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alacritty/alacritty_windows.yml
Christian Duerr 8ee0d2b5b2
Add option to open URLs on click
This adds the option to automatically launch URLs with a specified
program when clicking on them.

The config option `mouse.url_launcher` has been added to specify which
program should be used to open the URL. The URL is always passed as the
last parameter to the specified command.

It is not always desired for URLs to open automatically when clicking on
them. To resolve this a new `modifiers` field has been introduced to the
config, which allows specifying which keyboard modifiers need to be held
down to launch URLs in the specified launcher.

Some tests have been added to make sure that the edge-cases of the URL
parsing are protected against future regressions. To make testing easier
the parsing method has been moved into the `SemanticSearch` trait. The
name of the trait has also been changed to just `Search` and it has been
moved to `src/term/mod.rs` to fit the additional functionality.

This fixes #113.
2018-10-22 19:39:26 +00:00

424 lines
17 KiB
YAML

# Configuration for Alacritty, the GPU enhanced terminal emulator
# Any items in the `env` entry below will be added as
# environment variables. Some entries may override variables
# set by alacritty it self.
env:
# TERM env customization.
#
# If this property is not set, alacritty will set it to xterm-256color.
#
# Note that some xterm terminfo databases don't declare support for italics.
# You can verify this by checking for the presence of `smso` and `sitm` in
# `infocmp xterm-256color`.
TERM: xterm-256color
window:
# Window dimensions in character columns and lines
# (changes require restart)
dimensions:
columns: 80
lines: 24
# Adds this many blank pixels of padding around the window
# Units are physical pixels; this is not DPI aware.
# (change requires restart)
padding:
x: 2
y: 2
# Window decorations
#
# Values for `decorations`:
# - full: Borders and title bar
# - none: Neither borders nor title bar
decorations: full
scrolling:
# How many lines of scrollback to keep,
# '0' will disable scrolling.
history: 10000
# Number of lines the viewport will move for every line
# scrolled when scrollback is enabled (history > 0).
multiplier: 3
# Faux Scrolling
#
# The `faux_multiplier` setting controls the number
# of lines the terminal should scroll when the alternate
# screen buffer is active. This is used to allow mouse
# scrolling for applications like `man`.
#
# To disable this completely, set `faux_multiplier` to 0.
faux_multiplier: 3
# Automatically scroll to the bottom when new text is written
# to the terminal.
auto_scroll: false
# Display tabs using this many cells (changes require restart)
tabspaces: 8
# When true, bold text is drawn using the bright variant of colors.
draw_bold_text_with_bright_colors: true
# Font configuration (changes require restart)
#
# Important font attributes like antialiasing, subpixel aa, and hinting can be
# controlled through fontconfig. Specifically, the following attributes should
# have an effect:
#
# * hintstyle
# * antialias
# * lcdfilter
# * rgba
#
# For instance, if you wish to disable subpixel antialiasing, you might set the
# rgba property to "none". If you wish to completely disable antialiasing, you
# can set antialias to false.
#
# Please see these resources for more information on how to use fontconfig
#
# * https://wiki.archlinux.org/index.php/font_configuration#Fontconfig_configuration
# * file:///usr/share/doc/fontconfig/fontconfig-user.html
font:
# The normal (roman) font face to use.
normal:
family: Consolas
# Style can be specified to pick a specific face.
# style: Regular
# The bold font face
bold:
family: Consolas
# Style can be specified to pick a specific face.
# style: Bold
# The italic font face
italic:
family: Consolas
# Style can be specified to pick a specific face.
# style: Italic
# Point size of the font
size: 11.0
# Offset is the extra space around each character. offset.y can be thought of
# as modifying the linespacing, and offset.x as modifying the letter spacing.
offset:
x: 0
y: 0
# Glyph offset determines the locations of the glyphs within their cells with
# the default being at the bottom. Increase the x offset to move the glyph to
# the right, increase the y offset to move the glyph upward.
glyph_offset:
x: 0
y: 0
# OS X only: use thin stroke font rendering. Thin strokes are suitable
# for retina displays, but for non-retina you probably want this set to
# false.
use_thin_strokes: false
# Should display the render timer
render_timer: false
# Use custom cursor colors. If true, display the cursor in the cursor.foreground
# and cursor.background colors, otherwise invert the colors of the cursor.
custom_cursor_colors: false
# Colors (Tomorrow Night Bright)
colors:
# Default colors
primary:
background: '0x000000'
foreground: '0xeaeaea'
