mirror of
https://github.com/Raymo111/i3lock-color.git
synced 2024-11-11 13:50:52 -05:00
95c333cba5
Overall, I'm very happy with performance of this code, but not so much with resulting image. It seems like integer approximations won't do. I might remove this code altogether, so I didn't update comments.
15 lines
653 B
C
15 lines
653 B
C
#ifndef _BLUR_H
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#define _BLUR_H
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#include <stdint.h>
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#include <cairo.h>
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void blur_image_surface (cairo_surface_t *surface, int radius);
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void blur_impl_naive(uint32_t* src, uint32_t* dst, int width, int height, int src_stride, int dst_stride, int radius);
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void blur_impl_sse2(uint32_t* src, uint32_t* dst, int width, int height, float sigma);
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void blur_impl_horizontal_pass_sse2(uint32_t *src, uint32_t *dst, float *kernel, int width, int height);
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void blur_impl_ssse3(uint32_t* src, uint32_t* dst, int width, int height, float sigma);
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void blur_impl_horizontal_pass_ssse3(uint32_t *src, uint32_t *dst, int16_t *kernel, int width, int height);
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#endif
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