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https://github.com/yshui/picom.git
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Merge pull request #86 from yshui/damage-ring
Make buffer age not glx specific
This commit is contained in:
commit
4bc2870ddf
6 changed files with 180 additions and 283 deletions
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@ -592,63 +592,6 @@ void glx_render_win(void *backend_data, session_t *ps, win *w, void *win_data, c
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gl_check_err();
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}
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/**
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* Preprocess function before start painting.
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*/
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static void attr_unused glx_paint_pre(session_t *ps, region_t *preg) {
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// glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
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// Get buffer age
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bool trace_damage = (ps->o.glx_swap_method < 0 || ps->o.glx_swap_method > 1);
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// Trace raw damage regions
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region_t newdamage;
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pixman_region32_init(&newdamage);
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if (trace_damage)
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copy_region(&newdamage, preg);
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// We use GLX buffer_age extension to decide which pixels in
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// the back buffer is reusable, and limit our redrawing
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int buffer_age = 0;
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// Query GLX_EXT_buffer_age for buffer age
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if (ps->o.glx_swap_method == SWAPM_BUFFER_AGE) {
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unsigned val = 0;
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glXQueryDrawable(ps->dpy, get_tgt_window(ps), GLX_BACK_BUFFER_AGE_EXT, &val);
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buffer_age = val;
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}
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// Buffer age too high
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if (buffer_age > CGLX_MAX_BUFFER_AGE + 1)
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buffer_age = 0;
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assert(buffer_age >= 0);
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if (buffer_age) {
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// Determine paint area
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for (int i = 0; i < buffer_age - 1; ++i)
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pixman_region32_union(preg, preg, &ps->all_damage_last[i]);
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} else
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// buffer_age == 0 means buffer age is not available, paint everything
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copy_region(preg, &ps->screen_reg);
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if (trace_damage) {
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// XXX use a circular queue instead of memmove
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pixman_region32_fini(&ps->all_damage_last[CGLX_MAX_BUFFER_AGE - 1]);
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memmove(ps->all_damage_last + 1, ps->all_damage_last,
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(CGLX_MAX_BUFFER_AGE - 1) * sizeof(region_t *));
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ps->all_damage_last[0] = newdamage;
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}
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// gl_set_clip(ps, preg);
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#ifdef DEBUG_GLX_PAINTREG
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glx_render_color(ps, 0, 0, ps->root_width, ps->root_height, 0, *preg, NULL);
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#endif
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gl_check_err();
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}
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backend_info_t glx_backend = {
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.init = glx_init,
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.deinit = glx_deinit,
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15
src/common.h
15
src/common.h
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@ -427,9 +427,11 @@ typedef struct session {
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/// Program start time.
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struct timeval time_start;
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/// The region needs to painted on next paint.
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region_t all_damage;
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region_t *damage;
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/// The region damaged on the last paint.
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region_t all_damage_last[CGLX_MAX_BUFFER_AGE];
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region_t *damage_ring;
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/// Number of damage regions we track
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int ndamage;
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/// Whether all windows are currently redirected.
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bool redirected;
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/// Pre-generated alpha pictures.
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@ -897,15 +899,6 @@ find_focused(session_t *ps) {
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return NULL;
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}
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/**
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* Free all regions in ps->all_damage_last .
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*/
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static inline void
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free_all_damage_last(session_t *ps) {
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for (int i = 0; i < CGLX_MAX_BUFFER_AGE; ++i)
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pixman_region32_clear(&ps->all_damage_last[i]);
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}
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/**
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* Check if a rectangle includes the whole screen.
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*/
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@ -206,38 +206,6 @@ get_time_ms(void) {
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return tv.tv_sec % SEC_WRAP * 1000 + tv.tv_usec / 1000;
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}
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/**
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* Resize a region.
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*/
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static inline void
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resize_region(session_t *ps, region_t *region, short mod) {
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if (!mod || !region) return;
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// Loop through all rectangles
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int nrects;
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int nnewrects = 0;
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pixman_box32_t *rects = pixman_region32_rectangles(region, &nrects);
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auto newrects = ccalloc(nrects, pixman_box32_t);
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for (int i = 0; i < nrects; i++) {
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int x1 = max_i(rects[i].x1 - mod, 0);
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int y1 = max_i(rects[i].y1 - mod, 0);
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int x2 = min_i(rects[i].x2 + mod, ps->root_width);
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int y2 = min_i(rects[i].y2 + mod, ps->root_height);
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int wid = x2 - x1;
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int hei = y2 - y1;
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if (wid <= 0 || hei <= 0)
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continue;
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newrects[nnewrects] = (pixman_box32_t) {
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.x1 = x1, .x2 = x2, .y1 = y1, .y2 = y2
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};
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++nnewrects;
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}
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pixman_region32_fini(region);
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pixman_region32_init_rects(region, newrects, nnewrects);
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free(newrects);
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}
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/**
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* Get the Xinerama screen a window is on.
