2019-02-03 13:47:36 -05:00
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// SPDX-License-Identifier: MPL-2.0
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// Copyright (c) Yuxuan Shui <yshuiv7@gmail.com>
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2019-01-20 16:15:20 -05:00
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#include <xcb/xcb.h>
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2019-03-05 15:27:04 -05:00
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#include "backend/backend.h"
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2018-12-31 09:27:18 -05:00
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#include "common.h"
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2019-01-20 11:53:39 -05:00
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#include "compiler.h"
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2019-02-09 10:50:40 -05:00
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#include "config.h"
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2019-03-04 16:37:22 -05:00
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#include "log.h"
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2019-02-09 10:50:40 -05:00
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#include "region.h"
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#include "win.h"
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2018-10-03 17:46:18 -04:00
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2019-08-04 12:52:45 -04:00
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extern struct backend_operations xrender_ops, dummy_ops;
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2019-01-27 14:28:15 -05:00
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#ifdef CONFIG_OPENGL
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2019-03-07 16:08:37 -05:00
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extern struct backend_operations glx_ops;
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#endif
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struct backend_operations *backend_list[NUM_BKEND] = {
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[BKEND_XRENDER] = &xrender_ops,
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2019-08-04 12:52:45 -04:00
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[BKEND_DUMMY] = &dummy_ops,
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2019-03-07 16:08:37 -05:00
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#ifdef CONFIG_OPENGL
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[BKEND_GLX] = &glx_ops,
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2019-01-27 14:28:15 -05:00
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#endif
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};
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2018-10-03 17:46:18 -04:00
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2019-03-05 15:27:04 -05:00
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/**
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* @param all_damage if true ignore damage and repaint the whole screen
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*/
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region_t get_damage(session_t *ps, bool all_damage) {
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2019-01-27 14:29:02 -05:00
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region_t region;
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2019-02-26 18:52:37 -05:00
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auto buffer_age_fn = ps->backend_data->ops->buffer_age;
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int buffer_age = buffer_age_fn ? buffer_age_fn(ps->backend_data) : -1;
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2019-01-27 14:32:00 -05:00
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2019-03-05 15:27:04 -05:00
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if (all_damage) {
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buffer_age = -1;
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}
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2019-01-27 14:29:02 -05:00
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pixman_region32_init(®ion);
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if (buffer_age == -1 || buffer_age > ps->ndamage) {
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pixman_region32_copy(®ion, &ps->screen_reg);
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} else {
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for (int i = 0; i < buffer_age; i++) {
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2019-03-30 05:07:21 -04:00
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auto curr = ((ps->damage - ps->damage_ring) + i) % ps->ndamage;
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log_trace("damage index: %d, damage ring offset: %ld", i, curr);
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2019-03-27 11:41:02 -04:00
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dump_region(&ps->damage_ring[curr]);
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2019-01-27 14:29:02 -05:00
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pixman_region32_union(®ion, ®ion, &ps->damage_ring[curr]);
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}
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pixman_region32_intersect(®ion, ®ion, &ps->screen_reg);
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}
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return region;
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}
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2019-01-02 15:34:07 -05:00
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2019-01-27 14:29:02 -05:00
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/// paint all windows
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2019-04-17 18:14:45 -04:00
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void paint_all_new(session_t *ps, struct managed_win *t, bool ignore_damage) {
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2019-03-04 16:37:22 -05:00
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// All painting will be limited to the damage, if _some_ of
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// the paints bleed out of the damage region, it will destroy
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// part of the image we want to reuse
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region_t reg_damage;
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2019-01-27 14:29:02 -05:00
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if (!ignore_damage) {
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2019-03-16 08:12:54 -04:00
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reg_damage = get_damage(ps, ps->o.monitor_repaint || !ps->o.use_damage);
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2018-12-31 18:54:06 -05:00
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} else {
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2019-03-04 16:37:22 -05:00
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pixman_region32_init(®_damage);
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pixman_region32_copy(®_damage, &ps->screen_reg);
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2019-01-27 14:29:02 -05:00
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}
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2019-03-04 16:37:22 -05:00
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if (!pixman_region32_not_empty(®_damage)) {
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pixman_region32_fini(®_damage);
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2019-01-27 14:29:02 -05:00
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return;
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2018-12-31 18:54:06 -05:00
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}
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2019-01-02 15:34:07 -05:00
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#ifdef DEBUG_REPAINT
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static struct timespec last_paint = {0};
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#endif
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2019-07-25 19:00:51 -04:00
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region_t reg_paint;
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assert(ps->o.blur_method != BLUR_METHOD_INVALID);
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if (ps->o.blur_method != BLUR_METHOD_NONE && ps->backend_data->ops->get_blur_size) {
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int blur_width, blur_height;
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ps->backend_data->ops->get_blur_size(ps->backend_blur_context,
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&blur_width, &blur_height);
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2019-07-26 13:28:22 -04:00
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// The region of screen a given window influences will be smeared
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// out by blur. With more windows on top of the given window, the
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// influences region will be smeared out more.
