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alacritty/src/ansi.rs
Joe Wilm 40d7c0c434 Implement save/restore cursor position
This passes the vttest for save and restore cursor position. The
implementation was done according to:

    http://www.vt100.net/docs/vt510-rm/DECSC.html

As of yet, there are a few things not supported by the terminal which
should otherwise be saved/restored.

vte was updated for a fix with CSI param parsing
2017-02-02 09:07:00 -08:00

1209 lines
38 KiB
Rust

// Copyright 2016 Joe Wilm, The Alacritty Project Contributors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
//! ANSI Terminal Stream Parsing
use std::io;
use std::ops::Range;
use std::str;
use vte;
use index::{Column, Line, Contains};
use ::Rgb;
/// The processor wraps a `vte::Parser` to ultimately call methods on a Handler
pub struct Processor {
state: ProcessorState,
parser: vte::Parser,
}
/// Internal state for VTE processor
struct ProcessorState;
/// Helper type that implements `vte::Perform`.
///
/// Processor creates a Performer when running advance and passes the Performer
/// to `vte::Parser`.
struct Performer<'a, H: Handler + TermInfo + 'a, W: io::Write + 'a> {
_state: &'a mut ProcessorState,
handler: &'a mut H,
writer: &'a mut W
}
impl<'a, H: Handler + TermInfo + 'a, W: io::Write> Performer<'a, H, W> {
/// Create a performer
#[inline]
pub fn new<'b>(
state: &'b mut ProcessorState,
handler: &'b mut H,
writer: &'b mut W,
) -> Performer<'b, H, W> {
Performer {
_state: state,
handler: handler,
writer: writer,
}
}
}
impl Default for Processor {
fn default() -> Processor {
Processor {
state: ProcessorState,
parser: vte::Parser::new(),
}
}
}
impl Processor {
pub fn new() -> Processor {
Default::default()
}
#[inline]
pub fn advance<H, W>(
&mut self,
handler: &mut H,
byte: u8,
writer: &mut W
)
where H: Handler + TermInfo,
W: io::Write
{
let mut performer = Performer::new(&mut self.state, handler, writer);
self.parser.advance(&mut performer, byte);
}
}
/// Trait that provides properties of terminal
pub trait TermInfo {
fn lines(&self) -> Line;
fn cols(&self) -> Column;
}
/// Type that handles actions from the parser
///
/// XXX Should probably not provide default impls for everything, but it makes
/// writing specific handler impls for tests far easier.
pub trait Handler {
/// OSC to set window title
fn set_title(&mut self, &str) {}
/// A character to be displayed
fn input(&mut self, _c: char) {}
/// Set cursor to position
fn goto(&mut self, Line, Column) {}
/// Set cursor to specific row
fn goto_line(&mut self, Line) {}
/// Set cursor to specific column
fn goto_col(&mut self, Column) {}
/// Insert blank characters in current line starting from cursor
fn insert_blank(&mut self, Column) {}
/// Move cursor up `rows`
fn move_up(&mut self, Line) {}
/// Move cursor down `rows`
fn move_down(&mut self, Line) {}
/// Identify the terminal (should write back to the pty stream)
///
/// TODO this should probably return an io::Result
fn identify_terminal<W: io::Write>(&mut self, &mut W) {}
/// Move cursor forward `cols`
fn move_forward(&mut self, Column) {}
/// Move cursor backward `cols`
fn move_backward(&mut self, Column) {}
/// Move cursor down `rows` and set to column 1
fn move_down_and_cr(&mut self, Line) {}
/// Move cursor up `rows` and set to column 1
fn move_up_and_cr(&mut self, Line) {}
/// Put `count` tabs
fn put_tab(&mut self, _count: i64) {}
/// Backspace `count` characters
fn backspace(&mut self) {}
/// Carriage return
fn carriage_return(&mut self) {}
/// Linefeed
fn linefeed(&mut self) {}
/// Ring the bell
///
/// Hopefully this is never implemented
fn bell(&mut self) {}
/// Substitute char under cursor
fn substitute(&mut self) {}
/// Newline
fn newline(&mut self) {}
/// Set current position as a tabstop
fn set_horizontal_tabstop(&mut self) {}
/// Scroll up `rows` rows
fn scroll_up(&mut self, Line) {}
/// Scroll down `rows` rows
fn scroll_down(&mut self, Line) {}
/// Insert `count` blank lines
fn insert_blank_lines(&mut self, Line) {}
/// Delete `count` lines
fn delete_lines(&mut self, Line) {}
/// Erase `count` chars in current line following cursor
///
/// Erase means resetting to the default state (default colors, no content,
/// no mode flags)
fn erase_chars(&mut self, Column) {}
/// Delete `count` chars
///
/// Deleting a character is like the delete key on the keyboard - everything
/// to the right of the deleted things is shifted left.
