win.h: remove unused prototypes

Signed-off-by: Yuxuan Shui <yshuiv7@gmail.com>
This commit is contained in:
Yuxuan Shui 2019-08-10 01:44:27 +01:00
parent dd21806662
commit 306f5e8b75
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GPG Key ID: 37C999F617EA1A47
2 changed files with 91 additions and 105 deletions

163
src/win.c
View File

@ -68,6 +68,54 @@ static inline void clear_cache_win_leaders(session_t *ps) {
}
}
static xcb_window_t win_get_leader_raw(session_t *ps, struct managed_win *w, int recursions);
/**
* Get the leader of a window.
*
* This function updates w->cache_leader if necessary.
*/
static inline xcb_window_t win_get_leader(session_t *ps, struct managed_win *w) {
return win_get_leader_raw(ps, w, 0);
}
/**
* Update focused state of a window.
*/
static void win_update_focused(session_t *ps, struct managed_win *w) {
if (UNSET != w->focused_force) {
w->focused = w->focused_force;
} else {
w->focused = win_is_focused_real(ps, w);
// Use wintype_focus, and treat WM windows and override-redirected
// windows specially
if (ps->o.wintype_option[w->window_type].focus ||
(ps->o.mark_wmwin_focused && w->wmwin) ||
(ps->o.mark_ovredir_focused && w->base.id == w->client_win && !w->wmwin) ||
(w->a.map_state == XCB_MAP_STATE_VIEWABLE &&
c2_match(ps, w, ps->o.focus_blacklist, NULL)))
w->focused = true;
// If window grouping detection is enabled, mark the window active if
// its group is
if (ps->o.track_leader && ps->active_leader &&
win_get_leader(ps, w) == ps->active_leader) {
w->focused = true;
}
}
// Always recalculate the window target opacity, since some opacity-related
// options depend on the output value of win_is_focused_real() instead of
// w->focused
auto opacity_target_old = w->opacity_target;
w->opacity_target = win_calc_opacity_target(ps, w, false);
if (opacity_target_old != w->opacity_target && w->state == WSTATE_MAPPED) {
// Only MAPPED can transition to FADING
w->state = WSTATE_FADING;
}
}
/**
* Run win_update_focused() on all windows with the same leader window.
*
@ -91,6 +139,14 @@ static inline void group_update_focused(session_t *ps, xcb_window_t leader) {
return;
}
static inline const char *win_get_name_if_managed(const struct win *w) {
if (!w->managed) {
return "(unmanaged)";
}
auto mw = (struct managed_win *)w;
return mw->name;
}
/**
* Return whether a window group is really focused.
*
@ -142,8 +198,6 @@ void win_get_region_noframe_local(const struct managed_win *w, region_t *res) {
}
}
gen_by_val(win_get_region_noframe_local);
void win_get_region_frame_local(const struct managed_win *w, region_t *res) {
const margin_t extents = win_calc_frame_extents(w);
pixman_region32_fini(res);
@ -548,20 +602,7 @@ void win_update_prop_shadow_raw(session_t *ps, struct managed_win *w) {
free_winprop(&prop);
}
/**
* Reread _COMPTON_SHADOW property from a window and update related
* things.
*/
void win_update_prop_shadow(session_t *ps, struct managed_win *w) {
long attr_shadow_old = w->prop_shadow;
win_update_prop_shadow_raw(ps, w);
if (w->prop_shadow != attr_shadow_old)
win_determine_shadow(ps, w);
}
void win_set_shadow(session_t *ps, struct managed_win *w, bool shadow_new) {
static void win_set_shadow(session_t *ps, struct managed_win *w, bool shadow_new) {
if (w->shadow == shadow_new) {
return;
}
@ -609,7 +650,7 @@ void win_set_shadow(session_t *ps, struct managed_win *w, bool shadow_new) {
* Determine if a window should have shadow, and update things depending
* on shadow state.
*/
void win_determine_shadow(session_t *ps, struct managed_win *w) {
static void win_determine_shadow(session_t *ps, struct managed_win *w) {
log_debug("Determining shadow of window %#010x (%s)", w->base.id, w->name);
bool shadow_new = w->shadow;
@ -636,7 +677,20 @@ void win_determine_shadow(session_t *ps, struct managed_win *w) {
win_set_shadow(ps, w, shadow_new);
}
void win_set_invert_color(session_t *ps, struct managed_win *w, bool invert_color_new) {
/**
* Reread _COMPTON_SHADOW property from a window and update related
* things.
*/
void win_update_prop_shadow(session_t *ps, struct managed_win *w) {
long attr_shadow_old = w->prop_shadow;
win_update_prop_shadow_raw(ps, w);
if (w->prop_shadow != attr_shadow_old)
win_determine_shadow(ps, w);
}
