Bug fix #99: Rewrite focus detection logic

- Rewrite focus detection logic. Remove w->focused_real and use
  ps->active_win to identify focused window uniformly. Use a more
  expensive way to filter FocusIn/Out events to improve reliability.
  Only limited tests are done, and bugs are likely to be introduced.
  (#99)

- Known issue: Under fvwm, compton sometimes does not consistently
  report the window input gets sent to. But there's something wrong in
  that case: XGetInputFocus() shows the root window is focused but
  another window is receiving input.
This commit is contained in:
Richard Grenville 2013-09-18 21:50:57 +08:00
parent a6b76e954f
commit 4bd3db2bc7
5 changed files with 107 additions and 103 deletions

View File

@ -1055,7 +1055,7 @@ c2_match_once_leaf(session_t *ps, win *w, const c2_l_t *pleaf,
case C2_L_PFULLSCREEN: tgt = win_is_fullscreen(ps, w); break;
case C2_L_POVREDIR: tgt = w->a.override_redirect; break;
case C2_L_PARGB: tgt = (WMODE_ARGB == w->mode); break;
case C2_L_PFOCUSED: tgt = w->focused_real; break;
case C2_L_PFOCUSED: tgt = win_is_focused_real(ps, w); break;
case C2_L_PWMWIN: tgt = w->wmwin; break;
case C2_L_PCLIENT: tgt = w->client_win; break;
case C2_L_PLEADER: tgt = w->leader; break;

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@ -954,8 +954,6 @@ typedef struct _win {
bool focused;
/// Override value of window focus state. Set by D-Bus method calls.
switch_t focused_force;
/// Whether the window is actually focused.
bool focused_real;
// Blacklist related members
/// Name of the window.
@ -1695,6 +1693,14 @@ find_toplevel(session_t *ps, Window id) {
return NULL;
}
/**
* Check if a window is really focused.
*/
static inline bool
win_is_focused_real(session_t *ps, const win *w) {
return IsViewable == w->a.map_state && ps->active_win == w;
}
/**
* Find out the currently focused window.
*
@ -1702,19 +1708,15 @@ find_toplevel(session_t *ps, Window id) {
*/
static inline win *
find_focused(session_t *ps) {
if (!ps->o.track_focus)
return NULL;
for (win *w = ps->list; w; w = w->next) {
if (w->focused_real && !w->destroyed)
return w;
}
if (!ps->o.track_focus) return NULL;
if (ps->active_win && win_is_focused_real(ps, ps->active_win))
return ps->active_win;
return NULL;
}
/**
* Copies a region
* Copies a region.
*/
static inline XserverRegion
copy_region(const session_t *ps, XserverRegion oldregion) {

