mirror of
https://github.com/alacritty/alacritty.git
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217ad9ec28
This resolves a lot of NLL issues, however full NLL will be necessary to handle a couple of remaining issues.
86 lines
2.6 KiB
Rust
86 lines
2.6 KiB
Rust
// Copyright 2016 Joe Wilm, The Alacritty Project Contributors
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#[cfg(windows)]
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use embed_resource;
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#[cfg(windows)]
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use tempfile;
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#[cfg(windows)]
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use reqwest;
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#[cfg(windows)]
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use zip;
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use gl_generator::{Api, Fallbacks, GlobalGenerator, Profile, Registry};
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use std::env;
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use std::fs::File;
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use std::path::Path;
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#[cfg(windows)]
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use std::io;
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#[cfg(windows)]
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use std::fs::OpenOptions;
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#[cfg(windows)]
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const WINPTY_PACKAGE_URL: &str = "https://github.com/rprichard/winpty/releases/download/0.4.3/winpty-0.4.3-msvc2015.zip";
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fn main() {
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let dest = env::var("OUT_DIR").unwrap();
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let mut file = File::create(&Path::new(&dest).join("gl_bindings.rs")).unwrap();
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Registry::new(
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Api::Gl,
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(4, 5),
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Profile::Core,
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Fallbacks::All,
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["GL_ARB_blend_func_extended"],
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).write_bindings(GlobalGenerator, &mut file)
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.unwrap();
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#[cfg(windows)]
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{
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embed_resource::compile("assets/windows/windows.rc");
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// Path is relative to target/{profile}/build/alacritty-HASH/out
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let file = Path::new(&env::var("OUT_DIR").unwrap()).join("../../../winpty-agent.exe");
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if !file.exists() {
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aquire_winpty_agent(&file);
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}
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}
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}
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#[cfg(windows)]
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fn aquire_winpty_agent(out_path: &Path) {
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let tmp_dir = tempfile::Builder::new().prefix("alacritty_build").tempdir().unwrap();
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let mut response = reqwest::get(WINPTY_PACKAGE_URL).unwrap();
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let mut file = OpenOptions::new()
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.read(true)
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.write(true)
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.create(true)
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.open(tmp_dir.path().join("winpty_package.zip")).unwrap();
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io::copy(&mut response, &mut file).unwrap();
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let mut archive = zip::ZipArchive::new(file).unwrap();
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let target = match env::var("TARGET").unwrap().split("-").next().unwrap() {
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"x86_64" => "x64",
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"i386" => "ia32",
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_ => panic!("architecture has no winpty binary")
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};
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let mut winpty_agent = archive.by_name(&format!("{}/bin/winpty-agent.exe", target)).unwrap();
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io::copy(&mut winpty_agent, &mut File::create(out_path).unwrap()).unwrap();
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}
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