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A cross-platform, OpenGL terminal emulator.
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Joe Wilm cda4952145 Bit of cleanup
- Commend vertex slice
- Add helper for binding mask texture (and specify that it's a mask)
- Prefix uniform members of ShaderProgram with u_. This makes it easy to
  identify in the rest of code.
2016-02-24 20:37:17 -08:00
res Bit of cleanup 2016-02-24 20:37:17 -08:00
src Bit of cleanup 2016-02-24 20:37:17 -08:00
.gitignore Initialize new cargo binary project 2016-02-21 08:15:41 -08:00
.travis.yml Add test font for travis 2016-02-21 19:56:31 -08:00
Cargo.lock build rect describing glyph quad 2016-02-24 19:08:57 -08:00
Cargo.toml build rect describing glyph quad 2016-02-24 19:08:57 -08:00
LICENSE-APACHE Add license 2016-02-23 20:59:31 -08:00