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@ -776,19 +776,12 @@ recheck_focus(session_t *ps) {
// opacity on it
Window wid = 0;
int revert_to;
win *w = NULL;
XGetInputFocus(ps->dpy, &wid, &revert_to);
if (!wid || PointerRoot == wid)
return NULL;
win *w = find_win_all(ps, wid);
// Fallback to the old method if find_toplevel() fails
if (!(w = find_toplevel(ps, wid))) {
w = find_toplevel2(ps, wid);
}
// And we set the focus state and opacity here
// And we set the focus state here
if (w) {
win_set_focused(ps, w, true);
return w;
@ -2066,19 +2059,12 @@ map_win(session_t *ps, Window id) {
|| IsViewable == w->a.map_state)
return;
assert(!w->focused_real);
assert(!win_is_focused_real(ps, w));
w->a.map_state = IsViewable;
cxinerama_win_upd_scr(ps, w);
// Set focused to false
bool focused_real = false;
if (ps->o.track_focus && ps->o.use_ewmh_active_win
&& w == ps->active_win)
focused_real = true;
win_set_focused(ps, w, focused_real);
// Call XSelectInput() before reading properties so that no property
// changes are lost
XSelectInput(ps->dpy, id, determine_evmask(ps, id, WIN_EVMODE_FRAME));
@ -2113,14 +2099,10 @@ map_win(session_t *ps, Window id) {
// Detect if the window is shaped or has rounded corners
win_update_shape_raw(ps, w);
// Occasionally compton does not seem able to get a FocusIn event from
// a window just mapped. I suspect it's a timing issue again when the
// XSelectInput() is called too late. We have to recheck the focused
// window here. It makes no sense if we are using EWMH
// _NET_ACTIVE_WINDOW.
if (ps->o.track_focus && !ps->o.use_ewmh_active_win) {
// FocusIn/Out may be ignored when the window is unmapped, so we must
// recheck focus here
if (ps->o.track_focus)
recheck_focus(ps);
}
// Update window focus state
win_update_focused(ps, w);
@ -2296,7 +2278,7 @@ calc_opacity(session_t *ps, win *w) {
}
// Respect active_opacity only when the window is physically focused
if (OPAQUE == opacity && ps->o.active_opacity && w->focused_real)
if (OPAQUE == opacity && ps->o.active_opacity && win_is_focused_real(ps, w))
opacity = ps->o.active_opacity;
}
@ -2752,7 +2734,6 @@ add_win(session_t *ps, Window id, Window prev) {
.focused = false,
.focused_force = UNSET,
.focused_real = false,
.name = NULL,
.class_instance = NULL,
@ -3270,7 +3251,7 @@ win_update_focused(session_t *ps, win *w) {
w->focused = w->focused_force;
}
else {
w->focused = w->focused_real;
w->focused = win_is_focused_real(ps, w);
// Use wintype_focus, and treat WM windows and override-redirected
// windows specially
@ -3302,51 +3283,68 @@ win_set_focused(session_t *ps, win *w, bool focused) {
if (IsUnmapped == w->a.map_state)
return;
if (w->focused_real != focused) {
w->focused_real = focused;
if (win_is_focused_real(ps, w) == focused) return;
// If window grouping detection is enabled
if (ps->o.track_leader) {
Window leader = win_get_leader(ps, w);
if (focused) {
if (ps->active_win)
win_set_focused(ps, ps->active_win, false);
ps->active_win = w;
}
else if (w == ps->active_win)
ps->active_win = NULL;
// If the window gets focused, replace the old active_leader
if (w->focused_real && leader != ps->active_leader) {
Window active_leader_old = ps->active_leader;
assert(win_is_focused_real(ps, w) == focused);
ps->active_leader = leader;
win_on_focus_change(ps, w);
}
group_update_focused(ps, active_leader_old);
group_update_focused(ps, leader);
}
// If the group get unfocused, remove it from active_leader
else if (!w->focused_real && leader && leader == ps->active_leader
&& !group_is_focused(ps, leader)) {
ps->active_leader = None;
group_update_focused(ps, leader);
}
/**
* Handle window focus change.
*/
static void
win_on_focus_change(session_t *ps, win *w) {
// If window grouping detection is enabled
if (ps->o.track_leader) {
Window leader = win_get_leader(ps, w);
// The window itself must be updated anyway
win_update_focused(ps, w);
// If the window gets focused, replace the old active_leader
if (win_is_focused_real(ps, w) && leader != ps->active_leader) {
Window active_leader_old = ps->active_leader;
ps->active_leader = leader;
group_update_focused(ps, active_leader_old);
group_update_focused(ps, leader);
}
// Otherwise, only update the window itself
else {
win_update_focused(ps, w);
// If the group get unfocused, remove it from active_leader
else if (!win_is_focused_real(ps, w) && leader && leader == ps->active_leader
&& !group_is_focused(ps, leader)) {
ps->active_leader = None;
group_update_focused(ps, leader);
}
// Update everything related to conditions
win_on_factor_change(ps, w);
// The window itself must be updated anyway
win_update_focused(ps, w);
}
// Otherwise, only update the window itself
else {
win_update_focused(ps, w);
}
// Update everything related to conditions
win_on_factor_change(ps, w);
#ifdef CONFIG_DBUS
// Send D-Bus signal
if (ps->o.dbus) {
if (w->focused_real)
cdbus_ev_win_focusin(ps, w);
else
cdbus_ev_win_focusout(ps, w);
}
#endif
// Send D-Bus signal
if (ps->o.dbus) {
if (win_is_focused_real(ps, w))
cdbus_ev_win_focusin(ps, w);
else
cdbus_ev_win_focusout(ps, w);
}
#endif
}
/**
* Update leader of a window.
*/
@ -3386,7 +3384,7 @@ win_set_leader(session_t *ps, win *w, Window nleader) {
// Update the old and new window group and active_leader if the window
// could affect their state.
Window cache_leader = win_get_leader(ps, w);
if (w->focused_real && cache_leader_old != cache_leader) {
if (win_is_focused_real(ps, w) && cache_leader_old != cache_leader) {
ps->active_leader = cache_leader;
group_update_focused(ps, cache_leader_old);
@ -3808,11 +3806,10 @@ ev_focus_report(XFocusChangeEvent* ev) {
*/
inline static bool
ev_focus_accept(XFocusChangeEvent *ev) {
return ev->detail == NotifyNonlinear
|| ev->detail == NotifyNonlinearVirtual;
return NotifyNormal == ev->mode || NotifyUngrab == ev->mode;
}
inline static void
static inline void
ev_focus_in(session_t *ps, XFocusChangeEvent *ev) {
#ifdef DEBUG_EVENTS
ev_focus_report(ev);
@ -3821,12 +3818,9 @@ ev_focus_in(session_t *ps, XFocusChangeEvent *ev) {
if (!ev_focus_accept(ev))
return;
win *w = find_win(ps, ev->window);
// To deal with events sent from windows just destroyed
if (!w) return;
win_set_focused(ps, w, true);
win *w = find_win_all(ps, ev->window);
if (w)
win_set_focused(ps, w, true);
}
inline static void
@ -3838,12 +3832,9 @@ ev_focus_out(session_t *ps, XFocusChangeEvent *ev) {
if (!ev_focus_accept(ev))
return;
win *w = find_win(ps, ev->window);
// To deal with events sent from windows just destroyed
if (!w) return;
win_set_focused(ps, w, false);
win *w = find_win_all(ps, ev->window);
if (w)
win_set_focused(ps, w, false);
}
inline static void
@ -3965,21 +3956,11 @@ ev_expose(session_t *ps, XExposeEvent *ev) {
static void
update_ewmh_active_win(session_t *ps) {
// Search for the window
Window wid =
wid_get_prop_window(ps, ps->root, ps->atom_ewmh_active_win);
win *w = NULL;
Window wid = wid_get_prop_window(ps, ps->root, ps->atom_ewmh_active_win);
win *w = find_win_all(ps, wid);
if (wid && !(w = find_toplevel(ps, wid)))
if (!(w = find_win(ps, wid)))
w = find_toplevel2(ps, wid);
// Mark the window focused
if (w) {
if (ps->active_win && w != ps->active_win)
win_set_focused(ps, ps->active_win, false);
ps->active_win = w;
win_set_focused(ps, w, true);
}
// Mark the window focused. No need to unfocus the previous one.
if (w) win_set_focused(ps, w, true);
}
inline static void