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*
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@ -345,7 +313,7 @@ void add_damage(session_t *ps, const region_t *damage) {
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if (!damage)
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return;
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pixman_region32_union(&ps->all_damage, &ps->all_damage, (region_t *)damage);
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pixman_region32_union(ps->damage, ps->damage, (region_t *)damage);
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}
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// === Fading ===
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@ -1082,7 +1050,10 @@ configure_win(session_t *ps, xcb_configure_notify_event_t *ce) {
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rebuild_screen_reg(ps);
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rebuild_shadow_exclude_reg(ps);
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free_all_damage_last(ps);
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for (int i = 0; i < ps->ndamage; i++) {
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pixman_region32_clear(&ps->damage_ring[i]);
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}
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ps->damage = ps->damage_ring + ps->ndamage - 1;
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// Re-redirect screen if required
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if (ps->o.reredir_on_root_change && ps->redirected) {
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@ -1281,7 +1252,6 @@ ev_xcb_error(session_t attr_unused *ps, xcb_generic_error_t *err) {
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static void
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expose_root(session_t *ps, const rect_t *rects, int nrects) {
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free_all_damage_last(ps);
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region_t region;
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pixman_region32_init_rects(®ion, rects, nrects);
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add_damage(ps, ®ion);
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@ -2424,25 +2394,9 @@ _draw_callback(EV_P_ session_t *ps, int revents) {
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}
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// If the screen is unredirected, free all_damage to stop painting
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if (!ps->redirected || ps->o.stoppaint_force == ON)
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pixman_region32_clear(&ps->all_damage);
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if (pixman_region32_not_empty(&ps->all_damage)) {
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region_t all_damage_orig, *region_real = NULL;
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pixman_region32_init(&all_damage_orig);
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// keep a copy of non-resized all_damage for region_real
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if (ps->o.resize_damage > 0) {
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copy_region(&all_damage_orig, &ps->all_damage);
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resize_region(ps, &ps->all_damage, ps->o.resize_damage);
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region_real = &all_damage_orig;
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}
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if (ps->redirected && ps->o.stoppaint_force != ON) {
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static int paint = 0;
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paint_all(ps, &ps->all_damage, region_real, t);
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pixman_region32_clear(&ps->all_damage);
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pixman_region32_fini(&all_damage_orig);
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paint_all(ps, t, false);
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paint++;
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if (ps->o.benchmark && paint >= ps->o.benchmark)
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@ -2714,9 +2668,6 @@ session_init(session_t *ps_old, int argc, char **argv) {
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*ps = s_def;
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ps->loop = EV_DEFAULT;
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pixman_region32_init(&ps->screen_reg);
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pixman_region32_init(&ps->all_damage);
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for (int i = 0; i < CGLX_MAX_BUFFER_AGE; i ++)
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pixman_region32_init(&ps->all_damage_last[i]);
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ps_g = ps;
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ps->ignore_tail = &ps->ignore_head;
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@ -3197,9 +3148,10 @@ session_destroy(session_t *ps) {
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free_paint(ps, &ps->tgt_buffer);
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pixman_region32_fini(&ps->screen_reg);
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pixman_region32_fini(&ps->all_damage);
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for (int i = 0; i < CGLX_MAX_BUFFER_AGE; ++i)
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pixman_region32_fini(&ps->all_damage_last[i]);
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for (int i = 0; i < ps->ndamage; ++i)
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pixman_region32_fini(&ps->damage_ring[i]);
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ps->ndamage = 0;
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ps->damage_ring = ps->damage = NULL;
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free(ps->expose_rects);
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free(ps->o.config_file);
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@ -3308,7 +3260,7 @@ session_run(session_t *ps) {
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t = paint_preprocess(ps, ps->list);
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if (ps->redirected)
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paint_all(ps, NULL, NULL, t);
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paint_all(ps, t, true);
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// In benchmark mode, we want draw_idle handler to always be active
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if (ps->o.benchmark)
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60
src/opengl.c
60
src/opengl.c
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@ -857,66 +857,6 @@ glx_release_pixmap(session_t *ps, glx_texture_t *ptex) {
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glx_check_err(ps);
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}
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/**
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* Preprocess function before start painting.
