alacritty/alacritty/src/input/mod.rs

1504 lines
58 KiB
Rust

//! Handle input from winit.
//!
//! Certain key combinations should send some escape sequence back to the PTY.
//! In order to figure that out, state about which modifier keys are pressed
//! needs to be tracked. Additionally, we need a bit of a state machine to
//! determine what to do when a non-modifier key is pressed.
use std::borrow::Cow;
use std::cmp::{max, min, Ordering};
use std::collections::HashSet;
use std::ffi::OsStr;
use std::fmt::Debug;
use std::marker::PhantomData;
use std::mem;
use std::time::{Duration, Instant};
use log::debug;
use winit::dpi::PhysicalPosition;
use winit::event::{
ElementState, Modifiers, MouseButton, MouseScrollDelta, Touch as TouchEvent, TouchPhase,
};
use winit::event_loop::EventLoopWindowTarget;
use winit::keyboard::ModifiersState;
#[cfg(target_os = "macos")]
use winit::platform::macos::EventLoopWindowTargetExtMacOS;
use winit::window::CursorIcon;
use alacritty_terminal::event::EventListener;
use alacritty_terminal::grid::{Dimensions, Scroll};
use alacritty_terminal::index::{Boundary, Column, Direction, Point, Side};
use alacritty_terminal::selection::SelectionType;
use alacritty_terminal::term::search::Match;
use alacritty_terminal::term::{ClipboardType, Term, TermMode};
use alacritty_terminal::vi_mode::ViMotion;
use alacritty_terminal::vte::ansi::{ClearMode, Handler};
use crate::clipboard::Clipboard;
use crate::config::{Action, BindingMode, MouseAction, SearchAction, UiConfig, ViAction};
use crate::display::hint::HintMatch;
use crate::display::window::Window;
use crate::display::{Display, SizeInfo};
use crate::event::{
ClickState, Event, EventType, InlineSearchState, Mouse, TouchPurpose, TouchZoom,
};
use crate::message_bar::{self, Message};
use crate::scheduler::{Scheduler, TimerId, Topic};
pub mod keyboard;
/// Font size change interval.
pub const FONT_SIZE_STEP: f32 = 0.5;
/// Interval for mouse scrolling during selection outside of the boundaries.
const SELECTION_SCROLLING_INTERVAL: Duration = Duration::from_millis(15);
/// Minimum number of pixels at the bottom/top where selection scrolling is performed.
const MIN_SELECTION_SCROLLING_HEIGHT: f64 = 5.;
/// Number of pixels for increasing the selection scrolling speed factor by one.
const SELECTION_SCROLLING_STEP: f64 = 20.;
/// Distance before a touch input is considered a drag.
const MAX_TAP_DISTANCE: f64 = 20.;
/// Threshold used for double_click/triple_click.
const CLICK_THRESHOLD: Duration = Duration::from_millis(400);
/// Processes input from winit.
///
/// An escape sequence may be emitted in case specific keys or key combinations
/// are activated.
pub struct Processor<T: EventListener, A: ActionContext<T>> {
pub ctx: A,
_phantom: PhantomData<T>,
}
pub trait ActionContext<T: EventListener> {
fn write_to_pty<B: Into<Cow<'static, [u8]>>>(&self, _data: B) {}
fn mark_dirty(&mut self) {}
fn size_info(&self) -> SizeInfo;
fn copy_selection(&mut self, _ty: ClipboardType) {}
fn start_selection(&mut self, _ty: SelectionType, _point: Point, _side: Side) {}
fn toggle_selection(&mut self, _ty: SelectionType, _point: Point, _side: Side) {}
fn update_selection(&mut self, _point: Point, _side: Side) {}
fn clear_selection(&mut self) {}
fn selection_is_empty(&self) -> bool;
fn mouse_mut(&mut self) -> &mut Mouse;
fn mouse(&self) -> &Mouse;
fn touch_purpose(&mut self) -> &mut TouchPurpose;
fn modifiers(&mut self) -> &mut Modifiers;
fn scroll(&mut self, _scroll: Scroll) {}
fn window(&mut self) -> &mut Window;
fn display(&mut self) -> &mut Display;
fn terminal(&self) -> &Term<T>;
fn terminal_mut(&mut self) -> &mut Term<T>;
fn spawn_new_instance(&mut self) {}
#[cfg(target_os = "macos")]
fn create_new_window(&mut self, _tabbing_id: Option<String>) {}
#[cfg(not(target_os = "macos"))]
fn create_new_window(&mut self) {}
fn change_font_size(&mut self, _delta: f32) {}
fn reset_font_size(&mut self) {}
fn pop_message(&mut self) {}
fn message(&self) -> Option<&Message>;
fn config(&self) -> &UiConfig;
fn event_loop(&self) -> &EventLoopWindowTarget<Event>;
fn mouse_mode(&self) -> bool;
fn clipboard_mut(&mut self) -> &mut Clipboard;
fn scheduler_mut(&mut self) -> &mut Scheduler;
fn start_search(&mut self, _direction: Direction) {}
fn confirm_search(&mut self) {}
fn cancel_search(&mut self) {}
fn search_input(&mut self, _c: char) {}
fn search_pop_word(&mut self) {}
fn search_history_previous(&mut self) {}
fn search_history_next(&mut self) {}
fn search_next(&mut self, origin: Point, direction: Direction, side: Side) -> Option<Match>;
fn advance_search_origin(&mut self, _direction: Direction) {}
fn search_direction(&self) -> Direction;
fn search_active(&self) -> bool;
fn on_typing_start(&mut self) {}
fn toggle_vi_mode(&mut self) {}
fn inline_search_state(&mut self) -> &mut InlineSearchState;
fn start_inline_search(&mut self, _direction: Direction, _stop_short: bool) {}
fn inline_search_next(&mut self) {}
fn inline_search_previous(&mut self) {}
fn hint_input(&mut self, _character: char) {}
fn trigger_hint(&mut self, _hint: &HintMatch) {}
fn expand_selection(&mut self) {}
fn on_terminal_input_start(&mut self) {}
fn paste(&mut self, _text: &str, _bracketed: bool) {}
fn spawn_daemon<I, S>(&self, _program: &str, _args: I)
where
I: IntoIterator<Item = S> + Debug + Copy,
S: AsRef<OsStr>,
{
}
}
impl Action {
fn toggle_selection<T, A>(ctx: &mut A, ty: SelectionType)
where
A: ActionContext<T>,
T: EventListener,
{
ctx.toggle_selection(ty, ctx.terminal().vi_mode_cursor.point, Side::Left);
// Make sure initial selection is not empty.
