mirror of
https://github.com/Raymo111/i3lock-color.git
synced 2024-11-11 13:50:52 -05:00
59cdccb3e5
theoretical potential security concerns; no use unless using bar and you care... I hammered pretty hard on my kb for a while to try and see if it's possible to configure it poorly and get the render thread to crash, but to no avail.
56 lines
1.5 KiB
C
56 lines
1.5 KiB
C
#ifndef _UNLOCK_INDICATOR_H
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#define _UNLOCK_INDICATOR_H
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#include <ev.h>
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typedef struct rgb {
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double red;
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double green;
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double blue;
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} rgb_t;
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typedef struct rgb_str {
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char red[3];
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char green[3];
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char blue[3];
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} rgb_str_t;
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typedef struct rgba {
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double red;
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double green;
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double blue;
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double alpha;
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} rgba_t;
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typedef struct rgba_str {
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char red[3];
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char green[3];
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char blue[3];
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char alpha[3];
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} rgba_str_t;
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typedef enum {
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STATE_STARTED = 0, /* default state */
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STATE_KEY_PRESSED = 1, /* key was pressed, show unlock indicator */
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STATE_KEY_ACTIVE = 2, /* a key was pressed recently, highlight part
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of the unlock indicator. */
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STATE_BACKSPACE_ACTIVE = 3 /* backspace was pressed recently, highlight
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part of the unlock indicator in red. */
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} unlock_state_t;
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typedef enum {
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STATE_AUTH_IDLE = 0, /* no authenticator interaction at the moment */
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STATE_AUTH_VERIFY = 1, /* currently verifying the password via authenticator */
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STATE_AUTH_LOCK = 2, /* currently locking the screen */
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STATE_AUTH_WRONG = 3, /* the password was wrong */
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STATE_I3LOCK_LOCK_FAILED = 4 /* i3lock failed to load */
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} auth_state_t;
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xcb_pixmap_t draw_image(uint32_t* resolution);
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void init_colors_once(void);
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void redraw_screen(void);
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void clear_indicator(void);
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void start_time_redraw_timeout(void);
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void* start_time_redraw_tick_pthread(void* arg);
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void start_time_redraw_tick(struct ev_loop* main_loop);
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#endif
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