/* * Copyright © 2008 Kristian Høgsberg * Copyright © 2009 Chris Wilson * * Permission to use, copy, modify, distribute, and sell this software and its * documentation for any purpose is hereby granted without fee, provided that * the above copyright notice appear in all copies and that both that copyright * notice and this permission notice appear in supporting documentation, and * that the name of the copyright holders not be used in advertising or * publicity pertaining to distribution of the software without specific, * written prior permission. The copyright holders make no representations * about the suitability of this software for any purpose. It is provided "as * is" without express or implied warranty. * * THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO * EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY SPECIAL, INDIRECT OR * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE * OF THIS SOFTWARE. */ #include #include "blur.h" /* Performs a simple 2D Gaussian blur of radius @radius on surface @surface. */ void blur_image_surface (cairo_surface_t *surface, int radius) { cairo_surface_t *tmp; int width, height; uint32_t *src, *dst; if (cairo_surface_status (surface)) return; width = cairo_image_surface_get_width (surface); height = cairo_image_surface_get_height (surface); switch (cairo_image_surface_get_format (surface)) { case CAIRO_FORMAT_A1: default: /* Don't even think about it! */ return; case CAIRO_FORMAT_A8: /* Handle a8 surfaces by effectively unrolling the loops by a * factor of 4 - this is safe since we know that stride has to be a * multiple of uint32_t. */ width /= 4; break; case CAIRO_FORMAT_RGB24: case CAIRO_FORMAT_ARGB32: break; } tmp = cairo_image_surface_create (CAIRO_FORMAT_ARGB32, width, height); if (cairo_surface_status (tmp)) return; src = (uint32_t*)cairo_image_surface_get_data (surface); dst = (uint32_t*)cairo_image_surface_get_data (tmp); // according to a paper by Peter Kovesi [1], box filter of width w, equals to Gaussian blur of following sigma: // σ_av = sqrt((w*w-1)/12) // for our 7x7 filter we have σ_av = 2.0. // applying the same Gaussian filter n times results in σ_n = sqrt(n*σ_av*σ_av) [2] // after some trivial math, we arrive at n = ((σ_d)/(σ_av))^2 // since it's a box blur filter, n >= 3 // // [1]: http://www.peterkovesi.com/papers/FastGaussianSmoothing.pdf // [2]: https://en.wikipedia.org/wiki/Gaussian_blur#Mathematics float sigma = 5; int n = lrintf((sigma*sigma)/(SIGMA_AV*SIGMA_AV)); if (n < 3) n = 3; for (int i = 0; i < n; i++) { // horizontal pass includes image transposition: // instead of writing pixel src[x] to dst[x], // we write it to transposed location. // (to be exact: dst[height * current_column + current_row]) #ifdef __x86_64__ blur_impl_horizontal_pass_sse2(src, dst, width, height); blur_impl_horizontal_pass_sse2(dst, src, height, width); #else blur_impl_horizontal_pass_generic(src, dst, width, height); blur_impl_horizontal_pass_generic(dst, src, height, width); #endif } cairo_surface_destroy (tmp); cairo_surface_flush (surface); cairo_surface_mark_dirty (surface); } void blur_impl_horizontal_pass_generic(uint32_t *src, uint32_t *dst, int width, int height) { for (int row = 0; row < height; row++) { for (int column = 0; column < width; column++, src++) { uint32_t rgbaIn[KERNEL_SIZE]; // handle borders int leftBorder = column < HALF_KERNEL; int rightBorder = column > width - HALF_KERNEL; int i = 0; if (leftBorder) { // for kernel size 7x7 and column == 0, we have: // x x x P0 P1 P2 P3 // first loop mirrors P{0..3} to fill x's, // second one loads P{0..3} for (; i < HALF_KERNEL - column; i++) rgbaIn[i] = *(src + (HALF_KERNEL - i)); for (; i < KERNEL_SIZE; i++) rgbaIn[i] = *(src - (HALF_KERNEL - i)); } else if (rightBorder) { for (; i < width - column; i++) rgbaIn[i] = *(src + i); for (int k = 0; i < KERNEL_SIZE; i++, k++) rgbaIn[i] = *(src - k); } else { for (; i < KERNEL_SIZE; i++) rgbaIn[i] = *(src + i - HALF_KERNEL); } uint32_t acc[4] = {0}; for (i = 0; i < KERNEL_SIZE; i++) { acc[0] += (rgbaIn[i] & 0xFF000000) >> 24; acc[1] += (rgbaIn[i] & 0x00FF0000) >> 16; acc[2] += (rgbaIn[i] & 0x0000FF00) >> 8; acc[3] += (rgbaIn[i] & 0x000000FF) >> 0; } for(i = 0; i < 4; i++) acc[i] *= 1.0/KERNEL_SIZE; *(dst + height * column + row) = (acc[0] << 24) | (acc[1] << 16) | (acc[2] << 8 ) | (acc[3] << 0); } } }