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@ -563,6 +563,20 @@ clear_cache_win_leaders(session_t *ps) {
static win *
find_toplevel2(session_t *ps, Window wid);
/**
* Find matched window.
*/
static inline win *
find_win_all(session_t *ps, const Window wid) {
if (!wid || PointerRoot == wid || wid == ps->root || wid == ps->overlay)
return NULL;
win *w = find_win(ps, wid);
if (!w) w = find_toplevel(ps, wid);
if (!w) w = find_toplevel2(ps, wid);
return w;
}
static Window
win_get_leader_raw(session_t *ps, win *w, int recursions);
@ -589,7 +603,7 @@ group_is_focused(session_t *ps, Window leader) {
for (win *w = ps->list; w; w = w->next) {
if (win_get_leader(ps, w) == leader && !w->destroyed
&& w->focused_real)
&& win_is_focused_real(ps, w))
return true;
}
@ -764,6 +778,9 @@ group_update_focused(session_t *ps, Window leader) {
static inline void
win_set_focused(session_t *ps, win *w, bool focused);
static void
win_on_focus_change(session_t *ps, win *w);
static void
win_determine_fade(session_t *ps, win *w);

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@ -722,7 +722,11 @@ cdbus_process_win_get(session_t *ps, DBusMessage *msg) {
cdbus_m_win_get_do(window_type, cdbus_reply_enum);
cdbus_m_win_get_do(wmwin, cdbus_reply_bool);
cdbus_m_win_get_do(leader, cdbus_reply_wid);
cdbus_m_win_get_do(focused_real, cdbus_reply_bool);
// focused_real
if (!strcmp("focused_real", target)) {
cdbus_reply_bool(ps, msg, win_is_focused_real(ps, w));
return true;
}
cdbus_m_win_get_do(fade_force, cdbus_reply_enum);
cdbus_m_win_get_do(shadow_force, cdbus_reply_enum);
cdbus_m_win_get_do(focused_force, cdbus_reply_enum);