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Properly detect SSE2 on 32-bit systems
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blur.c
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blur.c
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@ -82,7 +82,7 @@ blur_image_surface (cairo_surface_t *surface, int sigma)
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// instead of writing pixel src[x] to dst[x],
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// instead of writing pixel src[x] to dst[x],
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// we write it to transposed location.
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// we write it to transposed location.
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// (to be exact: dst[height * current_column + current_row])
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// (to be exact: dst[height * current_column + current_row])
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#ifdef __x86_64__
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#ifdef __SSE2__
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blur_impl_horizontal_pass_sse2(src, dst, width, height);
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blur_impl_horizontal_pass_sse2(src, dst, width, height);
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blur_impl_horizontal_pass_sse2(dst, src, height, width);
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blur_impl_horizontal_pass_sse2(dst, src, height, width);
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#else
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#else
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