fn delete_chars(&mut self, Column) {}
/// Move backward `count` tabs
fn move_backward_tabs(&mut self, _count: i64) {}
/// Move forward `count` tabs
fn move_forward_tabs(&mut self, _count: i64) {}
/// Save current cursor position
fn save_cursor_position(&mut self) {}
/// Restore cursor position
fn restore_cursor_position(&mut self) {}
/// Clear current line
fn clear_line(&mut self, _mode: LineClearMode) {}
/// Clear screen
fn clear_screen(&mut self, _mode: ClearMode) {}
/// Clear tab stops
fn clear_tabs(&mut self, _mode: TabulationClearMode) {}
/// Reset terminal state
fn reset_state(&mut self) {}
/// Reverse Index
///
/// Move the active position to the same horizontal position on the
/// preceding line. If the active position is at the top margin, a scroll
/// down is performed
fn reverse_index(&mut self) {}
/// set a terminal attribute
fn terminal_attribute(&mut self, _attr: Attr) {}
/// Set mode
fn set_mode(&mut self, _mode: Mode) {}
/// Unset mode
fn unset_mode(&mut self, Mode) {}
/// DECSTBM - Set the terminal scrolling region
fn set_scrolling_region(&mut self, Range<Line>) {}
/// DECKPAM - Set keypad to applications mode (ESCape instead of digits)
fn set_keypad_application_mode(&mut self) {}
/// DECKPNM - Set keypad to numeric mode (digits intead of ESCape seq)
fn unset_keypad_application_mode(&mut self) {}
/// Set one of the graphic character sets, G0 to G3, as the active charset.
///
/// 'Invoke' one of G0 to G3 in the GL area. Also refered to as shift in,
/// shift out and locking shift depending on the set being activated
fn set_active_charset(&mut self, CharsetIndex) {}
/// Assign a graphic character set to G0, G1, G2 or G3
///
/// 'Designate' a graphic character set as one of G0 to G3, so that it can
/// later be 'invoked' by `set_active_charset`
fn configure_charset(&mut self, CharsetIndex, StandardCharset) {}
}
/// Terminal modes
#[derive(Debug, Eq, PartialEq)]
pub enum Mode {
/// ?1
CursorKeys = 1,
/// ?6
Origin = 6,
/// ?7
LineWrap = 7,
/// ?12
BlinkingCursor = 12,
/// ?25
ShowCursor = 25,
/// ?1000
ReportMouseClicks = 1000,
/// ?1002
ReportMouseMotion = 1002,
/// ?1006
SgrMouse = 1006,
/// ?1049
SwapScreenAndSetRestoreCursor = 1049,
/// ?2004
BracketedPaste = 2004,
}
impl Mode {
/// Create mode from a primitive
///
/// TODO lots of unhandled values..
pub fn from_primitive(private: bool, num: i64) -> Option<Mode> {
if private {
Some(match num {
1 => Mode::CursorKeys,
6 => Mode::Origin,
7 => Mode::LineWrap,
12 => Mode::BlinkingCursor,
25 => Mode::ShowCursor,
1000 => Mode::ReportMouseClicks,
1002 => Mode::ReportMouseMotion,
1006 => Mode::SgrMouse,
1049 => Mode::SwapScreenAndSetRestoreCursor,
2004 => Mode::BracketedPaste,
_ => return None
})
} else {
// TODO
None
}
}
}
/// Mode for clearing line
///
/// Relative to cursor
#[derive(Debug)]
pub enum LineClearMode {
/// Clear right of cursor
Right,
/// Clear left of cursor
Left,
/// Clear entire line
All,
}
/// Mode for clearing terminal
///
/// Relative to cursor
#[derive(Debug)]
pub enum ClearMode {
/// Clear below cursor
Below,
/// Clear above cursor
Above,
/// Clear entire terminal
All,
}
/// Mode for clearing tab stops
#[derive(Debug)]
pub enum TabulationClearMode {
/// Clear stop under cursor
Current,
/// Clear all stops
All,
}
/// Standard colors
///
/// The order here matters since the enum should be castable to a `usize` for
/// indexing a color list.