static void win_set_invert_color(session_t *ps, struct managed_win *w, bool invert_color_new) {
if (w->invert_color == invert_color_new)
return;
@ -645,6 +699,20 @@ void win_set_invert_color(session_t *ps, struct managed_win *w, bool invert_colo
add_damage_from_win(ps, w);
}
/**
* Determine if a window should have color inverted.
*/
static void win_determine_invert_color(session_t *ps, struct managed_win *w) {
bool invert_color_new = w->invert_color;
if (UNSET != w->invert_color_force)
invert_color_new = w->invert_color_force;
else if (w->a.map_state == XCB_MAP_STATE_VIEWABLE)
invert_color_new = c2_match(ps, w, ps->o.invert_color_list, NULL);
win_set_invert_color(ps, w, invert_color_new);
}
/**
* Set w->invert_color_force of a window.
*/
@ -687,20 +755,6 @@ void win_set_shadow_force(session_t *ps, struct managed_win *w, switch_t val) {
}
}
/**
* Determine if a window should have color inverted.
*/
void win_determine_invert_color(session_t *ps, struct managed_win *w) {
bool invert_color_new = w->invert_color;
if (UNSET != w->invert_color_force)
invert_color_new = w->invert_color_force;
else if (w->a.map_state == XCB_MAP_STATE_VIEWABLE)
invert_color_new = c2_match(ps, w, ps->o.invert_color_list, NULL);
win_set_invert_color(ps, w, invert_color_new);
}
static void
win_set_blur_background(session_t *ps, struct managed_win *w, bool blur_background_new) {
if (w->blur_background == blur_background_new)
@ -716,7 +770,7 @@ win_set_blur_background(session_t *ps, struct managed_win *w, bool blur_backgrou
/**
* Determine if a window should have background blurred.
*/
void win_determine_blur_background(session_t *ps, struct managed_win *w) {
static void win_determine_blur_background(session_t *ps, struct managed_win *w) {
if (w->a.map_state != XCB_MAP_STATE_VIEWABLE)
return;
@ -749,7 +803,7 @@ void win_update_opacity_rule(session_t *ps, struct managed_win *w) {
/**
* Function to be called on window type changes.
*/
void win_on_wtype_change(session_t *ps, struct managed_win *w) {
static void win_on_wtype_change(session_t *ps, struct managed_win *w) {
win_determine_shadow(ps, w);
win_update_focused(ps, w);
if (ps->o.invert_color_list)
@ -909,7 +963,7 @@ void win_unmark_client(session_t *ps, struct managed_win *w) {
* @param ps current session
* @param w struct _win of the parent window
*/
void win_recheck_client(session_t *ps, struct managed_win *w) {
static void win_recheck_client(session_t *ps, struct managed_win *w) {
// Initialize wmwin to false
w->wmwin = false;
@ -1169,43 +1223,6 @@ struct win *fill_win(session_t *ps, struct win *w) {
return &new->base;
}
/**
* Update focused state of a window.
*/
void win_update_focused(session_t *ps, struct managed_win *w) {
if (UNSET != w->focused_force) {
w->focused = w->focused_force;
} else {
w->focused = win_is_focused_real(ps, w);
// Use wintype_focus, and treat WM windows and override-redirected
// windows specially
if (ps->o.wintype_option[w->window_type].focus ||
(ps->o.mark_wmwin_focused && w->wmwin) ||
(ps->o.mark_ovredir_focused && w->base.id == w->client_win && !w->wmwin) ||
(w->a.map_state == XCB_MAP_STATE_VIEWABLE &&
c2_match(ps, w, ps->o.focus_blacklist, NULL)))
w->focused = true;
// If window grouping detection is enabled, mark the window active if
// its group is
if (ps->o.track_leader && ps->active_leader &&
win_get_leader(ps, w) == ps->active_leader) {
w->focused = true;
}
}
// Always recalculate the window target opacity, since some opacity-related
// options depend on the output value of win_is_focused_real() instead of
// w->focused
auto opacity_target_old = w->opacity_target;
w->opacity_target = win_calc_opacity_target(ps, w, false);
if (opacity_target_old != w->opacity_target && w->state == WSTATE_MAPPED) {
// Only MAPPED can transition to FADING
w->state = WSTATE_FADING;
}
}
/**
* Set leader of a window.
*/
@ -1261,7 +1278,7 @@ void win_update_leader(session_t *ps, struct managed_win *w) {
/**
* Internal function of win_get_leader().
*/
xcb_window_t win_get_leader_raw(session_t *ps, struct managed_win *w, int recursions) {
static xcb_window_t win_get_leader_raw(session_t *ps, struct managed_win *w, int recursions) {
// Rebuild the cache if needed
if (!w->cache_leader && (w->client_win || w->leader)) {
// Leader defaults to client window