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*/
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void
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glx_paint_pre(session_t *ps, region_t *preg) {
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ps->psglx->z = 0.0;
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// glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
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// Get buffer age
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bool trace_damage = (ps->o.glx_swap_method < 0 || ps->o.glx_swap_method > 1);
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// Trace raw damage regions
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region_t newdamage;
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pixman_region32_init(&newdamage);
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if (trace_damage)
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copy_region(&newdamage, preg);
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// We use GLX buffer_age extension to decide which pixels in
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// the back buffer is reusable, and limit our redrawing
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int buffer_age = 0;
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// Query GLX_EXT_buffer_age for buffer age
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if (ps->o.glx_swap_method == SWAPM_BUFFER_AGE) {
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unsigned val = 0;
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glXQueryDrawable(ps->dpy, get_tgt_window(ps),
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GLX_BACK_BUFFER_AGE_EXT, &val);
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buffer_age = val;
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}
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// Buffer age too high
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if (buffer_age > CGLX_MAX_BUFFER_AGE + 1)
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buffer_age = 0;
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assert(buffer_age >= 0);
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if (buffer_age) {
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// Determine paint area
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for (int i = 0; i < buffer_age - 1; ++i)
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pixman_region32_union(preg, preg, &ps->all_damage_last[i]);
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} else
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// buffer_age == 0 means buffer age is not available, paint everything
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copy_region(preg, &ps->screen_reg);
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if (trace_damage) {
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// XXX use a circular queue instead of memmove
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pixman_region32_fini(&ps->all_damage_last[CGLX_MAX_BUFFER_AGE - 1]);
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memmove(ps->all_damage_last + 1, ps->all_damage_last,
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(CGLX_MAX_BUFFER_AGE - 1) * sizeof(region_t));
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ps->all_damage_last[0] = newdamage;
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}
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glx_set_clip(ps, preg);
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#ifdef DEBUG_GLX_PAINTREG
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glx_render_color(ps, 0, 0, ps->root_width, ps->root_height, 0, *preg, NULL);
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#endif
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glx_check_err(ps);
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}
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/**
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* Set clipping region on the target window.
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*/
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257
src/render.c
257
src/render.c
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@ -59,6 +59,28 @@ static inline bool bkend_use_xrender(session_t *ps) {
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return BKEND_XRENDER == ps->o.backend || BKEND_XR_GLX_HYBRID == ps->o.backend;
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}
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int maximum_buffer_age(session_t *ps) {
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if (bkend_use_glx(ps) && ps->o.glx_swap_method == SWAPM_BUFFER_AGE) {
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return CGLX_MAX_BUFFER_AGE;
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}
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return 1;
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}
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static int get_buffer_age(session_t *ps) {
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#ifdef CONFIG_OPENGL
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if (bkend_use_glx(ps)) {
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if (ps->o.glx_swap_method == SWAPM_BUFFER_AGE) {
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unsigned int val;
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glXQueryDrawable(ps->dpy, get_tgt_window(ps), GLX_BACK_BUFFER_AGE_EXT, &val);
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return (int)val ?: -1;
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} else {
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return -1;
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}
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}
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#endif
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return 1;
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}
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/**
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* Reset filter on a <code>Picture</code>.
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*/
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@ -68,6 +90,7 @@ static inline void xrfilter_reset(session_t *ps, xcb_render_picture_t p) {
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#undef FILTER
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}
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/// Set the input/output clip region of the target buffer (not the actual target!)
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static inline void attr_nonnull(1, 2) set_tgt_clip(session_t *ps, region_t *reg) {
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switch (ps->o.backend) {
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case BKEND_XRENDER:
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@ -113,8 +136,7 @@ void render(session_t *ps, int x, int y, int dx, int dy, int wid, int hei, doubl
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int alpha_step = opacity * MAX_ALPHA;
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xcb_render_picture_t alpha_pict = ps->alpha_picts[alpha_step];
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if (alpha_step != 0) {
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int op = ((!argb && !alpha_pict) ? XCB_RENDER_PICT_OP_SRC
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: XCB_RENDER_PICT_OP_OVER);
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int op = ((!argb && !alpha_pict) ? XCB_RENDER_PICT_OP_SRC : XCB_RENDER_PICT_OP_OVER);
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xcb_render_composite(ps->c, op, pict, alpha_pict, ps->tgt_buffer.pict,
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x, y, 0, 0, dx, dy, wid, hei);
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}
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@ -131,9 +153,8 @@ void render(session_t *ps, int x, int y, int dx, int dy, int wid, int hei, doubl
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}
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}
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static inline void
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paint_region(session_t *ps, win *w, int x, int y, int wid, int hei, double opacity,
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const region_t *reg_paint, xcb_render_picture_t pict) {
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static inline void paint_region(session_t *ps, win *w, int x, int y, int wid, int hei, double opacity,
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const region_t *reg_paint, xcb_render_picture_t pict) {
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const int dx = (w ? w->g.x : 0) + x;
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const int dy = (w ? w->g.y : 0) + y;
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const bool argb = (w && (win_has_alpha(w) || ps->o.force_win_blend));
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@ -200,8 +221,7 @@ void paint_one(session_t *ps, win *w, const region_t *reg_paint) {
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// Let glx_bind_pixmap() determine pixmap size, because if the user
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// is resizing windows, the width and height we get may not be up-to-date,
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// causing the jittering issue M4he reported in #7.