#[derive(Debug, Copy, Clone, Eq, PartialEq, PartialOrd, Ord, Serialize, Deserialize)]
pub enum NamedColor {
/// Black
Black = 0,
/// Red
Red,
/// Green
Green,
/// Yellow
Yellow,
/// Blue
Blue,
/// Magenta
Magenta,
/// Cyan
Cyan,
/// White
White,
/// Bright black
BrightBlack,
/// Bright red
BrightRed,
/// Bright green
BrightGreen,
/// Bright yellow
BrightYellow,
/// Bright blue
BrightBlue,
/// Bright magenta
BrightMagenta,
/// Bright cyan
BrightCyan,
/// Bright white
BrightWhite,
/// The foreground color
Foreground = 256,
/// The background color
Background,
/// The cursor foreground color
CursorForeground,
/// The cursor background color
CursorBackground,
}
impl NamedColor {
pub fn to_bright(&self) -> Self {
match *self {
NamedColor::Black => NamedColor::BrightBlack,
NamedColor::Red => NamedColor::BrightRed,
NamedColor::Green => NamedColor::BrightGreen,
NamedColor::Yellow => NamedColor::BrightYellow,
NamedColor::Blue => NamedColor::BrightBlue,
NamedColor::Magenta => NamedColor::BrightMagenta,
NamedColor::Cyan => NamedColor::BrightCyan,
NamedColor::White => NamedColor::BrightWhite,
val => val
}
}
}
#[derive(Debug, Clone, Copy, PartialEq, Eq, Serialize, Deserialize)]
pub enum Color {
Named(NamedColor),
Spec(Rgb),
Indexed(u8),
}
/// Terminal character attributes
#[derive(Debug, Eq, PartialEq)]
pub enum Attr {
/// Clear all special abilities
Reset,
/// Bold text
Bold,
/// Dim or secondary color
Dim,
/// Italic text
Italic,
/// Underscore text
Underscore,
/// Blink cursor slowly
BlinkSlow,
/// Blink cursor fast
BlinkFast,
/// Invert colors
Reverse,
/// Do not display characters
Hidden,
/// Strikethrough text
Strike,
/// Cancel bold and dim
CancelBoldDim,
/// Cancel italic
CancelItalic,
/// Cancel underline
CancelUnderline,
/// Cancel blink
CancelBlink,
/// Cancel inversion
CancelReverse,
/// Cancel text hiding
CancelHidden,
/// Cancel strike through
CancelStrike,
/// Set indexed foreground color
Foreground(Color),
/// Set indexed background color
Background(Color),
}
/// Identifiers which can be assigned to a graphic character set
#[derive(Clone, Copy, Debug, Eq, PartialEq)]
pub enum CharsetIndex {
/// Default set, is designated as ASCII at startup
G0,
G1,
G2,
G3,
}
impl Default for CharsetIndex {
fn default() -> Self {
CharsetIndex::G0
}
}
/// Standard or common character sets which can be designated as G0-G3
#[derive(Clone, Copy, Debug, Eq, PartialEq)]
pub enum StandardCharset {
Ascii,
SpecialCharacterAndLineDrawing,
}
impl Default for StandardCharset {
fn default() -> Self {
StandardCharset::Ascii
}
}
impl<'a, H, W> vte::Perform for Performer<'a, H, W>
where H: Handler + TermInfo + 'a,
W: io::Write + 'a
{
#[inline]
fn print(&mut self, c: char) {
self.handler.input(c);
}
#[inline]
fn execute(&mut self, byte: u8) {
match byte {
C0::HT => self.handler.put_tab(1),
C0::BS => self.handler.backspace(),
C0::CR => self.handler.carriage_return(),
C0::LF | C0::VT | C0::FF => self.handler.linefeed(),
C0::BEL => self.handler.bell(),
C0::SUB => self.handler.substitute(),
C0::SI => self.handler.set_active_charset(CharsetIndex::G0),
C0::SO => self.handler.set_active_charset(CharsetIndex::G1),
C1::NEL => self.handler.newline(),
C1::HTS => self.handler.set_horizontal_tabstop(),
C1::DECID => self.handler.identify_terminal(self.writer),
_ => debug!("[unhandled] execute byte={:02x}", byte)
}
}
#[inline]
fn hook(&mut self, params: &[i64], intermediates: &[u8], ignore: bool) {
debug!("[unhandled hook] params={:?}, ints: {:?}, ignore: {:?}",
params, intermediates, ignore);
}
#[inline]
fn put(&mut self, byte: u8) {
debug!("[unhandled put] byte={:?}", byte);
}
#[inline]