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//
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// Also, blurring requires data slightly outside the area that needs
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// to be blurred. The more semi-transparent windows are stacked on top
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// of each other, the larger the area will be.
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//
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// Instead of accurately calculate how much bigger the damage
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// region will be because of blur, we assume the worst case here.
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// That is, the damaged window is at the bottom of the stack, and
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// all other windows have semi-transparent background
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int resize_factor = 1;
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2019-07-25 19:00:51 -04:00
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if (t) {
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2019-07-26 13:28:22 -04:00
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resize_factor = t->stacking_rank;
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2019-07-25 19:00:51 -04:00
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}
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2019-07-26 13:28:22 -04:00
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resize_region_in_place(®_damage, blur_width * resize_factor,
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blur_height * resize_factor);
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reg_paint = resize_region(®_damage, blur_width * resize_factor,
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blur_height * resize_factor);
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2019-07-25 19:00:51 -04:00
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pixman_region32_intersect(®_paint, ®_paint, &ps->screen_reg);
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2019-07-26 13:28:22 -04:00
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pixman_region32_intersect(®_damage, ®_damage, &ps->screen_reg);
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2019-07-25 19:00:51 -04:00
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} else {
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pixman_region32_init(®_paint);
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pixman_region32_copy(®_paint, ®_damage);
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}
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2019-03-04 16:37:22 -05:00
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// A hint to backend, the region that will be visible on screen
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// backend can optimize based on this info
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region_t reg_visible;
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pixman_region32_init(®_visible);
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pixman_region32_copy(®_visible, &ps->screen_reg);
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2019-01-02 15:34:07 -05:00
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if (t) {
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// Calculate the region upon which the root window (wallpaper) is to be
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// painted based on the ignore region of the lowest window, if available
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2019-03-04 16:37:22 -05:00
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pixman_region32_subtract(®_visible, ®_visible, t->reg_ignore);
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2019-01-02 15:34:07 -05:00
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}
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2019-02-26 18:52:37 -05:00
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// TODO Bind root pixmap
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if (ps->backend_data->ops->prepare) {
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2019-07-25 19:00:51 -04:00
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ps->backend_data->ops->prepare(ps->backend_data, ®_paint);
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2019-02-26 18:52:37 -05:00
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}
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if (ps->root_image) {
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ps->backend_data->ops->compose(ps->backend_data, ps->root_image, 0, 0,
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2019-07-25 19:00:51 -04:00
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®_paint, ®_visible);
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2019-02-26 18:52:37 -05:00
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}
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2019-01-02 15:34:07 -05:00
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// Windows are sorted from bottom to top
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// Each window has a reg_ignore, which is the region obscured by all the windows
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// on top of that window. This is used to reduce the number of pixels painted.
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//
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// Whether this is beneficial is to be determined XXX
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2019-04-17 18:14:45 -04:00
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for (auto w = t; w; w = w->prev_trans) {
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2019-03-04 16:37:22 -05:00
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pixman_region32_subtract(®_visible, &ps->screen_reg, w->reg_ignore);
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2019-03-24 00:47:25 -04:00
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assert(!(w->flags & WIN_FLAGS_IMAGE_ERROR));
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2019-02-26 18:52:37 -05:00
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2019-03-04 16:37:22 -05:00
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// The bounding shape of the window, in global/target coordinates
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// reminder: bounding shape contains the WM frame
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2019-02-26 18:52:37 -05:00
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auto reg_bound = win_get_bounding_shape_global_by_val(w);
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2019-03-04 16:37:22 -05:00
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// The clip region for the current window, in global/target coordinates
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2019-07-25 19:00:51 -04:00
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// reg_paint_in_bound \in reg_paint
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region_t reg_paint_in_bound;
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pixman_region32_init(®_paint_in_bound);
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pixman_region32_intersect(®_paint_in_bound, ®_bound, ®_paint);
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2019-03-04 16:37:22 -05:00
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2019-02-26 18:52:37 -05:00
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// Blur window background
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2019-07-13 07:44:41 -04:00
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// TODO since the background might change the content of the window (e.g.
