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render: fix binding the root background pixmap in case of depth mismatch
fix the same issue in the legacy backends, see the previous commit for details. this commit also removes the x_validate_pixmap function because it was used only in the get_root_tile function and the fix pretty much implies and embeds it.
This commit is contained in:
parent
a655730e49
commit
4a79e7b777
3 changed files with 13 additions and 30 deletions
20
src/render.c
20
src/render.c
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@ -604,20 +604,27 @@ static bool get_root_tile(session_t *ps) {
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bool fill = false;
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xcb_pixmap_t pixmap = x_get_root_back_pixmap(&ps->c, ps->atoms);
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// Make sure the pixmap we got is valid
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if (pixmap && !x_validate_pixmap(&ps->c, pixmap)) {
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pixmap = XCB_NONE;
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xcb_get_geometry_reply_t *r;
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if (pixmap) {
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r = xcb_get_geometry_reply(ps->c.c, xcb_get_geometry(ps->c.c, pixmap), NULL);
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}
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// Create a pixmap if there isn't any
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if (!pixmap) {
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xcb_visualid_t visual;
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if (!pixmap || !r) {
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pixmap =
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x_create_pixmap(&ps->c, (uint8_t)ps->c.screen_info->root_depth, 1, 1);
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if (pixmap == XCB_NONE) {
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log_error("Failed to create pixmaps for root tile.");
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return false;
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}
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visual = ps->c.screen_info->root_visual;
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fill = true;
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} else {
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visual = r->depth == ps->c.screen_info->root_depth
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? ps->c.screen_info->root_visual
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: x_get_visual_for_depth(&ps->c, r->depth);
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free(r);
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}
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// Create Picture
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@ -625,7 +632,7 @@ static bool get_root_tile(session_t *ps) {
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.repeat = true,
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};
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ps->root_tile_paint.pict = x_create_picture_with_visual_and_pixmap(
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&ps->c, ps->c.screen_info->root_visual, pixmap, XCB_RENDER_CP_REPEAT, &pa);
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&ps->c, visual, pixmap, XCB_RENDER_CP_REPEAT, &pa);
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// Fill pixmap if needed
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if (fill) {
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@ -646,8 +653,7 @@ static bool get_root_tile(session_t *ps) {
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ps->root_tile_paint.pixmap = pixmap;
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#ifdef CONFIG_OPENGL
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if (BKEND_GLX == ps->o.backend) {
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return paint_bind_tex(ps, &ps->root_tile_paint, 0, 0, true, 0,
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ps->c.screen_info->root_visual, false);
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return paint_bind_tex(ps, &ps->root_tile_paint, 0, 0, true, 0, visual, false);
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}
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#endif
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21
src/x.c
21
src/x.c
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@ -704,27 +704,6 @@ xcb_pixmap_t x_create_pixmap(struct x_connection *c, uint8_t depth, int width, i
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return XCB_NONE;
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}
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/**
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* Validate a pixmap.
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*
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* Detect whether the pixmap is valid with XGetGeometry. Well, maybe there
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* are better ways.
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*/
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bool x_validate_pixmap(struct x_connection *c, xcb_pixmap_t pixmap) {
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if (pixmap == XCB_NONE) {
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return false;
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}
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auto r = xcb_get_geometry_reply(c->c, xcb_get_geometry(c->c, pixmap), NULL);
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if (!r) {
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return false;
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}
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bool ret = r->width && r->height;
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free(r);
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return ret;
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}
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/// We don't use the _XSETROOT_ID root window property as a source of the background
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/// pixmap because it most likely points to a dummy pixmap used to keep the colormap
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/// associated with the background pixmap alive but we listen for it's changes and update
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2
src/x.h
2
src/x.h
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@ -356,8 +356,6 @@ const char *x_strerror(xcb_generic_error_t *e);
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xcb_pixmap_t x_create_pixmap(struct x_connection *, uint8_t depth, int width, int height);
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bool x_validate_pixmap(struct x_connection *, xcb_pixmap_t pxmap);
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/**
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* Free a <code>winprop_t</code>.
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*
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