if let Some(selection) = &mut ctx.terminal_mut().selection {
selection.include_all();
}
}
}
trait Execute<T: EventListener> {
fn execute<A: ActionContext<T>>(&self, ctx: &mut A);
}
impl<T: EventListener> Execute<T> for Action {
#[inline]
fn execute<A: ActionContext<T>>(&self, ctx: &mut A) {
match self {
Action::Esc(s) => ctx.paste(s, false),
Action::Command(program) => ctx.spawn_daemon(program.program(), program.args()),
Action::Hint(hint) => {
ctx.display().hint_state.start(hint.clone());
ctx.mark_dirty();
},
Action::ToggleViMode => {
ctx.on_typing_start();
ctx.toggle_vi_mode()
},
action @ (Action::ViMotion(_) | Action::Vi(_))
if !ctx.terminal().mode().contains(TermMode::VI) =>
{
debug!("Ignoring {action:?}: Vi mode inactive");
},
Action::ViMotion(motion) => {
ctx.on_typing_start();
ctx.terminal_mut().vi_motion(*motion);
ctx.mark_dirty();
},
Action::Vi(ViAction::ToggleNormalSelection) => {
Self::toggle_selection(ctx, SelectionType::Simple);
},
Action::Vi(ViAction::ToggleLineSelection) => {
Self::toggle_selection(ctx, SelectionType::Lines);
},
Action::Vi(ViAction::ToggleBlockSelection) => {
Self::toggle_selection(ctx, SelectionType::Block);
},
Action::Vi(ViAction::ToggleSemanticSelection) => {
Self::toggle_selection(ctx, SelectionType::Semantic);
},
Action::Vi(ViAction::Open) => {
let hint = ctx.display().vi_highlighted_hint.take();
if let Some(hint) = &hint {
ctx.mouse_mut().block_hint_launcher = false;
ctx.trigger_hint(hint);
}
ctx.display().vi_highlighted_hint = hint;
},
Action::Vi(ViAction::SearchNext) => {
ctx.on_typing_start();
let terminal = ctx.terminal();
let direction = ctx.search_direction();
let vi_point = terminal.vi_mode_cursor.point;
let origin = match direction {
Direction::Right => vi_point.add(terminal, Boundary::None, 1),
Direction::Left => vi_point.sub(terminal, Boundary::None, 1),
};
if let Some(regex_match) = ctx.search_next(origin, direction, Side::Left) {
ctx.terminal_mut().vi_goto_point(*regex_match.start());
ctx.mark_dirty();
}
},
Action::Vi(ViAction::SearchPrevious) => {
ctx.on_typing_start();
let terminal = ctx.terminal();
let direction = ctx.search_direction().opposite();
let vi_point = terminal.vi_mode_cursor.point;
let origin = match direction {
Direction::Right => vi_point.add(terminal, Boundary::None, 1),
Direction::Left => vi_point.sub(terminal, Boundary::None, 1),
};
if let Some(regex_match) = ctx.search_next(origin, direction, Side::Left) {
ctx.terminal_mut().vi_goto_point(*regex_match.start());
ctx.mark_dirty();
}
},
Action::Vi(ViAction::SearchStart) => {
let terminal = ctx.terminal();
let origin = terminal.vi_mode_cursor.point.sub(terminal, Boundary::None, 1);
if let Some(regex_match) = ctx.search_next(origin, Direction::Left, Side::Left) {
ctx.terminal_mut().vi_goto_point(*regex_match.start());
ctx.mark_dirty();
}
},
Action::Vi(ViAction::SearchEnd) => {
let terminal = ctx.terminal();
let origin = terminal.vi_mode_cursor.point.add(terminal, Boundary::None, 1);
if let Some(regex_match) = ctx.search_next(origin, Direction::Right, Side::Right) {
ctx.terminal_mut().vi_goto_point(*regex_match.end());
ctx.mark_dirty();
}
},
Action::Vi(ViAction::CenterAroundViCursor) => {
let term = ctx.terminal();
let display_offset = term.grid().display_offset() as i32;
let target = -display_offset + term.screen_lines() as i32 / 2 - 1;
let line = term.vi_mode_cursor.point.line;
let scroll_lines = target - line.0;
ctx.scroll(Scroll::Delta(scroll_lines));
},
Action::Vi(ViAction::InlineSearchForward) => {
ctx.start_inline_search(Direction::Right, false)
},
Action::Vi(ViAction::InlineSearchBackward) => {
ctx.start_inline_search(Direction::Left, false)
},
Action::Vi(ViAction::InlineSearchForwardShort) => {
ctx.start_inline_search(Direction::Right, true)
},
Action::Vi(ViAction::InlineSearchBackwardShort) => {
ctx.start_inline_search(Direction::Left, true)
},
Action::Vi(ViAction::InlineSearchNext) => ctx.inline_search_next(),
Action::Vi(ViAction::InlineSearchPrevious) => ctx.inline_search_previous(),
action @ Action::Search(_) if !ctx.search_active() => {
debug!("Ignoring {action:?}: Search mode inactive");
},
Action::Search(SearchAction::SearchFocusNext) => {
ctx.advance_search_origin(ctx.search_direction());
},
Action::Search(SearchAction::SearchFocusPrevious) => {
let direction = ctx.search_direction().opposite();
ctx.advance_search_origin(direction);
},
Action::Search(SearchAction::SearchConfirm) => ctx.confirm_search(),
Action::Search(SearchAction::SearchCancel) => ctx.cancel_search(),
Action::Search(SearchAction::SearchClear) => {
let direction = ctx.search_direction();
ctx.cancel_search();
ctx.start_search(direction);
},
Action::Search(SearchAction::SearchDeleteWord) => ctx.search_pop_word(),
Action::Search(SearchAction::SearchHistoryPrevious) => ctx.search_history_previous(),
Action::Search(SearchAction::SearchHistoryNext) => ctx.search_history_next(),
Action::Mouse(MouseAction::ExpandSelection) => ctx.expand_selection(),
Action::SearchForward => ctx.start_search(Direction::Right),
Action::SearchBackward => ctx.start_search(Direction::Left),
Action::Copy => ctx.copy_selection(ClipboardType::Clipboard),
#[cfg(not(any(target_os = "macos", windows)))]
Action::CopySelection => ctx.copy_selection(ClipboardType::Selection),
Action::ClearSelection => ctx.clear_selection(),
Action::Paste => {
let text = ctx.clipboard_mut().load(ClipboardType::Clipboard);
ctx.paste(&text, true);
},
Action::PasteSelection => {
let text = ctx.clipboard_mut().load(ClipboardType::Selection);
ctx.paste(&text, true);
},
Action::ToggleFullscreen => ctx.window().toggle_fullscreen(),
Action::ToggleMaximized => ctx.window().toggle_maximized(),
#[cfg(target_os = "macos")]
Action::ToggleSimpleFullscreen => ctx.window().toggle_simple_fullscreen(),
#[cfg(target_os = "macos")]
Action::Hide => ctx.event_loop().hide_application(),
#[cfg(target_os = "macos")]
Action::HideOtherApplications => ctx.event_loop().hide_other_applications(),
#[cfg(not(target_os = "macos"))]
Action::Hide => ctx.window().set_visible(false),
Action::Minimize => ctx.window().set_minimized(true),
Action::Quit => ctx.terminal_mut().exit(),
Action::IncreaseFontSize => ctx.change_font_size(FONT_SIZE_STEP),
Action::DecreaseFontSize => ctx.change_font_size(FONT_SIZE_STEP * -1.),
Action::ResetFontSize => ctx.reset_font_size(),
Action::ScrollPageUp
| Action::ScrollPageDown
| Action::ScrollHalfPageUp
| Action::ScrollHalfPageDown => {
// Move vi mode cursor.