fn unhook(&mut self) {
debug!("[unhandled unhook]");
}
#[inline]
fn osc_dispatch(&mut self, params: &[&[u8]]) {
macro_rules! unhandled {
() => {{
let mut buf = String::new();
for items in params {
buf.push_str("[");
for item in *items {
buf.push_str(&format!("{:?},", *item as char));
}
buf.push_str("],");
}
warn!("[unhandled osc_dispatch]: [{}]", &buf);
}}
}
if params.len() != 2 {
unhandled!();
return;
}
let kind = params[0];
let arg = params[1];
if kind.is_empty() || arg.is_empty() {
unhandled!();
return;
}
match kind[0] {
b'0' | b'2' => {
if let Ok(utf8_title) = str::from_utf8(arg) {
self.handler.set_title(utf8_title);
}
},
_ => {
unhandled!();
}
}
}
#[inline]
fn csi_dispatch(
&mut self,
args: &[i64],
intermediates: &[u8],
_ignore: bool,
action: char
) {
let private = intermediates.get(0).map(|b| *b == b'?').unwrap_or(false);
let handler = &mut self.handler;
let writer = &mut self.writer;
macro_rules! unhandled {
() => {{
warn!("[Unhandled CSI] action={:?}, args={:?}, intermediates={:?}",
action, args, intermediates);
return;
}}
}
macro_rules! arg_or_default {
(idx: $idx:expr, default: $default:expr) => {
args.get($idx).and_then(|v| {
if *v == 0 {
None
} else {
Some(*v)
}
}).unwrap_or($default)
}
}
match action {
'@' => handler.insert_blank(Column(arg_or_default!(idx: 0, default: 1) as usize)),
'A' => {
handler.move_up(Line(arg_or_default!(idx: 0, default: 1) as usize));
},
'B' | 'e' => handler.move_down(Line(arg_or_default!(idx: 0, default: 1) as usize)),
'c' | 'n' => handler.identify_terminal(writer),
'C' | 'a' => handler.move_forward(Column(arg_or_default!(idx: 0, default: 1) as usize)),
'D' => handler.move_backward(Column(arg_or_default!(idx: 0, default: 1) as usize)),
'E' => handler.move_down_and_cr(Line(arg_or_default!(idx: 0, default: 1) as usize)),
'F' => handler.move_up_and_cr(Line(arg_or_default!(idx: 0, default: 1) as usize)),
'g' => {
let mode = match arg_or_default!(idx: 0, default: 0) {
0 => TabulationClearMode::Current,
3 => TabulationClearMode::All,
_ => unhandled!(),
};
handler.clear_tabs(mode);
},
'G' | '`' => handler.goto_col(Column(arg_or_default!(idx: 0, default: 1) as usize - 1)),
'H' | 'f' => {
let y = arg_or_default!(idx: 0, default: 1) as usize;
let x = arg_or_default!(idx: 1, default: 1) as usize;
handler.goto(Line(y - 1), Column(x - 1));
},
'I' => handler.move_forward_tabs(arg_or_default!(idx: 0, default: 1)),
'J' => {
let mode = match arg_or_default!(idx: 0, default: 0) {
0 => ClearMode::Below,
1 => ClearMode::Above,
2 => ClearMode::All,
_ => unhandled!(),
};
handler.clear_screen(mode);
},
'K' => {
let mode = match arg_or_default!(idx: 0, default: 0) {
0 => LineClearMode::Right,
1 => LineClearMode::Left,
2 => LineClearMode::All,
_ => unhandled!(),
};
handler.clear_line(mode);
},
'S' => handler.scroll_up(Line(arg_or_default!(idx: 0, default: 1) as usize)),
'T' => handler.scroll_down(Line(arg_or_default!(idx: 0, default: 1) as usize)),
'L' => handler.insert_blank_lines(Line(arg_or_default!(idx: 0, default: 1) as usize)),
'l' => {
let mode = Mode::from_primitive(private, arg_or_default!(idx: 0, default: 0));
match mode {
Some(mode) => handler.unset_mode(mode),
None => unhandled!(),
}
},
'M' => handler.delete_lines(Line(arg_or_default!(idx: 0, default: 1) as usize)),
'X' => handler.erase_chars(Column(arg_or_default!(idx: 0, default: 1) as usize)),
'P' => handler.delete_chars(Column(arg_or_default!(idx: 0, default: 1) as usize)),
'Z' => handler.move_backward_tabs(arg_or_default!(idx: 0, default: 1)),
'd' => handler.goto_line(Line(arg_or_default!(idx: 0, default: 1) as usize - 1)),
'h' => {
let mode = Mode::from_primitive(private, arg_or_default!(idx: 0, default: 0));
