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![]() Some systems have rendering issues when using GLX rather than EGL. While this is usually due to a driver bug, it is helpful to provide a workaround for this by allowing people to prefer EGL over GLX. This patch adds the new `debug.prefer_egl` option to provide this workaround. Closes #7056. |
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alacritty-bindings.5.scd | ||
alacritty-msg.1.scd | ||
alacritty.1.scd | ||
alacritty.5.scd |