let term = ctx.terminal_mut();
let (scroll, amount) = match self {
Action::ScrollPageUp => (Scroll::PageUp, term.screen_lines() as i32),
Action::ScrollPageDown => (Scroll::PageDown, -(term.screen_lines() as i32)),
Action::ScrollHalfPageUp => {
let amount = term.screen_lines() as i32 / 2;
(Scroll::Delta(amount), amount)
},
Action::ScrollHalfPageDown => {
let amount = -(term.screen_lines() as i32 / 2);
(Scroll::Delta(amount), amount)
},
_ => unreachable!(),
};
let old_vi_cursor = term.vi_mode_cursor;
term.vi_mode_cursor = term.vi_mode_cursor.scroll(term, amount);
if old_vi_cursor != term.vi_mode_cursor {
ctx.mark_dirty();
}
ctx.scroll(scroll);
},
Action::ScrollLineUp => ctx.scroll(Scroll::Delta(1)),
Action::ScrollLineDown => ctx.scroll(Scroll::Delta(-1)),
Action::ScrollToTop => {
ctx.scroll(Scroll::Top);
// Move vi mode cursor.
let topmost_line = ctx.terminal().topmost_line();
ctx.terminal_mut().vi_mode_cursor.point.line = topmost_line;
ctx.terminal_mut().vi_motion(ViMotion::FirstOccupied);
ctx.mark_dirty();
},
Action::ScrollToBottom => {
ctx.scroll(Scroll::Bottom);
// Move vi mode cursor.
let term = ctx.terminal_mut();
term.vi_mode_cursor.point.line = term.bottommost_line();
// Move to beginning twice, to always jump across linewraps.
term.vi_motion(ViMotion::FirstOccupied);
term.vi_motion(ViMotion::FirstOccupied);
ctx.mark_dirty();
},
Action::ClearHistory => ctx.terminal_mut().clear_screen(ClearMode::Saved),
Action::ClearLogNotice => ctx.pop_message(),
#[cfg(not(target_os = "macos"))]
Action::CreateNewWindow => ctx.create_new_window(),
Action::SpawnNewInstance => ctx.spawn_new_instance(),
#[cfg(target_os = "macos")]
Action::CreateNewWindow => ctx.create_new_window(None),
#[cfg(target_os = "macos")]
Action::CreateNewTab => {
let tabbing_id = Some(ctx.window().tabbing_id());
ctx.create_new_window(tabbing_id);
},
#[cfg(target_os = "macos")]
Action::SelectNextTab => ctx.window().select_next_tab(),
#[cfg(target_os = "macos")]
Action::SelectPreviousTab => ctx.window().select_previous_tab(),
#[cfg(target_os = "macos")]
Action::SelectTab1 => ctx.window().select_tab_at_index(0),
#[cfg(target_os = "macos")]
Action::SelectTab2 => ctx.window().select_tab_at_index(1),
#[cfg(target_os = "macos")]
Action::SelectTab3 => ctx.window().select_tab_at_index(2),
#[cfg(target_os = "macos")]
Action::SelectTab4 => ctx.window().select_tab_at_index(3),
#[cfg(target_os = "macos")]
Action::SelectTab5 => ctx.window().select_tab_at_index(4),
#[cfg(target_os = "macos")]
Action::SelectTab6 => ctx.window().select_tab_at_index(5),
#[cfg(target_os = "macos")]
Action::SelectTab7 => ctx.window().select_tab_at_index(6),
#[cfg(target_os = "macos")]
Action::SelectTab8 => ctx.window().select_tab_at_index(7),
#[cfg(target_os = "macos")]
Action::SelectTab9 => ctx.window().select_tab_at_index(8),
#[cfg(target_os = "macos")]
Action::SelectLastTab => ctx.window().select_last_tab(),
Action::ReceiveChar | Action::None => (),
}
}
}
impl<T: EventListener, A: ActionContext<T>> Processor<T, A> {
pub fn new(ctx: A) -> Self {
Self { ctx, _phantom: Default::default() }
}
#[inline]
pub fn mouse_moved(&mut self, position: PhysicalPosition<f64>) {
let size_info = self.ctx.size_info();
let (x, y) = position.into();
let lmb_pressed = self.ctx.mouse().left_button_state == ElementState::Pressed;
let rmb_pressed = self.ctx.mouse().right_button_state == ElementState::Pressed;
if !self.ctx.selection_is_empty() && (lmb_pressed || rmb_pressed) {
self.update_selection_scrolling(y);
}
let display_offset = self.ctx.terminal().grid().display_offset();
let old_point = self.ctx.mouse().point(&size_info, display_offset);
let x = x.clamp(0, size_info.width() as i32 - 1) as usize;
let y = y.clamp(0, size_info.height() as i32 - 1) as usize;
self.ctx.mouse_mut().x = x;
self.ctx.mouse_mut().y = y;
let inside_text_area = size_info.contains_point(x, y);
let cell_side = self.cell_side(x);
let point = self.ctx.mouse().point(&size_info, display_offset);
let cell_changed = old_point != point;
// If the mouse hasn't changed cells, do nothing.
if !cell_changed
&& self.ctx.mouse().cell_side == cell_side
&& self.ctx.mouse().inside_text_area == inside_text_area
{
return;
}
self.ctx.mouse_mut().inside_text_area = inside_text_area;
self.ctx.mouse_mut().cell_side = cell_side;
// Update mouse state and check for URL change.
let mouse_state = self.cursor_state();
self.ctx.window().set_mouse_cursor(mouse_state);
// Prompt hint highlight update.
self.ctx.mouse_mut().hint_highlight_dirty = true;
// Don't launch URLs if mouse has moved.