match mode {
Some(mode) => handler.set_mode(mode),
None => unhandled!(),
}
},
'm' => {
// Sometimes a C-style for loop is just what you need
let mut i = 0; // C-for initializer
if args.len() == 0 {
handler.terminal_attribute(Attr::Reset);
return;
}
loop {
// println!("args.len = {}; i={}", args.len(), i);
if i >= args.len() { // C-for condition
break;
}
let attr = match args[i] {
0 => Attr::Reset,
1 => Attr::Bold,
2 => Attr::Dim,
3 => Attr::Italic,
4 => Attr::Underscore,
5 => Attr::BlinkSlow,
6 => Attr::BlinkFast,
7 => Attr::Reverse,
8 => Attr::Hidden,
9 => Attr::Strike,
22 => Attr::CancelBoldDim,
23 => Attr::CancelItalic,
24 => Attr::CancelUnderline,
25 => Attr::CancelBlink,
27 => Attr::CancelReverse,
28 => Attr::CancelHidden,
29 => Attr::CancelStrike,
30 => Attr::Foreground(Color::Named(NamedColor::Black)),
31 => Attr::Foreground(Color::Named(NamedColor::Red)),
32 => Attr::Foreground(Color::Named(NamedColor::Green)),
33 => Attr::Foreground(Color::Named(NamedColor::Yellow)),
34 => Attr::Foreground(Color::Named(NamedColor::Blue)),
35 => Attr::Foreground(Color::Named(NamedColor::Magenta)),
36 => Attr::Foreground(Color::Named(NamedColor::Cyan)),
37 => Attr::Foreground(Color::Named(NamedColor::White)),
38 => {
let mut start = 0;
if let Some(color) = parse_color(&args[i..], &mut start) {
i += start;
Attr::Foreground(color)
} else {
break;
}
},
39 => Attr::Foreground(Color::Named(NamedColor::Foreground)),
40 => Attr::Background(Color::Named(NamedColor::Black)),
41 => Attr::Background(Color::Named(NamedColor::Red)),
42 => Attr::Background(Color::Named(NamedColor::Green)),
43 => Attr::Background(Color::Named(NamedColor::Yellow)),
44 => Attr::Background(Color::Named(NamedColor::Blue)),
45 => Attr::Background(Color::Named(NamedColor::Magenta)),
46 => Attr::Background(Color::Named(NamedColor::Cyan)),
47 => Attr::Background(Color::Named(NamedColor::White)),
48 => {
let mut start = 0;
if let Some(color) = parse_color(&args[i..], &mut start) {
i += start;
Attr::Background(color)
} else {
break;
}
},
49 => Attr::Background(Color::Named(NamedColor::Background)),
90 => Attr::Foreground(Color::Named(NamedColor::BrightBlack)),
91 => Attr::Foreground(Color::Named(NamedColor::BrightRed)),
92 => Attr::Foreground(Color::Named(NamedColor::BrightGreen)),
93 => Attr::Foreground(Color::Named(NamedColor::BrightYellow)),
94 => Attr::Foreground(Color::Named(NamedColor::BrightBlue)),
95 => Attr::Foreground(Color::Named(NamedColor::BrightMagenta)),
96 => Attr::Foreground(Color::Named(NamedColor::BrightCyan)),
97 => Attr::Foreground(Color::Named(NamedColor::BrightWhite)),
100 => Attr::Background(Color::Named(NamedColor::BrightBlack)),
101 => Attr::Background(Color::Named(NamedColor::BrightRed)),
102 => Attr::Background(Color::Named(NamedColor::BrightGreen)),
103 => Attr::Background(Color::Named(NamedColor::BrightYellow)),
104 => Attr::Background(Color::Named(NamedColor::BrightBlue)),
105 => Attr::Background(Color::Named(NamedColor::BrightMagenta)),
106 => Attr::Background(Color::Named(NamedColor::BrightCyan)),
107 => Attr::Background(Color::Named(NamedColor::BrightWhite)),
_ => unhandled!(),
};
handler.terminal_attribute(attr);
i += 1; // C-for expr
}
}
// TODO this should be a device status report
// 'n' => handler.identify_terminal(writer),
'r' => {
if private {
unhandled!();
}
let arg0 = arg_or_default!(idx: 0, default: 1) as usize;
let top = Line(arg0 - 1);
// Bottom should be included in the range, but range end is not
// usually included. One option would be to use an inclusive
// range, but instead we just let the open range end be 1
// higher.
