mirror of
https://github.com/alacritty/alacritty.git
synced 2024-11-18 13:55:23 -05:00
cf9d94eb12
This adds the option to specify the color of the visual bell using the `visual_bell.color` configuration setting. This is done by rendering a big quad over the entire screen, which also opens up options to draw other arbitrary rectangles on the screen in the future.
22 lines
715 B
GLSL
22 lines
715 B
GLSL
// Copyright 2016 Joe Wilm, The Alacritty Project Contributors
|
|
//
|
|
// Licensed under the Apache License, Version 2.0 (the "License");
|
|
// you may not use this file except in compliance with the License.
|
|
// You may obtain a copy of the License at
|
|
//
|
|
// http://www.apache.org/licenses/LICENSE-2.0
|
|
//
|
|
// Unless required by applicable law or agreed to in writing, software
|
|
// distributed under the License is distributed on an "AS IS" BASIS,
|
|
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
// See the License for the specific language governing permissions and
|
|
// limitations under the License.
|
|
#version 330 core
|
|
in vec4 color;
|
|
|
|
out vec4 FragColor;
|
|
|
|
void main()
|
|
{
|
|
FragColor = color;
|
|
}
|