self.ctx.mouse_mut().block_hint_launcher = true;
if (lmb_pressed || rmb_pressed)
&& (self.ctx.modifiers().state().shift_key() || !self.ctx.mouse_mode())
{
self.ctx.update_selection(point, cell_side);
} else if cell_changed
&& self.ctx.terminal().mode().intersects(TermMode::MOUSE_MOTION | TermMode::MOUSE_DRAG)
{
if lmb_pressed {
self.mouse_report(32, ElementState::Pressed);
} else if self.ctx.mouse().middle_button_state == ElementState::Pressed {
self.mouse_report(33, ElementState::Pressed);
} else if self.ctx.mouse().right_button_state == ElementState::Pressed {
self.mouse_report(34, ElementState::Pressed);
} else if self.ctx.terminal().mode().contains(TermMode::MOUSE_MOTION) {
self.mouse_report(35, ElementState::Pressed);
}
}
}
/// Check which side of a cell an X coordinate lies on.
fn cell_side(&self, x: usize) -> Side {
let size_info = self.ctx.size_info();
let cell_x =
x.saturating_sub(size_info.padding_x() as usize) % size_info.cell_width() as usize;
let half_cell_width = (size_info.cell_width() / 2.0) as usize;
let additional_padding =
(size_info.width() - size_info.padding_x() * 2.) % size_info.cell_width();
let end_of_grid = size_info.width() - size_info.padding_x() - additional_padding;
if cell_x > half_cell_width
// Edge case when mouse leaves the window.
|| x as f32 >= end_of_grid
{
Side::Right
} else {
Side::Left
}
}
fn mouse_report(&mut self, button: u8, state: ElementState) {
let display_offset = self.ctx.terminal().grid().display_offset();
let point = self.ctx.mouse().point(&self.ctx.size_info(), display_offset);
// Assure the mouse point is not in the scrollback.
if point.line < 0 {
return;
}
// Calculate modifiers value.
let mut mods = 0;
let modifiers = self.ctx.modifiers().state();
if modifiers.shift_key() {
mods += 4;
}
if modifiers.alt_key() {
mods += 8;
}
if modifiers.control_key() {
mods += 16;
}
// Report mouse events.
if self.ctx.terminal().mode().contains(TermMode::SGR_MOUSE) {
self.sgr_mouse_report(point, button + mods, state);
} else if let ElementState::Released = state {
self.normal_mouse_report(point, 3 + mods);
} else {
self.normal_mouse_report(point, button + mods);
}
}
fn normal_mouse_report(&mut self, point: Point, button: u8) {
let Point { line, column } = point;
let utf8 = self.ctx.terminal().mode().contains(TermMode::UTF8_MOUSE);
let max_point = if utf8 { 2015 } else { 223 };
if line >= max_point || column >= max_point {
return;
}
let mut msg = vec![b'\x1b', b'[', b'M', 32 + button];
let mouse_pos_encode = |pos: usize| -> Vec<u8> {
let pos = 32 + 1 + pos;
let first = 0xC0 + pos / 64;
let second = 0x80 + (pos & 63);
vec![first as u8, second as u8]
};
if utf8 && column >= Column(95) {
msg.append(&mut mouse_pos_encode(column.0));
} else {
msg.push(32 + 1 + column.0 as u8);
}
if utf8 && line >= 95 {
msg.append(&mut mouse_pos_encode(line.0 as usize));
} else {
msg.push(32 + 1 + line.0 as u8);
}
self.ctx.write_to_pty(msg);
}
fn sgr_mouse_report(&mut self, point: Point, button: u8, state: ElementState) {
let c = match state {
ElementState::Pressed => 'M',
ElementState::Released => 'm',
};
let msg = format!("\x1b[<{};{};{}{}", button, point.column + 1, point.line + 1, c);
self.ctx.write_to_pty(msg.into_bytes());
}
fn on_mouse_press(&mut self, button: MouseButton) {
// Handle mouse mode.
if !self.ctx.modifiers().state().shift_key() && self.ctx.mouse_mode() {
self.ctx.mouse_mut().click_state = ClickState::None;
let code = match button {
MouseButton::Left => 0,
MouseButton::Middle => 1,
MouseButton::Right => 2,
// Can't properly report more than three buttons..
MouseButton::Back | MouseButton::Forward | MouseButton::Other(_) => return,
};
self.mouse_report(code, ElementState::Pressed);
} else {
// Calculate time since the last click to handle double/triple clicks.
let now = Instant::now();
let elapsed = now - self.ctx.mouse().last_click_timestamp;
self.ctx.mouse_mut().last_click_timestamp = now;
// Update multi-click state.
self.ctx.mouse_mut().click_state = match self.ctx.mouse().click_state {
// Reset click state if button has changed.
_ if button != self.ctx.mouse().last_click_button => {
self.ctx.mouse_mut().last_click_button = button;
ClickState::Click
},
ClickState::Click if elapsed < CLICK_THRESHOLD => ClickState::DoubleClick,
ClickState::DoubleClick if elapsed < CLICK_THRESHOLD => ClickState::TripleClick,
_ => ClickState::Click,
};
// Load mouse point, treating message bar and padding as the closest cell.
let display_offset = self.ctx.terminal().grid().display_offset();
let point = self.ctx.mouse().point(&self.ctx.size_info(), display_offset);
if let MouseButton::Left = button {
self.on_left_click(point)
}
}
}
/// Handle left click selection and vi mode cursor movement.
fn on_left_click(&mut self, point: Point) {
let side = self.ctx.mouse().cell_side;
match self.ctx.mouse().click_state {
ClickState::Click => {
// Don't launch URLs if this click cleared the selection.
self.ctx.mouse_mut().block_hint_launcher = !self.ctx.selection_is_empty();
self.ctx.clear_selection();
// Start new empty selection.
if self.ctx.modifiers().state().control_key() {
self.ctx.start_selection(SelectionType::Block, point, side);
} else {
self.ctx.start_selection(SelectionType::Simple, point, side);
}
},
ClickState::DoubleClick => {
self.ctx.mouse_mut().block_hint_launcher = true;
self.ctx.start_selection(SelectionType::Semantic, point, side);
},
ClickState::TripleClick => {
self.ctx.mouse_mut().block_hint_launcher = true;
self.ctx.start_selection(SelectionType::Lines, point, side);
},
ClickState::None => (),
};
// Move vi mode cursor to mouse click position.
if self.ctx.terminal().mode().contains(TermMode::VI) && !self.ctx.search_active() {
self.ctx.terminal_mut().vi_mode_cursor.point = point;
self.ctx.mark_dirty();
}
}
fn on_mouse_release(&mut self, button: MouseButton) {
if !self.ctx.modifiers().state().shift_key() && self.ctx.mouse_mode() {
let code = match button {
MouseButton::Left => 0,
MouseButton::Middle => 1,
MouseButton::Right => 2,
// Can't properly report more than three buttons.