View File

@ -14,7 +14,6 @@
#include <GL/gl.h>
#endif
#include "win_defs.h"
#include "c2.h"
#include "compiler.h"
#include "list.h"
@ -22,6 +21,7 @@
#include "render.h"
#include "types.h"
#include "utils.h"
#include "win_defs.h"
#include "x.h"
struct backend_base;
@ -271,12 +271,6 @@ void win_set_focused(session_t *ps, struct managed_win *w);
bool attr_pure win_should_fade(session_t *ps, const struct managed_win *w);
void win_update_prop_shadow_raw(session_t *ps, struct managed_win *w);
void win_update_prop_shadow(session_t *ps, struct managed_win *w);
void win_set_shadow(session_t *ps, struct managed_win *w, bool shadow_new);
void win_determine_shadow(session_t *ps, struct managed_win *w);
void win_set_invert_color(session_t *ps, struct managed_win *w, bool invert_color_new);
void win_determine_invert_color(session_t *ps, struct managed_win *w);
void win_determine_blur_background(session_t *ps, struct managed_win *w);
void win_on_wtype_change(session_t *ps, struct managed_win *w);
void win_on_factor_change(session_t *ps, struct managed_win *w);
/**
* Update cache data in struct _win that depends on window size.
@ -285,8 +279,6 @@ void win_on_win_size_change(session_t *ps, struct managed_win *w);
void win_update_wintype(session_t *ps, struct managed_win *w);
void win_mark_client(session_t *ps, struct managed_win *w, xcb_window_t client);
void win_unmark_client(session_t *ps, struct managed_win *w);
void win_recheck_client(session_t *ps, struct managed_win *w);
xcb_window_t win_get_leader_raw(session_t *ps, struct managed_win *w, int recursions);
bool win_get_class(session_t *ps, struct managed_win *w);
/**
@ -307,8 +299,6 @@ double attr_pure win_calc_opacity_target(session_t *ps, const struct managed_win
bool ignore_state);
bool attr_pure win_should_dim(session_t *ps, const struct managed_win *w);
void win_update_screen(session_t *, struct managed_win *);
/// Prepare window for fading because opacity target changed
void win_start_fade(session_t *, struct managed_win **);
/**
* Reread opacity property of a window.
*/
@ -317,10 +307,6 @@ void win_update_opacity_prop(session_t *ps, struct managed_win *w);
* Update leader of a window.
*/
void win_update_leader(session_t *ps, struct managed_win *w);
/**
* Update focused state of a window.
*/
void win_update_focused(session_t *ps, struct managed_win *w);
/**
* Retrieve the bounding shape of a window.
*/
@ -348,7 +334,6 @@ void add_damage_from_win(session_t *ps, const struct managed_win *w);
* Return region in global coordinates.
*/
void win_get_region_noframe_local(const struct managed_win *w, region_t *);
region_t win_get_region_noframe_local_by_val(const struct managed_win *w);
/// Get the region for the frame of the window
void win_get_region_frame_local(const struct managed_win *w, region_t *res);
@ -417,14 +402,6 @@ bool attr_pure win_is_fullscreen(const session_t *ps, const struct managed_win *
* Check if a window is really focused.
*/
bool attr_pure win_is_focused_real(const session_t *ps, const struct managed_win *w);
/**
* Get the leader of a window.
*
* This function updates w->cache_leader if necessary.
*/
static inline xcb_window_t win_get_leader(session_t *ps, struct managed_win *w) {
return win_get_leader_raw(ps, w, 0);
}
/// check if window has ARGB visual
bool attr_pure win_has_alpha(const struct managed_win *w);
@ -467,11 +444,3 @@ static inline bool attr_pure win_has_frame(const struct managed_win *w) {
return w->g.border_width || w->frame_extents.top || w->frame_extents.left ||
w->frame_extents.right || w->frame_extents.bottom;
}
static inline const char *win_get_name_if_managed(const struct win *w) {
if (!w->managed) {
return "(unmanaged)";
}
auto mw = (struct managed_win *)w;
return mw->name;
}