows))))]
fn x_embed_window(window: &GlutinWindow, parent_id: std::os::raw::c_ulong) {
let (xlib_display, xlib_window) = match (window.xlib_display(), window.xlib_window()) {
(Some(display), Some(window)) => (display, window),
_ => return,
};
let xlib = Xlib::open().expect("get xlib");
unsafe {
let atom = (xlib.XInternAtom)(xlib_display as *mut _, "_XEMBED".as_ptr() as *const _, 0);
(xlib.XChangeProperty)(
xlib_display as _,
xlib_window as _,
atom,
atom,
32,
PropModeReplace,
[0, 1].as_ptr(),
2,
);
// Register new error handler.
let old_handler = (xlib.XSetErrorHandler)(Some(xembed_error_handler));
// Check for the existence of the target before attempting reparenting.
(xlib.XReparentWindow)(xlib_display as _, xlib_window as _, parent_id, 0, 0);
// Drain errors and restore original error handler.
(xlib.XSync)(xlib_display as _, 0);
(xlib.XSetErrorHandler)(old_handler);
}
}
#[cfg(all(feature = "x11", not(any(target_os = "macos", windows))))]
unsafe extern "C" fn xembed_error_handler(_: *mut XDisplay, _: *mut XErrorEvent) -> i32 {
log::error!("Could not embed into specified window.");
std::process::exit(1);
}