MouseButton::Back | MouseButton::Forward | MouseButton::Other(_) => return,
};
self.mouse_report(code, ElementState::Released);
return;
}
// Trigger hints highlighted by the mouse.
let hint = self.ctx.display().highlighted_hint.take();
if let Some(hint) = hint.as_ref().filter(|_| button == MouseButton::Left) {
self.ctx.trigger_hint(hint);
}
self.ctx.display().highlighted_hint = hint;
let timer_id = TimerId::new(Topic::SelectionScrolling, self.ctx.window().id());
self.ctx.scheduler_mut().unschedule(timer_id);
if let MouseButton::Left | MouseButton::Right = button {
// Copy selection on release, to prevent flooding the display server.
self.ctx.copy_selection(ClipboardType::Selection);
}
}
pub fn mouse_wheel_input(&mut self, delta: MouseScrollDelta, phase: TouchPhase) {
let multiplier = self.ctx.config().scrolling.multiplier;
match delta {
MouseScrollDelta::LineDelta(columns, lines) => {
let new_scroll_px_x = columns * self.ctx.size_info().cell_width();
let new_scroll_px_y = lines * self.ctx.size_info().cell_height();
self.scroll_terminal(
new_scroll_px_x as f64,
new_scroll_px_y as f64,
multiplier as f64,
);
},
MouseScrollDelta::PixelDelta(mut lpos) => {
match phase {
TouchPhase::Started => {
// Reset offset to zero.
self.ctx.mouse_mut().accumulated_scroll = Default::default();
},
TouchPhase::Moved => {
// When the angle between (x, 0) and (x, y) is lower than ~25 degrees
// (cosine is larger that 0.9) we consider this scrolling as horizontal.
if lpos.x.abs() / lpos.x.hypot(lpos.y) > 0.9 {
lpos.y = 0.;
} else {
lpos.x = 0.;
}
self.scroll_terminal(lpos.x, lpos.y, multiplier as f64);
},
_ => (),
}
},
}
}
fn scroll_terminal(&mut self, new_scroll_x_px: f64, new_scroll_y_px: f64, multiplier: f64) {
const MOUSE_WHEEL_UP: u8 = 64;
const MOUSE_WHEEL_DOWN: u8 = 65;
const MOUSE_WHEEL_LEFT: u8 = 66;
const MOUSE_WHEEL_RIGHT: u8 = 67;
let width = f64::from(self.ctx.size_info().cell_width());
let height = f64::from(self.ctx.size_info().cell_height());
if self.ctx.mouse_mode() {
self.ctx.mouse_mut().accumulated_scroll.x += new_scroll_x_px;
self.ctx.mouse_mut().accumulated_scroll.y += new_scroll_y_px;
let code = if new_scroll_y_px > 0. { MOUSE_WHEEL_UP } else { MOUSE_WHEEL_DOWN };
let lines = (self.ctx.mouse().accumulated_scroll.y / height).abs() as i32;
for _ in 0..lines {
self.mouse_report(code, ElementState::Pressed);
}
let code = if new_scroll_x_px > 0. { MOUSE_WHEEL_LEFT } else { MOUSE_WHEEL_RIGHT };
let columns = (self.ctx.mouse().accumulated_scroll.x / width).abs() as i32;
for _ in 0..columns {
self.mouse_report(code, ElementState::Pressed);
}
} else if self
.ctx
.terminal()
.mode()
.contains(TermMode::ALT_SCREEN | TermMode::ALTERNATE_SCROLL)
&& !self.ctx.modifiers().state().shift_key()
{
self.ctx.mouse_mut().accumulated_scroll.x += new_scroll_x_px * multiplier;
self.ctx.mouse_mut().accumulated_scroll.y += new_scroll_y_px * multiplier;
// The chars here are the same as for the respective arrow keys.
let line_cmd = if new_scroll_y_px > 0. { b'A' } else { b'B' };
let column_cmd = if new_scroll_x_px > 0. { b'D' } else { b'C' };
let lines = (self.ctx.mouse().accumulated_scroll.y / height).abs() as usize;
let columns = (self.ctx.mouse().accumulated_scroll.x / width).abs() as usize;
let mut content = Vec::with_capacity(3 * (lines + columns));
for _ in 0..lines {
content.push(0x1b);
content.push(b'O');
content.push(line_cmd);
}
for _ in 0..columns {
content.push(0x1b);
content.push(b'O');
content.push(column_cmd);
}
self.ctx.write_to_pty(content);
} else {
self.ctx.mouse_mut().accumulated_scroll.y += new_scroll_y_px * multiplier;
let lines = (self.ctx.mouse().accumulated_scroll.y / height) as i32;
if lines != 0 {
self.ctx.scroll(Scroll::Delta(lines));
}
}
self.ctx.mouse_mut().accumulated_scroll.x %= width;
self.ctx.mouse_mut().accumulated_scroll.y %= height;
}
pub fn on_focus_change(&mut self, is_focused: bool) {
if self.ctx.terminal().mode().contains(TermMode::FOCUS_IN_OUT) {
let chr = if is_focused { "I" } else { "O" };
let msg = format!("\x1b[{}", chr);
self.ctx.write_to_pty(msg.into_bytes());
}
}
/// Handle touch input.
pub fn touch(&mut self, touch: TouchEvent) {
match touch.phase {
TouchPhase::Started => self.on_touch_start(touch),
TouchPhase::Moved => self.on_touch_motion(touch),
TouchPhase::Ended | TouchPhase::Cancelled => self.on_touch_end(touch),
}
}
/// Handle beginning of touch input.
pub fn on_touch_start(&mut self, touch: TouchEvent) {
let touch_purpose = self.ctx.touch_purpose();
*touch_purpose = match mem::take(touch_purpose) {
TouchPurpose::None => TouchPurpose::Tap(touch),
TouchPurpose::Tap(start) => TouchPurpose::Zoom(TouchZoom::new((start, touch))),
TouchPurpose::Zoom(zoom) => TouchPurpose::Invalid(zoom.slots()),
TouchPurpose::Scroll(event) | TouchPurpose::Select(event) => {
let mut set = HashSet::default();
set.insert(event.id);
TouchPurpose::Invalid(set)
},
TouchPurpose::Invalid(mut slots) => {
slots.insert(touch.id);
TouchPurpose::Invalid(slots)
},
};
}
/// Handle touch input movement.
pub fn on_touch_motion(&mut self, touch: TouchEvent) {
let touch_purpose = self.ctx.touch_purpose();
match touch_purpose {
TouchPurpose::None => (),
// Handle transition from tap to scroll/select.
