diff --git a/src/backend/backend_common.h b/src/backend/backend_common.h index a58d816c..da9ccd02 100644 --- a/src/backend/backend_common.h +++ b/src/backend/backend_common.h @@ -54,14 +54,6 @@ solid_picture(struct x_connection *, bool argb, double a, double r, double g, do xcb_image_t *make_shadow(struct x_connection *c, const conv *kernel, double opacity, int width, int height); -/// The default implementation of `is_win_transparent`, it simply looks at win::mode. So -/// this is not suitable for backends that alter the content of windows -bool default_is_win_transparent(void *, win *, void *); - -/// The default implementation of `is_frame_transparent`, it uses win::frame_opacity. Same -/// caveat as `default_is_win_transparent` applies. -bool default_is_frame_transparent(void *, win *, void *); - void *default_render_shadow(backend_t *backend_data, int width, int height, struct backend_shadow_context *sctx, struct color color);