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if (!paint_bind_tex(ps, &w->paint, 0, 0, 0,
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(!ps->o.glx_no_rebind_pixmap && w->pixmap_damaged))) {
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if (!paint_bind_tex(ps, &w->paint, 0, 0, 0, (!ps->o.glx_no_rebind_pixmap && w->pixmap_damaged))) {
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log_error("Failed to bind texture for window %#010x.", w->id);
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}
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w->pixmap_damaged = false;
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@ -229,15 +249,15 @@ void paint_one(session_t *ps, win *w, const region_t *reg_paint) {
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pixman_region32_init(®);
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pixman_region32_copy(®, (region_t *)reg_paint);
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pixman_region32_translate(®, -x, -y);
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// FIXME XFixesSetPictureClipRegion(ps->dpy, newpict, 0, 0, reg);
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// FIXME XFixesSetPictureClipRegion(ps->dpy, newpict, 0,
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// 0, reg);
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pixman_region32_fini(®);
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}
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xcb_render_composite(ps->c, XCB_RENDER_PICT_OP_SRC, pict, XCB_NONE,
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newpict, 0, 0, 0, 0, 0, 0, wid, hei);
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xcb_render_composite(ps->c, XCB_RENDER_PICT_OP_DIFFERENCE,
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ps->white_picture, XCB_NONE, newpict, 0, 0,
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0, 0, 0, 0, wid, hei);
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xcb_render_composite(ps->c, XCB_RENDER_PICT_OP_DIFFERENCE, ps->white_picture,
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XCB_NONE, newpict, 0, 0, 0, 0, 0, 0, wid, hei);
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// We use an extra PictOpInReverse operation to get correct
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// pixel alpha. There could be a better solution.
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if (win_has_alpha(w))
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|
@ -261,8 +281,7 @@ void paint_one(session_t *ps, win *w, const region_t *reg_paint) {
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const int r = extents.right;
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#define COMP_BDR(cx, cy, cwid, chei) \
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paint_region(ps, w, (cx), (cy), (cwid), (chei), w->frame_opacity *dopacity, \
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reg_paint, pict)
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paint_region(ps, w, (cx), (cy), (cwid), (chei), w->frame_opacity *dopacity, reg_paint, pict)
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// Sanitize the margins, in case some broken WM makes
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// top_width + bottom_width > height in some cases.
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||||
|
@ -353,8 +372,7 @@ void paint_one(session_t *ps, win *w, const region_t *reg_paint) {
|
|||
} break;
|
||||
#ifdef CONFIG_OPENGL
|
||||
case BKEND_GLX:
|
||||
glx_dim_dst(ps, x, y, wid, hei, ps->psglx->z - 0.7, dim_opacity,
|
||||
reg_paint);
|
||||
glx_dim_dst(ps, x, y, wid, hei, ps->psglx->z - 0.7, dim_opacity, reg_paint);
|
||||
break;
|
||||
#endif
|
||||
default: assert(false);
|
||||
|
@ -380,9 +398,8 @@ static bool get_root_tile(session_t *ps) {
|
|||
|
||||
// Get the values of background attributes
|
||||
for (int p = 0; background_props_str[p]; p++) {
|
||||
winprop_t prop =
|
||||
wid_get_prop(ps, ps->root, get_atom(ps, background_props_str[p]), 1L,
|
||||
XCB_ATOM_PIXMAP, 32);
|
||||
winprop_t prop = wid_get_prop(
|
||||
ps, ps->root, get_atom(ps, background_props_str[p]), 1L, XCB_ATOM_PIXMAP, 32);
|
||||
if (prop.nitems) {
|
||||
pixmap = *prop.p32;
|
||||
fill = false;
|
||||
|
@ -465,15 +482,13 @@ static bool win_build_shadow(session_t *ps, win *w, double opacity) {
|
|||
xcb_render_picture_t shadow_picture = XCB_NONE, shadow_picture_argb = XCB_NONE;
|
||||
xcb_gcontext_t gc = XCB_NONE;
|
||||
|
||||
shadow_image =
|
||||
make_shadow(ps->c, ps->gaussian_map, opacity, width, height);
|
||||
shadow_image = make_shadow(ps->c, ps->gaussian_map, opacity, width, height);
|
||||
if (!shadow_image) {
|
||||
log_error("failed to make shadow");
|
||||
return XCB_NONE;
|
||||
}
|
||||
|
||||
shadow_pixmap =
|
||||
x_create_pixmap(ps, 8, ps->root, shadow_image->width, shadow_image->height);
|
||||
shadow_pixmap = x_create_pixmap(ps, 8, ps->root, shadow_image->width, shadow_image->height);
|
||||
shadow_pixmap_argb =
|
||||
x_create_pixmap(ps, 32, ps->root, shadow_image->width, shadow_image->height);
|
||||
|
||||
|
@ -570,9 +585,8 @@ static inline void normalize_conv_kern(int wid, int hei, xcb_render_fixed_t *ker
|
|||
*
|
||||
* @return true if successful, false otherwise
|
||||
*/
|
||||
static bool
|
||||
xr_blur_dst(session_t *ps, xcb_render_picture_t tgt_buffer, int x, int y, int wid,
|
||||
int hei, xcb_render_fixed_t **blur_kerns, const region_t *reg_clip) {
|
||||
static bool xr_blur_dst(session_t *ps, xcb_render_picture_t tgt_buffer, int x, int y, int wid,
|
||||
int hei, xcb_render_fixed_t **blur_kerns, const region_t *reg_clip) {
|
||||
assert(blur_kerns[0]);
|
||||
|
||||
// Directly copying from tgt_buffer to it does not work, so we create a
|
||||
|
@ -600,12 +614,10 @@ xr_blur_dst(session_t *ps, xcb_render_picture_t tgt_buffer, int x, int y, int wi
|
|||
// be applied on source picture, to get the nearby pixels outside the
|
||||
// window.
