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alacritty/res/rect.f.glsl
Christian Duerr cf9d94eb12
Add color option to visual bell
This adds the option to specify the color of the visual bell using the
`visual_bell.color` configuration setting.

This is done by rendering a big quad over the entire screen, which also
opens up options to draw other arbitrary rectangles on the screen in the
future.
2018-12-17 19:06:07 +00:00

22 lines
715 B
GLSL

// Copyright 2016 Joe Wilm, The Alacritty Project Contributors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#version 330 core
in vec4 color;
out vec4 FragColor;
void main()
{
FragColor = color;
}