mirror of https://github.com/yshui/picom.git
backend: gl: remove references to the glx backend
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@ -808,7 +808,7 @@ bool gl_init(struct gl_data *gd, session_t *ps) {
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glGenQueries(2, gd->frame_timing);
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gd->current_frame_timing = 0;
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// Initialize GLX data structure
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// Initialize GL data structure
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glDisable(GL_DEPTH_TEST);
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glDepthMask(GL_FALSE);
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@ -77,7 +77,7 @@ typedef struct {
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GLint color_loc;
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} gl_fill_shader_t;
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/// @brief Wrapper of a binded GLX texture.
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/// @brief Wrapper of a binded GL texture.
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struct gl_texture {
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int refcount;
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bool has_alpha;
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@ -214,7 +214,7 @@ static inline const char *gl_get_err_str(GLenum err) {
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}
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/**
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* Check for GLX error.
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* Check for GL error.
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*
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* http://blog.nobel-joergensen.com/2013/01/29/debugging-opengl-using-glgeterror/
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*/
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@ -225,10 +225,10 @@ static inline void gl_check_err_(const char *func, int line) {
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const char *errtext = gl_get_err_str(err);
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if (errtext) {
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log_printf(tls_logger, LOG_LEVEL_ERROR, func,
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"GLX error at line %d: %s", line, errtext);
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"GL error at line %d: %s", line, errtext);
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} else {
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log_printf(tls_logger, LOG_LEVEL_ERROR, func,
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"GLX error at line %d: %d", line, err);
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"GL error at line %d: %d", line, err);
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}
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}
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}
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@ -265,7 +265,7 @@ static inline bool gl_check_fb_complete_(const char *func, int line, GLenum fb)
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#define gl_check_fb_complete(fb) gl_check_fb_complete_(__func__, __LINE__, (fb))
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/**
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* Check if a GLX extension exists.
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* Check if a GL extension exists.
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*/
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static inline bool gl_has_extension(const char *ext) {
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int nexts = 0;
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