let arg1 = arg_or_default!(idx: 1, default: handler.lines().0 as _) as usize;
let bottom = Line(arg1);
handler.set_scrolling_region(top..bottom);
},
's' => handler.save_cursor_position(),
'u' => handler.restore_cursor_position(),
_ => unhandled!(),
}
}
#[inline]
fn esc_dispatch(
&mut self,
params: &[i64],
intermediates: &[u8],
_ignore: bool,
byte: u8
) {
macro_rules! unhandled {
() => {{
warn!("[unhandled] esc_dispatch params={:?}, ints={:?}, byte={:?} ({:02x})",
params, intermediates, byte as char, byte);
return;
}}
}
macro_rules! configure_charset {
($charset:path) => {{
let index: CharsetIndex = match intermediates.first().cloned() {
Some(b'(') => CharsetIndex::G0,
Some(b')') => CharsetIndex::G1,
Some(b'*') => CharsetIndex::G2,
Some(b'+') => CharsetIndex::G3,
_ => unhandled!(),
};
self.handler.configure_charset(index, $charset)
}}
}
match byte {
b'B' => configure_charset!(StandardCharset::Ascii),
b'D' => self.handler.linefeed(),
b'E' => self.handler.newline(),
b'H' => self.handler.set_horizontal_tabstop(),
b'M' => self.handler.reverse_index(),
b'Z' => self.handler.identify_terminal(self.writer),
b'c' => self.handler.reset_state(),
b'0' => configure_charset!(StandardCharset::SpecialCharacterAndLineDrawing),
b'7' => self.handler.save_cursor_position(),
b'8' => self.handler.restore_cursor_position(),
b'=' => self.handler.set_keypad_application_mode(),
b'>' => self.handler.unset_keypad_application_mode(),
_ => unhandled!(),
}
}
}
/// Parse a color specifier from list of attributes
fn parse_color(attrs: &[i64], i: &mut usize) -> Option<Color> {
if attrs.len() < 2 {
return None;
}
match attrs[*i+1] {
2 => {
// RGB color spec
if attrs.len() < 5 {
warn!("Expected RGB color spec; got {:?}", attrs);
return None;
}
let r = attrs[*i+2];
let g = attrs[*i+3];
let b = attrs[*i+4];
*i += 4;
let range = 0..256;
if !range.contains_(r) || !range.contains_(g) || !range.contains_(b) {
warn!("Invalid RGB color spec: ({}, {}, {})", r, g, b);
return None;
}
Some(Color::Spec(Rgb {
r: r as u8,
g: g as u8,
b: b as u8
}))
},
5 => {
if attrs.len() < 3 {
warn!("Expected color index; got {:?}", attrs);
None
} else {
*i += 2;
let idx = attrs[*i];
match idx {
0 ... 255 => {
Some(Color::Indexed(idx as u8))
},
_ => {
warn!("Invalid color index: {}", idx);
None
}
}
}
},
_ => {
warn!("Unexpected color attr: {}", attrs[*i+1]);
None
}
}
}
/// C0 set of 7-bit control characters (from ANSI X3.4-1977).
#[allow(non_snake_case)]
pub mod C0 {
/// Null filler, terminal should ignore this character
pub const NUL: u8 = 0x00;
/// Start of Header
pub const SOH: u8 = 0x01;
/// Start of Text, implied end of header
pub const STX: u8 = 0x02;
/// End of Text, causes some terminal to respond with ACK or NAK
pub const ETX: u8 = 0x03;
/// End of Transmission
pub const EOT: u8 = 0x04;
/// Enquiry, causes terminal to send ANSWER-BACK ID
pub const ENQ: u8 = 0x05;
/// Acknowledge, usually sent by terminal in response to ETX
pub const ACK: u8 = 0x06;
/// Bell, triggers the bell, buzzer, or beeper on the terminal
pub const BEL: u8 = 0x07;
/// Backspace, can be used to define overstruck characters
pub const BS: u8 = 0x08;
/// Horizontal Tabulation, move to next predetermined position
pub const HT: u8 = 0x09;
/// Linefeed, move to same position on next line (see also NL)
pub const LF: u8 = 0x0A;
/// Vertical Tabulation, move to next predetermined line
pub const VT: u8 = 0x0B;
/// Form Feed, move to next form or page
pub const FF: u8 = 0x0C;
/// Carriage Return, move to first character of current line
pub const CR: u8 = 0x0D;
/// Shift Out, switch to G1 (other half of character set)
pub const SO: u8 = 0x0E;
/// Shift In, switch to G0 (normal half of character set)
pub const SI: u8 = 0x0F;