TouchPurpose::Tap(start) => {
let delta_x = touch.location.x - start.location.x;
let delta_y = touch.location.y - start.location.y;
if delta_x.abs() > MAX_TAP_DISTANCE {
// Update gesture state.
let start_location = start.location;
*touch_purpose = TouchPurpose::Select(*start);
// Start simulated mouse input.
self.mouse_moved(start_location);
self.mouse_input(ElementState::Pressed, MouseButton::Left);
// Apply motion since touch start.
self.on_touch_motion(touch);
} else if delta_y.abs() > MAX_TAP_DISTANCE {
// Update gesture state.
*touch_purpose = TouchPurpose::Scroll(*start);
// Apply motion since touch start.
self.on_touch_motion(touch);
}
},
TouchPurpose::Zoom(zoom) => {
let font_delta = zoom.font_delta(touch);
self.ctx.change_font_size(font_delta);
},
TouchPurpose::Scroll(last_touch) => {
// Calculate delta and update last touch position.
let delta_y = touch.location.y - last_touch.location.y;
*touch_purpose = TouchPurpose::Scroll(touch);
// Use a fixed scroll factor for touchscreens, to accurately track finger motion.
self.scroll_terminal(0., delta_y, 1.0);
},
TouchPurpose::Select(_) => self.mouse_moved(touch.location),
TouchPurpose::Invalid(_) => (),
}
}
/// Handle end of touch input.
pub fn on_touch_end(&mut self, touch: TouchEvent) {
// Finalize the touch motion up to the release point.
self.on_touch_motion(touch);
let touch_purpose = self.ctx.touch_purpose();
match touch_purpose {
// Simulate LMB clicks.
TouchPurpose::Tap(start) => {
let start_location = start.location;
*touch_purpose = Default::default();
self.mouse_moved(start_location);
self.mouse_input(ElementState::Pressed, MouseButton::Left);
self.mouse_input(ElementState::Released, MouseButton::Left);
},
// Invalidate zoom once a finger was released.
TouchPurpose::Zoom(zoom) => {
let mut slots = zoom.slots();
slots.remove(&touch.id);
*touch_purpose = TouchPurpose::Invalid(slots);
},
// Reset touch state once all slots were released.
TouchPurpose::Invalid(slots) => {
slots.remove(&touch.id);
if slots.is_empty() {
*touch_purpose = Default::default();
}
},
// Release simulated LMB.
TouchPurpose::Select(_) => {
*touch_purpose = Default::default();
self.mouse_input(ElementState::Released, MouseButton::Left);
},
// Reset touch state on scroll finish.
TouchPurpose::Scroll(_) => *touch_purpose = Default::default(),
TouchPurpose::None => (),
}
}
/// Reset mouse cursor based on modifier and terminal state.
#[inline]
pub fn reset_mouse_cursor(&mut self) {
let mouse_state = self.cursor_state();
self.ctx.window().set_mouse_cursor(mouse_state);
}
/// Modifier state change.
pub fn modifiers_input(&mut self, modifiers: Modifiers) {
*self.ctx.modifiers() = modifiers;
// Prompt hint highlight update.
self.ctx.mouse_mut().hint_highlight_dirty = true;
// Update mouse state and check for URL change.
let mouse_state = self.cursor_state();
self.ctx.window().set_mouse_cursor(mouse_state);
}
pub fn mouse_input(&mut self, state: ElementState, button: MouseButton) {
match button {
MouseButton::Left => self.ctx.mouse_mut().left_button_state = state,
MouseButton::Middle => self.ctx.mouse_mut().middle_button_state = state,
MouseButton::Right => self.ctx.mouse_mut().right_button_state = state,
_ => (),
}
// Skip normal mouse events if the message bar has been clicked.
if self.message_bar_cursor_state() == Some(CursorIcon::Pointer)
&& state == ElementState::Pressed
{
let size = self.ctx.size_info();
let current_lines = self.ctx.message().map_or(0, |m| m.text(&size).len());
self.ctx.clear_selection();
self.ctx.pop_message();
// Reset cursor when message bar height changed or all messages are gone.
let new_lines = self.ctx.message().map_or(0, |m| m.text(&size).len());
let new_icon = match current_lines.cmp(&new_lines) {
Ordering::Less => CursorIcon::Default,
Ordering::Equal => CursorIcon::Pointer,
Ordering::Greater => {
if self.ctx.mouse_mode() {
CursorIcon::Default
} else {
CursorIcon::Text
}
},
};
self.ctx.window().set_mouse_cursor(new_icon);
} else {
match state {
ElementState::Pressed => {
// Process mouse press before bindings to update the `click_state`.
self.on_mouse_press(button);
self.process_mouse_bindings(button);
},
ElementState::Released => self.on_mouse_release(button),
}
}
}
/// Attempt to find a binding and execute its action.
///
/// The provided mode, mods, and key must match what is allowed by a binding
/// for its action to be executed.
fn process_mouse_bindings(&mut self, button: MouseButton) {
let mode = BindingMode::new(self.ctx.terminal().mode(), self.ctx.search_active());
let mouse_mode = self.ctx.mouse_mode();
let mods = self.ctx.modifiers().state();
let mouse_bindings = self.ctx.config().mouse_bindings().to_owned();
// If mouse mode is active, also look for bindings without shift.
let mut check_fallback = mouse_mode && mods.contains(ModifiersState::SHIFT);
for binding in &mouse_bindings {
if binding.is_triggered_by(mode, mods, &button) {
binding.action.execute(&mut self.ctx);
check_fallback = false;
}
}
if check_fallback {
let fallback_mods = mods & !ModifiersState::SHIFT;
for binding in &mouse_bindings {
if binding.is_triggered_by(mode, fallback_mods, &button) {
binding.action.execute(&mut self.ctx);
}
}
}
}
/// Check mouse icon state in relation to the message bar.
fn message_bar_cursor_state(&self) -> Option<CursorIcon> {
// Since search is above the message bar, the button is offset by search's height.
let search_height = usize::from(self.ctx.search_active());
// Calculate Y position of the end of the last terminal line.
let size = self.ctx.size_info();
let terminal_end = size.padding_y() as usize
+ size.cell_height() as usize * (size.screen_lines() + search_height);
let mouse = self.ctx.mouse();
let display_offset = self.ctx.terminal().grid().display_offset();
let point = self.ctx.mouse().point(&self.ctx.size_info(), display_offset);
if self.ctx.message().is_none() || (mouse.y <= terminal_end) {
None
} else if mouse.y <= terminal_end + size.cell_height() as usize
&& point.column + message_bar::CLOSE_BUTTON_TEXT.len() >= size.columns()
{
Some(CursorIcon::Pointer)
} else {
Some(CursorIcon::Default)
}
}
/// Icon state of the cursor.