# (Optional) Bright and Dim foreground colors
#
# The dimmed foreground color is calculated automatically if it is not present.
# If the bright foreground color is not set, or `draw_bold_text_with_bright_colors`
# is `false`, the normal foreground color will be used.
#
# dim_foreground: '0x9a9a9a'
# bright_foreground: '0xffffff'
# Colors the cursor will use if `custom_cursor_colors` is true
cursor:
text: '0x000000'
cursor: '0xffffff'
# Normal colors
normal:
black: '0x000000'
red: '0xd54e53'
green: '0xb9ca4a'
yellow: '0xe6c547'
blue: '0x7aa6da'
magenta: '0xc397d8'
cyan: '0x70c0ba'
white: '0xffffff'
# Bright colors
bright:
black: '0x666666'
red: '0xff3334'
green: '0x9ec400'
yellow: '0xe7c547'
blue: '0x7aa6da'
magenta: '0xb77ee0'
cyan: '0x54ced6'
white: '0xffffff'
# Dim colors (Optional)
dim:
black: '0x333333'
red: '0xf2777a'
green: '0x99cc99'
yellow: '0xffcc66'
blue: '0x6699cc'
magenta: '0xcc99cc'
cyan: '0x66cccc'
white: '0xdddddd'
# Visual Bell
#
# Any time the BEL code is received, Alacritty "rings" the visual bell. Once
# rung, the terminal background will be set to white and transition back to the
# default background color. You can control the rate of this transition by
# setting the `duration` property (represented in milliseconds). You can also
# configure the transition function by setting the `animation` property.
#
# Possible values for `animation`
# `Ease`
# `EaseOut`
# `EaseOutSine`
# `EaseOutQuad`
# `EaseOutCubic`
# `EaseOutQuart`
# `EaseOutQuint`
# `EaseOutExpo`
# `EaseOutCirc`
# `Linear`
#
# To completely disable the visual bell, set its duration to 0.
#
visual_bell:
animation: EaseOutExpo
duration: 0
# Background opacity
background_opacity: 1.0
# Mouse bindings
#
# Currently doesn't support modifiers. Both the `mouse` and `action` fields must
# be specified.
#
# Values for `mouse`:
# - Middle
# - Left
# - Right
# - Numeric identifier such as `5`
#
# Values for `action`:
# - Paste
# - PasteSelection
# - Copy (TODO)
mouse_bindings:
- { mouse: Middle, action: PasteSelection }
mouse:
# Click settings
#
# The `double_click` and `triple_click` settings control the time
# alacritty should wait for accepting multiple clicks as one double
# or triple click.
double_click: { threshold: 300 }
triple_click: { threshold: 300 }
url:
# URL launcher
#
# This program is executed when clicking on a text which is recognized as a URL.
# The URL is always added to the command as the last parameter.
launcher: explorer
# URL modifiers
#
# These are the modifiers that need to be held down for opening URLs when clicking
# on them. The available modifiers are documented in the key binding section.
#modifiers: Control|Shift
selection:
semantic_escape_chars: ",│`|:\"' ()[]{}<>"
hide_cursor_when_typing: false
# Cursor style
#
# Values for 'cursor_style':
# - Block
# - Underline
# - Beam
cursor_style: Block
# Whether the cursor should be a hollow block on window focus loss
unfocused_hollow_cursor: true
# Live config reload (changes require restart)
live_config_reload: true
# Shell
#
# You can set shell.program to the path of your favorite shell, e.g. /bin/fish.
# Entries in shell.args are passed unmodified as arguments to the shell.
shell:
program: cmd
# args:
# - --login
# Key bindings
#
# Each binding is defined as an object with some properties. Most of the
# properties are optional. All of the alphabetical keys should have a letter for
# the `key` value such as `V`. Function keys are probably what you would expect
# as well (F1, F2, ..). The number keys above the main keyboard are encoded as
# `Key1`, `Key2`, etc. Keys on the number pad are encoded `Number1`, `Number2`,
# etc. These all match the glutin::VirtualKeyCode variants.
#
# Possible values for `mods`
# `Command`, `Super` refer to the super/command/windows key
# `Control` for the control key
# `Shift` for the Shift key
# `Alt` and `Option` refer to alt/option
#
# mods may be combined with a `|`. For example, requiring control and shift
# looks like:
#
# mods: Control|Shift
#
# The parser is currently quite sensitive to whitespace and capitalization -
# capitalization must match exactly, and piped items must not have whitespace
# around them.
#
# Either an `action`, `chars`, or `command` field must be present.
# `action` must be one of `Paste`, `PasteSelection`, `Copy`, or `Quit`.
# `chars` writes the specified string every time that binding is activated.
# These should generally be escape sequences, but they can be configured to
# send arbitrary strings of bytes.
# `command` must be a map containing a `program` string, and `args` array of
# strings. For example:
# - { ... , command: { program: "alacritty", args: ["-e", "vttest"] } }
#
# Want to add a binding (e.g. "PageUp") but are unsure what the X sequence
# (e.g. "\x1b[5~") is? Open another terminal (like xterm) without tmux,
# then run `showkey -a` to get the sequence associated to a key combination.
key_bindings:
- { key: V, mods: Control|Shift, action: Paste }
- { key: C, mods: Control|Shift, action: Copy }
- { key: Q, mods: Command, action: Quit }
- { key: W, mods: Command, action: Quit }
- { key: Insert, mods: Shift, action: PasteSelection }
- { key: Key0, mods: Control, action: ResetFontSize }
- { key: Equals, mods: Control, action: IncreaseFontSize }
- { key: Subtract, mods: Control, action: DecreaseFontSize }
- { key: Home, chars: "\x1bOH", mode: AppCursor }
- { key: Home, chars: "\x1b[H", mode: ~AppCursor }
- { key: End, chars: "\x1bOF", mode: AppCursor }
- { key: End, chars: "\x1b[F", mode: ~AppCursor }
- { key: PageUp, mods: Shift, chars: "\x1b[5;2~" }
- { key: PageUp, mods: Control, chars: "\x1b[5;5~" }
- { key: PageUp, chars: "\x1b[5~" }
- { key: PageDown, mods: Shift, chars: "\x1b[6;2~" }
- { key: PageDown, mods: Control, chars: "\x1b[6;5~" }
- { key: PageDown, chars: "\x1b[6~" }
- { key: Tab, mods: Shift, chars: "\x1b[Z" }
- { key: Back, chars: "\x7f" }
- { key: Back, mods: Alt, chars: "\x1b\x7f" }
- { key: Insert, chars: "\x1b[2~" }
- { key: Delete, chars: "\x1b[3~" }
- { key: Left, mods: Shift, chars: "\x1b[1;2D" }
- { key: Left, mods: Control, chars: "\x1b[1;5D" }
- { key: Left, mods: Alt, chars: "\x1b[1;3D" }
- { key: Left, chars: "\x1b[D", mode: ~AppCursor }
- { key: Left, chars: "\x1bOD", mode: AppCursor }
- { key: Right, mods: Shift, chars: "\x1b[1;2C" }
- { key: Right, mods: Control, chars: "\x1b[1;5C" }
- { key: Right, mods: Alt, chars: "\x1b[1;3C" }
- { key: Right, chars: "\x1b[C", mode: ~AppCursor }