/// Data Link Escape, interpret next control character specially
pub const DLE: u8 = 0x10;
/// (DC1) Terminal is allowed to resume transmitting
pub const XON: u8 = 0x11;
/// Device Control 2, causes ASR-33 to activate paper-tape reader
pub const DC2: u8 = 0x12;
/// (DC2) Terminal must pause and refrain from transmitting
pub const XOFF: u8 = 0x13;
/// Device Control 4, causes ASR-33 to deactivate paper-tape reader
pub const DC4: u8 = 0x14;
/// Negative Acknowledge, used sometimes with ETX and ACK
pub const NAK: u8 = 0x15;
/// Synchronous Idle, used to maintain timing in Sync communication
pub const SYN: u8 = 0x16;
/// End of Transmission block
pub const ETB: u8 = 0x17;
/// Cancel (makes VT100 abort current escape sequence if any)
pub const CAN: u8 = 0x18;
/// End of Medium
pub const EM: u8 = 0x19;
/// Substitute (VT100 uses this to display parity errors)
pub const SUB: u8 = 0x1A;
/// Prefix to an escape sequence
pub const ESC: u8 = 0x1B;
/// File Separator
pub const FS: u8 = 0x1C;
/// Group Separator
pub const GS: u8 = 0x1D;
/// Record Separator (sent by VT132 in block-transfer mode)
pub const RS: u8 = 0x1E;
/// Unit Separator
pub const US: u8 = 0x1F;
/// Delete, should be ignored by terminal
pub const DEL: u8 = 0x7f;
}
/// C1 set of 8-bit control characters (from ANSI X3.64-1979)
///
/// 0x80 (@), 0x81 (A), 0x82 (B), 0x83 (C) are reserved
/// 0x98 (X), 0x99 (Y) are reserved
/// 0x9a (Z) is resezved, but causes DEC terminals to respond with DA codes
#[allow(non_snake_case)]
pub mod C1 {
/// Reserved
pub const PAD: u8 = 0x80;
/// Reserved
pub const HOP: u8 = 0x81;
/// Reserved
pub const BPH: u8 = 0x82;
/// Reserved
pub const NBH: u8 = 0x83;
/// Index, moves down one line same column regardless of NL
pub const IND: u8 = 0x84;
/// New line, moves done one line and to first column (CR+LF)
pub const NEL: u8 = 0x85;
/// Start of Selected Area to be as charsent to auxiliary output device
pub const SSA: u8 = 0x86;
/// End of Selected Area to be sent to auxiliary output device
pub const ESA: u8 = 0x87;
/// Horizontal Tabulation Set at current position
pub const HTS: u8 = 0x88;
/// Hor Tab Justify, moves string to next tab position
pub const HTJ: u8 = 0x89;
/// Vertical Tabulation Set at current line
pub const VTS: u8 = 0x8A;
/// Partial Line Down (subscript)
pub const PLD: u8 = 0x8B;
/// Partial Line Up (superscript)
pub const PLU: u8 = 0x8C;
/// Reverse Index, go up one line, reverse scroll if necessary
pub const RI: u8 = 0x8D;
/// Single Shift to G2
pub const SS2: u8 = 0x8E;
/// Single Shift to G3 (VT100 uses this for sending PF keys)
pub const SS3: u8 = 0x8F;
/// Device Control String, terminated by ST (VT125 enters graphics)
pub const DCS: u8 = 0x90;
/// Private Use 1
pub const PU1: u8 = 0x91;
/// Private Use 2
pub const PU2: u8 = 0x92;
/// Set Transmit State
pub const STS: u8 = 0x93;
/// Cancel character, ignore previous character
pub const CCH: u8 = 0x94;
/// Message Waiting, turns on an indicator on the terminal
pub const MW: u8 = 0x95;
/// Start of Protected Area
pub const SPA: u8 = 0x96;
/// End of Protected Area
pub const EPA: u8 = 0x97;
/// SOS
pub const SOS: u8 = 0x98;
/// SGCI
pub const SGCI: u8 = 0x99;
/// DECID - Identify Terminal
pub const DECID: u8 = 0x9a;
/// Control Sequence Introducer (described in a seperate table)
pub const CSI: u8 = 0x9B;
/// String Terminator (VT125 exits graphics)
pub const ST: u8 = 0x9C;
/// Operating System Command (reprograms intelligent terminal)
pub const OSC: u8 = 0x9D;
/// Privacy Message (password verification), terminated by ST
pub const PM: u8 = 0x9E;
/// Application Program Command (to word processor), term by ST
pub const APC: u8 = 0x9F;
}
// Tests for parsing escape sequences
//
// Byte sequences used in these tests are recording of pty stdout.