|
||||
xcb_render_set_picture_filter(ps->c, src_pict, strlen(XRFILTER_CONVOLUTION),
|
||||
XRFILTER_CONVOLUTION, kwid * khei + 2,
|
||||
convolution_blur);
|
||||
xcb_render_composite(ps->c, XCB_RENDER_PICT_OP_SRC, src_pict, XCB_NONE,
|
||||
dst_pict, (rd_from_tgt ? x : 0),
|
||||
(rd_from_tgt ? y : 0), 0, 0, (rd_from_tgt ? 0 : x),
|
||||
(rd_from_tgt ? 0 : y), wid, hei);
|
||||
XRFILTER_CONVOLUTION, kwid * khei + 2, convolution_blur);
|
||||
xcb_render_composite(ps->c, XCB_RENDER_PICT_OP_SRC, src_pict, XCB_NONE, dst_pict,
|
||||
(rd_from_tgt ? x : 0), (rd_from_tgt ? y : 0), 0, 0,
|
||||
(rd_from_tgt ? 0 : x), (rd_from_tgt ? 0 : y), wid, hei);
|
||||
xrfilter_reset(ps, src_pict);
|
||||
|
||||
{
|
||||
|
@ -672,12 +684,10 @@ static inline void win_blur_background(session_t *ps, win *w, xcb_render_picture
|
|||
}
|
||||
|
||||
// Modify the factor of the center pixel
|
||||
kern_src[2 + (khei / 2) * kwid + kwid / 2] =
|
||||
DOUBLE_TO_XFIXED(factor_center);
|
||||
kern_src[2 + (khei / 2) * kwid + kwid / 2] = DOUBLE_TO_XFIXED(factor_center);
|
||||
|
||||
// Copy over
|
||||
memcpy(kern_dst, kern_src,
|
||||
(kwid * khei + 2) * sizeof(xcb_render_fixed_t));
|
||||
memcpy(kern_dst, kern_src, (kwid * khei + 2) * sizeof(xcb_render_fixed_t));
|
||||
normalize_conv_kern(kwid, khei, kern_dst + 2);
|
||||
}
|
||||
|
||||
|
@ -708,10 +718,40 @@ static inline void win_blur_background(session_t *ps, win *w, xcb_render_picture
|
|||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Resize a region.
|
||||
*/
|
||||
static inline void resize_region(region_t *region, short mod) {
|
||||
if (!mod || !region)
|
||||
return;
|
||||
// Loop through all rectangles
|
||||
int nrects;
|
||||
int nnewrects = 0;
|
||||
pixman_box32_t *rects = pixman_region32_rectangles(region, &nrects);
|
||||
auto newrects = ccalloc(nrects, pixman_box32_t);
|
||||
for (int i = 0; i < nrects; i++) {
|
||||
int x1 = rects[i].x1 - mod;
|
||||
int y1 = rects[i].y1 - mod;
|
||||
int x2 = rects[i].x2 + mod;
|
||||
int y2 = rects[i].y2 + mod;
|
||||
int wid = x2 - x1;
|
||||
int hei = y2 - y1;
|
||||
if (wid <= 0 || hei <= 0)
|
||||
continue;
|
||||
newrects[nnewrects] = (pixman_box32_t){.x1 = x1, .x2 = x2, .y1 = y1, .y2 = y2};
|
||||
++nnewrects;
|
||||
}
|
||||
|
||||
pixman_region32_fini(region);
|
||||
pixman_region32_init_rects(region, newrects, nnewrects);
|
||||
|
||||
free(newrects);
|
||||
}
|
||||
|
||||
/// paint all windows
|
||||
/// region = ??