- { key: Right, chars: "\x1bOC", mode: AppCursor }
- { key: Up, mods: Shift, chars: "\x1b[1;2A" }
- { key: Up, mods: Control, chars: "\x1b[1;5A" }
- { key: Up, mods: Alt, chars: "\x1b[1;3A" }
- { key: Up, chars: "\x1b[A", mode: ~AppCursor }
- { key: Up, chars: "\x1bOA", mode: AppCursor }
- { key: Down, mods: Shift, chars: "\x1b[1;2B" }
- { key: Down, mods: Control, chars: "\x1b[1;5B" }
- { key: Down, mods: Alt, chars: "\x1b[1;3B" }
- { key: Down, chars: "\x1b[B", mode: ~AppCursor }
- { key: Down, chars: "\x1bOB", mode: AppCursor }
- { key: F1, chars: "\x1bOP" }
- { key: F2, chars: "\x1bOQ" }
- { key: F3, chars: "\x1bOR" }
- { key: F4, chars: "\x1bOS" }
- { key: F5, chars: "\x1b[15~" }
- { key: F6, chars: "\x1b[17~" }
- { key: F7, chars: "\x1b[18~" }
- { key: F8, chars: "\x1b[19~" }
- { key: F9, chars: "\x1b[20~" }
- { key: F10, chars: "\x1b[21~" }
- { key: F11, chars: "\x1b[23~" }
- { key: F12, chars: "\x1b[24~" }
- { key: F1, mods: Shift, chars: "\x1b[1;2P" }
- { key: F2, mods: Shift, chars: "\x1b[1;2Q" }
- { key: F3, mods: Shift, chars: "\x1b[1;2R" }
- { key: F4, mods: Shift, chars: "\x1b[1;2S" }
- { key: F5, mods: Shift, chars: "\x1b[15;2~" }
- { key: F6, mods: Shift, chars: "\x1b[17;2~" }
- { key: F7, mods: Shift, chars: "\x1b[18;2~" }
- { key: F8, mods: Shift, chars: "\x1b[19;2~" }
- { key: F9, mods: Shift, chars: "\x1b[20;2~" }
- { key: F10, mods: Shift, chars: "\x1b[21;2~" }
- { key: F11, mods: Shift, chars: "\x1b[23;2~" }
- { key: F12, mods: Shift, chars: "\x1b[24;2~" }
- { key: F1, mods: Control, chars: "\x1b[1;5P" }
- { key: F2, mods: Control, chars: "\x1b[1;5Q" }
- { key: F3, mods: Control, chars: "\x1b[1;5R" }
- { key: F4, mods: Control, chars: "\x1b[1;5S" }
- { key: F5, mods: Control, chars: "\x1b[15;5~" }
- { key: F6, mods: Control, chars: "\x1b[17;5~" }
- { key: F7, mods: Control, chars: "\x1b[18;5~" }
- { key: F8, mods: Control, chars: "\x1b[19;5~" }
- { key: F9, mods: Control, chars: "\x1b[20;5~" }
- { key: F10, mods: Control, chars: "\x1b[21;5~" }
- { key: F11, mods: Control, chars: "\x1b[23;5~" }
- { key: F12, mods: Control, chars: "\x1b[24;5~" }
- { key: F1, mods: Alt, chars: "\x1b[1;6P" }
- { key: F2, mods: Alt, chars: "\x1b[1;6Q" }
- { key: F3, mods: Alt, chars: "\x1b[1;6R" }
- { key: F4, mods: Alt, chars: "\x1b[1;6S" }
- { key: F5, mods: Alt, chars: "\x1b[15;6~" }
- { key: F6, mods: Alt, chars: "\x1b[17;6~" }
- { key: F7, mods: Alt, chars: "\x1b[18;6~" }
- { key: F8, mods: Alt, chars: "\x1b[19;6~" }
- { key: F9, mods: Alt, chars: "\x1b[20;6~" }
- { key: F10, mods: Alt, chars: "\x1b[21;6~" }
- { key: F11, mods: Alt, chars: "\x1b[23;6~" }
- { key: F12, mods: Alt, chars: "\x1b[24;6~" }
- { key: F1, mods: Super, chars: "\x1b[1;3P" }
- { key: F2, mods: Super, chars: "\x1b[1;3Q" }
- { key: F3, mods: Super, chars: "\x1b[1;3R" }
- { key: F4, mods: Super, chars: "\x1b[1;3S" }
- { key: F5, mods: Super, chars: "\x1b[15;3~" }
- { key: F6, mods: Super, chars: "\x1b[17;3~" }
- { key: F7, mods: Super, chars: "\x1b[18;3~" }
- { key: F8, mods: Super, chars: "\x1b[19;3~" }
- { key: F9, mods: Super, chars: "\x1b[20;3~" }
- { key: F10, mods: Super, chars: "\x1b[21;3~" }
- { key: F11, mods: Super, chars: "\x1b[23;3~" }
- { key: F12, mods: Super, chars: "\x1b[24;3~" }