#[cfg(test)]
mod tests {
use std::io;
use index::{Line, Column};
use super::{Processor, Handler, Attr, TermInfo, Color, StandardCharset, CharsetIndex};
use ::Rgb;
/// The /dev/null of io::Write
struct Void;
impl io::Write for Void {
fn write(&mut self, bytes: &[u8]) -> io::Result<usize> {
Ok(bytes.len())
}
fn flush(&mut self) -> io::Result<()> {
Ok(())
}
}
#[derive(Default)]
struct AttrHandler {
attr: Option<Attr>,
}
impl Handler for AttrHandler {
fn terminal_attribute(&mut self, attr: Attr) {
self.attr = Some(attr);
}
}
impl TermInfo for AttrHandler {
fn lines(&self) -> Line {
Line(24)
}
fn cols(&self) -> Column {
Column(80)
}
}
#[test]
fn parse_control_attribute() {
static BYTES: &'static [u8] = &[
0x1b, 0x5b, 0x31, 0x6d
];
let mut parser = Processor::new();
let mut handler = AttrHandler::default();
for byte in &BYTES[..] {
parser.advance(&mut handler, *byte, &mut Void);
}
assert_eq!(handler.attr, Some(Attr::Bold));
}
#[test]
fn parse_truecolor_attr() {
static BYTES: &'static [u8] = &[
0x1b, 0x5b, 0x33, 0x38, 0x3b, 0x32, 0x3b, 0x31, 0x32,
0x38, 0x3b, 0x36, 0x36, 0x3b, 0x32, 0x35, 0x35, 0x6d
];
let mut parser = Processor::new();
let mut handler = AttrHandler::default();
for byte in &BYTES[..] {
parser.advance(&mut handler, *byte, &mut Void);
}
let spec = Rgb {
r: 128,
g: 66,
b: 255
};
assert_eq!(handler.attr, Some(Attr::Foreground(Color::Spec(spec))));
}
/// No exactly a test; useful for debugging
#[test]
fn parse_zsh_startup() {
static BYTES: &'static [u8] = &[
0x1b, 0x5b, 0x31, 0x6d, 0x1b, 0x5b, 0x37, 0x6d, 0x25, 0x1b, 0x5b,
0x32, 0x37, 0x6d, 0x1b, 0x5b, 0x31, 0x6d, 0x1b, 0x5b, 0x30, 0x6d,
0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20,
0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20,
0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20,
0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20,
0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20,
0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20,
0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20,
0x20, 0x20, 0x0d, 0x20, 0x0d, 0x0d, 0x1b, 0x5b, 0x30, 0x6d, 0x1b,
0x5b, 0x32, 0x37, 0x6d, 0x1b, 0x5b, 0x32, 0x34, 0x6d, 0x1b, 0x5b,
0x4a, 0x6a, 0x77, 0x69, 0x6c, 0x6d, 0x40, 0x6a, 0x77, 0x69, 0x6c,
0x6d, 0x2d, 0x64, 0x65, 0x73, 0x6b, 0x20, 0x1b, 0x5b, 0x30, 0x31,
0x3b, 0x33, 0x32, 0x6d, 0xe2, 0x9e, 0x9c, 0x20, 0x1b, 0x5b, 0x30,
0x31, 0x3b, 0x33, 0x32, 0x6d, 0x20, 0x1b, 0x5b, 0x33, 0x36, 0x6d,
0x7e, 0x2f, 0x63, 0x6f, 0x64, 0x65
];
let mut handler = AttrHandler::default();
let mut parser = Processor::new();
for byte in &BYTES[..] {
parser.advance(&mut handler, *byte, &mut Void);
}
}
struct CharsetHandler {
index: CharsetIndex,
charset: StandardCharset,
}
impl Default for CharsetHandler {
fn default() -> CharsetHandler {
CharsetHandler {
index: CharsetIndex::G0,
charset: StandardCharset::Ascii,
}
}
}
impl Handler for CharsetHandler {
fn configure_charset(&mut self, index: CharsetIndex, charset: StandardCharset) {
self.index = index;
self.charset = charset;
}
fn set_active_charset(&mut self, index: CharsetIndex) {
self.index = index;
}
}
impl TermInfo for CharsetHandler {
fn lines(&self) -> Line { Line(200) }
fn cols(&self) -> Column { Column(90) }
}
#[test]
fn parse_designate_g0_as_line_drawing() {
static BYTES: &'static [u8] = &[0x1b, b'(', b'0'];
let mut parser = Processor::new();
let mut handler = CharsetHandler::default();
for byte in &BYTES[..] {
parser.advance(&mut handler, *byte, &mut Void);
}
assert_eq!(handler.index, CharsetIndex::G0);
assert_eq!(handler.charset, StandardCharset::SpecialCharacterAndLineDrawing);
}
#[test]
fn parse_designate_g1_as_line_drawing_and_invoke() {
static BYTES: &'static [u8] = &[0x1b, 0x29, 0x30, 0x0e];
let mut parser = Processor::new();
let mut handler = CharsetHandler::default();
for byte in &BYTES[..3] {
parser.advance(&mut handler, *byte, &mut Void);
}
assert_eq!(handler.index, CharsetIndex::G1);
assert_eq!(handler.charset, StandardCharset::SpecialCharacterAndLineDrawing);
let mut handler = CharsetHandler::default();
parser.advance(&mut handler, BYTES[3], &mut Void);
assert_eq!(handler.index, CharsetIndex::G1);
}
}