|
||||
/// region_real = the damage region
|
||||
void paint_all(session_t *ps, region_t *region, const region_t *region_real, win *const t) {
|
||||
void paint_all(session_t *ps, win *const t, bool ignore_damage) {
|
||||
if (ps->o.xrender_sync_fence) {
|
||||
if (!x_fence_sync(ps, ps->sync_fence)) {
|
||||
log_error("x_fence_sync failed, xrender-sync-fence will be "
|
||||
|
@ -722,24 +762,32 @@ void paint_all(session_t *ps, region_t *region, const region_t *region_real, win
|
|||
}
|
||||
}
|
||||
|
||||
if (!region_real) {
|
||||
region_real = region;
|
||||
region_t region;
|
||||
pixman_region32_init(®ion);
|
||||
int buffer_age = get_buffer_age(ps);
|
||||
if (buffer_age == -1 || buffer_age > ps->ndamage || ignore_damage) {
|
||||
pixman_region32_copy(®ion, &ps->screen_reg);
|
||||
} else {
|
||||
for (int i = 0; i < get_buffer_age(ps); i++) {
|
||||
const int curr = ((ps->damage - ps->damage_ring) + i) % ps->ndamage;
|
||||
pixman_region32_union(®ion, ®ion, &ps->damage_ring[curr]);
|
||||
}
|
||||
}
|
||||
|
||||
if (!pixman_region32_not_empty(®ion)) {
|
||||
return;
|
||||
}
|
||||
|
||||
#ifdef DEBUG_REPAINT
|
||||
static struct timespec last_paint = {0};
|
||||
#endif
|
||||
|
||||
if (!region)
|
||||
region_real = region = &ps->screen_reg;
|
||||
else
|
||||
// Remove the damaged area out of screen
|
||||
pixman_region32_intersect(region, region, &ps->screen_reg);
|
||||
if (ps->o.resize_damage > 0) {
|
||||
resize_region(®ion, ps->o.resize_damage);
|
||||
}
|
||||
|
||||
#ifdef CONFIG_OPENGL
|
||||
if (bkend_use_glx(ps))
|
||||
glx_paint_pre(ps, region);
|
||||
#endif
|
||||
// Remove the damaged area out of screen
|
||||
pixman_region32_intersect(®ion, ®ion, &ps->screen_reg);
|
||||
|
||||
if (!paint_isvalid(ps, &ps->tgt_buffer)) {
|
||||
if (!ps->tgt_buffer.pixmap) {
|
||||
|
@ -759,26 +807,34 @@ void paint_all(session_t *ps, region_t *region, const region_t *region_real, win
|
|||
}
|
||||
|
||||
if (BKEND_XRENDER == ps->o.backend) {
|
||||
x_set_picture_clip_region(ps, ps->tgt_picture, 0, 0, region_real);
|
||||
x_set_picture_clip_region(ps, ps->tgt_picture, 0, 0, ®ion);
|
||||
}
|
||||
|
||||
#ifdef CONFIG_OPENGL
|
||||
if (bkend_use_glx(ps)) {
|
||||
ps->psglx->z = 0.0;
|
||||
}
|
||||
#endif
|
||||
|
||||
region_t reg_tmp, *reg_paint;
|
||||
pixman_region32_init(®_tmp);
|
||||
if (t) {
|
||||
// Calculate the region upon which the root window is to be painted
|
||||
// based on the ignore region of the lowest window, if available
|
||||
pixman_region32_subtract(®_tmp, region, t->reg_ignore);
|
||||
// Calculate the region upon which the root window is to be
|
||||
// painted based on the ignore region of the lowest window, if
|
||||
// available
|
||||
pixman_region32_subtract(®_tmp, ®ion, t->reg_ignore);
|
||||
reg_paint = ®_tmp;
|
||||
} else {
|
||||
reg_paint = region;
|
||||
reg_paint = ®ion;
|
||||
}
|
||||
|
||||
set_tgt_clip(ps, reg_paint);
|
||||
paint_root(ps, reg_paint);
|
||||
|
||||
// Windows are sorted from bottom to top
|
||||
// Each window has a reg_ignore, which is the region obscured by all the windows
|
||||
// on top of that window. This is used to reduce the number of pixels painted.
|
||||
// Each window has a reg_ignore, which is the region obscured by all the
|
||||
// windows on top of that window. This is used to reduce the number of
|
||||
// pixels painted.