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// with shaders), we should consult the background whether the window
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// is transparent or not. for now we will just rely on the
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// force_win_blend option
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2019-07-13 07:29:39 -04:00
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auto real_win_mode = w->mode;
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2019-02-26 18:52:37 -05:00
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if (w->blur_background &&
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2019-07-13 07:29:39 -04:00
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(ps->o.force_win_blend || real_win_mode == WMODE_TRANS ||
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(ps->o.blur_background_frame && real_win_mode == WMODE_FRAME_TRANS))) {
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2019-02-26 18:52:37 -05:00
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// Minimize the region we try to blur, if the window
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// itself is not opaque, only the frame is.
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2019-07-26 18:40:30 -04:00
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double blur_opacity = 1;
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if (w->state == WSTATE_MAPPING) {
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// Gradually increase the blur intensity during
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// fading in.
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blur_opacity = w->opacity / w->opacity_target;
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} else if (w->state == WSTATE_UNMAPPING ||
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w->state == WSTATE_DESTROYING) {
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// Gradually decrease the blur intensity during
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// fading out.
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blur_opacity =
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w->opacity / win_calc_opacity_target(ps, w, true);
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}
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2019-07-13 07:29:39 -04:00
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if (real_win_mode == WMODE_TRANS || ps->o.force_win_blend) {
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2019-03-04 16:37:22 -05:00
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// We need to blur the bounding shape of the window
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2019-07-25 19:00:51 -04:00
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// (reg_paint_in_bound = reg_bound \cap reg_paint)
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ps->backend_data->ops->blur(
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2019-07-26 18:40:30 -04:00
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ps->backend_data, blur_opacity, ps->backend_blur_context,
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2019-07-25 19:00:51 -04:00
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®_paint_in_bound, ®_visible);
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2019-07-13 07:29:39 -04:00
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} else {
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2019-03-05 15:27:04 -05:00
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// Window itself is solid, we only need to blur the frame
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// region
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2019-07-13 07:29:39 -04:00
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// Readability assertions
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assert(ps->o.blur_background_frame);
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assert(real_win_mode == WMODE_FRAME_TRANS);
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2019-03-04 16:37:22 -05:00
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auto reg_blur = win_get_region_frame_local_by_val(w);
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2019-02-26 18:52:37 -05:00
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pixman_region32_translate(®_blur, w->g.x, w->g.y);
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2019-07-25 19:00:51 -04:00
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// make sure reg_blur \in reg_paint
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pixman_region32_intersect(®_blur, ®_blur, ®_paint);
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2019-07-26 18:40:30 -04:00
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ps->backend_data->ops->blur(ps->backend_data, blur_opacity,
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2019-06-09 14:25:34 -04:00
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ps->backend_blur_context,
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2019-03-04 16:37:22 -05:00
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®_blur, ®_visible);
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2019-02-26 18:52:37 -05:00
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pixman_region32_fini(®_blur);
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}
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}
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2019-07-29 16:18:55 -04:00
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// Draw shadow on target
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if (w->shadow) {
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// Clip region for the shadow
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// reg_shadow \in reg_paint
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auto reg_shadow = win_extents_by_val(w);
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pixman_region32_intersect(®_shadow, ®_shadow, ®_paint);
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if (!ps->o.wintype_option[w->window_type].full_shadow) {
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pixman_region32_subtract(®_shadow, ®_shadow, ®_bound);
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}
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// Mask out the region we don't want shadow on
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if (pixman_region32_not_empty(&ps->shadow_exclude_reg)) {
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pixman_region32_subtract(®_shadow, ®_shadow,
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&ps->shadow_exclude_reg);
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}
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if (ps->o.xinerama_shadow_crop && w->xinerama_scr >= 0 &&
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w->xinerama_scr < ps->xinerama_nscrs) {
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// There can be a window where number of screens is
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// updated, but the screen number attached to the windows
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// have not.
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//
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// Window screen number will be updated eventually, so
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// here we just check to make sure we don't access out of
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// bounds.
