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# Unreleased
2024-01-30 17:39:03 -05:00
## New features
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* Allow `corner-radius-rules` to override `corner-radius = 0` . Previously setting corner radius to 0 globally disables rounded corners. (#1170)
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## Notable changes
* Marginally improve performance when resizing/opening/closing windows. (#1190)
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## Dependency changes
* picom now optionally depends on `rtkit` at runtime to give itself realtime scheduling priority.
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# v11.2 (2024-Feb-13)
2024-02-10 08:31:52 -05:00
## Build changes
* `picom` now depends on `libepoxy` for OpenGL symbol management.
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## Bug fixes
* Workaround a NVIDIA problem that causes high CPU usage after suspend/resume (#1172, #1168 )
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* Fix building on OpenBSD (#1189, #1188 )
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* Fix occasional freezes (#1040, #1145 , #1166 )
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* Fix `corner-radius-rules` not applying sometimes (#1177)
* Fix window shader not having an effect when frame opacity is enabled (#1174)
* Fix binding root pixmap in case of depth mismatch (#984)
2024-01-29 17:28:22 -05:00
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# v11.1 (2024-Jan-28)
2024-01-21 14:26:00 -05:00
## Bug fixes
* Fix missing fading on window close for some window managers. (#704)
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# v11 (2024-Jan-20)
## Build changes
* Due to some caveats discovered related to setting the `CAP_SYS_NICE` capability, it is now recommended to **NOT** set this capability for picom.
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## Deprecations
* Uses of `--sw-opti` , and `--respect-prop-shadow` are now hard errors.
* `-F` has been removed completely. It was deprecated before the picom fork.
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# v11-rc1 (2024-Jan-14)
## Notable features
* picom now uses dithering to prevent banding. Banding is most notable when using a strong background blur. (#952)
* Frame pacing. picom uses present feedback information to schedule new frames when it makes sense to do so. This improves latency, and replaces the `glFlush` and `GL_MaxFramesAllowed=1` hacks we used to do for NVIDIA. (#968 #1156 )
* Some missing features have been implemented for the EGL backend (#1004 #1007 )
## Bug fixes
* Many memory/resource leak fixes thanks to @absolutelynothelix . (#977 #978 #979 #980 #982 #985 #992 #1009 #1022 )
* Fix tiling of wallpaper. (#1002)
* Fix some blur artifacts (#1095)
* Fix shadow color for transparent shadows (#1124)
* Don't spam logs when another compositor is running (#1104)
* Fix rounded corners showing as black with the xrender backend (#1003)
* Fix blur with rounded windows (#950)
## Build changes
* Dependency `pcre` has been replaced by `pcre2` .
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* New dependency `xcb-util` .
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* `xinerama` is no longer used.
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* `picom` now tries to give itself a real-time scheduling priority. ~~Please consider giving `picom` the `CAP_SYS_NICE` capability when packaging it.~~
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## Deprecations
* The `kawase` blur method is removed. Note this is just an alias to the `dual_kawase` method, which is still available. (#1102)
# Earlier versions
Please see the GitHub releases page.