|
||||
//
|
||||
// Whether this is beneficial is to be determined XXX
|
||||
for (win *w = t; w; w = w->prev_trans) {
|
||||
|
@ -790,39 +846,39 @@ void paint_all(session_t *ps, region_t *region, const region_t *region_real, win
|
|||
if (!win_build_shadow(ps, w, 1))
|
||||
log_error("build shadow failed");
|
||||
|
||||
// Shadow doesn't need to be painted underneath the body of
|
||||
// the window Because no one can see it
|
||||
pixman_region32_subtract(®_tmp, region, w->reg_ignore);
|
||||
// Shadow doesn't need to be painted underneath the body
|
||||
// of the windows above. Because no one can see it
|
||||
pixman_region32_subtract(®_tmp, ®ion, w->reg_ignore);
|
||||
|
||||
// Mask out the region we don't want shadow on
|
||||
if (pixman_region32_not_empty(&ps->shadow_exclude_reg))
|
||||
pixman_region32_subtract(®_tmp, ®_tmp,
|
||||
&ps->shadow_exclude_reg);
|
||||
pixman_region32_subtract(®_tmp, ®_tmp, &ps->shadow_exclude_reg);
|
||||
|
||||
// Might be worth while to crop the region to shadow border
|
||||
pixman_region32_intersect_rect(
|
||||
®_tmp, ®_tmp, w->g.x + w->shadow_dx,
|
||||
w->g.y + w->shadow_dy, w->shadow_width, w->shadow_height);
|
||||
// Might be worth while to crop the region to shadow
|
||||
// border
|
||||
pixman_region32_intersect_rect(®_tmp, ®_tmp, w->g.x + w->shadow_dx,
|
||||
w->g.y + w->shadow_dy,
|
||||
w->shadow_width, w->shadow_height);
|
||||
|
||||
// Mask out the body of the window from the shadow if needed
|
||||
// Doing it here instead of in make_shadow() for saving GPU
|
||||
// power and handling shaped windows (XXX unconfirmed)
|
||||
// Mask out the body of the window from the shadow if
|
||||
// needed Doing it here instead of in make_shadow() for
|
||||
// saving GPU power and handling shaped windows (XXX
|
||||
// unconfirmed)
|
||||
if (!ps->o.wintype_option[w->window_type].full_shadow)
|
||||
pixman_region32_subtract(®_tmp, ®_tmp, &bshape);
|
||||
|
||||
#ifdef CONFIG_XINERAMA
|
||||
if (ps->o.xinerama_shadow_crop && w->xinerama_scr >= 0 &&
|
||||
w->xinerama_scr < ps->xinerama_nscrs)
|
||||
// There can be a window where number of screens is
|
||||
// updated, but the screen number attached to the
|
||||
// windows have not.
|
||||
// There can be a window where number of screens
|
||||
// is updated, but the screen number attached to
|
||||
// the windows have not.
|
||||
//
|
||||
// Window screen number will be updated eventually,
|
||||
// so here we just check to make sure we don't access
|
||||
// out of bounds.
|
||||
// Window screen number will be updated
|
||||
// eventually, so here we just check to make sure
|
||||
// we don't access out of bounds.
|
||||
pixman_region32_intersect(
|
||||
®_tmp, ®_tmp,
|
||||
&ps->xinerama_scr_regs[w->xinerama_scr]);
|
||||
®_tmp, ®_tmp, &ps->xinerama_scr_regs[w->xinerama_scr]);
|
||||
#endif
|
||||
|
||||
// Detect if the region is empty before painting
|
||||
|
@ -832,10 +888,11 @@ void paint_all(session_t *ps, region_t *region, const region_t *region_real, win
|
|||
}
|
||||
}
|
||||
|
||||
// Calculate the region based on the reg_ignore of the next (higher)
|
||||
// window and the bounding region
|
||||
// XXX XXX
|
||||
pixman_region32_subtract(®_tmp, region, w->reg_ignore);
|
||||
// Calculate the paint region based on the reg_ignore of the current
|
||||
// window and its bounding region.
|
||||
// Remeber, reg_ignore is the union of all windows above the current
|
||||
// window.
|
||||
pixman_region32_subtract(®_tmp, ®ion, w->reg_ignore);
|
||||
pixman_region32_intersect(®_tmp, ®_tmp, &bshape);
|
||||
pixman_region32_fini(&bshape);
|
||||
|
||||
|
@ -855,6 +912,13 @@ void paint_all(session_t *ps, region_t *region, const region_t *region_real, win
|
|||
// Free up all temporary regions
|
||||
pixman_region32_fini(®_tmp);
|
||||
|
||||
// Move the head of the damage ring
|
||||
ps->damage = ps->damage - 1;
|
||||
if (ps->damage < ps->damage_ring) {
|
||||
ps->damage = ps->damage_ring + ps->ndamage - 1;
|
||||
}
|
||||
pixman_region32_clear(ps->damage);
|
||||
|
||||
// Do this as early as possible
|
||||
set_tgt_clip(ps, &ps->screen_reg);