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pixman_region32_intersect(
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®_shadow, ®_shadow,
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&ps->xinerama_scr_regs[w->xinerama_scr]);
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}
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assert(w->shadow_image);
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if (w->opacity == 1) {
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ps->backend_data->ops->compose(
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ps->backend_data, w->shadow_image, w->g.x + w->shadow_dx,
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w->g.y + w->shadow_dy, ®_shadow, ®_visible);
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} else {
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auto new_img = ps->backend_data->ops->copy(
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ps->backend_data, w->shadow_image, ®_visible);
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ps->backend_data->ops->image_op(
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ps->backend_data, IMAGE_OP_APPLY_ALPHA_ALL, new_img,
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NULL, ®_visible, (double[]){w->opacity});
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ps->backend_data->ops->compose(
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ps->backend_data, new_img, w->g.x + w->shadow_dx,
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w->g.y + w->shadow_dy, ®_shadow, ®_visible);
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ps->backend_data->ops->release_image(ps->backend_data, new_img);
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}
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pixman_region32_fini(®_shadow);
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}
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2019-02-26 18:52:37 -05:00
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// Draw window on target
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if (!w->invert_color && !w->dim && w->frame_opacity == 1 && w->opacity == 1) {
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2019-07-25 19:00:51 -04:00
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ps->backend_data->ops->compose(ps->backend_data, w->win_image,
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w->g.x, w->g.y,
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®_paint_in_bound, ®_visible);
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2019-08-04 18:15:10 -04:00
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} else if (w->opacity * MAX_ALPHA >= 1){
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// We don't need to paint the window body itself if it's
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// completely transparent.
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2019-03-04 16:37:22 -05:00
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// For window image processing, we don't need to limit the process
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2019-03-05 15:27:04 -05:00
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// region to damage, since the window image data is independent
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// from the target image data, which we want to protect.
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2019-03-04 16:37:22 -05:00
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// The bounding shape, in window local coordinates
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region_t reg_bound_local;
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pixman_region32_init(®_bound_local);
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pixman_region32_copy(®_bound_local, ®_bound);
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pixman_region32_translate(®_bound_local, -w->g.x, -w->g.y);
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// The visible region, in window local coordinates
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// Although we don't limit process region to damage, we provide
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// that info in reg_visible as a hint. Since window image data
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// outside of the damage region won't be painted onto target
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region_t reg_visible_local;
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pixman_region32_init(®_visible_local);
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2019-07-25 19:00:51 -04:00
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pixman_region32_intersect(®_visible_local, ®_visible, ®_paint);
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2019-03-04 16:37:22 -05:00
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pixman_region32_translate(®_visible_local, -w->g.x, -w->g.y);
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// Data outside of the bounding shape won't be visible, but it is
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2019-03-05 15:27:04 -05:00
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// not necessary to limit the image operations to the bounding
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// shape yet. So pass that as the visible region, not the clip
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// region.
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2019-03-04 16:37:22 -05:00
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pixman_region32_intersect(®_visible_local, ®_visible_local,
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®_bound_local);
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2019-02-26 18:52:37 -05:00
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auto new_img = ps->backend_data->ops->copy(