fn cursor_state(&mut self) -> CursorIcon {
let display_offset = self.ctx.terminal().grid().display_offset();
let point = self.ctx.mouse().point(&self.ctx.size_info(), display_offset);
let hyperlink = self.ctx.terminal().grid()[point].hyperlink();
// Function to check if mouse is on top of a hint.
let hint_highlighted = |hint: &HintMatch| hint.should_highlight(point, hyperlink.as_ref());
if let Some(mouse_state) = self.message_bar_cursor_state() {
mouse_state
} else if self.ctx.display().highlighted_hint.as_ref().map_or(false, hint_highlighted) {
CursorIcon::Pointer
} else if !self.ctx.modifiers().state().shift_key() && self.ctx.mouse_mode() {
CursorIcon::Default
} else {
CursorIcon::Text
}
}
/// Handle automatic scrolling when selecting above/below the window.
fn update_selection_scrolling(&mut self, mouse_y: i32) {
let scale_factor = self.ctx.window().scale_factor;
let size = self.ctx.size_info();
let window_id = self.ctx.window().id();
let scheduler = self.ctx.scheduler_mut();
// Scale constants by DPI.
let min_height = (MIN_SELECTION_SCROLLING_HEIGHT * scale_factor) as i32;
let step = (SELECTION_SCROLLING_STEP * scale_factor) as i32;
// Compute the height of the scrolling areas.
let end_top = max(min_height, size.padding_y() as i32);
let text_area_bottom = size.padding_y() + size.screen_lines() as f32 * size.cell_height();
let start_bottom = min(size.height() as i32 - min_height, text_area_bottom as i32);
// Get distance from closest window boundary.
let delta = if mouse_y < end_top {
end_top - mouse_y + step
} else if mouse_y >= start_bottom {
start_bottom - mouse_y - step
} else {
scheduler.unschedule(TimerId::new(Topic::SelectionScrolling, window_id));
return;
};
// Scale number of lines scrolled based on distance to boundary.
let event = Event::new(EventType::Scroll(Scroll::Delta(delta / step)), Some(window_id));
// Schedule event.
let timer_id = TimerId::new(Topic::SelectionScrolling, window_id);
scheduler.unschedule(timer_id);
scheduler.schedule(event, SELECTION_SCROLLING_INTERVAL, true, timer_id);
}
}
#[cfg(test)]
mod tests {
use super::*;
use winit::event::{DeviceId, Event as WinitEvent, WindowEvent};
use winit::keyboard::Key;
use winit::window::WindowId;
use alacritty_terminal::event::Event as TerminalEvent;
use crate::config::Binding;
use crate::message_bar::MessageBuffer;
const KEY: Key<&'static str> = Key::Character("0");
struct MockEventProxy;
impl EventListener for MockEventProxy {}
struct ActionContext<'a, T> {
pub terminal: &'a mut Term<T>,
pub size_info: &'a SizeInfo,
pub mouse: &'a mut Mouse,
pub clipboard: &'a mut Clipboard,
pub message_buffer: &'a mut MessageBuffer,
pub modifiers: Modifiers,
config: &'a UiConfig,
inline_search_state: &'a mut InlineSearchState,
}
impl<'a, T: EventListener> super::ActionContext<T> for ActionContext<'a, T> {
fn search_next(
&mut self,
_origin: Point,
_direction: Direction,
_side: Side,
) -> Option<Match> {
None
}
fn search_direction(&self) -> Direction {
Direction::Right
}
fn inline_search_state(&mut self) -> &mut InlineSearchState {
self.inline_search_state
}
fn search_active(&self) -> bool {
false
}
fn terminal(&self) -> &Term<T> {
self.terminal
}
fn terminal_mut(&mut self) -> &mut Term<T> {
self.terminal
}
fn size_info(&self) -> SizeInfo {
*self.size_info
}
fn selection_is_empty(&self) -> bool {
true
}
fn scroll(&mut self, scroll: Scroll) {
self.terminal.scroll_display(scroll);
}
fn mouse_mode(&self) -> bool {
false
}
#[inline]
fn mouse_mut(&mut self) -> &mut Mouse {
self.mouse
}
#[inline]
fn mouse(&self) -> &Mouse {
self.mouse
}
#[inline]
fn touch_purpose(&mut self) -> &mut TouchPurpose {
unimplemented!();
}
fn modifiers(&mut self) -> &mut Modifiers {
&mut self.modifiers
}
fn window(&mut self) -> &mut Window {
unimplemented!();
}
fn display(&mut self) -> &mut Display {
unimplemented!();
}
fn pop_message(&mut self) {
self.message_buffer.pop();
}
fn message(&self) -> Option<&Message> {
self.message_buffer.message()
}
fn config(&self) -> &UiConfig {
self.config
}
fn clipboard_mut(&mut self) -> &mut Clipboard {
self.clipboard
}
fn event_loop(&self) -> &EventLoopWindowTarget<Event> {
unimplemented!();
}
fn scheduler_mut(&mut self) -> &mut Scheduler {
unimplemented!();
}
}
macro_rules! test_clickstate {
{
name: $name:ident,
initial_state: $initial_state:expr,
initial_button: $initial_button:expr,
input: $input:expr,
end_state: $end_state:expr,
input_delay: $input_delay:expr,
} => {
#[test]
fn $name() {
let mut clipboard = Clipboard::new_nop();
let cfg = UiConfig::default();
let size = SizeInfo::new(
21.0,
51.0,
3.0,
3.0,
0.,
0.,
false,
);
let mut terminal = Term::new(cfg.term_options(), &size, MockEventProxy);
let mut mouse = Mouse {
click_state: $initial_state,
last_click_button: $initial_button,
last_click_timestamp: Instant::now() - $input_delay,
..Mouse::default()
};
let mut inline_search_state = InlineSearchState::default();
let mut message_buffer = MessageBuffer::default();
let context = ActionContext {
terminal: &mut terminal,
mouse: &mut mouse,
size_info: &size,
clipboard: &mut clipboard,
modifiers: Default::default(),
message_buffer: &mut message_buffer,
inline_search_state: &mut inline_search_state,
config: &cfg,
};
let mut processor = Processor::new(context);
let event: WinitEvent::<TerminalEvent> = $input;
if let WinitEvent::WindowEvent {
event: WindowEvent::MouseInput {
state,
button,
..
},
..