|
||||
|
||||
|
@ -886,14 +950,8 @@ void paint_all(session_t *ps, region_t *region, const region_t *region_real, win
|
|||
// the paint region. This is not very efficient, but since
|
||||
// it's for debug only, we don't really care
|
||||
|
||||
// First, we clear tgt_buffer.pict's clip region, since we
|
||||
// want to copy everything
|
||||
x_set_picture_clip_region(ps, ps->tgt_buffer.pict, 0, 0,
|
||||
&ps->screen_reg);
|
||||
|
||||
// Then we create a new picture, and copy content to it
|
||||
xcb_render_pictforminfo_t *pictfmt =
|
||||
x_get_pictform_for_visual(ps, ps->vis);
|
||||
// First we create a new picture, and copy content from the buffer to it
|
||||
xcb_render_pictforminfo_t *pictfmt = x_get_pictform_for_visual(ps, ps->vis);
|
||||
xcb_render_picture_t new_pict = x_create_picture_with_pictfmt(
|
||||
ps, ps->root_width, ps->root_height, pictfmt, 0, NULL);
|
||||
xcb_render_composite(ps->c, XCB_RENDER_PICT_OP_SRC,
|
||||
|
@ -901,22 +959,22 @@ void paint_all(session_t *ps, region_t *region, const region_t *region_real, win
|
|||
0, 0, 0, 0, ps->root_width, ps->root_height);
|
||||
|
||||
// Next, we set the region of paint and highlight it
|
||||
x_set_picture_clip_region(ps, new_pict, 0, 0, region_real);
|
||||
xcb_render_composite(ps->c, XCB_RENDER_PICT_OP_OVER,
|
||||
ps->white_picture,
|
||||
x_set_picture_clip_region(ps, new_pict, 0, 0, ®ion);
|
||||
xcb_render_composite(ps->c, XCB_RENDER_PICT_OP_OVER, ps->white_picture,
|
||||
ps->alpha_picts[MAX_ALPHA / 2], new_pict, 0, 0,
|
||||
0, 0, 0, 0, ps->root_width, ps->root_height);
|
||||
|
||||
// Finally, clear clip region and put the whole thing on screen
|
||||
// Finally, clear clip regions of new_pict and the screen, and put
|
||||
// the whole thing on screen
|
||||
x_set_picture_clip_region(ps, new_pict, 0, 0, &ps->screen_reg);
|
||||
x_set_picture_clip_region(ps, ps->tgt_picture, 0, 0, &ps->screen_reg);
|
||||
xcb_render_composite(ps->c, XCB_RENDER_PICT_OP_SRC, new_pict,
|
||||
XCB_NONE, ps->tgt_picture, 0, 0, 0, 0, 0, 0,
|
||||
ps->root_width, ps->root_height);
|
||||
xcb_render_free_picture(ps->c, new_pict);
|
||||
} else
|
||||
xcb_render_composite(ps->c, XCB_RENDER_PICT_OP_SRC,
|
||||
ps->tgt_buffer.pict, XCB_NONE,
|
||||
ps->tgt_picture, 0, 0, 0, 0, 0, 0,
|
||||
xcb_render_composite(ps->c, XCB_RENDER_PICT_OP_SRC, ps->tgt_buffer.pict,
|
||||
XCB_NONE, ps->tgt_picture, 0, 0, 0, 0, 0, 0,
|
||||
ps->root_width, ps->root_height);
|
||||
break;
|
||||
#ifdef CONFIG_OPENGL
|
||||
|
@ -936,7 +994,7 @@ void paint_all(session_t *ps, region_t *region, const region_t *region_real, win
|
|||
glFlush();
|
||||
glXWaitX();
|
||||
glx_render(ps, ps->tgt_buffer.ptex, 0, 0, 0, 0, ps->root_width,
|
||||
ps->root_height, 0, 1.0, false, false, region_real, NULL);
|
||||
ps->root_height, 0, 1.0, false, false, ®ion, NULL);
|
||||
// falls through
|
||||
case BKEND_GLX: glXSwapBuffers(ps->dpy, get_tgt_window(ps)); break;
|
||||
#endif
|
||||
|
@ -967,6 +1025,9 @@ void paint_all(session_t *ps, region_t *region, const region_t *region_real, win
|
|||
log_trace(" %#010lx", w->id);
|
||||
#endif
|
||||
|
||||
// Free the paint region
|
||||
pixman_region32_fini(®ion);
|
||||
|
||||
// Check if fading is finished on all painted windows
|
||||
{
|
||||
win *pprev = NULL;
|
||||
|
@ -1095,6 +1156,14 @@ bool init_render(session_t *ps) {
|
|||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
ps->ndamage = maximum_buffer_age(ps);
|
||||
ps->damage_ring = ccalloc(ps->ndamage, region_t);
|
||||
ps->damage = ps->damage_ring + ps->ndamage - 1;
|
||||
|
||||
for (int i = 0; i < ps->ndamage; i++) {
|
||||
pixman_region32_init(&ps->damage_ring[i]);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
|
|
|
@ -27,7 +27,7 @@ void
|
|||
paint_one(session_t *ps, win *w, const region_t *reg_paint);
|
||||
|
||||
void
|
||||
paint_all(session_t *ps, region_t *region, const region_t *region_real, win * const t);
|
||||
paint_all(session_t *ps, win * const t, bool ignore_damage);
|
||||
|
||||
void free_picture(xcb_connection_t *c, xcb_render_picture_t *p);
|
||||
|
||||
|
|
Loading…
Reference in a new issue