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2019-03-04 16:37:22 -05:00
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ps->backend_data, w->win_image, ®_visible_local);
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2019-02-26 18:52:37 -05:00
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if (w->invert_color) {
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2019-03-04 16:37:22 -05:00
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ps->backend_data->ops->image_op(
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2019-03-09 08:37:32 -05:00
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ps->backend_data, IMAGE_OP_INVERT_COLOR_ALL, new_img,
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NULL, ®_visible_local, NULL);
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2019-02-26 18:52:37 -05:00
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}
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if (w->dim) {
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double dim_opacity = ps->o.inactive_dim;
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if (!ps->o.inactive_dim_fixed) {
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dim_opacity *= w->opacity;
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}
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ps->backend_data->ops->image_op(
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2019-03-09 08:37:32 -05:00
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ps->backend_data, IMAGE_OP_DIM_ALL, new_img, NULL,
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2019-03-04 16:37:22 -05:00
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®_visible_local, (double[]){dim_opacity});
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2019-02-26 18:52:37 -05:00
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}
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if (w->frame_opacity != 1) {
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2019-03-04 16:37:22 -05:00
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auto reg_frame = win_get_region_frame_local_by_val(w);
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2019-02-26 18:52:37 -05:00
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ps->backend_data->ops->image_op(
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2019-03-04 16:37:22 -05:00
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ps->backend_data, IMAGE_OP_APPLY_ALPHA, new_img, ®_frame,
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®_visible_local, (double[]){w->frame_opacity});
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pixman_region32_fini(®_frame);
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2019-02-26 18:52:37 -05:00
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}
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if (w->opacity != 1) {
|
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ps->backend_data->ops->image_op(
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2019-03-04 16:37:22 -05:00
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ps->backend_data, IMAGE_OP_APPLY_ALPHA_ALL, new_img,
|
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NULL, ®_visible_local, (double[]){w->opacity});
|
2019-02-26 18:52:37 -05:00
|
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|
}
|
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ps->backend_data->ops->compose(ps->backend_data, new_img, w->g.x,
|
2019-07-25 19:00:51 -04:00
|
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|
w->g.y, ®_paint_in_bound,
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|
|
|
®_visible);
|
2019-02-26 18:52:37 -05:00
|
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|
ps->backend_data->ops->release_image(ps->backend_data, new_img);
|
2019-03-04 16:37:22 -05:00
|
|
|
pixman_region32_fini(®_visible_local);
|
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|
|
pixman_region32_fini(®_bound_local);
|
2019-01-02 15:34:07 -05:00
|
|
|
}
|
2019-03-04 16:37:22 -05:00
|
|
|
pixman_region32_fini(®_bound);
|
2019-07-25 19:00:51 -04:00
|
|
|
pixman_region32_fini(®_paint_in_bound);
|
2019-01-02 15:34:07 -05:00
|
|
|
}
|
2019-07-25 19:00:51 -04:00
|
|
|
pixman_region32_fini(®_paint);
|
2019-03-05 15:27:01 -05:00
|
|
|
|
2019-03-07 16:08:37 -05:00
|
|
|
if (ps->o.monitor_repaint) {
|
2019-07-25 19:00:51 -04:00
|
|
|
auto reg_damage_debug = get_damage(ps, false);
|
|
|
|
ps->backend_data->ops->fill(
|
|
|
|
ps->backend_data, (struct color){0.5, 0, 0, 0.5}, ®_damage_debug);
|
|
|
|
pixman_region32_fini(®_damage_debug);
|
2019-03-05 15:27:04 -05:00
|
|
|
}
|
|
|
|
|
2019-03-05 15:27:01 -05:00
|
|
|
// Move the head of the damage ring
|
|
|
|
ps->damage = ps->damage - 1;
|
|
|
|
if (ps->damage < ps->damage_ring) {
|
|
|
|
ps->damage = ps->damage_ring + ps->ndamage - 1;
|
|
|
|
}
|
|
|
|
pixman_region32_clear(ps->damage);
|
2019-01-02 15:34:07 -05:00
|
|
|
|
2019-02-26 18:52:37 -05:00
|
|
|
if (ps->backend_data->ops->present) {
|
2019-01-02 15:34:07 -05:00
|
|
|
// Present the rendered scene
|
|
|
|
// Vsync is done here
|
2019-07-25 19:00:51 -04:00
|
|
|
ps->backend_data->ops->present(ps->backend_data, ®_damage);
|
2019-01-02 15:34:07 -05:00
|
|
|
}
|
|
|
|
|
2019-07-25 19:00:51 -04:00
|
|
|
pixman_region32_fini(®_damage);
|
|
|
|
|
2019-01-02 15:34:07 -05:00
|
|
|
#ifdef DEBUG_REPAINT
|
|
|
|
struct timespec now = get_time_timespec();
|
|
|
|
struct timespec diff = {0};
|
|
|
|
timespec_subtract(&diff, &now, &last_paint);
|
2019-05-05 20:24:38 -04:00
|
|
|
log_trace("[ %5ld:%09ld ] ", diff.tv_sec, diff.tv_nsec);
|
2019-01-02 15:34:07 -05:00
|
|
|
last_paint = now;
|
2019-05-05 20:24:38 -04:00
|
|
|
log_trace("paint:");
|
2019-01-02 15:34:07 -05:00
|
|
|
for (win *w = t; w; w = w->prev_trans)
|
2019-05-05 20:24:38 -04:00
|
|
|
log_trace(" %#010lx", w->id);
|
2019-01-02 15:34:07 -05:00
|
|
|
#endif
|
|
|
|
}
|
|
|
|
|
|
|
|
// vim: set noet sw=8 ts=8 :
|