} = event
{
processor.mouse_input(state, button);
};
assert_eq!(processor.ctx.mouse.click_state, $end_state);
}
}
}
macro_rules! test_process_binding {
{
name: $name:ident,
binding: $binding:expr,
triggers: $triggers:expr,
mode: $mode:expr,
mods: $mods:expr,
} => {
#[test]
fn $name() {
if $triggers {
assert!($binding.is_triggered_by($mode, $mods, &KEY));
} else {
assert!(!$binding.is_triggered_by($mode, $mods, &KEY));
}
}
}
}
test_clickstate! {
name: single_click,
initial_state: ClickState::None,
initial_button: MouseButton::Other(0),
input: WinitEvent::WindowEvent {
event: WindowEvent::MouseInput {
state: ElementState::Pressed,
button: MouseButton::Left,
device_id: unsafe { DeviceId::dummy() },
},
window_id: unsafe { WindowId::dummy() },
},
end_state: ClickState::Click,
input_delay: Duration::ZERO,
}
test_clickstate! {
name: single_right_click,
initial_state: ClickState::None,
initial_button: MouseButton::Other(0),
input: WinitEvent::WindowEvent {
event: WindowEvent::MouseInput {
state: ElementState::Pressed,
button: MouseButton::Right,
device_id: unsafe { DeviceId::dummy() },
},
window_id: unsafe { WindowId::dummy() },
},
end_state: ClickState::Click,
input_delay: Duration::ZERO,
}
test_clickstate! {
name: single_middle_click,
initial_state: ClickState::None,
initial_button: MouseButton::Other(0),
input: WinitEvent::WindowEvent {
event: WindowEvent::MouseInput {
state: ElementState::Pressed,
button: MouseButton::Middle,
device_id: unsafe { DeviceId::dummy() },
},
window_id: unsafe { WindowId::dummy() },
},
end_state: ClickState::Click,
input_delay: Duration::ZERO,
}
test_clickstate! {
name: double_click,
initial_state: ClickState::Click,
initial_button: MouseButton::Left,
input: WinitEvent::WindowEvent {
event: WindowEvent::MouseInput {
state: ElementState::Pressed,
button: MouseButton::Left,
device_id: unsafe { DeviceId::dummy() },
},
window_id: unsafe { WindowId::dummy() },
},
end_state: ClickState::DoubleClick,
input_delay: Duration::ZERO,
}
test_clickstate! {
name: double_click_failed,
initial_state: ClickState::Click,
initial_button: MouseButton::Left,
input: WinitEvent::WindowEvent {
event: WindowEvent::MouseInput {
state: ElementState::Pressed,
button: MouseButton::Left,
device_id: unsafe { DeviceId::dummy() },
},
window_id: unsafe { WindowId::dummy() },
},
end_state: ClickState::Click,
input_delay: CLICK_THRESHOLD,
}
test_clickstate! {
name: triple_click,
initial_state: ClickState::DoubleClick,
initial_button: MouseButton::Left,
input: WinitEvent::WindowEvent {
event: WindowEvent::MouseInput {
state: ElementState::Pressed,
button: MouseButton::Left,
device_id: unsafe { DeviceId::dummy() },
},
window_id: unsafe { WindowId::dummy() },
},
end_state: ClickState::TripleClick,
input_delay: Duration::ZERO,
}
test_clickstate! {
name: triple_click_failed,
initial_state: ClickState::DoubleClick,
initial_button: MouseButton::Left,
input: WinitEvent::WindowEvent {
event: WindowEvent::MouseInput {
state: ElementState::Pressed,
button: MouseButton::Left,
device_id: unsafe { DeviceId::dummy() },
},
window_id: unsafe { WindowId::dummy() },
},
end_state: ClickState::Click,
input_delay: CLICK_THRESHOLD,
}
test_clickstate! {
name: multi_click_separate_buttons,
initial_state: ClickState::DoubleClick,
initial_button: MouseButton::Left,
input: WinitEvent::WindowEvent {
event: WindowEvent::MouseInput {
state: ElementState::Pressed,
button: MouseButton::Right,
device_id: unsafe { DeviceId::dummy() },
},
window_id: unsafe { WindowId::dummy() },
},
end_state: ClickState::Click,
input_delay: Duration::ZERO,
}
test_process_binding! {
name: process_binding_nomode_shiftmod_require_shift,
binding: Binding { trigger: KEY, mods: ModifiersState::SHIFT, action: Action::from("\x1b[1;2D"), mode: BindingMode::empty(), notmode: BindingMode::empty() },
triggers: true,
mode: BindingMode::empty(),
mods: ModifiersState::SHIFT,
}
test_process_binding! {
name: process_binding_nomode_nomod_require_shift,
binding: Binding { trigger: KEY, mods: ModifiersState::SHIFT, action: Action::from("\x1b[1;2D"), mode: BindingMode::empty(), notmode: BindingMode::empty() },
triggers: false,
mode: BindingMode::empty(),
mods: ModifiersState::empty(),
}
test_process_binding! {
name: process_binding_nomode_controlmod,
binding: Binding { trigger: KEY, mods: ModifiersState::CONTROL, action: Action::from("\x1b[1;5D"), mode: BindingMode::empty(), notmode: BindingMode::empty() },
triggers: true,
mode: BindingMode::empty(),
mods: ModifiersState::CONTROL,
}
test_process_binding! {
name: process_binding_nomode_nomod_require_not_appcursor,
binding: Binding { trigger: KEY, mods: ModifiersState::empty(), action: Action::from("\x1b[D"), mode: BindingMode::empty(), notmode: BindingMode::APP_CURSOR },
triggers: true,
mode: BindingMode::empty(),
mods: ModifiersState::empty(),
}
test_process_binding! {
name: process_binding_appcursormode_nomod_require_appcursor,
binding: Binding { trigger: KEY, mods: ModifiersState::empty(), action: Action::from("\x1bOD"), mode: BindingMode::APP_CURSOR, notmode: BindingMode::empty() },
triggers: true,
mode: BindingMode::APP_CURSOR,
mods: ModifiersState::empty(),
}
test_process_binding! {
name: process_binding_nomode_nomod_require_appcursor,
binding: Binding { trigger: KEY, mods: ModifiersState::empty(), action: Action::from("\x1bOD"), mode: BindingMode::APP_CURSOR, notmode: BindingMode::empty() },
triggers: false,
mode: BindingMode::empty(),
mods: ModifiersState::empty(),
}
test_process_binding! {
name: process_binding_appcursormode_appkeypadmode_nomod_require_appcursor,
binding: Binding { trigger: KEY, mods: ModifiersState::empty(), action: Action::from("\x1bOD"), mode: BindingMode::APP_CURSOR, notmode: BindingMode::empty() },
triggers: true,
mode: BindingMode::APP_CURSOR | BindingMode::APP_KEYPAD,
mods: ModifiersState::empty(),
}
test_process_binding! {
name: process_binding_fail_with_extra_mods,
binding: Binding { trigger: KEY, mods: ModifiersState::SUPER, action: Action::from("arst"), mode: BindingMode::empty(), notmode: BindingMode::empty() },
triggers: false,
mode: BindingMode::empty(),
mods: ModifiersState::ALT | ModifiersState::SUPER,
}
}